Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 02:19:36 Player: Runagate Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (128) 640 Value Destroyed (3745) 3745 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 7811 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 77 Cogmind --------- Core Integrity 0/850 Matter 81/300 Energy 97/265 System Corruption 4% Temperature Critical (776) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (6) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Particle Gun Gatling Laser High-powered Field Laser > --- INVENTORY (20) --- Improved Deuterium Engine Improved Heat Sink Improved Heat Sink Advanced Heat Sink Energy Well (350) Improved Sensor Array Seismic Detector Launcher Loader Hardened Light Armor Plating Hardened Medium Armor Plating Thermal Shield Makeshift System Restoration Module Gatling Laser Cooled Pulse Rifle High-powered Field Laser High-powered Field Laser High-powered Field Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Launcher Loader Improved Light Armor Plating Thermal Shield > --- WEAPON ----------- Cooled Pulse Rifle High-powered Field Laser High-powered Field Laser > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Improved Heat Sink Advanced Heat Sink Energy Well Improved Sensor Array Seismic Detector Hardened Light Armor Plating Hardened Medium Armor Plating Makeshift System Restoration Module Particle Gun Gatling Laser Gatling Laser High-powered Field Laser High-powered Field Laser [Rating: 57] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Shotgun Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 4 | . . 2 . 1 1 . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . 1 . . . Parts Attached 107 | 8 16 32 26 5 8 12 Power 14 | 2 3 6 1 . 1 1 Engine 14 | 2 3 6 1 . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 36 | 2 4 12 13 . 1 4 Treads 2 | . . 1 . . . 1 Leg 34 | 2 4 11 13 . 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 2 4 5 6 4 3 1 Device 16 | 1 3 3 3 2 3 1 Storage 6 | 1 1 2 2 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . 1 2 . . Artifact . | . . . . . . . Weapon 32 | 2 5 9 6 1 3 6 Energy Gun 27 | 2 5 7 6 1 2 4 Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . 2 . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 1 . 1 . Parts Lost 17 | . 3 4 2 1 1 6 Power 4 | . 2 1 1 . . . Propulsion 9 | . 1 3 . . 1 4 Utility 1 | . . . 1 . . . Weapon 3 | . . . . 1 . 2 Highest Loss Streak 2 | . 1 1 1 1 1 2 To Critical Strikes . | . . . . . . . Average Backups 13 | 1 6 13 14 14 18 18 Power . | . . 1 . 1 1 1 Propulsion 1 | . 1 1 2 2 2 . Utility 6 | . 4 6 6 4 7 9 Weapon 4 | . . 4 4 6 8 7 Tool/Special . | . . . . . . . Unused Backups 16 | . 2 3 6 . 1 4 Power 1 | . . 1 . . . . Propulsion 4 | . 2 2 . . . . Utility 11 | . . . 6 . 1 4 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 99 98 98 98 92 83 Engine 9 | . 13 11 8 7 6 6 Leg 35 | . 28 41 35 38 35 34 Device 12 | . 14 11 16 15 17 10 Storage 9 | . 14 11 9 7 6 6 Protection 2 | . . . . 5 6 6 Energy Gun 19 | . 28 17 26 22 17 11 Ballistic Gun 1 | . . 4 . . . . Launcher 1 | . . . . . 1 4 Peak Build Rating 57 | 7 10 17 36 44 53 57 Average Rating 25 | 5 9 13 25 41 50 47 On Entrance 23 | . 7 9 15 36 42 53 Naked Turns . | . . . . . . . Heaviest Build 78 | 15 16 36 45 68 78 78 Greatest Support 87 | 20 26 43 59 77 87 80 Greatest Overweight (x) 11 | 3 3 11 . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 10 20 25 20 20 20 Average Capacity 15 | 7 8 14 15 19 20 20 Most Carried 20 | 2 10 15 15 18 20 20 Average Carried 13 | 1 6 13 14 14 18 18 Final Capacity 20 | 8 10 15 15 20 20 20 Final Carried 20 | 2 10 14 15 18 20 18 Class Distribution -------------------- 41% | Scavenger-Mutant 25% | Mutant 17% | Scavenger-Gunner 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 2184 | 280 181 444 388 95 117 679 Remotely . | . . . . . . . Salvage Created 4535 | 164 558 1362 1186 260 335 670 Parts 252 | 17 38 88 51 8 17 33 Haulers Intercepted 4 | . . 3 1 . . . Recyclers Shooed 5 | . 1 2 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . . . . . 18 Prevented 5 | . . . . . . 5 Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 97 | . 12 35 17 5 8 20 Guns 76 | . 11 33 17 4 6 5 AOE 18 | . . 1 . . 2 15 Classes Destroyed 15 | 3 5 2 2 . 1 2 Worker 9 | 2 3 . 4 . . . Builder 1 | . 1 . . . . . Tunneler 4 | 4 . . . . . . Hauler 4 | . . 3 1 . . . Recycler 6 | 1 2 . 3 . . . Operator 2 | . 1 1 . . . . Watcher 4 | . 1 1 . . 2 . Swarmer 30 | . 6 14 . . 3 7 Grunt 40 | . 6 13 11 2 2 6 Brawler 1 | . . . . . . 1 Duelist 3 | . . . 2 . . 1 Sentry 17 | . . 8 3 3 2 1 Hunter 1 | . . . 1 . . . Programmer 1 | . . . . . 1 . Thug 2 | . . . . . . 2 Savage 2 | . . . . . . 2 Mutant 1 | . . . . . . 1 Best Kill Streak 10 | 5 3 10 6 2 3 6 Combat Bots Only 10 | . 3 10 4 2 3 6 Max Kills in Single Turn 4 | 1 1 2 2 1 2 4 Gunslinging 1 | . . 1 . . 1 . Exploded 3 | . . 1 . . 1 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 537 | . 67 204 63 71 81 51 Missed 175 | . 16 60 21 31 32 15 Hits 362 | . 51 144 42 40 49 36 Melee 1 | . . . 1 . . . Projectile 361 | . 51 144 41 40 49 36 Critical Strikes 11 | . . 6 3 1 . 1 Damage Taken 5391 | . 563 1687 720 358 430 1633 Core 1386 | . 91 229 104 25 22 915 Absorbed by Shields . | . . . . . . . Ignored by Resistances 21 | . . . . . . 21 Regen/Repaired (Parts) 68 | . . 68 . . . . Core Remaining (%) 76 | 100 63 42 81 96 . . Volleys Fired 381 | 13 91 126 42 11 27 71 Largest 3 | 2 2 2 3 3 3 3 Hottest 240 | 100 100 88 240 230 170 215 Shots Fired 778 | 26 182 225 123 32 61 129 Gun 736 | 26 182 225 123 32 51 97 Cannon . | . . . . . . . Launcher 42 | . . . . . 10 32 Special . | . . . . . . . Kinetic 30 | . . 30 . . . . Thermal 684 | 26 182 173 123 32 51 97 Explosive 37 | . . . . . 10 27 Electromagnetic 27 | . . 22 . . . 5 Robot Hit Streak 18 | 6 14 14 18 12 14 5 Robot Miss Streak 5 | 3 3 5 3 3 5 4 Penetration Max . | . . . . . . . Secondary Targets 10 | . 1 4 3 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 415 | 17 77 151 82 27 37 24 Core Hits 271 | 8 31 69 63 16 30 54 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . 3 2 1 2 2 . Burn 10 | . 3 2 1 2 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8331 | 162 834 2062 1509 599 861 2304 Guns 5867 | 162 825 1957 1482 599 687 155 Cannons . | . . . . . . . Explosions 2340 | . . 22 . . 169 2149 Melee . | . . . . . . . Ramming 124 | . 9 83 27 . 5 . Kinetic 259 | . . 259 . . . . Thermal 5534 | 162 825 1420 1482 599 687 359 Explosive 1791 | . . . . . 169 1622 Electromagnetic 623 | . . 300 . . . 323 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 4 Average Corruption 4 | . . . . . 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 44 | . . . . . 9 35 Message Errors 6 | . . . . . 3 3 Matter Fused 14 | . . . . . 2 12 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 6 | . . . . . . 6 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 7 | . . . . . 1 6 Data Loss (major) 2 | . . . . . 1 1 Misfires 1 | . . . . . . 1 Alerts 3 | . . . . . 2 1 Overload Shots 1 | . . . . . . 1 Overflow Damage 38 | . . . . . . 38 Projectiles . | . . . . . . . Explosions 38 | . . . . . . 38 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 225 | . . 31 . . . 194 Shots 6 | . . 1 . . . 5 Rammed . | . . . . . . . Targets Rammed 13 | . 1 5 5 . 2 . Kicked 13 | . 1 5 5 . 2 . Crushed . | . . . . . . . Highest Temperature 1079 | 312 481 24 288 228 . 1079 Average Temperature 221 | 122 186 8 84 92 . 444 Received Heat Transfer 1413 | . 171 606 279 153 75 129 Effects 74 | 3 8 . . . . 63 Shutdowns 14 | . 2 . . . . 12 Energy Bleed 6 | . . . . . . 6 Interference 11 | 3 . . . . . 8 Matter Decay 11 | . . . . . . 11 Short Circuit 3 | . . . . . . 3 Damage (minor) 8 | . . . . . . 8 Damage (major) 14 | . 6 . . . . 8 Damage (core) 7 | . . . . . . 7 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . 1 1 . 1 . . Combat Hostiles 3 | . 1 1 . 1 . . Parts Melted 26 | . 2 6 11 3 3 1 Heat Transferred 12983 | 481 2227 3377 3480 1407 1539 472 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 1 . . . 3 Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Maximum Alert Level 2 | . . 2 2 1 . . Low Security (%) 71 | 100 100 64 1 90 100 . Level 1 15 | . . 2 86 9 . . Level 2 13 | . . 33 11 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 529 | 20 130 529 424 212 137 . Initial 209 | . . 44 209 181 93 . Average 155 | 4 29 237 281 173 89 . Influence Increases 2904 | 35 349 1098 590 141 284 407 Destroy 0b10 Robot/C 1900 | . 240 700 340 100 160 360 Destroy 0b10 Robot/NC 150 | 35 40 25 40 . 10 . Destroy Leader 426 | . 42 188 72 40 54 30 Allied During Kill 17 | . . . . . . 17 Successful Hack 28 | . 12 16 . . . . Disable Machine 45 | . . 30 . . 15 . Destroy Structure 38 | . . 4 3 1 30 . Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 285 | . 15 135 135 . . . Influence Decreases 2904 | 35 242 707 689 348 379 504 Entered New Map 706 | . . 63 289 218 99 37 Time Decay 2011 | 35 222 604 380 120 270 380 Lost Part 140 | . 20 40 20 10 10 40 Lost Ally 47 | . . . . . . 47 Squads Dispatched 13 | . 2 5 1 3 2 . Investigation 1 | . . 1 . . . . Extermination 1 | . . . . . 1 . Reinforcement 7 | . 2 4 . 1 . . Assault 1 | . . . 1 . . . Garrison 3 | . . . . 2 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 6 | . 1 3 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 150 | . 27 54 26 7 11 25 Peak Tracking Total 7 | . 3 7 5 3 3 7 Tactical Retreats 11 | . 1 5 5 . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 3 | . . 2 . . 1 . Max in Single Turn 1 | . . 1 . . 1 . Garrison Access 2 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 17 | . 6 7 1 1 2 . Terminals 12 | . 6 6 . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 1 1 1 . Total Hacks 29 | . 10 12 1 1 5 . Successful 20 | . 6 11 1 . 2 . Failed 9 | . 4 1 . 1 3 . Catastrophic 2 | . . 1 . 1 . . Database Lockouts . | . . . . . . . Manual 16 | . 10 6 . . . . Terminals 16 | . 10 6 . . . . Fabricators . | . . . . . . . Repair Stations 9 | . . 6 . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 1 1 2 . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . 6 . . 1 . Scan Component 4 | . . 3 . . 1 . Repair 3 | . . 3 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Seal Access 2 | . . . 1 . 1 . Unauthorized Hacks 11 | . 6 5 . . . . Terminals 11 | . 6 5 . . . . Skim 11 | . 6 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 3 . 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 3 . . . . Time 84 | . . 84 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 4 | . . . . . . 4 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies 4 | . . . . . . 4 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 26 | . . . . . . 26 Total Damage 348 | . . . . . . 348 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Active Infowar (turns) 417 | 77 330 . 10 . . . Seismic 417 | 77 330 . 10 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 7320 | 162 1711 1981 893 255 591 1727 Spaces Moved 3973 | 86 1036 1026 498 144 340 843 Core 203 | 13 160 30 . . . . Treads . | . . . . . . . Legs 3770 | 73 876 996 498 144 340 843 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 124 122 120 Average Speed 138 | 125 132 134 121 124 140 164 Slowest Speed 600 | 200 200 600 126 124 192 192 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 96 79 37 5 10 84 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 3 | . 1 2 . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 231 | . . 2 . . 47 182 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 228 | . . 2 . . 47 179 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 5118 | 110 1198 1411 700 189 412 1098 Wait 460 | 3 22 177 70 23 25 140 Move 3967 | 85 1035 1025 497 143 339 843 Hop . | . . . . . . . Pick Up 51 | 1 14 11 17 2 2 4 Fast Attach 18 | 7 1 3 2 1 2 2 Attach 19 | . 2 4 3 3 1 6 Detach 5 | . . . . 1 2 2 Swap 107 | 1 17 36 29 5 7 12 Drop 85 | . 15 24 35 . 5 6 Fire 381 | 13 91 126 42 11 27 71 Melee . | . . . . . . . Ram . | . . . . . . . Kick 13 | . 1 5 5 . 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 12 | . . . . . . 12 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 163 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 731 | -10/Materials | Discovered new exit (range 8) 748 | -10/Materials | Learned location of 1 exit from Storage 821 | -10/Materials | Identified exit to Materials 885 | -10/Materials | Learned 4 Subcaves zone layouts 939 | -10/Materials | Learned 2 Storage zone layouts 985 | -10/Materials | Identified exit to Mines 985 | -10/Materials | Identified exit to Subcaves 985 | -10/Materials | Learned location of 1 exit from Materials 1062 | -10/Materials | Learned location of Storage (-7) 1115 | -10/Materials | Loaded intel: 8 terminal locations 1180 | -10/Materials | Loaded intel: 19 trap records 1874 | -10/Materials | Entered another Materials area 1874 | -9/Materials | Evolved 2 slots: Propulsion x2 1875 | -9/Materials | Identified exit to Materials 1922 | -9/Materials | Repaired Seismic Detector 1955 | -9/Materials | Repaired Imp. Aluminum Leg 1982 | -9/Materials | Repaired Lgt. Ion Engine 2169 | -9/Materials | Build established: Scavenger-Mutant 2957 | -9/Materials | Discovered new exit (range 16) 3226 | -9/Materials | Destroyed 10 combat bots 3425 | -9/Materials | Discovered exit to Materials (range 10) 3565 | -9/Materials | Learned location of 1 exit from Recycling 3598 | -9/Materials | Learned location of Mines (-9) 3619 | -9/Materials | Identified exit to Mines 3632 | -9/Materials | Learned 2 Storage zone layouts 3680 | -9/Materials | Core integrity fell below 50% 3686 | -9/Materials | Loaded intel: 2 trap records 3855 | -9/Materials | Entered another Materials area 3855 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4162 | -8/Materials | Build established: Scavenger-Gunner 4655 | -8/Materials | First assault squad dispatched 4703 | -8/Materials | Discovered new exit (range 15) 4748 | -8/Materials | Entered Factory 4748 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4868 | -7/Factory | Discovered new exit (range 16) 4897 | -7/Factory | Garrison activated, responded to threat 5003 | -7/Factory | Entered another Factory area 5003 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5082 | -6/Factory | Build established: Scavenger-Tank 5162 | -6/Factory | Garrison activated, responded to threat 5408 | -6/Factory | Found Launcher Loader 5513 | -6/Factory | Discovered new exit (range 7) 5594 | -6/Factory | Entered Lower Caves 5690 | -6/Lower Caves | Encountered a Warlord checkpoint 5701 | -6/Lower Caves | Build established: Scavenger-Gunner 5751 | -6/Lower Caves | Attacked by a faux Warlord 5807 | -6/Lower Caves | Lost 3 allies 6085 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6297 | -6/Lower Caves | Learned Factory interactive machine intel 6402 | -6/Lower Caves | Build established: Scavenger-Mutant 6908 | -6/Lower Caves | Core integrity fell below 50% 6917 | -6/Lower Caves | Core integrity fell below 20% 7322 | -6/Lower Caves | Core destroyed Last Messages --------------- 07208_ Acquired 2 matter. 07217_ Acquired 3 matter. 07223_ Acquired 4 matter. 07240_ Acquired 2 matter. 07253_ System corrupted: Component data lost. 07259_ Acquired 2 matter. 07267_ Acquired 4 matter. 07271_ Acquired 3 matter. 07274_ Acquired 2 matter. 07288_ Acquired 4 matter. 07308_ System corrupted: Matter fused (-8). 07312_ Overheating: Energy bleed (-32). 07314_ Power failure, Imp. Ion Engine shutdown. 07314_ Overheating: Carbon-fiber Leg damaged (-4). 07317_ Overheating: Imp. Ion Engine damaged (-11). 07321_ Overheating: Hpw. Field Laser damaged (-70). 07322_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ###??????###?#####?## ##??????????????????? | | # #?###?# ## #?# %##?????????????????? | | ? ## ##? ######## ###???????????????? | | ?? ### ##????## ###?????????????? | | ??? ??? #?????# ##????????????? | | ##?# #?????# ####### #????????????? | | ### #?????# ## #????????????? | | #????## ##????????????? | | %!###### ##?????????????? | | # ## ##??????????????? | | ## #### ##???????????????? | | ?###??# = ### ####????????????????? | | ?????# ##?## #???????????????????? | | ?????# #####???# #???????????????????? | | ???# #####??# #???????????????????? | | ??## ### # # #### #???????????????????? | | ???###### # ## ###?????????????????? | | ???????# #?????????????????? | | ##???????# ##????????????????? | | ##????????# # ##???????????????? | | #??####???# # @ ##??????????????? | | ????# #??### #??????????????? | | ???## #### #### ## #??????????????? | | ???# # ## ### ###??????????????? | | ???# = ## ##?# # #????????????????? | | ##?# * ####?## ## #????????????????? | | #?# ##???# ## ##???????????????? | | #??#### ## ##??# #???????????????? | | #?????##### #### ##???????????????? | | #???????## ## #????????????????? | | ######### ### ## ##????????????????? | | ### ### ##?????????????????? | | ! ## ##?## #??????????????????? | | ####### #### ##???#####??????????????????? | | #????# ##?# ###?????????????????????????? | | #????# ### ##????????????????????????? | | #????## ## #????????????????????????? | | ##?????# #????????????????????????? | | ######?# ##?????????????????? ????? | | #?# ##?????????????????? ????? | | #?# ##??????????????????? #????? | | ### ### ##???????????????????? ##???? | | ??# ## #???? ??????????????? #???# | | ?## ### ####??? ??????????????? ### ? | | ## #?## #???? #???????####???? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 20 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 35% | -9/Materials Imp. Aluminum Leg | 59% | -9/Materials Lgt. Ion Engine | 65% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainThiefSuit Manual? 0 Play Time 00:45:01 Cumulative 152.3 hours Start 2025.10.10 @ 01:42:13 End 2025.10.10 @ 02:19:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 265 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a35f4261-f4a0-4e18-8ba8-52e408612f9a