Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 05:42:20 Player: VakaVakich Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (87) 435 Value Destroyed (1877) 1877 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 3956 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/550 Matter 249/300 Energy 90/100 System Corruption 5% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (12) --- Reinforced Ion Engine Improved Aluminum Leg Cooling System High-capacity Matter Pod (200) Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Heavy Assault Rifle Mace > --- INVENTORY -------- Ion Engine Cooling System High-capacity Matter Pod Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Heavy Assault Rifle Rocket Launcher Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 82 | 9 15 28 30 Power 9 | 2 1 4 2 Engine 6 | 2 . 3 1 Core 3 | . 1 1 1 Reactor . | . . . . Propulsion 26 | 4 4 10 8 Treads 1 | . . . 1 Leg 13 | . . 7 6 Wheel 12 | 4 4 3 1 Hover . | . . . . Flight . | . . . . Utility 20 | 1 5 6 8 Device 9 | . 3 3 3 Storage 5 | 1 2 2 . Processor 3 | . . 1 2 Hackware 2 | . . . 2 Protection 1 | . . . 1 Artifact . | . . . . Weapon 27 | 2 5 8 12 Energy Gun 5 | . . 2 3 Energy Cannon 1 | . 1 . . Ballistic Gun 15 | 2 3 4 6 Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon 3 | . . 1 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 23 | . 2 5 16 Power 2 | . . 1 1 Propulsion 7 | . . 2 5 Utility 6 | . 1 1 4 Weapon 8 | . 1 1 6 Highest Loss Streak 8 | . 1 3 8 Average Slot Usage (%) 93 | . 96 92 92 Engine 8 | . 9 9 4 Core 2 | . 4 1 4 Leg 13 | . . 18 15 Wheel 9 | . 28 3 7 Device 8 | . 10 11 2 Storage 18 | . 14 21 18 Processor 6 | . . 7 10 Hackware 2 | . . . 9 Energy Gun 3 | . . 5 2 Ballistic Gun 12 | . 24 10 7 Impact Weapon 3 | . . 2 6 Naked Turns . | . . . . Heaviest Build 33 | 13 21 33 31 Greatest Support 41 | 20 20 26 41 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 10 12 12 Average Capacity 10 | 5 7 11 12 Most Carried 12 | 5 8 12 12 Average Carried 9 | 2 7 10 10 Final Capacity 12 | 6 8 12 12 Final Carried 12 | 5 8 12 8 Class Distribution -------------------- 63% | Mutant 29% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2309 | 470 553 800 486 Remotely . | . . . . Salvage Created 2943 | 176 621 969 1177 Parts 166 | 13 36 63 54 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 6 | . 1 . 5 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 55 | . 14 24 17 Melee 9 | . . 5 4 Guns 32 | . 10 13 9 Cannons 2 | . 2 . . AOE 6 | . 2 2 2 Classes Destroyed 12 | 3 4 2 3 Worker 15 | 2 3 7 3 Builder 1 | . . 1 . Tunneler 4 | 3 . . 1 Hauler 3 | . 1 2 . Recycler 6 | 1 . . 5 Operator 2 | . 1 1 . Watcher 1 | . . . 1 Swarmer 18 | . 3 11 4 Grunt 26 | . 11 9 6 Brawler 1 | . . . 1 Sentry 9 | . . 4 5 Hunter 1 | . . . 1 Best Kill Streak 9 | 4 5 5 9 Combat Bots Only 7 | . 5 4 7 Max Kills in Single Turn 4 | 1 2 1 4 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3987 | . 592 1190 2205 Core 913 | . 81 271 561 Absorbed by Shields 547 | . 177 370 . Core Remaining (%) 66 | 100 67 32 . Volleys Fired 261 | 25 59 87 90 Largest 2 | 2 2 2 2 Hottest 81 | 40 80 79 81 Shots Fired 403 | 50 112 139 102 Gun 376 | 50 99 126 101 Cannon 12 | . 12 . . Launcher 15 | . 1 13 1 Special . | . . . . Kinetic 324 | 50 99 84 91 Thermal 64 | . 12 42 10 Explosive 15 | . 1 13 1 Electromagnetic . | . . . . Robot Hit Streak 14 | 10 14 14 10 Robot Miss Streak 4 | 4 4 4 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 334 | 29 58 133 114 Core Hits 131 | 7 30 50 44 Critical Hits 4 | . . 2 2 Critical Kills 3 | . . 2 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks 110 | . . 54 56 Impact 110 | . . 54 56 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 8 | . . 6 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6210 | 378 938 2490 2404 Guns 3172 | 378 663 941 1190 Cannons 155 | . 155 . . Explosions 630 | . 120 273 237 Melee 2230 | . . 1253 977 Ramming 23 | . . 23 . Kinetic 2679 | 378 663 545 1093 Thermal 701 | . 155 449 97 Explosive 577 | . 120 220 237 Electromagnetic . | . . . . Impact 2230 | . . 1253 977 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Effects 10 | . . . 10 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Targeting Errors 4 | . . . 4 Overload Shots . | . . . . Overflow Damage 209 | . . 131 78 Projectiles . | . . . . Explosions 1 | . . . 1 Melee 208 | . . 131 77 Knockbacks 8 | . . 2 6 Impact 7 | . . 2 5 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage 42 | . . 6 36 Shots 1 | . . . 1 Rammed 7 | . . 7 . Targets Rammed 10 | . . 10 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 208 | 6 208 148 26 Average Temperature 69 | 6 96 63 13 Received Heat Transfer 1475 | . 270 386 819 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 9 | . . 5 4 Impact Corruptions 16 | . . 9 7 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1559 | . 333 1004 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 492 | 30 392 492 378 Initial 160 | . 19 104 160 Average 242 | 10 204 285 253 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 28 | 100 40 21 11 Level 1 64 | . 59 63 88 Level 2 6 | . . 14 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 4 3 3 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 93 | . 18 35 40 Peak Tracking Total 9 | . 4 6 9 Tactical Retreats 13 | . 1 4 8 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . 3 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 1 . 1 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 2 1 1 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 4 8 1 Terminals 9 | . 3 6 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 49 | . 11 24 14 Successful 33 | . 6 13 14 Failed 16 | . 5 11 . Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 20 | . 6 14 . Terminals 26 | . 9 17 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 2 | . 2 . . Scanalyzers 17 | . . 3 14 Garrison Access . | . . . . Terminal Hacks 10 | . 5 5 . Part Schematic 3 | . . 3 . Robot Analysis 2 | . 2 . . Branch Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Scanalyzer Index 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer 16 | . . 2 14 Insert Component 7 | . . 1 6 Analyze 9 | . . 1 8 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 2 . Terminals 2 | . . 2 . Track 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 4 8 . Full Trace Events 5 | . 2 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 10 | . . 4 6 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 7 | . . 1 6 Part Schematics Acquired 7 | . . 1 6 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2518 | 180 479 1219 640 Spaces Moved 1196 | 112 326 564 194 Core 1 | 1 . . . Treads 4 | . . . 4 Legs 484 | . . 397 87 Wheels 707 | 111 326 167 103 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 107 | 79 80 128 106 Slowest Speed 180 | 80 90 150 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 6 41 36 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 108 | . 7 92 9 Melee 2 | . . . 2 Projectile . | . . . . AOE 106 | . 7 92 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1862 | 149 432 838 443 Wait 114 | . 9 57 48 Move 1193 | 111 325 563 194 Hop . | . . . . Pick Up 34 | 2 11 14 7 Fast Attach 43 | 8 3 17 15 Attach 20 | . 3 5 12 Detach 10 | 2 . 5 3 Swap 19 | 1 9 6 3 Drop 48 | . 13 20 15 Fire 261 | 25 59 87 90 Melee 110 | . . 54 56 Ram . | . . . . Kick 10 | . . 10 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 181 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 9) 660 | -10/Materials | Entered another Materials area 660 | -9/Materials | Evolved 2 slots: Utility x2 856 | -9/Materials | Repaired Assault Rifle 911 | -9/Materials | Repaired Rocket Launcher 1486 | -9/Materials | Core integrity fell below 50% 1618 | -9/Materials | Discovered new exit (range 14) 1642 | -9/Materials | Lost 3 parts (1p1n1u) 1845 | -9/Materials | Identified exit to Mines 1879 | -9/Materials | Entered another Materials area 1879 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2028 | -8/Materials | Build established: Scavenger-Mutant 2141 | -8/Materials | Lost 3 parts (2n1w) 2360 | -8/Materials | Destroyed 7 combat bots 2446 | -8/Materials | Core integrity fell below 50% 2510 | -8/Materials | Core integrity fell below 20% 2519 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02496_ K-01 Serf collects debris. 02497_ Imp. Aluminum Leg destroyed. 02498_ K-01 Serf collects debris. 02503_ Imp. Ion Engine destroyed. 02507_ Y-45 Defender destroyed. 02507_ K-01 Serf collects debris. 02507_ Aluminum Leg destroyed. 02507_ K-01 Serf collects debris. 02508_ Heat Sink destroyed. 02508_ K-01 Serf collects debris. 02514_ Critical hit. 02514_ Carbon-fiber Leg destroyed. 02515_ Flail destroyed. 02516_ Hvy. Assault Rifle destroyed. 02518_ K-01 Serf collects debris. 02518_ Y-45 Defender destroyed. 02518_ G-47 Trooper destroyed. 02518_ Destroyed Wheel. 02518_ K-01 Serf destroyed. 02519_ K-01 Serf collects debris. 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"""= ### ##????????????? | | ????????????????# # * #?? #?????????????? | | ????????????????# ##########?? #?????????????? | | ????????????????# #??????????? #?????????????? | | ????????????????# #???????????? #?????????????? | | ????????????????# ????????????? #?????????????? | | ????????????????# ????????????? #?????????????? | | ????????????????# ????????????? ?????????????? | | ????????????????# ??????????????] ?????????????? | | ????????????????+ ?????????????? /????????????? | | ????????????????# ?????????????? #????????????? | | ?????????????????###?????????????? #????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Hacked Med. Armor Plating | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Airjet | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Mace | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonMissilePick Manual? 0 Play Time 00:40:27 Cumulative 69.8 hours Start 2020.10.04 @ 04:57:03 End 2020.10.04 @ 05:42:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 27 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22af71bb-11f6-40ae-8a50-397180ba6763