Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 15:16:24 Player: Mr Goldstein Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (2377) 2377 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1094) 1094 TOTAL SCORE: 6976 Bonus ------- High Alert Combat Kills 382 Follower Combat Kills 229 Entered DSFs 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Kinetic LMG Construct/G > --- INVENTORY -------- (None) [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Constructs Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac DSF Slots Evolved 6 | . . 2 . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . 2 . . 2 . Weapon . | . . . . . . . Parts Attached 50 | 7 5 22 13 2 . 1 Power 8 | 1 . 5 2 . . . Engine 8 | 1 . 5 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . 6 2 . . . Treads 9 | 2 . 5 2 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 12 | 1 2 5 3 1 . . Device 6 | . 1 2 2 1 . . Storage 3 | 1 1 . 1 . . . Processor 3 | . . 3 . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 3 3 6 6 1 . 1 Energy Gun 3 | . . 1 2 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 10 | 3 1 4 2 . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . 2 1 1 . . . Special Weapon 2 | . . . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 5 1 . . . Parts Lost 17 | . . 1 6 . . 10 Power 3 | . . . 1 . . 2 Propulsion 6 | . . . 3 . . 3 Utility 4 | . . . 1 . . 3 Weapon 4 | . . 1 1 . . 2 Highest Loss Streak 5 | . . 1 4 . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 86 97 98 81 53 24 Engine 10 | . 14 11 10 11 7 3 Treads 18 | . 28 22 21 11 7 . Device 11 | . . 18 10 11 7 4 Storage 8 | . 14 11 11 4 . . Processor 16 | . . 12 22 22 15 11 Energy Gun 6 | . . 4 10 7 . . Energy Cannon 1 | . . . 7 . . . Ballistic Gun 11 | . 27 16 3 7 7 1 Naked Turns . | . . . . . . . Heaviest Build 30 | 14 15 21 30 22 9 9 Greatest Support 40 | 40 40 40 40 20 14 14 Greatest Overweight (x) 2 | . . . 1 2 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 8 10 10 5 5 Average Capacity 7 | 7 8 8 9 6 5 5 Most Carried 10 | 4 7 8 10 10 . 1 Average Carried 6 | 1 5 7 9 4 . . Final Capacity 10 | 8 8 8 10 5 5 5 Final Carried 10 | 2 6 8 10 . . . Scrap Engine Consumption 49 | . . . . 39 4 6 Constructs Created 5 | . . . . 4 . 1 Constructs Modified 10 | . . . . 8 2 . Class Distribution -------------------- 61% | Scavenger-Mutant 32% | Mutant 3% | Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Sto Rec Fac DSF Matter Collected 1753 | 241 117 979 251 155 . 10 Remotely 678 | . . 678 . . . . Salvage Created 4162 | . 77 1655 1759 591 . 80 Parts 233 | . 12 94 98 20 . 9 Haulers Intercepted 9 | . . 3 6 . . . Recyclers Shooed 12 | . . 5 2 5 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac DSF Combat Hostiles Destroyed 62 | . 6 22 31 2 . 1 Guns 40 | . 3 19 16 2 . . Cannons 16 | . . . 15 . . 1 AOE 6 | . 3 3 . . . . Classes Destroyed 12 | . 3 8 . . . 1 Worker 2 | . 1 1 . . . . Builder 3 | . 1 2 . . . . Tunneler 2 | . . 1 1 . . . Hauler 9 | . . 3 6 . . . Recycler 14 | . . 5 2 7 . . Operator 3 | . . 2 1 . . . Watcher 6 | . . 5 1 . . . Swarmer 15 | . 6 4 5 . . . Grunt 25 | . . 8 17 . . . Brawler 2 | . . 1 1 . . . Sentry 19 | . . 9 8 2 . . Specialist 1 | . . . . . . 1 Best Kill Streak 14 | . 4 11 14 3 . 1 Combat Bots Only 10 | . 3 4 10 1 . 1 Max Kills in Single Turn 3 | . 2 3 1 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac DSF Damage Taken 3987 | . 136 944 1091 104 . 1712 Core 1027 | . 23 96 178 18 . 712 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 90 . . 27 . . Volleys Fired 287 | . 38 109 101 27 . 12 Largest 2 | . 2 2 2 2 . 1 Hottest 124 | . 50 79 124 79 . 24 Shots Fired 552 | . 76 215 195 54 . 12 Gun 463 | . 73 212 114 54 . 10 Cannon 80 | . . . 80 . . . Launcher 7 | . 3 3 1 . . . Special 2 | . . . . . . 2 Kinetic 311 | . 73 180 21 27 . 10 Thermal 234 | . . 32 173 27 . 2 Explosive 7 | . 3 3 1 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 4 11 17 16 . 4 Robot Miss Streak 5 | . 2 5 3 3 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 310 | . 9 124 132 36 . 9 Core Hits 143 | . 10 58 56 13 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 10 | . . 1 5 4 . . Burn 9 | . . 1 5 3 . . Destroy 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5492 | . 327 2025 2318 627 . 195 Guns 3943 | . 99 1858 1263 622 . 101 Cannons 1027 | . . . 1027 . . . Explosions 379 | . 227 152 . . . . Melee . | . . . . . . . Ramming 120 | . 1 15 28 5 . 71 Kinetic 2188 | . 99 1512 221 255 . 101 Thermal 2805 | . . 346 2069 367 . 23 Explosive 379 | . 227 152 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 1 3 3 . . Average Corruption 2 | . 1 1 2 3 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 56 | . . 4 20 32 . . Message Errors 12 | . . 3 2 7 . . Matter Fused 19 | . . 1 7 11 . . Heat Flow Errors 4 | . . . 2 2 . . Energy Discharges 5 | . . . 1 4 . . Parts Fused 2 | . . . . 2 . . Data Loss (minor) 9 | . . . 4 5 . . Data Loss (major) 4 | . . . 3 1 . . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 7 | . . 6 1 . . . Projectiles 1 | . . . 1 . . . Explosions 6 | . . 6 . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 49 | . 8 14 . . . 27 Shots 2 | . 1 1 . . . . Rammed 48 | . 2 10 4 1 . 31 Targets Rammed 54 | . 3 10 5 1 . 35 Kicked 4 | . . . . . . 4 Crushed 2 | . 1 . 1 . . . Highest Temperature 301 | . . . 301 187 . . Average Temperature 49 | . . . 50 42 . . Received Heat Transfer 687 | . . 273 378 36 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 19 | . . 2 16 1 . . Heat Transferred 6330 | . . 814 4443 999 . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac DSF Peak Influence 1065 | . 195 403 1065 463 50 35 Initial 413 | . . . 149 413 50 35 Average 327 | . 74 276 746 195 50 6 Maximum Alert Level 3 | . . 2 3 2 . . Low Security (%) 38 | 100 100 14 1 55 100 100 Level 1 31 | . . 85 2 22 . . Level 2 14 | . . . 33 22 . . Level 3 15 | . . . 62 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 2 8 . 1 1 Investigation 5 | . . . 5 . . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . . 2 1 . . 1 Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac DSF Distress Signals 7 | . 1 3 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 8 36 56 2 . 8 Peak Tracking Total 11 | . 4 4 11 2 1 7 Tactical Retreats 7 | . . 1 6 . . . Traps | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac DSF Traps Triggered 4 | . 1 . 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Sto Rec Fac DSF Machines Disabled 8 | . 2 3 3 . . . Max in Single Turn 2 | . 2 1 1 . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac DSF Machines Accessed 21 | . 1 7 6 6 1 . Terminals 20 | . 1 7 5 6 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 44 | . 3 19 12 8 2 . Successful 16 | . 1 6 3 5 1 . Failed 28 | . 2 13 9 3 1 . Catastrophic 10 | . . 4 4 2 . . Database Lockouts . | . . . . . . . Manual 22 | . 3 12 6 1 . . Terminals 41 | . 3 19 9 8 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 14 | . 1 6 1 5 1 . Prototype ID Bank 4 | . . 3 . 1 . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Terminal Index 3 | . 1 1 . 1 . . Alert Level 2 | . . . . 2 . . Registered Components 2 | . . 1 . 1 . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . Terminals 1 | . . . 1 . . . Assimilate 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Jam 1 | . . . 1 . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 16 | . 1 6 5 4 . . Full Trace Events 6 | . . 1 4 1 . . Feedback Events 2 | . . 1 1 . . . Corruption 2 | . . 1 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Sto Rec Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac DSF Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 . . . Highest-Rated Group 88 | . . . 88 . . . Highest-Rated Ally 16 | . . . 16 . . . Total Orders . | . . . . . . . Ally Attacks 75 | . . . 75 . . . Total Damage 648 | . . . 648 . . . Kills 9 | . . . 9 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Sto Rec Fac DSF Turns Passed 6010 | 91 568 1700 1462 1809 255 125 Spaces Moved 2873 | 56 267 764 598 1000 97 91 Core 91 | 12 . . . . . 79 Treads 1989 | 44 267 764 598 316 . . Legs 226 | . . . . 117 97 12 Wheels 289 | . . . . 289 . . Hover . | . . . . . . . Flight 278 | . . . . 278 . . Fastest Speed 39 | 50 160 160 160 39 91 50 Average Speed 139 | 136 160 160 162 117 91 56 Slowest Speed 240 | 160 160 160 240 240 93 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . 4 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 3 41 46 85 98 2 89 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . 4 . . . . Terrain Destroyed 33 | . 6 19 8 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 33 | . 6 19 8 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac DSF Total 4308 | 70 329 1025 895 1587 262 140 Wait 954 | . 10 80 157 541 166 . Move 2859 | 55 266 763 597 991 96 91 Hop 4 | . . . . 4 . . Pick Up 50 | 8 6 18 12 5 . 1 Fast Attach 4 | . . 1 3 . . . Attach 18 | 6 2 3 4 2 . 1 Detach 2 | . . 1 . 1 . . Swap 29 | 1 3 19 6 . . . Drop 47 | . 1 21 10 15 . . Fire 287 | . 38 109 101 27 . 12 Melee . | . . . . . . . Ram 31 | . . . . . . 31 Kick 4 | . . . . . . 4 Crush 19 | . 3 10 5 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Sto x2) -9/Storage -9/Recycling -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 92 | -11/Junkyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 15) 660 | -10/Materials | Entered another Materials area 660 | -9/Materials | Evolved 2 slots: Utility x2 1202 | -9/Materials | Discovered new exit (range 17) 1232 | -9/Materials | Discovered new exit (range 17) 1459 | -9/Materials | Build established: Scavenger-Mutant 2050 | -9/Materials | Discovered new exit (range 12) 2125 | -9/Materials | Identified exit to Storage 2360 | -9/Materials | Entered Storage 2887 | -9/Storage | Lost 4 parts (1p2n1w) 2938 | -9/Storage | Destroyed 10 combat bots 2951 | -9/Storage | Core integrity fell below 50% 3160 | -9/Storage | First assault squad dispatched 3357 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3815 | -9/Storage | Used back door to open Recycling access 3815 | -9/Storage | Discovered new exit (range 4) 3820 | -9/Storage | Identified exit to Recycling 3822 | -9/Storage | Entered Recycling 4474 | -9/Recycling | Found Scrap Engine 5619 | -9/Recycling | Discovered new exit (range 9) 5630 | -9/Recycling | Identified exit to Factory 5631 | -9/Recycling | Entered Factory 5631 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5886 | -7/Factory | Identified exit to DSF 5886 | -7/Factory | Entered DSF 5917 | -7/DSF | Additional patrols routed to DSF 5919 | -7/DSF | Build established: Mutant 5952 | -7/DSF | Lost 5 parts (1p3n1w) 5970 | -7/DSF | Core integrity fell below 50% 5984 | -7/DSF | Core integrity fell below 20% 6004 | -7/DSF | Discovered new exit (range 13) 6010 | -7/DSF | Lost 5 parts (1p3u1w) 6011 | -7/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05966_ X-67 Chaingunner destroyed. 05967_ Acquired 10 matter. 05967_ Broken Adv. Visual Processing Unit destroyed. 05967_ X-67 Chaingunner knocked back. 05969_ Plasma Cutter destroyed. 05971_ Arm. Scrap Engine destroyed. 05971_ Scrap Engine core remains intact and functional. 05973_ Knocked back. 05979_ Penetrated by Slug. 05979_ Scrap Engine destroyed. 05979_ Critical hit (Blast). 05979_ Knocked back. 05987_ Slug penetrates Wall. 05995_ Triggered Alarm Trap. 05995_ An alarm sounds. 06004_ EXIT=FOUND 06008_ C-30 ARC bursts open, deploying its payload. 06008_ S-27 Virus unfolds itself. 06008_ X-57 Shotgunner springs to life. 06010_ Slammed into S-27 Virus. 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[[#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 65 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed TargetingProtonBlaster Manual? 0 Play Time 00:47:37 Cumulative 30.1 hours Start 2023.03.23 @ 14:27:31 End 2023.03.23 @ 15:16:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63649ba0-2c9a-426e-8804-ce248152fd2e