Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.24 @ 21:21:09 // Winter2022/Polymind Player: deepledi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (9) 45 Value Destroyed (131) 131 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (3622) 3622 TOTAL SCORE: 5208 Bonus ------- Polymind Skill 2837 Pacifist 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -15 Cogmind --------- Core Integrity 30/400 Matter 0/0 Energy 25/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Heat Sink Device Heat Sink Storage Small Matter Pod Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached . | . . . . . . . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility . | . . . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 7 | . . . 1 . . 6 Power 1 | . . . 1 . . . Propulsion 2 | . . . . . . 2 Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 5 | . . . 1 . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 100 100 98 87 87 74 Engine 5 | . 16 23 12 . . . Treads 22 | . . . 22 25 25 23 Wheel 4 | . 33 47 5 . . . Device 23 | . 33 4 22 25 25 24 Storage 1 | . . 21 2 . . . Protection 9 | . . . 10 12 12 2 Energy Gun 10 | . . . 10 12 12 11 Ballistic Gun 10 | . . . 10 12 12 11 Naked Turns 9 | . . . 6 . . 3 Heaviest Build 18 | 6 6 6 18 11 11 11 Greatest Support 40 | 20 20 20 40 40 40 40 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 1 | . . 1 1 1 1 1 Average Capacity . | . . . . 1 1 . Most Carried 1 | . . . . . 1 1 Average Carried . | . . . . . . . Final Capacity 1 | . . 1 1 1 1 . Final Carried 1 | . . . . . 1 . Class Distribution -------------------- 89% | Sentry 7% | Worker Dominant Class ---------------- Tunneler | -10/Materials Worker | -10/Mines Sentry | -9/Materials Sentry | -9/Mines Sentry | -7/Zion Sentry | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 64 | . . . 52 . 3 9 Remotely . | . . . . . . . Salvage Created 132 | . . . 132 . . . Parts 20 | . . . 20 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 8 | . . . 8 . . . Guns 8 | . . . 8 . . . Classes Destroyed 3 | . . . 3 . . . Watcher 1 | . . . 1 . . . Swarmer 7 | . . . 7 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 8 | . . . 8 . . . Combat Bots Only 7 | . . . 7 . . . Max Kills in Single Turn 1 | . . . 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 1147 | . . . 403 . . 744 Core 370 | . . . 56 . . 314 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 24 | . . . 20 . . 4 Largest 2 | . . . 2 . . 2 Hottest 79 | . . . 79 . . 79 Shots Fired 47 | . . . 40 . . 7 Gun 47 | . . . 40 . . 7 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 23 | . . . 20 . . 3 Thermal 24 | . . . 20 . . 4 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 4 | . . . 4 . . 2 Robot Miss Streak 4 | . . . 4 . . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 25 | . . . 21 . . 4 Core Hits 11 | . . . 10 . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Burn 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 453 | . . . 366 . . 87 Guns 440 | . . . 363 . . 77 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 13 | . . . 3 . . 10 Kinetic 235 | . . . 188 . . 47 Thermal 205 | . . . 175 . . 30 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . . . . . 4 Shots . | . . . . . . . Rammed 4 | . . . 1 . . 3 Targets Rammed 4 | . . . 1 . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 10 | . . . 8 . . 10 Average Temperature 5 | . . . 6 . . 4 Received Heat Transfer 225 | . . . 36 . . 189 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 564 | . . . 518 . . 46 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 202 | . 5 1 202 78 . . Initial 78 | . . 1 . 78 . . Average 38 | . 2 . 42 78 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 97 | 100 100 100 96 100 . . Level 1 2 | . . . 3 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 19 | . . . 11 . . 8 Peak Tracking Total 5 | . . . 5 . . 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . 1 . . . . . Successful 1 | . 1 . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 1 . . . 6 . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . 1 . . 1 Non-combat . | . . . . . . . Combat 2 | . . . 1 . . 1 Robot Hacks Applied 2 | . . . 1 . . 1 find_shortcuts 2 | . . . 1 . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies 7 | . . . . 3 4 . Largest Group 7 | . . . . 3 7 3 Highest-Rated Group 195 | . . . . 40 195 40 Highest-Rated Ally 41 | . . . . 16 41 16 Total Orders . | . . . . . . . Ally Attacks 31 | . . . . . . 31 Total Damage 291 | . . . . . . 291 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total 3 | 1 . 1 1 . . . Derelict Logs Recovered 2 | . . . . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 2910 | 16 55 141 1001 108 1254 335 Spaces Moved 1603 | 24 69 176 289 68 776 201 Core 22 | 12 . . . . . 10 Treads 1199 | . . . 164 68 776 191 Legs . | . . . . . . . Wheels 382 | 12 69 176 125 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 160 160 50 Average Speed 139 | 65 80 80 125 160 160 154 Slowest Speed 160 | 80 80 80 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 20 44 29 19 76 29 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 2227 | 24 68 175 887 67 789 217 Wait 600 | . . . 578 . 13 9 Move 1597 | 23 68 175 288 67 775 201 Hop . | . . . . . . . Pick Up 1 | . . . . . 1 . Fast Attach . | . . . . . . . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire 24 | . . . 20 . . 4 Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 17 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 7) 72 | -10/Materials | Entered Mines 202 | -10/Mines | Discovered new exit (range 11) 213 | -10/Mines | Entered Materials 258 | -9/Materials | Discovered new exit (range 6) 1190 | -9/Materials | Discovered new exit (range 14) 1197 | -9/Materials | Destroyed 7 combat bots 1214 | -9/Materials | Entered Mines 1216 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1296 | -9/Mines | Learned location of Zion (-7) 1300 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1322 | -9/Mines | Entered Zion 1322 | -7/Zion | Accompanied by 3 allies 1444 | -7/Zion | Given A8's code to call for help 1644 | -7/Zion | Learned Factory terminal intel 1928 | -7/Zion | Learned location of Data Miner (-6) 2119 | -7/Zion | Imprinted 2122 | -7/Zion | Declared Zion's savior 2400 | -7/Zion | Given the Hacking Drone Bay 2448 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2528 | -7/Zion | Opened final containment barrier to the Deep Caves 2552 | -7/Zion | Discovered new exit (range 5) 2555 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2576 | -7/Zion | Entered Deep Caves 2576 | -7/Deep Caves | Accompanied by 7 allies 2884 | -7/Deep Caves | Attacked by Z-Imprinter 2908 | -7/Deep Caves | Core integrity fell below 50% 2910 | -7/Deep Caves | Core integrity fell below 20% 2911 | -7/Deep Caves | Self-destructed Last Messages --------------- 02652_ Acquired 15 Protomatter. 02855_ NEW_ZION: Z-Facility proximity alert. 02858_ Destroyed Datajack. 02860_ 76-C42(o) destroyed. 02884_ Trooper 2b destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02887_ Trooper 2a destroyed. 02887_ Acquired 9 matter. 02897_ Lgt. Treads destroyed. 02897_ Hvy. Assault Rifle destroyed. 02900_ Lgt. Treads destroyed. 02900_ Released control of Y-45 Defender. 02900_ Took control of Y-45 Defender. 02903_ Beam Rifle destroyed. 02903_ Heat Sink destroyed. 02908_ Released control of Y-45 Defender. 02908_ Slammed into R4-7J9(z). 02909_ Slammed into JC-RG6(z). 02910_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# | | ????????????????????????????#####????????# ## | | ??????????????????????????### ????????# #??# | | ????????????????????? ##### ????????# #??## | | ????????????????????? ????????# ###?### | | ???????????????????? ???????## ##### | | ???????????????????? #??????# | | ??????????????????? #??????# ##### | | ??????????????????? ##?????# #???? | | ?????????????????? ######## #???? | | ???????????????? ##### | | ?????????????? | | ?????????????? ##### | | ????????????? ###### #???? | | ????????????? ###????# #???# | | ???????????? ##??????# #??## | | ??????????? #???????#####?## | | ?????????? ##????????????# | | ????????? #????????????# | | ???????? #???????????# | | ??????? #??????????# | | ??????? ##?????????# | | ???????" @z ##????????? | | ??????""""o % #?????????? | | ??????? %z #??????????? # | | ????????" ##?????????????# | | ????????"" ##?????????????## | | ???????"""" ##????????????## | | ??????""""" ##??????????## | | ??????""""" #??????????# | | ??? 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""" ##??????????# | | ?"" ! #???????????## !% | | """"""""""% ##???????????## * | | """""""" #????????????# | | ##???????????# | | #???????????# | | ##??????????# | | #??????????# | | #??????????# | | #??????????### | | **% #"### #????????????? | | %""####?### #### #????????????? | | ####??????######??## ##????????????? | | ###"#??????????????????## ###?????????????? | | #####???###????????????????????###???????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 36 Energy Generation 17 Energy Capacity 215 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Evasion (%) 44 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Fusion Compressor | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Mak. Sword | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Robots Controlled 4 | 1 . 1 1 . . 1 Combat Hostiles 2 | . . . 1 . . 1 Allies . | . . . . . . . Classes Controlled 3 | 1 . 1 1 . . . Average Host Suspicion 22 | 1 13 2 61 13 . . Unsuspicious Activity 830 | 7 . 95 677 . . 51 Returns to Shadow 1 | . . . 1 . . . Fuzzy Dispatches . | . . . . . . . Protomatter Created 36 | . . . 21 . . 15 Used 56 | 5 . 5 23 . . 23 Decayed . | . . . . . . . Highest Spend 23 | 5 . 5 23 . . 23 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 8) Game ------ Seed MatterFluxPick Manual? 0 Play Time 00:15:38 Cumulative 62.9 hours Start 2022.12.24 @ 21:07:47 End 2022.12.24 @ 21:21:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64885705-de4c-4db9-8d3a-bb68b305e98f