Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 14:30:50 Player: LandRaider Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (376) 376 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 886 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 123/125 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Structural Scanner Improved Sensor Array Advanced Targeting Computer System Shield Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Structural Scanner Improved Sensor Array Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 3 7 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 1 | . . 1 Wheel 2 | 2 . . Hover . | . . . Flight 2 | . . 2 Utility 3 | 2 1 . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 7 | 4 8 7 Power . | . 1 . Propulsion 3 | 3 4 3 Utility 1 | . 1 3 Weapon 1 | . 2 . Tool/Special . | . . . Unused Backups 9 | . 1 8 Power . | . . . Propulsion 3 | . . 3 Utility 5 | . 1 4 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 94 | . 93 94 Engine 13 | . 14 12 Wheel 14 | . 22 2 Flight 9 | . . 23 Device 5 | . 8 . Storage 14 | . 14 14 Hackware 8 | . 4 14 Ballistic Gun 27 | . 28 26 Peak Build Rating 10 | 8 8 10 Average Rating 7 | 5 7 9 On Entrance 5 | . 8 8 Avg Prop Armor Cover (%) 4 | . . 4 Naked Turns . | . . . Heaviest Build 12 | 12 12 12 Greatest Support 26 | 26 26 16 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 8 Average Carried 7 | 4 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 8 8 8 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 646 | 310 252 84 Remotely . | . . . Salvage Created 644 | 139 445 60 Parts 43 | 7 29 7 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 10 4 Guns 14 | . 10 4 Classes Destroyed 7 | 3 4 . Worker 1 | 1 . . Builder 1 | . 1 . Tunneler 3 | 3 . . Recycler 2 | 1 1 . Operator 1 | . 1 . Swarmer 7 | . 3 4 Grunt 7 | . 7 . Best Kill Streak 5 | 4 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 101 | . 55 46 Missed 21 | . 14 7 Hits 80 | . 41 39 Projectile 80 | . 41 39 Damage Taken 743 | . 431 312 Core 254 | . 112 142 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 90 | 11 57 22 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 162 | 22 114 26 Gun 162 | 22 114 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 162 | 22 114 26 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 6 9 8 Robot Miss Streak 6 | 2 6 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 94 | 13 65 16 Core Hits 41 | 8 26 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1048 | 146 747 155 Guns 1048 | 146 747 155 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1048 | 146 747 155 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 15 | . 15 4 Average Temperature 6 | . 7 3 Received Heat Transfer 183 | . 183 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 178 | 10 178 101 Initial 61 | . 3 61 Average 59 | 2 89 35 Influence Increases 483 | 25 358 100 Destroy 0b10 Robot/C 280 | . 200 80 Destroy 0b10 Robot/NC 40 | 25 15 . Destroy Leader 70 | . 50 20 Successful Hack 3 | . 3 . Select Force Hacks 30 | . 30 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 453 | 20 205 228 Entered New Map 99 | . 2 97 Time Decay 314 | 20 183 111 Lost Part 40 | . 20 20 Squads Dispatched 4 | . 3 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 26 6 Peak Tracking Total 6 | . 6 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 3 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 6 1 Successful 6 | . 5 1 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Robot Analysis 2 | . 2 . Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 312 | 19 293 . Seismic 312 | 19 293 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 918 | 105 480 333 Spaces Moved 576 | 63 300 213 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 366 | 62 300 4 Hover . | . . . Flight 209 | . . 209 Fastest Speed 50 | 50 90 100 Average Speed 102 | 89 93 117 Slowest Speed 205 | 100 100 205 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 45 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 763 | 88 397 278 Wait 57 | . 34 23 Move 574 | 62 299 213 Hop . | . . . Pick Up 14 | 8 1 5 Fast Attach 11 | 7 1 3 Attach 3 | . . 3 Detach 2 | . . 2 Swap 3 | . 2 1 Drop 9 | . 3 6 Fire 90 | 11 57 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 13) 586 | -10/Materials | Entered Mines 586 | -10/Mines | Accompanied by 1 ally 593 | -10/Mines | Core integrity fell below 50% 614 | -10/Mines | Core integrity fell below 20% 619 | -10/Mines | Met a Derelict bent on vengeance 683 | -10/Mines | Met a Derelict shopkeep closing up shop 916 | -10/Mines | Build established: Scavenger-Mutant 919 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00687_ C6-A5Q(g): "Well, take what you want I guess, I've had enough of this place!" 00690_ Dropped Mining Laser. 00691_ Acquired Adv. Targeting Computer. 00693_ Dropped Aluminum Leg. 00694_ Acquired System Shield. 00710_ 6M-TV1(g): "I WILL HAVE VENGEANCE!" 00712_ R-06 Scavenger collects Com. Wheel. 00831_ 6M-TV1(g): "WHERE ARE YOU, UNAWARE TRASH?! VENGEANCE UPON YOU!" 00839_ 6M-TV1(g): "I WILL HAVE VENGEANCE!" 00892_ Searching scrap... 00892_ Found Sml. Laser. 00892_ Found Lgt. Assault Rifle. 00892_ Found Mining Claw. 00892_ Found Med. Storage Unit. 00892_ Found 34 Matter. 00893_ Acquired 34 matter. 00895_ Dropped Aluminum Leg. 00895_ Acquired Mining Claw. 00919_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????##### #??????????????????????????? | | ??????????????## # ??????????????????????????? | | ?????????????## ??????????????????????????? | | ?????????????# ?????????????????????????? | | ?????????????# ?????????????????????????? | | ?????????????# ?????????????????????????? | | ?????????????# k ##############???????????? | | ??????????????# =%@ o ! #???????????? | | ?????????????????# ss [[ #???????????? | | ?????????????????## ############r #???????????? | | ??????????????????# #????????????# #???????????? | | ??????????????????#r????###???????# #???????????? | | ???????????????????????? #????#### #???????????? | | ????????????????????????# #???## #???????????? | | ????????????????????????# #??## """ #???????????? | | ????????????????????????# #### """ #####???????? | | ????????????????????????# """ #???????? | | ????????????????????????# ##### ##???????? | | ????????????????????????# ##??#### ##????????? | | ????????????????????????# ##????#######?????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????# ##??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????## ##??????????????????? | | ?????????????????????????# ##########??????????? | | ??????????????????######## #??????????? | | ?????????????????##""## #??????????? | | ?????????????????#"] =#X ## #### #####??????? | | ?????????????????#"! ## #??# #??????? | | ?????????????????#"! ### #### ### #??????? | | ?????????????????#" # ##?# ## #?# ####???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingForceWell Manual? 0 Play Time 00:10:54 Cumulative 82.8 hours Start 2026.08.19 @ 14:22:44 End 2026.08.19 @ 14:30:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 74 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b69223b-5c3c-426c-bcc1-0d4546616cd8