Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 15:24:08 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (120) 600 Value Destroyed (3734) 3734 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 8330 Bonus ------- High Alert Combat Kills 4 Friendly Fire -28 Cogmind --------- Core Integrity 744/850 Matter 156/300 Energy 850/850 System Corruption 4% Temperature Cool (-96) Movement Walking (125) Location -6/Factory Parts ------- > --- POWER (2) -------- Hybrid Deuterium Engine Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY (5) ------ Cryofiber Web Medium Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (4) ------- Autogun Autogun Bore Cannon > --- INVENTORY (10) --- Light Nuclear Core Hybrid Deuterium Engine Improved Medium Treads Improved Medium Treads Improved Trap Scanner Kinecellerator Weapon Cycler Improved Proton Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Recoil Stabilizer Medium Reactive Plating > --- WEAPON ----------- High-powered Shock Rifle Advanced Assault Cannon Bore Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Aluminum Leg Titanium Leg Kinecellerator Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating Tesla Rifle Bore Cannon Power Maul [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Makeshift Light Armor Plating Weapon Shotgun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . . . 4 2 . . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . . . 1 Utility 3 | . . . . 1 2 . . . . . Weapon 2 | . . . . 2 . . . . . . Parts Attached 152 | 7 5 6 17 33 25 4 26 9 . 20 Power 12 | 1 . 1 1 1 1 . 2 . . 5 Engine 5 | 1 . . 1 . . . . . . 3 Core 7 | . . 1 . 1 1 . 2 . . 2 Reactor . | . . . . . . . . . . . Propulsion 37 | 2 2 2 4 7 4 3 6 1 . 6 Treads 15 | . . . . 6 4 3 1 . . 1 Leg 11 | . . . . . . . 5 1 . 5 Wheel 11 | 2 2 2 4 1 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 36 | 2 1 . 2 6 5 1 10 5 . 4 Device 15 | 1 . . . 3 2 1 5 1 . 2 Storage 4 | 1 1 . . 1 . . 1 . . . Processor 1 | . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 16 | . . . 2 2 2 . 4 4 . 2 Artifact . | . . . . . . . . . . . Weapon 67 | 2 2 3 10 19 15 . 8 3 . 5 Energy Gun 13 | 1 . . . 6 2 . 2 . . 2 Energy Cannon 2 | . 1 . 1 . . . . . . . Ballistic Gun 24 | 1 . 2 4 5 10 . . . . 2 Ballistic Cannon 13 | . . . 1 4 2 . 2 3 . 1 Launcher 10 | . 1 1 4 2 . . 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . 2 . . . Slashing Weapon 2 | . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Corrupted Parts 2 | . . . . . . . 1 . . 1 System Corruption 10 | . . . . . . . 6 . . 4 Parts Lost 33 | . . . 3 12 3 2 2 1 1 9 Power 2 | . . . . 1 . . . . 1 . Propulsion 9 | . . . 1 3 2 1 . . . 2 Utility 7 | . . . 1 1 1 1 . . . 3 Weapon 15 | . . . 1 7 . . 2 1 . 4 Highest Loss Streak 11 | . . . 1 11 2 2 2 1 1 9 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 96 95 98 24 74 90 83 84 Engine 3 | . 14 1 4 2 . . . . . 5 Core 7 | . . 12 9 5 7 . 6 7 6 5 Treads 6 | . . . . 21 22 12 . . . . Leg 7 | . . . . . . . 20 22 23 25 Wheel 11 | . 28 28 26 4 . . . . . . Device 9 | . 14 14 2 8 10 5 12 9 15 9 Storage 9 | . 14 14 14 9 7 . 2 7 7 6 Processor 3 | . . . . . 7 7 7 7 7 6 Protection 8 | . . . 11 8 11 . 8 12 7 7 Energy Gun 4 | . 5 . . 13 8 . 4 . . 3 Ballistic Gun 11 | . 14 26 18 11 14 . . . . 1 Ballistic Cannon 5 | . . . 1 6 4 . 3 21 15 10 Launcher 1 | . . 1 5 . . . . . . . Peak Build Rating 53 | 7 9 14 20 31 40 38 44 46 38 53 Average Rating 26 | 4 7 13 16 26 36 9 31 40 37 45 On Entrance 21 | . 7 9 14 20 31 39 4 38 38 35 Naked Turns . | . . . . . . . . . . . Heaviest Build 116 | 13 49 52 60 108 116 3 50 68 54 68 Greatest Support 68 | 26 26 20 30 60 60 40 51 51 51 68 Greatest Overweight (x) 6 | . 4 2 5 6 2 . . 1 1 1 Average Overweight (x) 1 | . 1 2 2 1 1 . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 10 10 10 10 Average Capacity 16 | 6 17 20 20 20 25 5 6 10 10 10 Most Carried 25 | 4 20 20 20 24 25 25 9 10 10 10 Average Carried 15 | 2 12 19 19 18 23 5 5 9 10 9 Final Capacity 25 | 8 20 20 20 25 25 5 10 10 10 10 Final Carried 24 | 4 20 20 19 24 24 5 8 10 10 9 Class Distribution -------------------- 46% | Mutant 17% | Scavenger-Tank 11% | Scavenger-Mutant 10% | Tank 5% | Scavenger-Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Matter Collected 3523 | 126 292 258 434 675 639 . 405 403 . 291 Remotely . | . . . . . . . . . . . Salvage Created 3996 | 26 367 230 351 1025 785 . 540 234 57 381 Parts 208 | 3 20 7 32 72 28 . 17 9 2 18 Haulers Intercepted 6 | . 1 . . 3 . . 2 . . . Recyclers Shooed 6 | 1 2 . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 19 | . . . 13 . . . . 5 1 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 94 | . 7 9 19 24 12 . 9 4 1 9 Melee 5 | . . . . 2 . . 3 . . . Guns 39 | . 2 6 7 11 11 . . . . 2 Cannons 18 | . 1 . 1 2 1 . 1 4 1 7 AOE 30 | . 4 3 11 9 . . 3 . . . Classes Destroyed 16 | 1 4 1 3 4 2 . . 1 . . Worker 6 | . 3 . . 1 . . 2 . . . Builder 5 | . . . . 4 . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 6 | . 1 . . 3 . . 2 . . . Recycler 6 | . . . . 1 3 . 2 . . . Watcher 6 | . 1 . . 4 1 . . . . . Swarmer 23 | . . . 7 10 . . 4 . . 2 Grunt 38 | . 7 5 . 7 7 . 3 4 . 5 Brawler 4 | . . . . 1 2 . . . 1 . Duelist 2 | . . . . . 1 . . . . 1 Sentry 6 | . . . 1 4 1 . . . . . Hunter 2 | . . . . 2 . . . . . . Programmer 4 | . . . . . 1 . 2 . . 1 Subdweller 11 | . . . 11 . . . . . . . Decomposer 1 | . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . 1 . . Assembled 4 | . . 4 . . . . . . . . Best Kill Streak 10 | 1 9 2 4 10 4 . 5 4 1 2 Combat Bots Only 6 | . 6 2 4 6 3 . 4 4 1 2 Max Kills in Single Turn 4 | 1 3 2 3 4 1 . 2 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 2 3 3 . . 2 . . . Melee 1 | . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Hostile Shots Fired 467 | . 22 18 56 137 49 2 81 20 9 73 Missed 123 | . 10 3 21 20 14 . 25 2 1 27 Damage Taken 5699 | . 160 236 570 1894 567 87 818 299 131 937 Core 753 | . 54 28 167 160 92 43 39 34 30 106 Absorbed by Shields 64 | . . . . . . . 64 . . . Core Remaining (%) 59 | 100 . . . 70 . . . . 66 . Volleys Fired 207 | 2 24 18 34 50 27 . 18 8 2 24 Largest 4 | 2 2 2 2 4 4 . 2 4 2 3 Hottest 215 | 60 80 46 62 215 191 . 96 210 105 165 Shots Fired 522 | 4 44 33 52 167 106 . 32 23 4 57 Gun 345 | 4 31 29 29 132 89 . 11 . . 20 Cannon 140 | . 8 . 3 29 17 . 19 23 4 37 Launcher 37 | . 5 4 20 6 . . 2 . . . Special . | . . . . . . . . . . . Kinetic 348 | 2 19 29 32 105 76 . 19 23 4 39 Thermal 61 | . 8 . . 36 17 . . . . . Explosive 37 | . 5 4 20 6 . . 2 . . . Electromagnetic 76 | 2 12 . . 20 13 . 11 . . 18 Robot Hit Streak 21 | 3 9 11 7 8 21 . 9 5 8 7 Robot Miss Streak 11 | . 3 4 2 11 6 . 2 2 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . 1 2 1 . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . Shots Hit Robots 335 | 3 27 23 27 99 71 . 37 12 3 33 Core Hits 222 | 1 21 19 30 59 53 . 13 8 2 16 Critical Kills 8 | . 1 . . 1 1 . . 1 . 4 Critical Parts Destroyed 8 | . . . . . . . 4 2 . 2 Critical Strikes 22 | . 1 . . 4 1 . 5 4 . 7 Burn 1 | . . . . 1 . . . . . . Destroy 11 | . 1 . . 1 1 . . 2 . 6 Blast 5 | . . . . 2 . . 1 1 . 1 Smash 5 | . . . . . . . 4 1 . . Melee Attacks 44 | . . . . 9 1 . 33 1 . . Impact 35 | . . . . . 1 . 33 1 . . Slashing 9 | . . . . 9 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 6 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9807 | 39 711 481 1438 2774 1428 . 1600 428 81 827 Guns 3743 | 39 280 344 339 1266 1135 . 39 . . 301 Cannons 2087 | . 106 . 49 394 269 . 374 321 81 493 Explosions 2623 | . 316 137 1050 927 . . 193 . . . Melee 1285 | . . . . 187 . . 991 107 . . Ramming 69 | . 9 . . . 24 . 3 . . 33 Kinetic 4410 | 14 149 344 388 1125 1105 . 374 321 81 509 Thermal 925 | . 106 . . 664 155 . . . . . Explosive 2251 | . 316 137 1050 555 . . 193 . . . Electromagnetic 867 | 25 131 . . 243 144 . 39 . . 285 Impact 1098 | . . . . . . . 991 107 . . Slashing 187 | . . . . 187 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . 2 2 2 . . 9 14 14 14 4 Average Corruption 5 | . 2 2 2 . . 9 8 14 14 4 Corruption Purged 5 | . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . Effects 159 | . 7 10 34 . . 2 45 54 3 4 Message Errors 34 | . 1 1 12 . . . 5 14 . 1 Matter Fused 28 | . 2 2 5 . . . 10 7 1 1 Heat Flow Errors 19 | . . 1 4 . . . 4 8 1 1 Energy Discharges 23 | . 1 2 2 . . . 9 7 1 1 Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 1 | . . . 1 . . . . . . . Data Loss (minor) 20 | . 2 2 7 . . 1 5 3 . . Data Loss (major) 12 | . . 1 2 . . . 4 5 . . Misfires 12 | . 1 1 . . . . 6 4 . . Alerts 6 | . . . 1 . . 1 2 2 . . Weapon Failures 3 | . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 828 | . . 2 . 15 82 . 605 123 . 1 Projectiles 26 | . . . . . . . 9 16 . 1 Explosions 99 | . . 2 . 15 82 . . . . . Melee 703 | . . . . . . . 596 107 . . Knockbacks 25 | . . . . 2 2 . 10 5 . 6 Impact 4 | . . . . . . . 3 . . 1 Kinetic 20 | . . . . 2 2 . 7 4 . 5 Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 383 | . 4 29 3 240 106 . 1 . . . Shots 11 | . . 1 1 8 1 . . . . . Rammed 4 | . 1 . . . 2 . 1 . . . Targets Rammed 6 | . 1 . . . 3 . 1 . . 1 Kicked 1 | . . . . . . . . . . 1 Crushed 1 | . . . . . 1 . . . . . Highest Temperature 496 | . 84 189 272 496 493 . 455 258 68 307 Average Temperature 123 | . 30 43 100 147 166 . 113 94 21 119 Received Heat Transfer 1984 | . 93 87 388 738 228 . 27 162 72 189 Effects 17 | . . . . 4 10 . 2 . . 1 Shutdowns 3 | . . . . . 2 . 1 . . . Energy Bleed 4 | . . . . . 2 . 1 . . 1 Interference 3 | . . . . 3 . . . . . . Matter Decay 2 | . . . . . 2 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 2 | . . . . 1 1 . . . . . Damage (major) 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Fried 15 | . 3 . . 2 . . 10 . . . Impact Corruptions 20 | . . . . . . . 19 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . 3 . . . . . . Heat Transferred 1819 | . 222 . . 1227 370 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Peak Influence 435 | 5 220 71 . 435 213 21 167 . . 130 Initial 84 | . 3 13 . 57 84 21 3 . . 12 Average 86 | . 46 35 . 190 97 15 47 . . 48 Maximum Alert Level 2 | . 1 . . 2 1 . . . . . Low Security (%) 91 | 100 98 100 . 73 88 100 100 . . 100 Level 1 7 | . 1 . . 23 11 . . . . . Level 2 . | . . . . 2 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 2 . . 3 6 . 2 . . 1 Investigation 3 | . 1 . . 2 . . . . . . Extermination 2 | . . . . . 1 . 1 . . . Reinforcement 6 | . 1 . . 1 2 . 1 . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Distress Signals 3 | . 1 . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 138 | . 14 11 19 38 14 5 13 4 7 13 Peak Tracking Total 8 | . 4 2 4 8 3 5 4 4 6 4 Tactical Retreats 11 | . 1 . 1 1 . . 5 . . 3 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Traps Triggered 7 | . 3 . 2 1 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Machines Disabled 9 | . 1 . . 5 2 . 1 . . . Max in Single Turn 3 | . 1 . . 3 2 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Machines Accessed 20 | . 4 . 1 6 1 . 5 3 . . Terminals 14 | . 4 . . 6 1 . 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 33 | . 5 . 4 12 1 . 6 5 . . Successful 21 | . 4 . 4 5 1 . 2 5 . . Failed 12 | . 1 . . 7 . . 4 . . . Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . . . . 8 . . . . . . Terminals 22 | . 5 . . 12 1 . 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 21 | . 4 . 4 5 1 . 2 5 . . Record 9 | . . . 4 1 . . 1 3 . . Open Door 2 | . . . . . . . . 2 . . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 2 | . . . . 1 . . 1 . . . Unreport Threat 2 | . . . . 2 . . . . . . Zone Layout 3 | . 3 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 . . 4 1 . 3 . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . Programmers 4 | . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Total Allies 2 | . . 1 . . . 1 . . . . Largest Group 1 | . . 1 . . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . . . 12 . . . . Total Damage 234 | . . . . . . 234 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Turns Passed 10721 | 71 882 1040 2354 1587 1258 73 1495 1253 106 602 Spaces Moved 6931 | 57 640 824 1945 679 448 111 1152 668 49 358 Core 380 | 2 . . . . . 109 269 . . . Treads 832 | . . . . 382 448 2 . . . . Legs 1958 | . . . . . . . 883 668 49 358 Wheels 3761 | 55 640 824 1945 297 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 110 107 110 240 50 50 130 130 125 Average Speed 134 | 88 106 110 113 189 241 51 111 178 194 134 Slowest Speed 320 | 100 140 110 155 320 320 160 130 200 200 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 3 96 100 74 63 13 89 23 69 5 8 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . Known Exits Taken 3 | . . . . 1 . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . Scrap Searched 15 | . . 3 10 . . . . 2 . . Spaces Dug 8 | . . . . 1 1 . 6 . . . Terrain Destroyed 241 | . 27 38 82 41 18 . 16 8 1 10 Melee 8 | . . . . 1 1 . 6 . . . Projectile 30 | . . . . 5 5 . 1 8 1 10 AOE 203 | . 27 38 82 35 12 . 9 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Total 7848 | 69 794 928 2048 862 552 130 1269 711 56 429 Wait 339 | . 107 72 23 50 29 . 22 14 6 16 Move 6922 | 56 639 823 1944 678 448 110 1151 667 48 358 Hop . | . . . . . . . . . . . Pick Up 82 | 4 16 3 13 21 7 2 9 3 . 4 Fast Attach 54 | 7 1 . 1 9 1 4 14 6 . 11 Attach 39 | . . . 4 16 7 . 5 1 . 6 Detach 17 | . . . 1 9 1 1 1 2 . 2 Swap 59 | . 4 6 12 8 17 . 7 2 . 3 Drop 79 | . 2 6 16 12 11 13 8 7 . 4 Fire 207 | 2 24 18 34 50 27 . 18 8 2 24 Melee 44 | . . . . 9 1 . 33 1 . . Ram 2 | . 1 . . . . . 1 . . . Kick 1 | . . . . . . . . . . 1 Crush 3 | . . . . . 3 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 10) 748 | -10/Materials | Discovered new exit (range 16) 954 | -10/Materials | Entered Mines 964 | -10/Mines | Assembled infested the area 1027 | -10/Mines | Discovered new exit (range 6) 1162 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1165 | -10/Mines | Found Prototype Device 1231 | -10/Mines | Discovered new exit (range 9) 1584 | -10/Mines | Received a Mining Laser from a helpful Derelict 1695 | -10/Mines | Build established: Scavenger-Mutant 1730 | -10/Mines | Learned 4 Materials zone layouts 1988 | -10/Mines | Discovered new exit (range 7) 1994 | -10/Mines | Entered Subcaves 2187 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2273 | -10/Subcaves | Visited Clippyterm 2277 | -10/Subcaves | Learned Research security intel 2277 | -10/Subcaves | Learned 40 Factory zone layouts 2409 | -10/Subcaves | Ambushed by Subdweller buried in earth 2551 | -10/Subcaves | Discovered new exit (range 5) 2750 | -10/Subcaves | Learned location of Zion (-6) 2750 | -10/Subcaves | Met a Zionite searching for "candidates" 2826 | -10/Subcaves | Core integrity fell below 50% 2846 | -10/Subcaves | Discovered new exit (range 7) 2861 | -10/Subcaves | Build established: Mutant 2930 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2930 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 3987 | -10/Subcaves | Core integrity fell below 20% 4252 | -10/Subcaves | Build established: Derelict-Mutant 4348 | -10/Subcaves | Entered Materials 4348 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4920 | -8/Materials | Lost 11 parts (1p3n1u6w) 5116 | -8/Materials | Identified exit to Factory 5212 | -8/Materials | Build established: Scavenger-Tank 5935 | -8/Materials | Entered Factory 5935 | -7/Factory | Evolved 2 slots: Utility x2 5936 | -7/Factory | Identified exit to Factory 5936 | -7/Factory | Identified exit to Lower Caves 6011 | -7/Factory | Discovered exit to Factory (range 9) 6239 | -7/Factory | Build established: Scavenger-Gunner 6321 | -7/Factory | Garrison activated, responded to threat 6727 | -7/Factory | Build established: Scavenger-Tank 7193 | -7/Factory | Sucked down chute 7193 | -7/Factory | Entered Waste 7194 | -7/Waste | Met a frightened Derelict 7208 | -7/Waste | EMP discharged 7217 | -7/Waste | Spotted C-40 Crusher 7230 | -7/Waste | Spotted C-40 Crusher 7231 | -7/Waste | Spotted C-40 Crusher 7238 | -7/Waste | Spotted C-40 Crusher 7242 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7246 | -7/Waste | Spotted C-40 Crusher 7249 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7251 | -7/Waste | Spotted C-40 Crusher 7261 | -7/Waste | Discovered new exit (range 10) 7266 | -7/Waste | Entered Factory 7330 | -7/Factory | Discovered exit to Factory (range 12) 7485 | -7/Factory | Build established: Mutant 7795 | -7/Factory | Discovered exit to Lower Caves (range 7) 8340 | -7/Factory | System corruption reached 10% 8761 | -7/Factory | Entered Lower Caves 9040 | -7/Lower Caves | Learned Factory security intel 9136 | -7/Lower Caves | Build established: Tank 9247 | -7/Lower Caves | Learned location of Armory (-3) 9247 | -7/Lower Caves | Learned 8 Research zone layouts 9247 | -7/Lower Caves | Learned Research trap positions 9917 | -7/Lower Caves | Build established: Mutant 9972 | -7/Lower Caves | Discovered new exit (range 6) 9994 | -7/Lower Caves | Learned Factory emergency access door positions 10014 | -7/Lower Caves | Entered another Lower Caves area 10014 | -7/Lower Caves | Discovered exit to Factory (range 9) 10120 | -7/Lower Caves | Entered Factory 10120 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10623 | -6/Factory | Lost 9 parts (2n3u4w) 10722 | -6/Factory | Self-destructed Last Messages --------------- 10623_ Acquired 57 matter. 10630_ Acquired Unknown Ballistic Gun. 10630_ Identified Autogun. 10631_ Acquired 33 matter. 10632_ U-05 Engineer builds a Wall. 10634_ Acquired 22 matter. 10636_ Acquired Autogun. 10638_ G-50 Soldier destroyed. 10648_ U-05 Engineer builds a Wall. 10648_ Acquired 31 matter. 10652_ KJ3|XXQ6NWNMA864,4HJHQKTYO8 10655_ Acquired Unknown Power Core. 10661_ Connecting with Terminal... 10676_ Acquired 7 matter. 10683_ System corrupted: Heat flow error (+246). 10694_ Acquired Imp. Proton Missile Launcher. 10701_ Acquired Imp. Trap Scanner. 10716_ Acquired Unknown Device. 10716_ Identified Cryofiber Web. 10717_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????+????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????##?????????????????? | | ?????????????????? ?????????????????? | | ??????????????????# ?????????????????? | | ??????????????????# ???????????? ??? | | ??????????????????# #?????????? ??? | | ???##############?# #????????? ??? | | ???# ### ##??????? ???? | | ???# = ## #??????? ???? | | ???# ## ?????? ????? | | ???# """ """ ## #????? ??????? | | ???# """ """ ## ##???# ????????? | | ???# """ """@ ## ###########+### | | ???# # % | | ???# """ """ # | | ???# """ """ # | | ???# """ """ + | | | ???# # % % % | | ???# ] # = %##########+### | | ???###+##########! /= ####???????????? | | ????## #???????# # #???????????? | | ????# ######### ###???????????? | | ????#T ! #?????????????? | | ????## T #?????????????? | | ?????# #?????????????? | | ?????### ####### #?????????????? | | ???????# #?????# #?????????????? | | ???????# #????#### ###?????????????? | | ???????# #???????# #???????????????? | | ???????# #???????# #???????????????? | | ???????# #???????# #???????????????? | | ??????? #??????## ###########?????? | | ??????? #??????# ####??? | | ??????? #??????# #??? | | ??????? #??????+^ ^ +??? | | ???????##???????# ^ #??? | | ????????????????# "% ^ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 20 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdTitaniumDeconstructor Manual? 0 Play Time 01:13:03 Cumulative 45.2 hours Start 2025.04.22 @ 09:19:49 End 2025.05.04 @ 15:24:08 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 30 Adventurer 9 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 27e216e9-3ca4-4622-bd6c-5ae3a82f1df8