Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.17 @ 11:08:12 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (627) 3135 Value Destroyed (33031) 33031 Prototype IDs (100) 2000 Alien Tech Used (2) 400 Bonus (24734) 24734 TOTAL SCORE: 75600 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 12976 Follower Combat Kills 2346 Hunted by Unchained 500 Destroyed Unchained 1000 Entered Garrisons 1200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Scanned by Researcher 500 Win 3000 Friendly Fire -488 Cogmind --------- Core Integrity 1202/1600 Matter 121/300 Energy 277/280 System Corruption 5% Temperature Cool (6) Movement Hovering (52) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Backup Power VII Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Antigrav Array Antigrav Array Antigrav Array > --- UTILITY (12) ----- Large Storage Unit Encrypted Comm Array Advanced Launcher Guidance Computer Experimental Core Analyzer > --- WEAPON (4) ------- Enhanced Nova Cannon > --- INVENTORY (15) --- Antigrav System Antigrav System Field Propulsion Array Experimental Q-thruster Experimental Energy Well (600) Experimental Matter Compressor (500) Stasis Canceller Improved Trap Extractor (0/6) Enhanced Nova Cannon Ragnarok Missile Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Improved Thunder Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Improved Weapon Cycler Advanced Weapon Cycler Improved Medium Armor Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Linear Accelerator Fusion Bomb Launcher > --- INVENTORY -------- Light Antimatter Reactor Advanced Energy Well Experimental Matter Compressor Encrypted Comm Array Stasis Canceller Improved Trap Extractor Hacking Drone Bay Transdimensional Reconstructor Cooled Phase Cannon Heavy Mass Driver Gamma Bomb Array Advanced Remote Datajack [Rating: 153] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Improved Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Dispersion Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . . . . . 2 . . . . . . 2 . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Utility 10 | . . . 1 . . . 2 . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . 1 . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 327 | 7 8 2 16 2 2 2 15 11 18 5 17 1 4 2 . 9 2 . 5 34 9 4 11 2 5 17 15 1 2 5 11 6 13 9 17 2 8 13 15 Power 47 | 1 . 1 1 . . . 1 3 1 . 2 . . . . . . . 4 4 . 1 2 1 1 4 2 . . 1 1 1 . 2 5 . 1 2 5 Engine 12 | 1 . 1 1 . . . 1 1 1 . . . . . . . . . . 1 . 1 . . . 2 1 . . . . . . 1 . . . . . Core 16 | . . . . . . . . 2 . . 2 . . . . . . . 3 1 . . 1 . 1 1 1 . . . 1 1 . . . . . . 2 Reactor 19 | . . . . . . . . . . . . . . . . . . . 1 2 . . 1 1 . 1 . . . 1 . . . 1 5 . 1 2 3 Propulsion 92 | 2 1 . 5 2 . . 5 3 2 2 6 . . . . 3 . . . 10 3 2 4 . 1 3 5 . 1 2 3 2 4 1 5 . 2 7 6 Treads 39 | 2 1 . 5 2 . . 5 2 2 1 2 . . . . . . . . . . . . . . . . . . . 2 2 4 1 1 . . 7 . Leg 34 | . . . . . . . . . . . . . . . . . . . . 10 3 2 4 . 1 3 5 . 1 1 . . . . 3 . 1 . . Wheel 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Hover 12 | . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 5 Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Utility 121 | 2 2 . 5 . . . 5 4 8 3 7 . 3 1 . 5 2 . 1 10 6 1 4 1 3 7 7 1 1 2 4 2 6 3 6 2 3 2 2 Device 44 | 1 . . . . . . 1 2 2 . 1 . 1 1 . 2 1 . 1 3 2 1 . 1 2 3 6 1 . 1 . 1 2 2 3 . 1 1 1 Storage 11 | 1 1 . 1 . . . . . . . 2 . . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . 1 1 . . Processor 18 | . . . . . . . 2 1 2 . 1 . . . . 1 . . . 3 . . . . . 1 1 . . . 2 . 1 . 1 . . 1 1 Hackware 4 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Protection 44 | . 1 . 4 . . . 1 1 3 3 3 . 1 . . 1 1 . . 3 3 . 3 . . 3 . . 1 1 2 1 3 1 2 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 5 1 5 . 2 2 4 1 7 . 2 1 1 1 . 1 . . . 10 . . 1 . . 3 1 . . . 3 1 3 3 1 . 2 2 2 Energy Gun 7 | 2 . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Energy Cannon 12 | . . . . . . . 2 . 3 . 2 . . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . 1 Ballistic Gun 14 | . 1 . 2 . 1 1 . 1 2 . . . . . . . . . . 2 . . . . . 2 1 . . . . . . . . . . 1 . Ballistic Cannon 14 | . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 1 2 2 . . 2 . . Launcher 11 | . 2 . . . . 1 1 . 1 . . 1 . . . . . . . 1 . . 1 . . . . . . . . . 1 1 . . . 1 . Special Weapon 3 | . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 3 . . . . . . . 1 . . 2 . . . . . 8 . . 1 . . . 1 . . 5 . 1 . . 2 . 2 4 1 Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . 3 . . 1 . 1 . . . System Corruption 36 | . . . . . . . . . . . . . . . . . . . . . . . 17 1 . . . . . . 15 . . 1 . 2 . . . Parts Lost 88 | . . . . . . . 2 11 . 1 . . . . . . . . 2 13 . 1 3 . . 10 2 . 1 . 1 . . 1 . 6 7 19 8 Power 16 | . . . . . . . . 3 . . . . . . . . . . . 1 . 1 1 . . 2 1 . . . 1 . . . . . 2 2 2 Propulsion 25 | . . . . . . . . 3 . . . . . . . . . . . 7 . . 1 . . 2 1 . . . . . . . . 1 3 5 2 Utility 34 | . . . . . . . 2 3 . 1 . . . . . . . . 2 2 . . 1 . . 5 . . 1 . . . . 1 . 5 2 7 2 Weapon 13 | . . . . . . . . 2 . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . 5 2 Highest Loss Streak 15 | . . . . . . . 1 8 . 1 . . . . . . . . 1 6 . 1 3 . . 5 1 . 1 . 1 . . 1 . 3 4 15 4 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 2 7 13 17 19 18 19 19 17 18 19 19 15 14 15 15 14 14 14 14 14 14 13 13 14 12 14 14 13 13 13 13 13 14 14 13 13 13 12 11 Power . | . 1 . . 1 1 2 1 . . . . 1 . 1 1 1 1 1 1 . . . 1 1 . . . . . . . . . . . 1 1 . . Propulsion 1 | . 1 2 4 3 3 3 4 4 4 2 3 2 2 2 2 . 1 1 1 1 . . . . . . . . 1 . 1 1 . . 1 . . . 3 Utility 5 | . . 4 6 7 8 8 4 6 6 7 7 5 5 5 6 5 4 5 5 5 5 5 5 6 6 6 7 6 5 6 5 4 6 6 4 5 5 5 4 Weapon 4 | 1 3 5 5 6 5 4 5 5 6 6 5 4 4 3 3 4 4 4 4 4 5 5 5 5 5 4 4 5 5 5 3 4 5 5 4 3 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 1 1 5 1 . . 5 1 5 1 3 . 1 . 1 1 3 . . 2 1 2 . . 1 1 1 . . . 1 . . 1 1 . 2 1 6 Power 8 | . . . . . . . 2 1 . . . . 1 . . . 1 . . 1 . . . . . 1 . . . . . . . . . . 1 . . Propulsion 12 | . . . 3 . . . 1 . 2 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Utility 17 | . . 1 . 1 . . 1 . 2 . 2 . . . 1 1 1 . . 1 . 1 . . 1 . 1 . . . 1 . . . 1 . . . 1 Weapon 11 | . 1 . 2 . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 97 100 100 100 98 84 90 91 92 100 99 100 100 99 100 100 90 92 92 93 94 100 98 98 98 100 99 93 88 76 85 86 83 83 65 50 46 Engine 3 | . 14 14 11 11 11 11 9 3 . 7 4 . . . . . . . . 1 . 2 4 . . 2 5 5 5 2 . . . . . . . . . Core 3 | . . . . . . . . 5 6 . 2 7 7 7 7 5 6 6 2 . . . . . 2 2 2 5 5 5 4 8 10 7 2 . . . 3 Reactor 2 | . . . . . . . . . . . . . . . . . . . 3 4 6 3 1 6 7 5 1 . . 2 5 1 . 2 10 14 12 5 4 Treads 11 | . 28 28 33 33 33 33 27 18 15 15 13 . . . . . . . . . . . . . . . . . . . . 17 21 20 16 4 3 9 . Leg 8 | . . . . . . . . . . . . . . . . . . . . 17 33 33 32 33 27 28 27 29 29 29 24 1 . . 2 14 8 . . Wheel 1 | . . . . . . . . 3 7 7 6 . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 2 . Hover 5 | . . . . . . . . . . . 3 30 30 30 30 32 33 33 33 14 . . . . . . . . . . . . . . . . . . 9 Device 11 | . 13 . . . . . . 5 15 9 7 15 14 15 15 19 7 6 6 11 11 13 12 13 11 18 20 23 22 19 16 12 17 22 22 19 14 7 9 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 7 6 4 Processor 10 | . . . . . . . 8 10 6 7 7 15 15 15 15 13 20 20 20 21 17 13 13 13 11 11 17 17 13 11 11 15 15 13 9 11 8 7 7 Hackware 1 | . . . . . . . 8 3 4 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 8 | . . 14 19 22 22 22 17 8 8 11 14 7 7 7 7 6 11 13 4 3 3 6 8 13 16 8 2 . 3 7 5 7 6 4 8 5 1 2 . Energy Gun 2 | . 13 3 4 . . . . . . . . . . . . . . . . 2 12 12 4 12 10 8 3 . . . . . . . . . . . 2 Energy Cannon 3 | . . . . . . . . . 11 14 14 5 6 6 6 9 12 13 12 3 . . 1 . . . . . . . . . . . . 1 . . 3 Ballistic Gun 4 | . 11 10 4 22 15 19 17 17 2 . . . . . . . . . . 2 . . . . . . 6 11 10 . 1 . . . . . . . 1 Ballistic Cannon 1 | . 2 14 12 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 4 6 8 3 4 4 4 . Peak Build Rating 153 | 8 9 10 23 24 26 26 34 39 51 51 57 56 58 63 58 69 68 67 69 93 92 88 91 95 105 111 101 92 92 92 95 102 110 112 151 153 145 116 151 Average Rating 68 | 7 8 9 15 23 23 25 31 31 44 50 52 55 57 57 58 65 67 67 63 70 88 85 81 94 99 99 94 91 89 79 90 97 104 108 130 146 131 91 126 On Entrance 66 | . 8 9 10 23 24 26 26 33 39 51 51 56 56 58 58 58 67 67 67 63 90 83 75 91 94 102 93 92 89 90 92 93 98 110 109 148 132 98 48 Avg Prop Armor Cover (%) 10 | . . . . . . . . 11 14 12 12 . . . . . . . . 5 . 1 1 4 . . . . . 1 1 2 . . 2 3 13 22 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 15 31 31 64 64 64 64 67 63 92 92 98 51 51 50 50 61 61 61 61 57 71 69 73 70 95 81 72 59 65 73 97 111 111 111 127 115 115 91 89 Greatest Support 193 | 40 40 40 69 66 66 66 66 60 28 48 52 52 52 52 52 65 65 65 65 106 108 113 96 132 132 129 122 97 97 97 140 186 186 186 193 148 145 108 80 Greatest Overweight (x) 6 | . . . 1 . . . 1 2 3 3 3 . . . . 1 . . . 1 . . 1 . . . . . . . 1 . . . . . 4 6 1 Average Overweight (x) . | . . . . . . . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 11 15 18 20 20 20 20 20 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 5 13 15 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 3 8 14 18 19 19 20 19 18 19 19 19 14 14 14 14 14 14 15 14 14 14 14 14 15 13 14 14 14 14 14 14 13 14 14 14 14 13 12 13 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 5 13 15 20 20 20 20 20 19 20 20 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 13 15 15 14 15 12 15 15 15 15 14 13 10 12 Class Distribution -------------------- 49% | Mutant 42% | Scavenger-Mutant 3% | Commander-Mutant 3% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Commander-Mutant | -6/Garrison Commander-Mutant | -6/Factory Machinist-Mutant | -6/Garrison Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Qua Res Tes Acc Matter Collected 20420 | 223 269 139 772 96 . 237 617 1094 268 306 286 197 112 40 78 222 90 . 258 1650 402 158 245 214 325 970 726 130 576 . 373 760 2130 1220 1175 970 1629 443 1020 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27098 | 54 472 117 746 226 . 227 649 924 463 591 1389 256 106 . 73 373 102 . 618 1811 324 234 388 185 641 1367 1102 76 1027 . 166 442 1166 1371 801 4356 1464 633 2158 Parts 1191 | 8 32 12 37 12 . 18 43 42 26 30 71 14 12 . 9 24 1 . 20 71 17 18 13 8 18 82 45 4 38 . 11 10 41 60 39 135 57 18 95 Haulers Intercepted 19 | . 2 . 6 . . . 4 . 1 . 3 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Recyclers Shooed 10 | . 1 . . . . . 1 . . . 2 . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . . . . . . 13 4 . 8 . . . . . 14 25 . 5 . . . 4 37 . 1 . . . . . . . . Prevented 16 | . . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . 10 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 526 | . 10 3 9 5 . 17 15 23 9 21 20 10 4 . 4 10 . . 17 32 11 6 4 4 13 41 15 3 19 . 2 9 31 20 13 53 18 24 31 Melee 6 | . . . . . . . . . . . . 1 . . . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . Guns 138 | . 5 1 2 5 . 5 6 13 . . . . . . . . . . . 9 10 6 . 2 8 18 9 3 14 . . . . . . . . . 22 Cannons 150 | . 2 2 3 . . . . . 5 9 17 1 . . 1 6 . . 8 15 . . 2 . . 7 . . . . 1 9 22 14 12 4 6 . 4 AOE 186 | . 3 . 4 . . 12 9 10 3 11 3 7 4 . 3 2 . . 8 5 1 . . 2 5 15 6 . 5 . . . 9 4 . 20 7 23 5 Classes Destroyed 28 | 1 6 . 3 1 . . . 2 2 . . . 2 . . . . . . . 1 . . 1 . 1 . . . . . 1 1 1 . 4 . . 1 Worker 14 | . 1 . 2 . . . 4 . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . 1 1 . 1 . . Builder 12 | . 3 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 3 Tunneler 7 | 4 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Hauler 20 | . 2 . 6 . . . 4 . 1 . 3 . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . Recycler 21 | . . . 3 . . 1 2 . . . 5 . . . . . . . . 1 . . . . 1 . 2 . . . . . . 1 2 . 2 . 1 Mechanic 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 4 . 1 . Operator 5 | . 2 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 11 | . 1 . . . . . . . . . 2 . . . . . . . 2 . . . . . . 2 . . . . . 1 . . . 2 . . 1 Swarmer 139 | . . . 4 . . 14 11 4 4 10 8 7 4 . 3 7 . . . 2 7 4 . . . 16 3 3 5 . . . 8 . . . 4 3 8 Cutter 10 | . . . . . . . . 2 . . . . . . . . . . 4 . . . . . . 4 . . . . . . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . Grunt 198 | . 10 3 1 3 . 3 1 13 1 7 1 2 . . . . . . 8 21 1 1 . . 12 7 10 . 11 . . 6 8 10 1 29 7 13 8 Brawler 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . 3 . 1 3 Duelist 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 5 2 3 . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Sentry 55 | . . . 4 . . . 3 1 3 3 6 1 . . . 3 . . 2 2 1 . . 1 . 8 . . 1 . . . 5 . 1 3 1 1 5 Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 28 | . . . . . . . . 3 . . 1 . . . . . . . 1 5 1 . . . . 2 . . . . . 2 2 2 . 5 2 . 2 Programmer 42 | . . . . . . . . . 1 1 4 . . . 1 . . . 2 2 . 1 . 1 1 3 2 . 2 . 1 . 2 3 11 2 . . 2 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 29 | 2 6 3 7 2 . 4 5 4 4 7 8 4 4 . 3 4 . . 5 4 3 4 2 1 5 4 7 3 6 . 1 4 8 9 5 29 8 17 16 Combat Bots Only 25 | . 2 3 5 2 . 4 5 4 4 7 6 4 4 . 3 4 . . 5 4 3 4 2 1 4 4 4 3 6 . 1 4 8 8 4 25 6 15 13 Max Kills in Single Turn 4 | 1 3 1 2 1 . 2 4 2 3 3 3 2 3 . 2 2 . . 2 2 2 1 1 1 2 4 3 1 3 . 1 1 3 4 1 3 3 3 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Exploded 4 | . 1 . 2 . . 2 4 2 3 3 3 2 3 . 2 2 . . 2 2 1 . . 1 2 4 2 . 3 . . . 3 3 . 3 2 3 3 Melee 1 | . . . . . . . . . . . . 1 . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 6S-H0T (-4/Factory) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Qua Res Tes Acc Hostile Shots Fired 2903 | . 50 8 41 13 . 26 101 141 88 142 217 75 5 . 1 55 . . 87 278 34 25 26 12 33 209 45 9 82 . 26 96 123 96 53 165 63 278 200 Missed 1006 | . 15 1 12 2 . 6 32 38 34 51 101 39 . . 1 26 . . 29 95 12 5 4 8 11 79 16 2 38 . 5 39 28 29 14 62 16 69 87 Deflected 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 . . Hits 1897 | . 35 7 29 11 . 20 69 103 54 91 116 36 5 . . 29 . . 58 183 22 20 22 4 22 130 29 7 44 . 21 57 95 67 39 103 47 209 113 Melee 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 5 . 42 . Projectile 1848 | . 35 7 29 11 . 20 69 103 54 91 116 36 5 . . 29 . . 58 183 22 20 22 4 22 128 29 7 44 . 21 57 95 67 39 98 47 167 113 AOE 22 | . . . . 12 . . . 2 . . . . . . . . . . 2 . . . . . . 1 2 . . . . . . 1 . 1 . 1 . Critical Strikes 74 | . 1 . 1 . . 1 2 5 . 1 . . . . . . . . 1 8 1 2 . . 1 7 2 . 2 . . 2 4 2 . 9 2 14 6 Actively Blocked 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 14 . Part Disruptions 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . Damage Taken 31672 | . 487 78 409 434 . 243 957 1486 377 672 815 445 99 . . 184 . . 1009 2972 299 318 963 86 438 2328 531 80 602 . 675 993 1504 1048 464 2188 706 5589 2193 Core 3631 | . 89 10 99 25 . 10 81 197 95 77 32 75 14 . . 21 . . 100 394 . . 129 25 37 194 28 21 62 . 37 54 108 74 22 119 95 909 398 Absorbed by Shields 3942 | . . . . . . . . . 154 175 . . . . . 116 . . . 172 . . . . . 305 158 29 152 . . . 536 539 479 499 542 86 . Reduced by Siege Mode 246 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 76 19 . . . . Redirected to Shielding 491 | . . 12 21 . . . . . . . . . . . . . . . . . 16 . . . . . . . . . 137 . . . . 223 27 55 . Ignored by Resistances 961 | . . . . . . . . . 48 99 152 . . . . . . . . . . . . . . 232 . . . . . . . . . . . 430 . Regen/Repaired (Parts) 1772 | . . . 120 . . . 146 . 99 . . . . . . 41 . . . 2 . . . . 182 . 245 . . . . . . 937 . . . . . Core Remaining (%) 62 | 100 . 60 . . . 66 . 49 . . . . . . 58 . . . . . . . . 21 . . . . . . 62 . . 79 . 89 . 27 75 Volleys Fired 1577 | 12 39 6 57 11 . 22 64 97 23 53 92 17 7 . 7 37 16 . 44 130 18 17 26 10 33 122 46 8 38 . 14 33 126 86 43 66 53 20 84 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 1 1 . 1 2 2 . 2 2 2 2 2 2 2 2 2 2 2 . 2 1 2 2 1 2 2 2 1 Hottest 188 | 100 100 50 80 46 . 46 75 56 130 130 130 65 65 . 65 130 130 . 130 188 188 188 188 188 188 188 134 73 73 . 121 65 108 108 65 94 116 170 120 Shots Fired 2269 | 24 70 12 111 22 . 34 115 174 38 79 141 17 7 . 7 46 21 . 68 180 33 31 32 17 60 178 79 16 70 . 21 33 146 110 43 71 58 21 84 Gun 997 | 24 56 6 66 22 . 24 105 164 2 . . . . . . . . . . 66 32 31 11 14 55 126 73 16 64 . 6 . . . . . . 2 32 Cannon 1062 | . 6 6 42 . . . 5 . 35 71 137 11 4 . 5 43 21 . 58 102 . . 21 . . 38 . . . . 15 33 139 104 43 25 43 9 46 Launcher 204 | . 7 . 3 . . 10 5 10 1 8 4 6 3 . 2 3 . . 10 7 1 . . 3 5 14 6 . 6 . . . 7 6 . 46 15 10 6 Special 6 | . 1 . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Kinetic 1103 | . 34 12 90 22 . 24 105 164 2 . . . . . . . . . . 82 . . . . . 42 48 16 64 . 11 33 115 98 43 14 43 9 32 Thermal 919 | 24 29 . 18 . . . 5 . 23 71 137 11 4 . 5 43 21 . 58 85 32 31 17 14 55 122 25 . . . . . 24 6 . 11 . 2 46 Explosive 145 | . 7 . 3 . . 10 5 10 1 8 4 6 3 . 2 3 . . 10 7 . . . 3 5 14 6 . 6 . . . 7 . . 5 5 9 6 Electromagnetic 97 | . . . . . . . . . 12 . . . . . . . . . . 1 1 . 15 . . . . . . . 10 . . 6 . 41 10 1 . Robot Hit Streak 29 | 6 9 2 14 9 . 9 15 19 15 22 25 6 . . 5 6 17 . 21 29 7 5 9 4 9 28 13 3 14 . 13 14 12 8 11 14 20 5 13 Robot Miss Streak 8 | 1 2 3 2 2 . 2 3 8 1 1 3 1 . . . 1 . . 2 2 5 1 2 2 3 4 2 5 2 . 1 3 2 2 2 4 3 1 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 1 1 . . . 1 1 . . . . 2 Secondary Targets 12 | . 1 . . . . . . 3 . . . . . . . . . . . . 1 1 . . 1 3 1 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 . . 1 1 1 . 1 . . . . . . . . . . Capacitor 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Shots Hit Robots 1493 | 18 46 5 77 14 5 20 86 125 29 49 72 11 3 1 1 18 15 . 36 128 17 16 33 7 36 119 50 6 53 . 16 21 116 75 34 45 48 12 30 Core Hits 1343 | 5 37 5 32 8 . 26 37 72 15 28 39 12 3 . 4 15 5 . 48 103 12 9 19 6 32 63 40 4 40 . 6 13 53 70 19 207 54 142 60 Critical Kills 82 | . . . . . . . . 1 . 1 . . . . . . . . . 8 6 1 . 2 7 11 8 1 10 . . . . . . . . 1 25 Critical Parts Destroyed 83 | . . . . . . . 3 4 . . . 1 . . . . . . . 13 1 2 . 1 8 12 14 . 6 . . . . . . . . . 18 Critical Strikes 225 | 2 4 . 1 . . . 3 5 . 1 . 1 . . . . . . . 27 7 3 2 4 15 30 22 1 16 . 1 4 6 8 7 . 6 1 48 Burn 6 | 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 172 | . . . . . . . 3 5 . . . . . . . . . . . 21 7 3 . 4 15 26 22 1 16 . . . . . . . . 1 48 Blast 41 | . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . 4 . . . . 1 4 6 8 7 . 6 . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Melee Attacks 125 | . . . . . 5 . 1 . 1 . 2 6 7 3 2 9 2 . . 13 . 4 33 . . . . . . . . . 37 . . . . . . Impact 9 | . . . . . . . . . 1 . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . . . 7 2 2 6 . . . . . . . . . . . . . . . . . . . . . . . Piercing 49 | . . . . . . . . . . . . . . . . . . . . 13 . 4 32 . . . . . . . . . . . . . . . . Sneak Attacks 59 | . . . . . 5 . 1 . . . . . 3 1 . 4 2 . . . . 4 2 . . . . . . . . . 37 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 85774 | 227 1398 106 1662 227 . 1258 1854 2606 973 2571 2574 1086 590 . 233 667 383 . 2963 5790 514 667 812 344 2221 5646 2106 126 1923 . 398 1511 6172 5647 3015 9813 4046 11321 2324 Guns 13177 | 225 537 42 732 216 . 278 1288 1406 38 . . . . . . . . . . 846 480 434 168 217 1041 2524 1102 126 886 . 41 . . . . . . 18 532 Cannons 27132 | . 84 38 581 . . . . . 657 1304 2016 133 . . 32 322 383 . 1000 2488 . . 353 . . 1556 . . . . 357 1239 4555 3949 2996 591 2068 52 378 Explosions 43885 | . 774 . 337 . . 948 543 1200 278 1267 558 698 378 . 201 163 . . 1963 2202 34 . . 127 1172 1561 1004 . 1037 . . 272 1617 1698 . 9222 1978 11239 1414 Melee 1396 | . . . . . . . . . . . . 255 212 . . 182 . . . 223 . 233 291 . . . . . . . . . . . . . . . . Ramming 184 | 2 3 26 12 11 . 32 23 . . . . . . . . . . . . 31 . . . . 8 5 . . . . . . . . 19 . . 12 . Kinetic 25609 | . 357 80 1182 216 . 278 1288 1406 38 . . . . . . . . . . 2054 . . . . . 1592 652 126 886 . 201 1239 4230 3844 2996 326 2068 18 532 Thermal 16676 | 225 264 . 131 . . . . . 442 1304 2016 133 . . 32 322 383 . 1000 1445 480 434 292 217 1420 2488 450 . . . . 272 325 617 . 1554 . 52 378 Explosive 31094 | . 774 . 337 . . 948 543 1200 278 1267 558 698 378 . 201 163 . . 1963 1746 . . . 127 793 1561 1004 . 1037 . . . 1617 . . 1727 916 9844 1414 Electromagnetic 10815 | . . . . . . . . . 215 . . . . . . . . . . 291 34 . 229 . . . . . . . 197 . . 1186 . 6206 1062 1395 . Impact 255 | . . . . . . . . . . . . 255 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 394 | . . . . . . . . . . . . . 212 . . 182 . . . . . . . . . . . . . . . . . . . . . . . Piercing 747 | . . . . . . . . . . . . . . . . . . . . 223 . 233 291 . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . 4 . . 1 1 1 1 . . . . 1 6 6 6 23 24 1 4 4 . 3 3 18 . 3 9 7 17 . 22 5 Average Corruption 4 | . . . . . . . . 4 . . 1 1 1 1 . . . . 1 2 6 6 8 23 1 1 3 . 2 3 9 . 2 5 5 10 . 15 4 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 365 | . . . . . . . . 25 . . . 6 5 1 . . . . 6 23 23 28 18 35 . 28 6 . 13 5 18 . 33 46 18 17 . 8 3 Message Errors 87 | . . . . . . . . 6 . . . 2 1 1 . . . . 1 6 5 8 3 9 . 9 1 . 2 1 4 . 8 9 5 3 . 2 1 Matter Fused 83 | . . . . . . . . 5 . . . 3 . . . . . . 2 7 6 2 6 12 . 6 4 . 2 4 2 . 5 9 5 1 . 1 1 Heat Flow Errors 36 | . . . . . . . . 4 . . . . . . . . . . . 2 3 1 3 1 . 1 . . 3 . 3 . 5 7 . 3 . . . Energy Discharges 47 | . . . . . . . . 4 . . . . . . . . . . 2 1 1 4 . 5 . 6 . . 4 . 5 . 7 4 1 2 . . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Data Loss (minor) 50 | . . . . . . . . 3 . . . 1 4 . . . . . . 3 2 6 3 2 . 2 1 . 2 . 3 . 6 7 3 1 . 1 . Data Loss (major) 15 | . . . . . . . . . . . . . . . . . . . . 2 2 2 1 2 . . . . . . . . 1 3 1 . . 1 . Misfires 15 | . . . . . . . . 1 . . . . . . . . . . . 2 1 1 1 1 . 1 . . . . 1 . 1 3 1 1 . . . Alerts 10 | . . . . . . . . 2 . . . . . . . . . . 1 . 2 . 1 1 . 2 . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 15 | . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . 2 1 4 . 3 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 2721 | . 13 . . . . 42 28 52 . 138 49 152 139 . . 45 39 . . 85 . . 1 6 59 119 . . 37 . 12 54 207 311 408 52 236 291 146 Projectiles 1325 | . . . . . . . . . . 44 22 . . . . 1 39 . . 71 . . . . . 41 . . . . 12 3 142 275 408 46 209 . 12 Explosions 1121 | . 13 . . . . 42 28 52 . 94 27 11 50 . . . . . . 14 . . . 6 59 78 . . 37 . . 51 65 36 . 6 27 291 134 Melee 275 | . . . . . . . . . . . . 141 89 . . 44 . . . . . . 1 . . . . . . . . . . . . . . . . Knockbacks 82 | . . . 2 . . . . . . . . 1 . . . . . . . 13 . . . . . 1 . . . . 1 9 10 29 9 2 5 . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 77 | . . . 2 . . . . . . . . . . . . . . . . 12 . . . . . 1 . . . . 1 9 10 26 9 2 5 . . Secondary 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . Self-Inflicted Damage 1470 | . 32 . . . . 27 126 5 19 . . 18 33 . . . . . 2 91 . . . . 23 72 . . . . . . 35 53 . 408 57 469 . Shots 75 | . 1 . . . . 2 4 1 1 . . 1 2 . . . . . 1 2 . . . . 1 3 . . . . . . 2 3 . 39 3 9 . Rammed 20 | 1 1 2 2 1 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . Targets Rammed 31 | 1 1 2 3 1 . 5 5 . . . . . . . . . . . . 3 . . . . 2 1 1 . . . . . . . 3 . . 3 . Kicked 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 1 1 . . . . . . . . . . . . Crushed 4 | . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | 117 210 4 108 45 . 63 88 269 135 201 242 . . . . 6 . . 10 197 209 183 242 168 417 194 . . 197 . 203 . 231 221 28 290 108 33 325 Average Temperature 53 | 43 52 2 27 19 . 18 18 69 45 62 57 . . . . 6 . . 4 83 53 73 90 58 128 21 . . 95 . 99 . 36 40 13 81 28 13 97 Received Heat Transfer 5000 | . 273 42 159 6 . 63 216 612 73 305 177 72 . . . 23 . . 201 580 18 36 . 18 207 359 194 . 69 . 72 60 139 117 20 186 52 534 117 Effects 8 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 6 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 1 . . . . Total Turns 594 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243 332 19 . . . . Longest Duration 191 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 191 19 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . Total Turns 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 19 49 . . Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 19 27 . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 45 | . . . . . . . . . 1 . . 1 . . . . . . . 1 . . 1 . . . . . . . 1 . . 2 . 32 5 1 . Combat Hostiles 42 | . . . . . . . . . 1 . . 1 . . . . . . . 1 . . 1 . . . . . . . 1 . . 2 . 29 5 1 . Parts Fried 88 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 2 . . 2 . 66 12 1 . Impact Corruptions 6 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Parts Melted 44 | . 2 . . . . . . . 4 8 9 . . . . . . . 4 5 2 1 . 1 . 5 . . 1 . . . 1 . . . . . 1 Heat Transferred 21281 | 814 1073 . 370 . . . . . 592 1702 2664 185 . . 37 444 518 . 1295 1740 592 518 481 259 1508 2987 555 . . . . 150 333 511 . 1595 . 25 333 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 8 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Qua Res Tes Acc Maximum Alert Level 5 | . . . 1 . . 1 1 3 2 3 3 . . . . 1 2 1 3 4 . . . . 2 5 4 . . . . . 4 3 2 5 5 5 5 Low Security (%) 31 | 100 100 100 66 100 . 93 90 . 22 6 . . . . . 90 24 . 8 . . . . . . . . . . . . 100 16 . . . . . . Level 1 17 | . . . 33 . . 6 9 27 58 5 24 . . . . 9 72 100 6 7 . . . . 49 8 . . . . . . 24 . 55 . . . . Level 2 20 | . . . . . . . . 22 19 54 63 . . . . . 3 . 16 11 . . . . 50 18 . . . . . . 19 66 44 . . . . Level 3 13 | . . . . . . . . 49 . 34 12 . . . . . . . 68 50 . . . . . 14 4 . . . . . 5 33 . . . . . Level 4 9 | . . . . . . . . . . . . . . . . . . . . 30 . . . . . 20 95 . . . . . 34 . . . . . 45 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . 100 . 2 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 . Peak Influence 3184 | 5 198 87 269 97 . 220 384 896 475 995 722 . . . . 226 447 249 1061 1582 . . . . 555 2196 1311 . . . . 167 1487 966 504 3184 2256 2279 2626 Initial 1785 | . . 67 . 97 . . 14 248 470 98 522 . . . . . 5 234 168 556 . . . . 300 361 1152 . . . . 3 52 780 504 231 1785 1237 1355 Average 579 | . 58 19 143 54 . 128 84 614 286 621 502 . . . . 90 266 241 735 995 . . . . 413 1197 1209 . . . . 83 694 670 386 2287 1966 1734 1828 Influence Increases 22329 | 20 357 104 686 177 . 502 1062 758 323 947 852 255 90 . 100 372 442 17 1073 1970 289 140 . 65 903 1935 528 85 415 . 60 353 1455 914 391 1634 715 849 1491 Destroy 0b10 Robot/C 11440 | . 200 80 360 140 . 340 580 460 180 460 400 200 80 . 80 220 . . 500 900 220 120 . 40 260 820 300 60 380 . 40 180 620 460 260 1080 340 480 600 Destroy 0b10 Robot/NC 640 | 20 45 5 80 . . 10 75 10 10 . 60 5 . . . 10 5 . 10 40 . . . 15 10 15 30 . . . . 5 10 35 20 30 40 15 30 Destroy Leader 1920 | . 56 10 118 30 . 40 176 40 52 30 140 20 10 . 20 50 . . 60 204 30 20 . 10 50 60 52 10 20 . 20 32 50 92 70 124 62 60 102 Allied During Kill 518 | . . 2 72 7 . . 49 . 4 20 3 . . . . 16 3 . 78 134 9 . . . . . . . . . . . 20 101 . . . . . Trap Triggered on 0b10 70 | . . . . . . . 10 . 10 . . . . . . 10 . . . . . . . . . . . . . . . 40 . . . . . . . Successful Hack 425 | . 18 7 20 . . 7 31 . 27 . 124 . . . . 18 14 14 28 . . . . . 36 10 12 . . . . 10 . 16 6 . . . 27 Disable Machine 1065 | . . . 15 . . 30 60 . 15 45 75 . . . . 15 15 . 30 165 . . . . 60 90 30 . . . . 30 60 60 . 135 15 45 75 Anti-Garrison Action 2300 | . . . . . . . . 200 . 300 . . . . . . 400 . 200 . . . . . . 550 . . . . . . 350 . . . . . 300 Destroy Structure 2406 | . 38 . 21 . . 60 66 48 10 62 50 . . . . 33 5 3 77 167 . . . . 112 345 104 . . . . 56 270 90 20 190 243 129 207 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . Lose Combat Pursuer 1215 | . . . . . . 15 15 . 15 30 . 30 . . . . . . 90 360 30 . . . 75 15 . 15 15 . . . 75 60 15 75 15 120 150 Influence Decreases 21445 | 20 183 278 434 413 16 464 718 244 1078 93 1143 548 381 120 100 364 3 223 253 1459 976 643 382 65 386 256 1456 862 533 373 54 284 43 1439 940 242 1689 1153 1134 Entered New Map 10533 | . . 107 . 155 16 . 24 134 426 43 473 262 79 120 . . 3 213 73 505 582 169 382 . . 156 1044 470 95 373 . 3 23 707 458 182 1389 963 904 Time Decay 8746 | 20 183 171 374 238 . 464 430 . 502 . 650 286 302 . 100 362 . 10 . 574 374 404 . 65 286 . 392 392 428 . 54 281 . 542 482 . 230 . 150 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . Lost Part 840 | . . . . . . . 20 110 . 10 . . . . . . . . 20 130 . 10 . . . 100 20 . 10 . . . . 10 . 60 70 190 80 Lost Ally 682 | . . . 60 20 . . . . . 40 20 . . . . 2 . . 160 100 20 60 . . . . . . . . . . 20 180 . . . . . Purge Threat 544 | . . . . . . . 244 . 150 . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 129 | . 1 1 2 . . . 5 . 6 . 13 . . . . 3 . 1 . 23 . . . . 6 . 6 . . . . 2 . 10 2 12 5 14 17 Investigation 26 | . . 1 1 . . . 2 . 2 . 4 . . . . 2 . 1 . 6 . . . . 3 . 1 . . . . 1 . 2 . . . . . Extermination 19 | . . . . . . . . . 2 . 4 . . . . 1 . . . 3 . . . . 1 . 2 . . . . 1 . 1 2 . 1 . 1 Reinforcement 21 | . 1 . 1 . . . 2 . 1 . 2 . . . . . . . . 6 . . . . 1 . 2 . . . . . . 2 . . 2 . 1 Assault 52 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 1 . . . . . . 5 . 12 2 12 13 Garrison 11 | . . . . . . . 1 . 1 . 3 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 6 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Qua Res Tes Acc Distress Signals 40 | . 2 . 7 . . . 8 . 2 . 2 . . . . . . . . 5 . . . 1 1 1 . . . . . 2 . 3 . 1 . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 838 | . 19 3 29 7 . 16 42 24 12 21 28 11 4 . 2 12 . . 36 91 14 8 5 4 23 42 19 4 19 . 2 13 29 37 23 92 19 91 37 Peak Tracking Total 38 | . 4 2 7 2 . 4 6 4 5 5 5 4 4 . 2 5 . . 5 12 3 4 3 2 4 5 3 4 7 . 1 5 5 9 4 30 6 38 10 Tactical Retreats 56 | . . . . . . 1 1 . 1 2 . 2 . . . . . . 3 13 2 . 2 . 5 1 . 1 1 . . . 3 4 1 3 1 2 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Qua Res Tes Acc Traps Triggered 46 | . . . 1 . . . . 8 3 4 3 . . . . 2 . . 4 4 . . . . 4 7 . . . . . . 1 . . . 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 140 | . . . . . . . 48 . 50 . . . . . . 4 . . . . . . . . 29 . 9 . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . . . . . . . 4 . 5 . . . . . . 1 . . . . . . . . 2 . 2 . . . . . . . . . . . . Reused 13 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . 4 . . . . . . . . 4 . . . . . . . Traps Extracted 10 | . . . . . . . 3 . 3 . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . . . . . 4 . . . . . . . Triggered 9 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . 4 . . . . . . . Most Traps Carried 6 | . . . . . . . 3 3 6 6 6 6 6 6 6 6 6 6 6 6 6 4 4 . 2 2 4 4 4 4 4 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Qua Res Tes Acc Machines Disabled 101 | . 1 . 1 . . 2 4 2 1 7 5 . . . . 1 5 . 4 11 . 1 1 . 4 13 2 . 2 . . 2 7 4 . 9 1 4 7 Max in Single Turn 4 | . 1 . . . . 1 2 1 1 1 1 . . . . 1 1 . 1 4 . 1 1 . 4 2 1 . 1 . . 1 1 1 . 2 1 1 1 Garrison Access 5 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Garrison Relay 20 | . . . . . . . . 2 . 4 . . . . . . 4 . 2 . . . . . . 5 . . . . . . 3 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Qua Res Tes Acc Machines Accessed 102 | . 5 2 6 1 2 1 11 . 10 2 15 . 2 1 . 5 2 1 2 4 1 2 3 . 3 2 4 1 . 4 . 2 . 2 2 . 1 . 3 Terminals 41 | . 4 1 4 . . 1 7 . 5 2 6 . 1 . . . 2 . 2 1 . . . . . 2 2 . . . . . . . 1 . . . . Fabricators 9 | . . . . . . . . . . . 4 . . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . Repair Stations 13 | . 1 . 1 . . . 1 . 2 . . . . . . 2 . . . 1 . . . . 2 . . . . . . 1 . 1 . . . . 1 Recycling Units 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Scanalyzers 8 | . . . 1 . . . 2 . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Garrison Access 11 | . . . . . . . 1 . 2 . 2 . . . . 2 . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 Total Hacks 295 | . 13 8 19 1 2 2 37 . 21 3 44 . 2 3 . 13 3 3 2 12 1 8 27 . 10 5 7 1 . 17 . 5 . 15 5 . 2 . 4 Successful 180 | . 4 2 11 1 2 1 25 . 8 1 25 . 2 3 . 7 1 1 2 3 1 8 27 . 3 3 4 1 . 17 . 2 . 9 4 . 1 . 1 Failed 109 | . 8 6 7 . . 1 11 . 12 2 18 . . . . 6 2 2 . 9 . . . . 7 2 3 . . . . 3 . 6 . . 1 . 3 Catastrophic 21 | . 3 . . . . 1 . . 4 . 4 . . . . 1 . . . 2 . . . . . 1 2 . . . . 1 . 1 . . . . 1 Database Lockouts 6 | . 1 . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 63 | . 11 7 7 . 1 2 8 . 5 . 6 . . . . 2 . 1 . 4 . . . . 2 2 2 . . . . 2 . . . . . . 1 Terminals 98 | . 11 7 11 . . 2 17 . 12 3 17 . 1 . . . 3 . 2 3 . . . . . 5 3 . . . . . . . 1 . . . . Fabricators 23 | . . . . . . . . . . . 10 . . . . 3 . . . 3 . . . . . . 2 . . . . . . 3 . . 2 . . Repair Stations 46 | . 2 . 6 . . . 6 . 3 . . . . . . 5 . . . 2 . . . . 7 . . . . . . 2 . 12 . . . . 1 Recycling Units 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Scanalyzers 36 | . . . 2 . . . 11 . 2 . 13 . . . . . . . . 4 . . . . . . . . . . . . . . 4 . . . . Garrison Access 25 | . . . . . . . 3 . 4 . 3 . . . . 5 . 3 . . . . . . 3 . . . . . . 3 . . . . . . 1 Terminal Hacks 101 | . 3 2 5 1 2 1 10 . 2 1 9 . 2 3 . . 1 . 2 . 1 8 27 . . 2 . 1 . 17 . . . . 1 . . . . Record 20 | . . . . . 1 . . . . . . . 1 . . . . . . . . 7 6 . . . . . . 5 . . . . . . . . . Part Schematic 21 | . . 1 . . . . . . . . 1 . . 3 . . . . . . . . 12 . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 11 | . 3 . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 11 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . Open Door 8 | . . 1 . 1 . . . . . 1 . . 1 . . . . . . . 1 1 . . . . . 1 . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . 4 . . . . 1 . . . 1 . . . . . . 2 . . . . . . 2 . . 1 . . Network Status 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 5 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Build 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Repair Station Hacks 26 | . 1 . 4 . . . 5 . 2 . . . . . . 3 . . . . . . . . 2 . . . . . . 1 . 7 . . . . 1 Scan Component 15 | . 1 . 2 . . . 3 . 1 . . . . . . 2 . . . . . . . . 1 . . . . . . 1 . 4 . . . . . Repair 10 | . . . 2 . . . 2 . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . 3 . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 24 | . . . 1 . . . 8 . 1 . 9 . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . Insert Component 10 | . . . . . . . 4 . . . 3 . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Analyze 7 | . . . . . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . 1 . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 8 | . . . . . . . 1 . 2 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Unlock Access 6 | . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . 1 . . . 1 . 1 . 1 . . . . 2 . . . . . . . . . 1 1 . . . . . . . . . . . . Terminals 5 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Botnet 4 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Override 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 5 1 5 . . 1 5 . 8 1 13 . . . . 4 1 1 1 4 . . . . 3 2 3 . . . . 2 . 2 1 . 1 . 3 Full Trace Events 20 | . 1 . . . . . 2 . 1 . 3 . . . . 2 . 1 . 4 . . . . 2 . 1 . . . . 1 . 2 . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . 3 . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . 1 . . . . 4 . . . 3 . . 18 . . . . . . . . 12 . . . . . . 4 . . . . . . . . . Parts Built 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 296 | . . . . . . . . . . . 190 . . . . . . . . . . . . . . . 53 . . . . . . 53 . . . . . Total Part Build Rating 32 | . . . . . . . . . . . 20 . . . . . . . . . . . . . . . 6 . . . . . . 6 . . . . . Part Studies Acquired 7 | . . . 1 . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Repaired 10 | . . . 2 . . . 2 . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . 3 . . . . . Time 439 | . . . 52 . . . 102 . 51 . . . . . . 50 . . . . . . . . 28 . . . . . . . . 156 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 4 . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . 4 . 1 . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Non-combat 5 | . . . . . 3 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . 1 . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . 5 . 1 . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . parse_system 8 | . . . . . 5 . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 91 | . . . . . . . . 10 . 16 . . . . . . 16 . 9 3 . . . . . 19 . . . . . . 16 . . . . . 2 Machine Destruction 84 | . . . . . . . . 10 . 16 . . . . . . 16 . 6 3 . . . . . 19 . . . . . . 12 . . . . . 2 Programmers 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . . . . 12 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Qua Res Tes Acc Total Allies 40 | . . 5 . . . . 1 . 2 1 . . . . . 1 8 . 2 5 . 3 . . . . . . . . . . 12 . . . . . . Largest Group 12 | . . 4 4 1 . . 1 . 2 2 1 . . . . 1 8 8 8 4 1 3 . . . . . . . . . . 12 11 . . . . . Highest-Rated Group 544 | . . 71 71 16 . . 39 . 64 64 31 . . . . 30 506 506 506 236 90 75 . . . . . . . . . . 544 476 . . . . . Highest-Rated Ally 116 | . . 31 31 16 . . 39 . 32 32 31 . . . . 30 116 116 116 108 90 25 . . . . . . . . . . 68 68 . . . . . Initial Warlord ECA Mod 30 | . . . . . . . . . 3 3 11 11 11 11 10 10 9 17 17 21 19 19 19 18 18 16 26 24 24 24 23 23 23 30 28 27 26 26 25 Warlord Squad Rendezvous 11 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . . 2 . 2 . . . . . . 1 1 . . . 2 Infantry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 Geek 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Pyro 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Ghost 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . Total Orders 29 | . . . . 2 . . 2 . . . . . . . . 4 3 . 3 4 3 . . . . . . . . . . 1 . 3 3 . . . 1 STAY 12 | . . . . 1 . . 1 . . . . . . . . 2 2 . 1 1 3 . . . . . . . . . . . . 1 . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . FOLLOW 7 | . . . . 1 . . 1 . . . . . . . . 2 1 . . 1 . . . . . . . . . . . . . 1 . . . . . RETURN 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 3 . . . 1 Ally Attacks 388 | . . 3 75 17 . . 53 . . 10 11 . . . . 8 . . 46 66 5 2 . . . . . . . . . . 6 86 . . . . . Total Damage 9696 | . . 42 736 175 . . 1301 . . 191 154 . . . . 112 . . 1401 2457 156 41 . . . . . . . . . . 195 2735 . . . . . Kills 75 | . . 1 13 2 . . 19 . . 2 . . . . . 1 . . 8 18 1 . . . . . . . . . . . . 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Qua Res Tes Acc Active Infowar (turns) 13741 | 147 1224 . . . . . . . . . . . . . . 78 635 31 1202 1740 848 933 . 627 . . . 867 814 77 602 715 1985 1216 . . . . . Optics 4211 | . . . . . . . . . . . . . . . . 78 635 31 1202 1740 525 . . . . . . . . . . . . . . . . . . IFF 4622 | . . . . . . . . . . . . . . . . . 99 . . . 591 933 . 627 . . . 867 814 77 602 4 . 8 . . . . . Seismic 1371 | 147 1224 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 3933 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 715 1985 1216 . . . . . Robot Analysis Total 11 | . 3 . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . . . . . . . . . . 3 1 1 . . . . . 1 1 . 1 . . . 1 1 . 2 . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 3 . . . 1 Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 3 . . . 1 Decoded 0b10 Intel 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 40 51 . . . . . Items 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 40 51 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Qua Res Tes Acc Turns Passed 37919 | 232 1242 717 1166 517 587 1215 2251 1309 1350 1210 2398 637 679 597 510 927 635 31 1202 1740 871 979 619 706 639 1948 939 924 1042 191 651 715 1985 1550 1245 317 481 329 636 Spaces Moved 22632 | 110 592 417 516 290 358 701 793 597 752 559 1336 658 897 815 685 609 686 14 775 999 617 688 299 540 269 1245 511 744 757 138 319 286 878 514 646 122 213 181 506 Core 5 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Treads 6385 | 107 592 417 516 290 358 701 793 289 . 1 . . . . . . . . . . . . . . . . . . . . 2 286 878 514 529 . . 46 66 Legs 6920 | . . . . . . . . . . . . . . . . . . . . 455 617 688 299 540 269 1245 511 744 757 138 317 . . . 117 122 101 . . Wheels 3016 | . . . . . . . . 308 752 558 1153 . . . . . . . . . . . . . . . . . . . . . . . . . 112 133 . Hover 6306 | . . . . . . . . . . . 183 658 897 815 685 609 686 14 775 544 . . . . . . . . . . . . . . . . . . 440 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 115 115 145 71 71 71 71 71 68 68 68 68 68 122 120 120 120 120 120 120 120 120 120 120 160 160 160 133 133 120 105 52 Average Speed 122 | 157 160 160 160 160 160 160 187 152 130 145 133 71 71 71 71 68 68 68 68 101 122 120 122 120 120 120 120 120 120 120 179 160 160 160 151 133 146 133 68 Slowest Speed 350 | 160 160 160 200 160 160 160 226 330 145 245 145 71 71 71 71 141 68 68 68 190 122 122 190 120 120 120 120 120 120 120 190 160 160 160 160 140 200 350 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . . 2 . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 54 | 6 96 98 38 41 70 96 76 54 23 73 44 75 97 84 90 18 80 2 76 26 91 91 80 69 9 91 9 85 91 60 52 5 81 12 18 21 8 31 14 Regions Visited 39 Branch Regions 18 Pre-discovered Areas 13 | . . . . . 1 . . . . . . 1 1 1 1 . . . . . 1 1 1 . . . . 1 . 3 1 . . . . . . . . Known Exits Taken 10 | . . . 1 . . . 1 . 1 . 1 . . . . 1 . 1 . . . . . 1 1 . 1 . . . . 1 . . . . . . . Unknown Exits Taken 23 | 1 1 1 . 1 1 1 . . . . . 1 1 1 1 . . . . 1 1 1 1 . . . . 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 36 | . . 1 . . . 3 . . . . . 1 5 3 3 . . . . . 5 3 . 4 . . . 3 1 . 4 . . . . . . . . Spaces Dug 647 | . 1 . . . . 19 27 15 1 13 13 62 44 . 40 21 . . 29 23 . 4 . 45 1 97 13 . . . 3 3 40 7 1 14 31 7 73 Terrain Destroyed 2034 | . 36 . 20 . . 76 67 52 9 30 55 101 44 . 40 50 . . 46 205 13 14 1 49 80 276 56 6 87 . 5 30 138 45 11 126 99 68 99 Melee 10 | . . . . . . . . . . . . 1 4 . 2 1 . . . 2 . . . . . . . . . . . . . . . . . . . Projectile 303 | . 1 . . . . . 5 . 1 . 19 3 2 . 1 7 . . 1 40 13 14 1 4 9 9 6 5 4 . 5 14 50 29 11 10 9 7 23 AOE 1716 | . 35 . 20 . . 76 62 52 8 30 36 97 38 . 37 42 . . 45 163 . . . 45 71 267 50 . 81 . . 16 88 16 . 116 90 60 75 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Res Qua Res Tes Acc Total 30587 | 141 811 456 746 322 371 756 1439 817 1078 879 1803 794 924 829 698 1064 833 35 1379 1481 701 798 460 576 524 1498 759 762 832 164 382 510 1364 1166 876 230 344 242 743 Wait 4612 | 8 152 18 111 8 . 25 465 24 190 228 314 104 . . 2 356 61 22 523 231 29 67 66 12 158 55 140 1 19 . 2 162 273 524 118 12 19 4 109 Move 22589 | 109 591 416 515 289 357 700 792 595 751 558 1335 657 896 814 684 609 685 13 774 998 616 687 298 539 268 1242 510 743 756 137 318 286 875 513 645 121 212 180 505 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 215 | 4 9 7 17 5 3 . 16 6 12 6 9 1 2 . 1 6 3 . 4 5 4 4 3 . 2 12 4 1 2 3 3 4 9 3 10 7 13 6 9 Fast Attach 222 | 7 2 . 8 . . . 4 9 12 1 6 . 3 3 . 6 . . 3 28 2 1 5 3 7 13 13 1 . 8 10 5 9 8 13 1 13 9 9 Attach 100 | . . 1 3 . . . 4 6 1 1 2 1 . . . 5 . . . 10 1 1 2 . 2 11 . 1 1 2 3 3 2 3 5 5 7 8 9 Detach 87 | . 2 . . . . . 3 1 1 . 1 . 1 1 . 2 . . . 15 2 . 1 . 3 8 2 1 . 3 6 6 3 2 7 1 8 3 4 Swap 380 | . 11 1 12 3 3 4 20 13 19 9 17 7 3 5 1 12 4 . 9 31 18 11 15 10 17 15 21 4 14 2 9 3 10 16 12 6 2 1 10 Drop 321 | . 4 5 20 5 3 . 17 7 18 7 20 1 5 3 1 8 4 . 7 15 9 6 7 2 3 15 13 2 2 9 17 4 20 10 20 7 17 4 4 Fire 1577 | 12 39 6 57 11 . 22 64 97 23 53 92 17 7 . 7 37 16 . 44 130 18 17 26 10 33 122 46 8 38 . 14 33 126 86 43 66 53 20 84 Melee 125 | . . . . . 5 . 1 . 1 . 2 6 7 3 2 9 2 . . 13 . 4 33 . . . . . . . . . 37 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 1 1 . . . . . . . . . . . . Crush 24 | 1 1 2 3 1 . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . Escape Stasis 116 | . . . . . . . . 59 . 16 4 . . . . 10 . . 15 . . . . . . 4 . . . . . . . . . 4 . 4 . Rewire 62 | . . . . . . . . . . . 1 . . . . . 58 . . 2 . . . . . . . . . . . . . 1 . . . . . Trap 150 | . . . . . . . 48 . 50 . . . . . . 4 . . . . 2 . 4 . 29 . 9 . . . . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -3/Quarantine -2/Research (discovered 2 exits: [*Tes x2]) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 233 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 756 | -10/Materials | Central database locked down 782 | -10/Materials | Discovered new exit (range 16) 907 | -10/Materials | Discovered new exit (range 15) 1142 | -10/Materials | Discovered new exit (range 16) 1157 | -10/Materials | Discovered new exit (range 9) 1233 | -10/Materials | Derelicts attacked the area 1322 | -10/Materials | Discovered new exit (range 5) 1375 | -10/Materials | Discovered new exit (range 6) 1475 | -10/Materials | Entered Mines 1516 | -10/Mines | Met a Derelict shopkeep closing up shop 1520 | -10/Mines | Learned Materials terminal intel 1620 | -10/Mines | Discovered new exit (range 16) 1711 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1874 | -10/Mines | Learned Materials terminal intel 1990 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1998 | -10/Mines | Discovered new exit (range 3) 2050 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2090 | -10/Mines | Discovered new exit (range 9) 2192 | -10/Mines | Entered Materials 2192 | -9/Materials | Accompanied by 4 allies 2192 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2193 | -9/Materials | Loaded intel: 12 terminal locations 2197 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2242 | -9/Materials | Repaired Lgt. Treads 2269 | -9/Materials | Repaired Lgt. Treads 2315 | -9/Materials | Identified exit to Mines 2315 | -9/Materials | Identified exit to Storage 2697 | -9/Materials | Central database locked down 3358 | -9/Materials | Entered Mines 3358 | -9/Mines | Accompanied by 1 ally 3368 | -9/Mines | Met a Derelict bent on vengeance 3390 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3497 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3645 | -9/Mines | Discovered new exit (range 4) 3713 | -9/Mines | Assembled infested the area 3867 | -9/Mines | Discovered new exit (range 5) 3875 | -9/Mines | Entered Exiles 3903 | -9/Exiles | Discovered new exit (range 15) 3918 | -9/Exiles | Met 8R-AWN 3949 | -9/Exiles | Met EX-HEX 4013 | -9/Exiles | Met EX-DEC 4189 | -9/Exiles | Learned location of Zion (-7) 4218 | -9/Exiles | Met EX-BIN 4242 | -9/Exiles | Aligned with FarCom system 4243 | -9/Exiles | Given EX-Vault access code 4282 | -9/Exiles | Opened EX-Vault 4298 | -9/Exiles | Found Field Lobotomy Kit 4334 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4440 | -9/Exiles | Discovered new exit (range 14) 4462 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4462 | -9/Exiles | Entered Mines 4661 | -8/Mines | Discovered new exit (range 6) 4994 | -8/Mines | Discovered new exit (range 15) 5677 | -8/Mines | Entered Materials 5677 | -8/Materials | Evolved 2 slots: Utility x2 5678 | -8/Materials | Loaded intel: 12 terminal locations 6192 | -8/Materials | Central database locked down 6317 | -8/Materials | Botcube activated 6331 | -8/Materials | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 6931 | -8/Materials | Discovered new exit (range 10) 7214 | -8/Materials | Repaired Broken Cmb. Airjet 7247 | -8/Materials | Repaired Hrd. Light Armor Plating 7694 | -8/Materials | Discovered new exit (range 12) 7862 | -8/Materials | Garrison activated, responded to threat 7922 | -8/Materials | Identified exit to Garrison 7928 | -8/Materials | Entered Garrison 7971 | -8/Garrison | Triggered checkpoint 8069 | -8/Garrison | Triggered checkpoint 8134 | -8/Garrison | Garrison Relay disabled 8344 | -8/Garrison | Triggered checkpoint 8393 | -8/Garrison | Triggered checkpoint 8399 | -8/Garrison | Triggered checkpoint 8498 | -8/Garrison | Lost 8 parts (2p3n2u1w) 8563 | -8/Garrison | Triggered checkpoint 8585 | -8/Garrison | Core integrity fell below 50% 8624 | -8/Garrison | Triggered checkpoint 8689 | -8/Garrison | Garrison Relay disabled 8889 | -8/Garrison | Discovered new exit (range 8) 9056 | -8/Garrison | Build established: Scavenger-Mutant 9086 | -8/Garrison | Discovered new exit (range 8) 9130 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9225 | -8/Garrison | Discovered new exit (range 11) 9237 | -8/Garrison | Entered Factory 9237 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9337 | -7/Factory | Repaired Imp. Assault Rifle 9918 | -7/Factory | Central database locked down 10556 | -7/Factory | Identified exit to Garrison 10569 | -7/Factory | Garrison activated, responded to threat 10587 | -7/Factory | Entered Garrison 10587 | -7/Garrison | Accompanied by 2 allies 10601 | -7/Garrison | Garrison Relay disabled 10605 | -7/Garrison | Garrison Relay disabled 10661 | -7/Garrison | Triggered checkpoint 10688 | -7/Garrison | Triggered checkpoint 10691 | -7/Garrison | Triggered checkpoint 10802 | -7/Garrison | Build established: Mutant 10867 | -7/Garrison | Discovered new exit (range 9) 10980 | -7/Garrison | Triggered checkpoint 11044 | -7/Garrison | Destroyed 7 combat bots 11172 | -7/Garrison | Discovered new exit (range 15) 11298 | -7/Garrison | Garrison Relay disabled 11385 | -7/Garrison | Triggered checkpoint 11423 | -7/Garrison | Garrison Relay disabled 11499 | -7/Garrison | Triggered checkpoint 11539 | -7/Garrison | Rescued a captive Derelict 11611 | -7/Garrison | Discovered new exit (range 12) 11797 | -7/Garrison | Entered Factory 11797 | -7/Factory | Accompanied by 1 ally 11811 | -7/Factory | Central database locked down 12523 | -7/Factory | Discovered new exit (range 14) 12718 | -7/Factory | Garrison activated, responded to threat 13023 | -7/Factory | Fabricated Cmb. Airjet? 13417 | -7/Factory | Identified exit to Lower Caves 13478 | -7/Factory | Allied Derelicts emerged from ambush trap array 13921 | -7/Factory | Fabricated Cmb. Airjet (x2) 14195 | -7/Factory | Entered Lower Caves 14252 | -7/Lower Caves | Met a Warlord Commander 14253 | -7/Lower Caves | Learned location of Warlord (-4) 14254 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14259 | -7/Lower Caves | Found Encrypted Comm Array 14321 | -7/Lower Caves | Encountered a Warlord checkpoint 14488 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14727 | -7/Lower Caves | Discovered new exit (range 8) 14832 | -7/Lower Caves | Entered another Lower Caves area 14862 | -7/Lower Caves | Learned 4 Factory zone layouts 14938 | -7/Lower Caves | Encountered a Warlord checkpoint 15101 | -7/Lower Caves | Discovered new exit (range 9) 15405 | -7/Lower Caves | Discovered new exit (range 15) 15511 | -7/Lower Caves | Entered Zion 15533 | -7/Zion | Given the Hacking Drone Bay 15537 | -7/Zion | Found Prototype Device 15537 | -7/Zion | Identified Hacking Drone Bay 15551 | -7/Zion | System corruption cleaned by Quarantine Array 15580 | -7/Zion | Discovered new exit (range 14) 15675 | -7/Zion | Learned location of Quarantine (-3) 15787 | -7/Zion | Identified exit to Deep Caves 15838 | -7/Zion | Rebuked by Imprinter 15943 | -7/Zion | Found Prototype Special Weapon 15943 | -7/Zion | Identified RU-N14's Throwing Claymores 16108 | -7/Zion | Entered Proximity Caves 16295 | -6/Proximity Caves | Spotted B-75 Beast 16429 | -6/Proximity Caves | Discovered new exit (range 16) 16618 | -6/Proximity Caves | Entered Factory 16618 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16727 | -6/Factory | Repaired Cmb. Airjet+ 17393 | -6/Factory | Joined by Warlord Ghost squad 17529 | -6/Factory | Identified exit to Garrison 17545 | -6/Factory | Entered Garrison 17545 | -6/Garrison | Discovered recently destroyed garrison 17573 | -6/Garrison | Garrison Relay disabled 17610 | -6/Garrison | Found embedded Infiltrators 17702 | -6/Garrison | Garrison Relay disabled 17729 | -6/Garrison | Discovered new exit (range 14) 17740 | -6/Garrison | Rewired B-86 Titan 17746 | -6/Garrison | Rewired B-86 Titan 17835 | -6/Garrison | Garrison Relay disabled 17847 | -6/Garrison | Discovered new exit (range 17) 17929 | -6/Garrison | Garrison Relay disabled 17960 | -6/Garrison | Discovered new exit (range 16) 18035 | -6/Garrison | Build established: Commander-Mutant 18180 | -6/Garrison | Entered Factory 18180 | -6/Factory | Accompanied by 8 allies 18187 | -6/Factory | Identified exit to Garrison 18211 | -6/Factory | Entered Garrison 18211 | -6/Garrison | Accompanied by 8 allies 18290 | -6/Garrison | Lost 5 allies 18366 | -6/Garrison | Triggered checkpoint 18366 | -6/Garrison | Triggered checkpoint 18418 | -6/Garrison | Triggered checkpoint 18545 | -6/Garrison | Triggered checkpoint 18579 | -6/Garrison | Build established: Mutant 18688 | -6/Garrison | Garrison Relay disabled 18704 | -6/Garrison | Discovered new exit (range 9) 18818 | -6/Garrison | Discovered new exit (range 9) 18902 | -6/Garrison | Discovered new exit (range 12) 19005 | -6/Garrison | Garrison Relay disabled 19010 | -6/Garrison | Found embedded Infiltrators 19087 | -6/Garrison | Build established: Machinist-Mutant 19413 | -6/Garrison | Entered Factory 19413 | -6/Factory | Accompanied by 2 allies 19558 | -6/Factory | Garrison activated, responded to threat 19890 | -6/Factory | Discovered new exit (range 5) 20094 | -6/Factory | Identified exit to Factory 20113 | -6/Factory | First assault squad dispatched 20627 | -6/Factory | Cargo convoy interrupted 20639 | -6/Factory | Assimilated A-27 Freighter with FLK Orb 20642 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 20645 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 20648 | -6/Factory | Assimilated X-72 Disruptor with FLK Orb 20678 | -6/Factory | Lost 6 parts (4n1u1w) 20706 | -6/Factory | Lost 3 allies 20746 | -6/Factory | Found Prototype Device 20746 | -6/Factory | Identified Exp. Thermal Shield 20750 | -6/Factory | Found Prototype Processor 20750 | -6/Factory | Identified Exp. Target Analyzer 20850 | -6/Factory | Joined by Warlord Ghost squad 20910 | -6/Factory | Spotted B-75 Beast 20933 | -6/Factory | Core integrity fell below 50% 20989 | -6/Factory | Joined by Warlord Pyro squad 21046 | -6/Factory | Build established: Mutant 21076 | -6/Factory | Discovered new exit (range 11) 21128 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 21142 | -6/Factory | Lost 3 allies 21153 | -6/Factory | Entered Lower Caves 21153 | -6/Lower Caves | Accompanied by 1 ally 21359 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21918 | -6/Lower Caves | Build established: Scavenger-Mutant 21963 | -6/Lower Caves | Discovered new exit (range 5) 22024 | -6/Lower Caves | Entered another Lower Caves area 22101 | -6/Lower Caves | Entered an active Warlord outpost 22115 | -6/Lower Caves | A Commander dispatched an escort 22118 | -6/Lower Caves | Learned location of 1 exit from Factory 22118 | -6/Lower Caves | Learned Armory security intel 22118 | -6/Lower Caves | Learned Extension terminal intel 22118 | -6/Lower Caves | Learned Factory garrison access intel 22267 | -6/Lower Caves | Lost 6 allies 22289 | -6/Lower Caves | Destroyed 9W-SY8(g) 22842 | -6/Lower Caves | Discovered new exit (range 12) 23003 | -6/Lower Caves | Entered Data Miner 23003 | -6/Data Miner | Discovered new exit (range 6) 23026 | -6/Data Miner | Met Data Miner 23063 | -6/Data Miner | Learned location of Section 7 (-2) 23063 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23081 | -6/Data Miner | Received God Mode back door access code from Data Miner 23107 | -6/Data Miner | Data Conduit disabled 23451 | -6/Data Miner | Lost 3 parts (1p1n1u) 23461 | -6/Data Miner | System corruption reached 10% 23622 | -6/Data Miner | Entered Proximity Caves 23641 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23748 | -5/Proximity Caves | Spotter reported a threat 23810 | -5/Proximity Caves | Spotter reported a threat 23918 | -5/Proximity Caves | Learned 8 Factory zone layouts 24292 | -5/Proximity Caves | Discovered exit to Factory (range 9) 24328 | -5/Proximity Caves | Entered Factory 24328 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 24329 | -5/Factory | Identified exit to Upper Caves 24332 | -5/Factory | Loaded intel: 4 garrison access locations 24371 | -5/Factory | Joined by Warlord Geek squad 24628 | -5/Factory | Search patrols dispatched 24691 | -5/Factory | Repaired Adv. Cooling System 24797 | -5/Factory | Joined by Warlord Infantry squad 24857 | -5/Factory | Discovered new exit (range 16) 24877 | -5/Factory | Allied Derelicts emerged from ambush trap array 24897 | -5/Factory | Garrison activated, responded to threat 24958 | -5/Factory | Identified exit to Garrison 24967 | -5/Factory | Entered Garrison 25121 | -5/Garrison | Triggered checkpoint 25151 | -5/Garrison | Garrison Relay disabled 25342 | -5/Garrison | Spotted B-75 Beast 25390 | -5/Garrison | Destroyed B-75 Beast 25429 | -5/Garrison | Triggered checkpoint 25467 | -5/Garrison | Triggered checkpoint 25625 | -5/Garrison | Triggered checkpoint 25745 | -5/Garrison | Discovered new exit (range 12) 25773 | -5/Garrison | Phase Generator disabled 25843 | -5/Garrison | Triggered checkpoint 25905 | -5/Garrison | Triggered checkpoint 25919 | -5/Garrison | Discovered new exit (range 48) 25919 | -5/Garrison | Discovered new exit (range 11) 25919 | -5/Garrison | Discovered new exit (range 76) 25964 | -5/Garrison | Garrison Relay disabled 26089 | -5/Garrison | Triggered checkpoint 26165 | -5/Garrison | Garrison Relay disabled 26225 | -5/Garrison | Triggered checkpoint 26372 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 26485 | -5/Garrison | Garrison Relay disabled 26498 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 26836 | -5/Garrison | Lost 5 parts (1p1n2u1w) 26868 | -5/Garrison | Garrison Relay disabled 26915 | -5/Garrison | Entered Factory 27037 | -5/Factory | Discovered exit to Upper Caves (range 4) 27038 | -5/Factory | Joined by Warlord Infantry squad 27215 | -5/Factory | First assault squad dispatched 27370 | -5/Factory | Joined by Warlord Infantry squad 27598 | -5/Factory | Fabricated Hvy. Mass Driver? 27854 | -5/Factory | Entered Upper Caves 27855 | -5/Upper Caves | Encountered a Warlord checkpoint 28113 | -5/Upper Caves | Spotted B-75 Beast 28668 | -5/Upper Caves | Discovered new exit (range 6) 28778 | -5/Upper Caves | Entered another Upper Caves area 28890 | -5/Upper Caves | Discovered new exit (range 13) 29118 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29477 | -5/Upper Caves | Attracted the attention of an 0b10 base 29532 | -5/Upper Caves | Learned Factory trap positions 29713 | -5/Upper Caves | Discovered new exit (range 16) 29820 | -5/Upper Caves | Entered Zhirov 29820 | -5/Zhirov | Discovered new exit (range 3) 29871 | -5/Zhirov | Learned location of Testing (-2) 29871 | -5/Zhirov | Learned location of Command (-1) 29898 | -5/Zhirov | Found Alien Artifact 29898 | -5/Zhirov | Identified Integrated Dissipator 29898 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29957 | -5/Zhirov | Found Alien Artifact 30011 | -5/Zhirov | Entered Proximity Caves 30043 | -4/Proximity Caves | Spotted B-86 Titan 30068 | -4/Proximity Caves | Destroyed B-86 Titan 30089 | -4/Proximity Caves | Found Unknown Protection 30089 | -4/Proximity Caves | Identified Hvy. Reflective Plating 30109 | -4/Proximity Caves | System corruption reached 10% 30368 | -4/Proximity Caves | Learned Research terminal intel 30627 | -4/Proximity Caves | Discovered new exit (range 3) 30662 | -4/Proximity Caves | Entered Factory 30662 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30663 | -4/Factory | Loaded intel: 93 trap records 31377 | -4/Factory | Identified exit to Garrison 31377 | -4/Factory | Entered Garrison 31491 | -4/Garrison | Triggered checkpoint 31530 | -4/Garrison | Garrison Relay disabled 31873 | -4/Garrison | Found Gamma Bomb Array 32012 | -4/Garrison | Found Fusion Bomb Launcher 32287 | -4/Garrison | Spotted B-86 Titan 32347 | -4/Garrison | Destroyed B-86 Titan 32397 | -4/Garrison | Triggered checkpoint 32402 | -4/Garrison | Triggered checkpoint 32474 | -4/Garrison | Discovered new exit (range 15) 32572 | -4/Garrison | Triggered checkpoint 32685 | -4/Garrison | Triggered checkpoint 32710 | -4/Garrison | Discovered new exit (range 14) 32712 | -4/Garrison | Destroyed 8 combat bots 32789 | -4/Garrison | Garrison Relay disabled 32989 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 33138 | -4/Garrison | Garrison Relay disabled 33195 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 33199 | -4/Garrison | Build established: Commander-Mutant 33325 | -4/Garrison | Discovered new exit (range 8) 33362 | -4/Garrison | Entered Factory 33362 | -4/Factory | Accompanied by 11 allies 33508 | -4/Factory | Repaired Hvy. Treads 33578 | -4/Factory | Repaired Hvy. Treads? 33616 | -4/Factory | Unchained authorized (6S-H0T) 33656 | -4/Factory | Exiles provided nearest exit location to -4/Armory 33660 | -4/Factory | Repaired Imp. Medium Armor Plating 33862 | -4/Factory | First assault squad dispatched 33889 | -4/Factory | Lost 4 allies 34125 | -4/Factory | Allies destroyed 6S-H0T 34136 | -4/Factory | Build established: Scavenger-Mutant 34154 | -4/Factory | Lost 3 allies 34244 | -4/Factory | Joined by Warlord Ghost squad 34408 | -4/Factory | Fabricated Hvy. Mass Driver? 34618 | -4/Factory | Destroyed 8 combat bots 34883 | -4/Factory | Discovered new exit (range 15) 34912 | -4/Factory | Entered Research 34912 | -3/Research | Evolved 2 slots: Power x1, Utility x1 34913 | -3/Research | Loaded intel: 23 terminal locations 35411 | -3/Research | Central database locked down 35411 | -3/Research | Identified Transdimensional Reconstructor 35515 | -3/Research | Joined by Warlord Geek squad 36145 | -3/Research | Discovered new exit (range 9) 36157 | -3/Research | Entered Quarantine 36158 | -3/Quarantine | Maximum security lockdown engaged 36299 | -3/Quarantine | Spotted Executioner 36311 | -3/Quarantine | Spotted Striker 36319 | -3/Quarantine | System corruption reached 10% 36321 | -3/Quarantine | Destroyed Executioner 36333 | -3/Quarantine | Destroyed Striker 36343 | -3/Quarantine | Lost 3 parts (3u) 36359 | -3/Quarantine | Destroyed 25 combat bots 36365 | -3/Quarantine | Spotted Investigator 36373 | -3/Quarantine | Scanned by Researcher 36382 | -3/Quarantine | Destroyed Investigator 36436 | -3/Quarantine | Destroyed 24 combat bots 36450 | -3/Quarantine | Discovered new exit (range 9) 36474 | -3/Quarantine | Entered Research 36474 | -2/Research | Evolved 2 slots: Utility x2 36724 | -2/Research | First assault squad dispatched 36735 | -2/Research | Spotted B-90 Cyclops 36750 | -2/Research | Destroyed B-90 Cyclops 36878 | -2/Research | Found Prototype Device 36878 | -2/Research | Identified Exp. ECM Suite 36934 | -2/Research | Discovered new exit (range 8) 36936 | -2/Research | Build established: Mutant 36940 | -2/Research | Discovered new exit (range 15) 36955 | -2/Research | Entered Testing 36956 | -2/Testing | Maximum security lockdown engaged 36976 | -2/Testing | Lost 4 parts (1p2n1u) 37103 | -2/Testing | Spotted Striker 37134 | -2/Testing | Found Exp. Core Analyzer 37157 | -2/Testing | Discovered new exit (range 5) 37158 | -2/Testing | Spotted Investigator 37163 | -2/Testing | System corruption reached 10% 37169 | -2/Testing | Garrison activated, responded to threat 37175 | -2/Testing | Warped through subspace 37176 | -2/Testing | Core integrity fell below 50% 37189 | -2/Testing | Found Prototype Launcher 37189 | -2/Testing | Identified Ragnarok Missile Launcher 37196 | -2/Testing | Destroyed 9 combat bots 37204 | -2/Testing | Found Prototype Device 37204 | -2/Testing | Identified Thermal Barrier 37205 | -2/Testing | Lost 15 parts (1p5n5u4w) 37232 | -2/Testing | Found Prototype Ballistic Gun 37245 | -2/Testing | Identified Hyp. Multirail 37250 | -2/Testing | Destroyed Investigator 37284 | -2/Testing | Entered Access 37284 | -1/Access | Evolved 2 slots: Weapon x2 37291 | -1/Access | Destroyed 15 combat bots 37312 | -1/Access | Lost 4 parts (1p2u1w) 37343 | -1/Access | Joined by Warlord Pyro squad 37358 | -1/Access | Found Quantum Capacitor 37520 | -1/Access | Garrison activated, responded to threat 37534 | -1/Access | First assault squad dispatched 37561 | -1/Access | Lost 3 allies 37591 | -1/Access | High security lockdown imminent 37612 | -1/Access | Destroyed 8 combat bots 37671 | -1/Access | High security lockdown engaged 37761 | -1/Access | Destroyed 13 combat bots 37819 | -1/Access | Lost 3 parts (1p1n1w) 37837 | -1/Access | Joined by Warlord Infantry squad 37850 | -1/Access | Spotted B-99 Colossus 37890 | -1/Access | Lost 3 allies 37895 | -1/Access | Spotted B-99 Colossus 37897 | -1/Access | Energy Cycler disabled 37912 | -1/Access | Discovered new exit (range 5) 37920 | *** | Escaped! Last Messages --------------- additional patrols. 37897_ Energy Cycler explodes. 37898_ Acquired 6 matter. 37899_ Sealed Heavy Doors breached. 37899_ U-05 Engineer builds a Wall. 37900_ Antigrav Array destroyed. 37900_ Slug penetrates Sealed Heavy Doors. 37900_ Enh. Quantum Rifle destroyed. 37900_ Penetrated by Slug. 37900_ Slug penetrates Sealed Heavy Doors. 37903_ U-05 Engineer builds a Wall. 37905_ Slug penetrates Sealed Heavy Doors. 37905_ Penetrated by Slug. 37905_ Slug penetrates Sealed Heavy Doors. 37905_ Penetrated by Slug. 37909_ Slug penetrates Sealed Heavy Doors. 37912_ Main Access Shell breached. 37912_ EXIT=FOUND 37912_ Slug penetrates Sealed Heavy Doors. 37914_ Identified Exp. Q-thruster. 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""" #??????????????# ]#???? | | "##?# F" #?""""""""""""?# ! #### | | #??# """ #?#"" #?# = *= / | | #???# "" #?#"" #?# = ="## | | #????? #?#"" #?# !*!# | | ???????? #?#T #?# ![= #??? | | ?????????? =! #?#"" ### [*=![ #??? | | ???????????? *!! ??#""== ##" = * ! #???? | | ##############C#####""!/ #####C############## | | !%%!%!=%===!!%*!!!= ! | | !=!*%!!!!!%= != C *[ | | ##########################################+####### | | ####?????????????????????????????????# # | | #???????????????????????????????# ! # | | #???????????????????????????????# # | | #??????????????????????????????## " " # | | """ #??????????????????????????????#" " "! # | | "???????????????????????????????????## ""G " # | | "????????????????????????????????????# ===! # | | ?????????????????????????????????????#][ [ !" | | ?????????????????????????????????????########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 59 Energy Capacity 1250 Matter Stores 451 Matter Capacity 800 Sight Range 20 Terrain Scan Density 10 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 50 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 13 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Hvy. Ion Cannon | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Adv. Shield Generator | -7/Factory | Hacked Weapon Cycler | -7/Zion | Archive IFF Parser | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Bore Cannon | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Recoil Stabilizer | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive X-67 Chaingunner | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Hvy. Mass Driver | x1 | -5/Factory Hvy. Mass Driver | x1 | -4/Factory Repaired ---------- Lgt. Treads | 55% | -9/Materials Lgt. Treads | 59% | -9/Materials Cmb. Airjet | 89% | -8/Materials | Broken Hrd. Light Armor Plating | 26% | -8/Materials Imp. Assault Rifle | 29% | -7/Factory Cmb. Airjet | 68% | -6/Factory Adv. Cooling System | 18% | -5/Factory Hvy. Treads | 15% | -4/Factory Hvy. Treads | 21% | -4/Factory Imp. Medium Armor Plating | 49% | -4/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Cmb. Airjet | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Lgt. EM Pulse Cannon | -7/Factory | Hacked Hvy. Mass Driver | -3/Research | Hacked Linear Accelerator | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- For Science! Challenges ------------ None Game ------ Seed AntigravFissionStatue Manual? 0 Play Time 04:21:24 Cumulative 2100.8 hours Start 2026.01.16 @ 13:40:40 End 2026.01.17 @ 11:08:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1345 Rogue 1341 Adventurer 4 Explorer 0 Win Type 0 Total 291 Types 219/13/22/11/3/1/4/10/5/3 Lore% 98 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83af0caa-21e2-42ce-8271-34b609654389