Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 19:43:05 Player: plaaosert Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (40) 200 Value Destroyed (1412) 1412 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5272 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 208/350 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Battery Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Weight Redist. System Advanced ECM Suite System Restoration Module Arc Projector Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Battery Weight Redist. System Signal Interpreter Medium Reactive Plating Improved Shield Generator > --- WEAPON ----------- Plasma Rifle Plasma Rifle Heavy Ion Cannon > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Improved Titanium Leg Advanced ECM Suite System Restoration Module Arc Projector [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Shield Generator Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Reactive Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Slots Evolved 8 | . . . 2 . 2 . 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . . . 2 . . 2 Weapon 1 | . . . . . . . 1 . Parts Attached 61 | 5 5 4 1 4 2 9 14 17 Power 9 | 1 . . . . . 2 2 4 Engine 8 | 1 . . . . . 2 2 3 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 23 | 2 . . 1 3 . 5 5 7 Treads . | . . . . . . . . . Leg 23 | 2 . . 1 3 . 5 5 7 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | . 3 4 . 1 2 1 1 3 Device 4 | . . . . . 1 . . 3 Storage 6 | . 2 2 . 1 . 1 . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 4 | . 1 2 . . . . 1 . Artifact . | . . . . . . . . . Weapon 14 | 2 2 . . . . 1 6 3 Energy Gun 8 | 1 2 . . . . . 2 3 Energy Cannon 3 | . . . . . . 1 2 . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . Parts Lost 25 | . . . . 2 . 8 . 15 Power 3 | . . . . . . 1 . 2 Propulsion 10 | . . . . 2 . 3 . 5 Utility 5 | . . . . . . 1 . 4 Weapon 7 | . . . . . . 3 . 4 Highest Loss Streak 11 | . . . . 1 . 3 . 11 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 92 | . 96 100 88 95 90 76 93 93 Engine 11 | . 14 14 11 11 9 8 15 10 Leg 29 | . 28 28 33 39 36 32 29 24 Device 4 | . . . . . . . . 12 Storage 12 | . 14 14 11 11 9 10 15 12 Processor 4 | . . . . . 9 9 7 6 Protection 7 | . 10 14 11 11 9 5 5 5 Energy Gun 13 | . 24 28 22 22 18 9 8 7 Energy Cannon 3 | . . . . . . . 5 5 Ballistic Cannon 1 | . . . . . . . 2 4 Naked Turns . | . . . . . . . . . Heaviest Build 82 | 7 22 22 19 24 24 26 69 82 Greatest Support 81 | 20 20 20 30 40 46 61 67 81 Greatest Overweight (x) 2 | . 1 1 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 8 10 10 10 10 10 Average Capacity 9 | 5 8 8 8 9 10 10 10 9 Most Carried 10 | 5 8 8 8 8 6 8 10 10 Average Carried 7 | 3 5 7 6 7 5 6 7 8 Final Capacity 10 | 5 10 8 8 10 10 10 10 5 Final Carried 10 | 3 7 7 8 7 6 4 10 5 Class Distribution -------------------- 42% | Tank 40% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Matter Collected 976 | 207 . 50 . 40 . 60 128 491 Remotely . | . . . . . . . . . Salvage Created 1650 | . 263 20 . 386 . 291 142 548 Parts 108 | . 16 . . 20 . 27 13 32 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Combat Hostiles Destroyed 27 | . 4 . . 7 . 4 2 10 Guns 13 | . 4 . . 3 . 3 . 3 Cannons 9 | . . . . . . . 2 7 AOE 3 | . . . . 3 . . . . Classes Destroyed 10 | . 2 . . 2 . 3 2 1 Worker 2 | . . . . . . . 1 1 Builder 1 | . . . . . . 1 . . Tunneler 1 | . . . . 1 . . . . Recycler 1 | . . . . 1 . . . . Operator 3 | . . . . . . 2 . 1 Watcher 5 | . 3 . . . . . 1 1 Swarmer 1 | . . . . . . . . 1 Grunt 18 | . 4 . . 7 . . 1 6 Sentry 5 | . . . . . . 4 . 1 Programmer 3 | . . . . . . . 1 2 Best Kill Streak 7 | . 7 . . 5 . 2 3 2 Combat Bots Only 5 | . 4 . . 5 . 2 2 2 Max Kills in Single Turn 2 | . 1 . . 2 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Hostile Shots Fired 477 | . 15 . 2 34 . 142 3 281 Missed 167 | . 8 . 2 13 . 53 1 90 Damage Taken 4452 | . 84 . 37 371 . 1207 29 2724 Core 1121 | . 21 . 29 . . 217 . 854 Absorbed by Shields 444 | . . . . . . . . 444 Redirected to Shielding 5 | . 5 . . . . . . . Ignored by Resistances 44 | . . . . . . . . 44 Core Remaining (%) 88 | 100 . 91 . 92 . 60 100 . Volleys Fired 97 | . 9 3 1 12 . 22 10 40 Largest 3 | . 2 2 2 2 . 2 3 3 Hottest 209 | . 90 90 90 90 . 90 185 209 Shots Fired 229 | . 18 6 2 24 . 35 29 115 Gun 136 | . 18 6 2 24 . 26 10 50 Cannon 93 | . . . . . . 9 19 65 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 34 | . . . . . . . 9 25 Thermal 93 | . . . . . . . 10 83 Explosive . | . . . . . . . . . Electromagnetic 102 | . 18 6 2 24 . 35 10 7 Robot Hit Streak 13 | . 6 7 2 6 . 13 8 4 Robot Miss Streak 6 | . 3 1 1 2 . 3 4 6 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 131 | . 13 5 2 20 . 27 12 52 Core Hits 77 | . 10 4 . 13 . 15 6 29 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . . . . 1 . 4 Burn 2 | . . . . . . . . 2 Blast 2 | . . . . . . . . 2 Corrupt 1 | . . . . . . 1 . . Melee Attacks 3 | . . . . . . . 3 . Impact . | . . . . . . . . . Slashing 3 | . . . . . . . 3 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3126 | . 279 93 40 553 . 502 229 1430 Guns 1489 | . 279 93 40 299 . 317 39 422 Cannons 1328 | . . . . . . 169 190 969 Explosions 220 | . . . . 220 . . . . Melee . | . . . . . . . . . Ramming 89 | . . . . 34 . 16 . 39 Kinetic 485 | . . . . . . . 48 437 Thermal 1264 | . . . . 220 . . 142 902 Explosive . | . . . . . . . . . Electromagnetic 1288 | . 279 93 40 299 . 486 39 52 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . 2 . Matter Fused 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 54 | . . . . 54 . . . . Projectiles . | . . . . . . . . . Explosions 54 | . . . . 54 . . . . Melee . | . . . . . . . . . Knockbacks 6 | . . . . . . . . 6 Impact 2 | . . . . . . . . 2 Kinetic 4 | . . . . . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 99 | . . . . 98 . . . 1 Shots 2 | . . . . 2 . . . . Rammed 3 | . . . . . . . . 3 Targets Rammed 22 | . . . . 6 . 4 1 11 Kicked 19 | . . . . 6 . 4 1 8 Crushed . | . . . . . . . . . Highest Temperature 846 | . 132 90 27 189 . 212 334 846 Average Temperature 153 | . 61 48 15 90 . 58 122 219 Received Heat Transfer 1377 | . 48 . . 153 . 468 . 708 Effects 45 | . . . . . . 1 4 40 Shutdowns 12 | . . . . . . . 1 11 Energy Bleed 6 | . . . . . . 1 . 5 Interference 7 | . . . . . . . 3 4 Matter Decay 4 | . . . . . . . . 4 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 10 | . . . . . . . . 10 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . . Combat Hostiles 2 | . . . . 1 . 1 . . Parts Fried 6 | . 2 . . 1 . 3 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . . 1 . . . 6 Heat Transferred 2123 | . . . . 250 . . 185 1688 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Peak Influence 340 | . 186 72 44 340 54 274 124 127 Initial 124 | . . 72 27 16 54 22 124 38 Average 97 | . 87 72 30 208 54 132 98 60 Maximum Alert Level 1 | . . . . 1 . 1 . . Low Security (%) 87 | 100 100 100 100 36 100 68 100 100 Level 1 12 | . . . . 63 . 31 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 1 . 1 1 . 5 . 7 Investigation 4 | . 1 . . . . 1 . 2 Extermination 2 | . . . . . . . . 2 Reinforcement 5 | . . . 1 1 . 1 . 2 Assault . | . . . . . . . . . Garrison 4 | . . . . . . 3 . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Distress Signals 4 | . 1 . 1 . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 87 | . 9 3 2 12 1 25 5 30 Peak Tracking Total 13 | . 6 4 4 5 2 11 2 13 Tactical Retreats 12 | . 2 . . 2 . 5 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Traps Triggered 5 | . . . 1 . . 3 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Machines Disabled 5 | . 1 . . 3 . . . 1 Max in Single Turn 3 | . 1 . . 3 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Machines Accessed 14 | . 1 . 4 . . 6 1 2 Terminals 8 | . . . 2 . . 5 . 1 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . 1 Total Hacks 39 | . 5 . 11 . . 17 2 4 Successful 21 | . 5 . 6 . . 8 1 1 Failed 18 | . . . 5 . . 9 1 3 Catastrophic 4 | . . . 1 . . 1 . 2 Database Lockouts . | . . . . . . . . . Manual 6 | . . . 4 . . 2 . . Terminals 24 | . . . 7 . . 15 . 2 Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 5 . 3 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 4 | . . . . . . 2 . 2 Terminal Hacks 12 | . . . 4 . . 7 . 1 Record 7 | . . . 4 . . 2 . 1 Robot Analysis 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . 1 . . Open Door 2 | . . . . . . 2 . . Unreport Threat 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 7 | . 5 . 2 . . . . . Recycle Component 3 | . 3 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Coupler Status 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 Used . | . . . . . . . . . Hacking Detections 12 | . 1 . 3 . . 5 1 2 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 3 | . 3 . . . . . . . Recycled Matter 102 | . 102 . . . . . . . Retrieved Matter 102 | . 102 . . . . . . . Retrieved Components 2 | . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 3 | . . . . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Turns Passed 3213 | 67 220 207 173 465 29 364 621 1067 Spaces Moved 2213 | 50 130 153 138 337 23 219 454 709 Core 38 | 10 . . . . . . . 28 Treads . | . . . . . . . . . Legs 2175 | 40 130 153 138 337 23 219 454 681 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 103 103 100 Average Speed 121 | 106 127 120 120 120 120 123 119 123 Slowest Speed 260 | 120 190 190 120 120 120 130 190 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 3 19 45 14 61 2 48 17 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 40 | . . . . 30 . . 2 8 Melee . | . . . . . . . . . Projectile 10 | . . . . . . . 2 8 AOE 30 | . . . . 30 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Total 2530 | 64 166 170 144 373 25 276 503 809 Wait 37 | . 14 5 1 7 . 6 . 4 Move 2205 | 49 129 152 137 336 22 218 453 709 Hop . | . . . . . . . . . Pick Up 66 | 9 9 3 3 5 . 6 17 14 Fast Attach . | . . . . . . . . . Attach 30 | 5 2 2 1 3 2 5 6 4 Detach 1 | . . . . . 1 . . . Swap 31 | . 3 2 . 1 . 4 8 13 Drop 30 | 1 . 3 1 3 . 3 5 14 Fire 97 | . 9 3 1 12 . 22 10 40 Melee 3 | . . . . . . . 3 . Ram 3 | . . . . . . . . 3 Kick 19 | . . . . 6 . 4 1 8 Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 13) 288 | -10/Materials | Entered Mines 289 | -10/Mines | Assembled infested the area 311 | -10/Mines | Build established: Mutant 355 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 418 | -10/Mines | Discovered new exit (range 12) 495 | -10/Mines | Entered Materials 495 | -9/Materials | Evolved 2 slots: Propulsion x2 644 | -9/Materials | Discovered new exit (range 13) 668 | -9/Materials | Entered Mines 674 | -9/Mines | Met a Derelict bent on vengeance 751 | -9/Mines | Learned location of Zion (-7) 907 | -9/Mines | Learned Materials trap positions 1080 | -9/Mines | Discovered new exit (range 13) 1104 | -9/Mines | Identified exit to Materials 1112 | -9/Mines | Build established: Scavenger-Mutant 1133 | -9/Mines | Entered Materials 1133 | -8/Materials | Evolved 2 slots: Utility x2 1134 | -8/Materials | Loaded intel: 33 trap records 1135 | -8/Materials | Discovered new exit (range 8) 1143 | -8/Materials | Identified exit to Storage 1162 | -8/Materials | Entered Storage 1296 | -8/Storage | Garrison activated, responded to threat 1430 | -8/Storage | Lost 3 parts (1n1u1w) 1522 | -8/Storage | Discovered new exit (range 5) 1525 | -8/Storage | Identified exit to Factory 1526 | -8/Storage | Entered Factory 1526 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1527 | -7/Factory | Lost 3 parts (1p2n) 1995 | -7/Factory | Build established: Tank 2140 | -7/Factory | Discovered new exit (range 7) 2146 | -7/Factory | Identified exit to Factory 2147 | -7/Factory | Entered another Factory area 2147 | -6/Factory | Evolved 2 slots: Utility x2 2986 | -6/Factory | Lost 3 parts (1p1n1w) 3024 | -6/Factory | Garrison activated, responded to threat 3159 | -6/Factory | Core integrity fell below 50% 3187 | -6/Factory | Core integrity fell below 20% 3214 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03182_ Slug penetrates W-25 Informer. 03182_ K-01 Serf destroyed. 03182_ Critical hit (Burn: +37). 03183_ Flexi-carbon Leg destroyed. 03184_ Adv. Heat Sink destroyed. 03185_ K-01 Serf cleans the Neutrino Reactor. 03186_ Penetrated by Slug. 03191_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 03191_ Penetrated by Slug. 03192_ Slammed into U-05 Engineer. 03197_ K-01 Serf cleans the Neutrino Reactor. 03200_ Slammed into K-01 Serf. 03201_ K-01 Serf cleans the Neutrino Reactor. 03203_ Slammed into K-01 Serf. 03212_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 03213_ Slug penetrates Wall. 03214_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ???????????# * #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ??????????## #???????????????????????????????? | | ??????????# * ##/#????????????????????????????? | | ??????????# % #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????## ########????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????#%#???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ????????####/#######?????????????????????????????? | | ????????# ] #?????????????????????????????? | | ????????# [#?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# """ """ ################### ?????????? | | ????????# """%""" # ?????????? | | ????????# """ """ # ????????? | | ????????# % g# ????????? | | ????????# """ """ wp @ k ????????? | | ????????# """ """ # ????????? | | ????????# """ """ # u ????????? | | ????????# # ?????????? | | ????????# """ """ ################### ?????????? | | ????????# """ """ #?????????????????????????????? | | ????????# """ """ #?????????????????????????????? | | ??????????? #?????????????????????????????? | | ????????????########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed DroneShrapnelFilter Manual? 0 Play Time 00:42:23 Cumulative 5.4 hours Start 2024.06.25 @ 18:43:30 End 2024.06.25 @ 19:43:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c559bb9-2d5a-4b54-a6b8-9d2d2e72dfb5