Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 11:33:02 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (192) 960 Value Destroyed (7070) 7070 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3745) 3745 TOTAL SCORE: 16595 Bonus ------- High Alert Combat Kills 1686 Follower Combat Kills 361 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -2 Cogmind --------- Core Integrity 434/850 Matter 129/300 Energy 100/100 System Corruption 0% Temperature Cool (29) Movement Core (150) Ox2 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Lightpack 2.0 Modified TNC Relay Coupler [Brawler] (23) Relay Coupler [Sentry] (7) > --- WEAPON (4) ------- Power Sword > --- INVENTORY (40) --- Improved Deuterium Engine Advanced Coolant Injector Matter Compressor (250) Advanced Sensor Array Advanced Sensor Array Improved Signal Interpreter Improved Signal Interpreter Launcher Loader Graphene Brace Authchip [R/NC] Authchip [R/NC] Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (31) Relay Coupler [Swarmer] (26) Relay Coupler [Duelist] (29) Relay Coupler [Duelist] (26) Relay Coupler [Sentry] (26) Relay Coupler [Specialist] (18) Relay Coupler [Specialist] (21) Improved System Restoration Module Improved Field Recycling Unit (0) Chronowheel Phase Gun Welding Torch Power Sword Power Sword Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Lightpack 2.0 Enhanced Optical Array Launcher Loader > --- WEAPON ----------- Magnetic Acceleration Cannon Heavy Rocket Launcher Power Sword Power Sword > --- INVENTORY -------- Improved Deuterium Engine Cold Fusion Reactor Improved Medium Treads Improved Medium Treads Advanced Coolant Injector Advanced Sensor Array Advanced Sensor Array Improved Heavy Armor Plating Graphene Brace Improved Hardlight Generator Authchip [R/NC] Authchip [R/NC] Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Heavy] Improved System Restoration Module Chronowheel Phase Gun Heavy Rocket Launcher Welding Torch Power Sword Power Sword [Rating: 105] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Lightpack 2.0 Device Improved Terrain Scanner Storage Lightpack 2.0 Processor Signal Interpreter Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . Utility 4 | . . . 1 . . . 1 1 . 1 . Weapon 2 | . . . 1 . . . . 1 . . . Parts Attached 160 | 7 6 2 30 . 3 . 34 10 30 36 2 Power 24 | 1 2 1 2 . . . 9 1 5 3 . Engine 20 | 1 2 1 2 . . . 8 1 4 1 . Core 1 | . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . 1 2 . Propulsion 39 | 2 2 . 7 . 2 . 11 . 7 8 . Treads 32 | 2 2 . 6 . 2 . 11 . 3 6 . Leg 3 | . . . . . . . . . 3 . . Wheel 3 | . . . . . . . . . 1 2 . Hover 1 | . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . Utility 40 | 2 2 . 6 . 1 . 3 5 9 12 . Device 15 | 1 . . 4 . . . . 1 3 6 . Storage 4 | 1 2 . . . 1 . . . . . . Processor 5 | . . . 1 . . . . 2 . 2 . Hackware 5 | . . . . . . . . . 2 3 . Protection 11 | . . . 1 . . . 3 2 4 1 . Artifact . | . . . . . . . . . . . . Weapon 57 | 2 . 1 15 . . . 11 4 9 13 2 Energy Gun 2 | . . . . . . . 2 . . . . Energy Cannon 5 | . . . 3 . . . . . 2 . . Ballistic Gun 21 | 2 . 1 5 . . . 5 4 4 . . Ballistic Cannon 9 | . . . 4 . . . 1 . . 3 1 Launcher 5 | . . . 2 . . . 2 . . 1 . Special Weapon 3 | . . . 1 . . . . . . 2 . Impact Weapon 3 | . . . . . . . 1 . 1 1 . Slashing Weapon 6 | . . . . . . . . . . 6 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 2 . 1 Unidentified Prototypes 8 | . . . 2 . . . 4 . . 2 . Parts Lost 41 | . 2 . . . . . 6 3 12 8 10 Power 6 | . 2 . . . . . 2 . 1 . 1 Propulsion 12 | . . . . . . . 1 . 6 1 4 Utility 6 | . . . . . . . 1 . 2 3 . Weapon 17 | . . . . . . . 2 3 3 4 5 Highest Loss Streak 6 | . 1 . . . . . 2 2 6 3 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 94 100 99 100 89 77 75 74 73 75 76 Engine 6 | . 8 14 11 11 11 11 8 7 3 2 . Reactor 1 | . . . . . . . . . 3 3 6 Treads 21 | . 28 28 22 22 22 22 26 23 8 23 21 Device 5 | . 14 14 15 11 5 . . 1 2 6 . Storage 8 | . 14 14 11 11 11 11 9 7 7 6 6 Processor 2 | . . . 4 11 5 . . 3 . 2 6 Protection 4 | . . . 2 . . . 8 5 5 1 . Energy Cannon 4 | . . . 3 22 22 22 2 . 4 . . Ballistic Gun 11 | . 28 28 15 . . . 11 18 15 2 . Ballistic Cannon 3 | . . . 9 . . . 3 . . 4 7 Launcher 4 | . . . 3 11 11 11 4 5 . 5 . Impact Weapon 1 | . . . . . . . . . 6 2 . Slashing Weapon 1 | . . . . . . . . . . 4 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 56 | 11 26 28 50 46 46 30 44 55 53 56 38 Greatest Support 120 | 40 40 40 40 40 40 40 65 64 64 120 120 Greatest Overweight (x) 16 | . . . 1 1 1 . . . 16 1 . Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 Average Capacity 33 | 7 9 15 15 15 26 40 40 40 40 40 40 Most Carried 40 | 1 8 11 15 14 19 19 39 34 40 39 32 Average Carried 25 | . 1 7 12 14 15 19 32 29 34 31 30 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 Final Carried 38 | 1 7 10 14 14 19 19 34 32 38 32 30 Class Distribution -------------------- 26% | Hauler-Skirmisher 17% | Hauler-Tank 9% | Hauler-Mutant 8% | Gunner 8% | Bothacker-Mutant 7% | Mutant 6% | Scavenger-Tank 4% | Bothacker-Skirmisher 3% | Bothacker-Gunner 3% | Scavenger-Skirmisher 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Garrison Hauler-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Matter Collected 4939 | 261 181 30 696 76 159 83 1153 131 1148 962 59 Remotely . | . . . . . . . . . . . . Salvage Created 5644 | 96 330 104 929 120 . 65 1845 208 1047 773 127 Parts 338 | 6 28 7 62 16 . 7 111 16 37 41 7 Haulers Intercepted 8 | . 2 . 2 . . . 4 . . . . Recyclers Shooed 2 | . . . 1 . . . . . . 1 . Parts Field Recycled 14 | . . . . . . . . . . 14 . Retrieved Matter 276 | . . . . . . . . . . 276 . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 140 | . 8 3 24 5 . 3 40 4 21 27 5 Melee 8 | . . . . . . . 1 . 5 2 . Guns 41 | . 8 3 8 . . . 8 3 11 . . Cannons 27 | . . . 5 2 . 1 10 . 1 3 5 AOE 58 | . . . 11 3 . 2 20 1 . 21 . Classes Destroyed 18 | 2 5 . 4 . . . 3 2 1 1 . Worker 13 | . 1 . 2 . . . 4 . . 6 . Builder 11 | . . . 3 2 . 1 4 . . 1 . Tunneler 3 | 1 . . . . . . 2 . . . . Hauler 8 | . 2 . 2 . . . 4 . . . . Recycler 2 | 1 . . . . . . 1 . . . . Mechanic 2 | . . . . . . . 1 . . 1 . Operator 2 | . . . . . . . . 2 . . . Watcher 11 | . 3 . 2 . . . 4 . . 2 . Swarmer 34 | . 6 1 4 5 . 3 11 . 2 . 2 Saboteur 1 | . . . . . . . . . . 1 . Grunt 65 | . 2 2 11 . . . 18 . 14 17 1 Brawler 3 | . . . 1 . . . 2 . . . . Duelist 8 | . . . 2 . . . 1 . 1 4 . Sentry 17 | . . . 6 . . . 5 2 3 1 . Hunter 5 | . . . . . . . 2 1 . . 2 Programmer 5 | . . . . . . . . 1 . 4 . Heavy 1 | . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 12 | 2 7 2 5 4 . 4 12 2 6 10 2 Combat Bots Only 9 | . 3 2 4 3 . 3 9 1 6 7 2 Max Kills in Single Turn 3 | 1 1 1 3 2 . 2 3 1 1 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 1 . 1 3 1 . 3 . Melee 1 | . . . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Hostile Shots Fired 881 | . 62 10 56 19 . 10 124 55 298 121 126 Missed 266 | . 16 3 20 5 . 1 43 27 86 26 39 Damage Taken 9167 | . 425 101 429 165 . 64 1622 600 2983 1559 1219 Core 1000 | . 95 12 49 40 . 14 128 11 235 162 254 Absorbed by Shields 225 | . . . 44 . . . . . 111 70 . Redirected to Shielding 11 | . . . . . . . 11 . . . . Regen/Repaired (Parts) 142 | . . . 34 . . . 108 . . . . Core Remaining (%) 74 | 100 . 57 . . . 74 76 . 64 . . Volleys Fired 403 | 5 56 10 56 15 . 7 89 15 50 61 39 Largest 3 | 2 2 2 3 2 . 2 3 3 3 2 2 Hottest 198 | 40 40 40 150 150 . 150 111 88 198 106 106 Shots Fired 719 | 10 112 20 132 18 . 12 153 32 124 64 42 Gun 454 | 10 112 20 84 . . . 85 26 114 3 . Cannon 159 | . . . 32 9 . 10 39 2 10 16 41 Launcher 94 | . . . 14 9 . 2 29 4 . 35 1 Special 12 | . . . 2 . . . . . . 10 . Kinetic 570 | 10 112 20 114 . . . 112 28 114 19 41 Thermal 45 | . . . 4 9 . 10 12 . 10 . . Explosive 65 | . . . 10 . . . 15 4 . 35 1 Electromagnetic 29 | . . . 4 9 . 2 14 . . . . Robot Hit Streak 23 | 8 10 8 11 3 . 3 23 8 15 9 7 Robot Miss Streak 7 | . 5 4 7 4 . 6 4 2 6 3 2 Penetration Max 1 | . . . . . . . 1 . 1 . . Secondary Targets 5 | . 2 . . . . . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . Shots Hit Robots 494 | 8 63 14 81 8 . 4 98 20 105 62 31 Core Hits 377 | 4 30 7 67 7 . 4 95 16 54 78 15 Critical Kills 3 | . 1 . . . . . 2 . . . . Critical Parts Destroyed 7 | . 1 . . . . . 2 . 3 1 . Critical Strikes 18 | . 2 . . . . . 7 . 3 4 2 Destroy 5 | . 2 . . . . . 2 . 1 . . Blast 7 | . . . . . . . 3 . . 2 2 Smash 5 | . . . . . . . 2 . 2 1 . Sever 1 | . . . . . . . . . . 1 . Melee Attacks 93 | . . . . . . . 7 . 60 23 3 Impact 76 | . . . . . . . 7 . 53 16 . Slashing 10 | . . . . . . . . . . 7 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17861 | 64 502 131 2181 339 . 160 4855 473 2726 5464 966 Guns 4290 | 64 502 131 512 . . . 1164 322 1525 70 . Cannons 3262 | . . . 606 125 . 75 920 46 304 319 867 Explosions 8390 | . . . 1063 214 . 85 2585 105 . 4239 99 Melee 1919 | . . . . . . . 186 . 897 836 . Ramming . | . . . . . . . . . . . . Kinetic 6823 | 64 502 131 1093 . . . 1884 368 1525 389 867 Thermal 945 | . . . 49 125 . 75 366 26 304 . . Explosive 6762 | . . . 792 . . . 1553 79 . 4239 99 Electromagnetic 1412 | . . . 247 214 . 85 866 . . . . Impact 1657 | . . . . . . . 186 . 897 574 . Slashing 262 | . . . . . . . . . . 262 . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . 1 1 . Average Corruption 1 | . . . . . . . 1 . 1 1 . Corruption Purged 1 | . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . Effects 14 | . . . . . . . 13 . 1 . . Message Errors 6 | . . . . . . . 6 . . . . Matter Fused 4 | . . . . . . . 3 . 1 . . Heat Flow Errors 2 | . . . . . . . 2 . . . . Energy Discharges 2 | . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 601 | . . . . 20 . . 126 . 233 220 2 Projectiles 57 | . . . . 12 . . 13 . . 30 2 Explosions 136 | . . . . 8 . . 83 . . 45 . Melee 408 | . . . . . . . 30 . 233 145 . Knockbacks 19 | . . . 6 . . . 4 . 3 2 4 Impact 4 | . . . . . . . . . 3 1 . Kinetic 15 | . . . 6 . . . 4 . . 1 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 658 | . . . 38 50 . . 432 81 . 57 . Shots 24 | . . . 2 5 . . 12 3 . 2 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 567 | . 6 15 132 84 . 420 267 120 567 426 20 Average Temperature 81 | . 3 9 45 27 . 211 53 45 125 97 7 Received Heat Transfer 2977 | . 69 60 195 . . . 459 48 1413 595 138 Effects 10 | . . . . . . 1 . . 9 . . Shutdowns 2 | . . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . . . 2 . . Interference 3 | . . . . . . 1 . . 2 . . Matter Decay 1 | . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 11 | . . . 1 . . . 5 . 2 3 . Impact Corruptions 17 | . . . . . . . 2 . 8 7 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 1 1 . Heat Transferred 1349 | . . . 87 185 . 111 546 50 370 . . Parts Sabotaged 2 | . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 . . 1 4 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Peak Influence 1392 | 10 246 205 605 346 . 86 1034 559 1392 1180 923 Initial 730 | . 6 95 79 192 . . 33 470 303 730 702 Average 577 | 5 138 150 266 245 . 18 560 474 830 936 827 Maximum Alert Level 4 | . 1 1 2 1 . . 3 2 4 4 3 Low Security (%) 17 | 100 67 87 35 51 . 100 7 . . . . Level 1 14 | . 32 12 45 48 . . 4 15 13 . . Level 2 32 | . . . 18 . . . 65 84 34 . . Level 3 29 | . . . . . . . 21 . 24 95 100 Level 4 5 | . . . . . . . . . 28 4 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 2 . . . 10 2 . 11 . Investigation 6 | . 1 . 1 . . . 2 . . 2 . Extermination 5 | . . . . . . . . 1 . 4 . Reinforcement 9 | . . . 1 . . . 6 1 . 1 . Assault 6 | . . . . . . . 2 . . 4 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Distress Signals 4 | . 1 . 2 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 210 | . 14 4 33 7 . 2 53 6 33 42 16 Peak Tracking Total 12 | . 4 2 4 3 . 3 6 2 7 7 12 Tactical Retreats 7 | . . . 2 1 . . 1 . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Traps Triggered 13 | . . . . . . . 6 1 4 2 . Indirectly 4 | . . . . . . . 4 . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 5 | . . . . . . . . . 5 . . Traps Extracted . | . . . . . . . . . . . . Installed 14 | . . . . . . . . . 14 . . Triggered 5 | . . . . . . . . . 5 . . Most Traps Carried 15 | . . . . . . . . . 15 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Machines Disabled 34 | . . . 1 . . . 9 6 10 8 . Max in Single Turn 6 | . . . 1 . . . 3 6 1 3 . Garrison Access 1 | . . . . . . . 1 . . . . Garrison Relay 4 | . . . . . . . . . 4 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Machines Accessed 43 | . 3 . 6 . 2 . 10 8 4 9 1 Terminals 28 | . 2 . 5 . . . 7 4 4 5 1 Fabricators 3 | . . . . . . . . 1 . 2 . Repair Stations 5 | . . . 1 . . . 1 2 . 1 . Recycling Units 2 | . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . 1 . Total Hacks 99 | . 7 . 16 . 2 . 24 15 6 27 2 Successful 46 | . 2 . 6 . 2 . 13 7 2 14 . Failed 53 | . 5 . 10 . . . 11 8 4 13 2 Catastrophic 16 | . 2 . 2 . . . 3 2 2 4 1 Database Lockouts . | . . . . . . . . . . . . Manual 73 | . 6 . 14 . 1 . 19 12 . 21 . Terminals 73 | . 4 . 14 . . . 17 9 6 21 2 Fabricators 5 | . . . . . . . . 2 . 3 . Repair Stations 8 | . . . 2 . . . 2 3 . 1 . Recycling Units 5 | . 3 . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 3 1 . 2 . Terminal Hacks 10 | . . . . . 2 . 2 1 2 3 . Record 1 | . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . 1 . 1 . Unreport Threat 1 | . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . 1 . . 1 . Garrison Registry 1 | . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 . Network Status 2 | . . . . . . . . 1 . 1 . Repair Station Hacks 5 | . . . 2 . . . 2 1 . . . Scan Component 3 | . . . 1 . . . 1 1 . . . Repair 2 | . . . 1 . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 2 . Unlock Access 2 | . . . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . . . 1 . Unauthorized Hacks 26 | . 2 . 4 . . . 9 3 . 8 . Terminals 19 | . . . 4 . . . 7 2 . 6 . Botnet 15 | . . . 4 . . . 6 1 . 4 . Disrupt 1 | . . . . . . . 1 . . . . Operators 3 | . . . . . . . . 1 . 2 . Fabricators 2 | . . . . . . . . 1 . 1 . Haulers 2 | . . . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . 1 . Recycling Units 4 | . 2 . . . . . 2 . . . . Monitor 1 | . . . . . . . 1 . . . . Recyclers 2 | . 1 . . . . . 1 . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 35 | . 3 . 5 . . . 6 9 2 9 1 Full Trace Events 5 | . . . 1 . . . 1 . 1 1 1 Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . Time 64 | . . . 32 . . . 32 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . . 1 . 1 Signal Jammer 1 | . . . . . . . . . . . 1 Robots Hacked 8 | . . . . . . . . . 4 4 . Non-combat 2 | . . . . . . . . . . 2 . Combat 6 | . . . . . . . . . 4 2 . Robot Hacks Applied 9 | . . . . . . . . . 4 5 . map_route 1 | . . . . . . . . . . 1 . mark_security 1 | . . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . . 1 . formatsys_high 6 | . . . . . . . . . 4 2 . Relay Couplers Released 18 | . . . . . . . 2 . 16 . . Machine Destruction 18 | . . . . . . . 2 . 16 . . Attached 5 | . . . . . . . . . 2 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Total Allies 12 | . . 2 . . . . . . 4 6 . Largest Group 4 | . . 2 . . . . . . 4 4 2 Highest-Rated Group 112 | . . 42 . . . . . . 64 112 51 Highest-Rated Ally 32 | . . 31 . . . . . . 16 32 32 Total Orders 14 | . . . . . . . . . 10 . 4 STAY 8 | . . . . . . . . . 5 . 3 FOLLOW 6 | . . . . . . . . . 5 . 1 Ally Attacks 85 | . . 8 . . . . . . 31 40 6 Total Damage 1433 | . . 84 . . . . . . 420 756 173 Kills 12 | . . 2 . . . . . . 5 3 2 Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Turns Passed 10285 | 98 392 254 1260 369 519 268 2380 997 1674 1817 257 Spaces Moved 5088 | 49 136 138 504 135 254 142 1158 502 954 1012 104 Core 4 | 3 . . . . . . . . 1 . . Treads 4286 | 46 136 138 504 135 254 142 1158 502 278 889 104 Legs . | . . . . . . . . . . . . Wheels 798 | . . . . . . . . . 675 123 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 153 153 115 100 160 Average Speed 158 | 153 160 160 195 240 196 160 157 153 127 153 160 Slowest Speed 850 | 160 160 160 240 240 240 160 160 153 850 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 4 27 39 48 35 63 37 96 19 93 29 19 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . 1 . . . . . . Known Exits Taken 5 | . . . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 . 1 . . . . Scrap Searched 3 | . . 2 . . . 1 . . . . . Spaces Dug 9 | . . . . . . . 6 . 3 . . Terrain Destroyed 500 | . . . 87 4 . 11 153 72 3 155 15 Melee 3 | . . . . . . . . . 3 . . Projectile 41 | . . . 1 4 . 7 22 2 . 4 1 AOE 456 | . . . 86 . . 4 131 70 . 151 14 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Total 6598 | 61 220 155 680 163 274 171 1555 708 1239 1224 148 Wait 526 | . 12 . 56 14 . 23 190 156 33 42 . Move 5077 | 48 135 137 503 134 253 141 1157 501 953 1011 104 Hop . | . . . . . . . . . . . . Pick Up 170 | 1 7 4 10 . 15 . 45 14 54 20 . Fast Attach 72 | 7 1 . 15 . 1 . 13 1 11 23 . Attach 44 | . 1 . 2 . . . 7 9 13 10 2 Detach 14 | . . . 3 . 1 . 1 2 1 6 . Swap 45 | . 4 2 13 . 2 . 15 . 6 3 . Drop 131 | . 4 2 22 . 2 . 31 10 36 24 . Fire 403 | 5 56 10 56 15 . 7 89 15 50 61 39 Melee 93 | . . . . . . . 7 . 60 23 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . Rewire 1 | . . . . . . . . . . 1 . Trap 14 | . . . . . . . . . 14 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: [*Low x2] / Gar) -6/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 7) 491 | -10/Materials | Entered Mines 693 | -10/Mines | Discovered new exit (range 5) 745 | -10/Mines | Entered Materials 745 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1040 | -9/Materials | Build established: Scavenger-Skirmisher 1214 | -9/Materials | Repaired Hvy. Assault Rifle 1447 | -9/Materials | Discovered new exit (range 7) 1469 | -9/Materials | Identified exit to Storage 1508 | -9/Materials | Build established: Scavenger-Tank 1701 | -9/Materials | Discovered new exit (range 13) 2003 | -9/Materials | Identified exit to Mines 2005 | -9/Materials | Entered Mines 2106 | -9/Mines | Build established: Gunner 2108 | -9/Mines | Learned Materials emergency access door positions 2210 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2272 | -9/Mines | Discovered new exit (range 5) 2282 | -9/Mines | Identified exit to Materials 2364 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2364 | -9/Mines | Discovered new exit (range 5) 2372 | -9/Mines | Identified exit to Exiles 2374 | -9/Mines | Entered Exiles 2432 | -9/Exiles | Met 8R-AWN 2475 | -9/Exiles | Met EX-HEX 2550 | -9/Exiles | Met EX-BIN 2578 | -9/Exiles | Aligned with FarCom system 2581 | -9/Exiles | Given EX-Vault access code 2636 | -9/Exiles | Opened EX-Vault 2654 | -9/Exiles | Found Lightpack 2.0 2685 | -9/Exiles | Found Modified TNC 2691 | -9/Exiles | Found Chronowheel 2722 | -9/Exiles | Exiles lab attacked by MAIN.C 2789 | -9/Exiles | Learned location of Zion (-6) 2877 | -9/Exiles | Discovered new exit (range 10) 2893 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Modified TNC, Chronowheel 2893 | -9/Exiles | Entered Mines 3136 | -8/Mines | Discovered exit to Materials (range 9) 3161 | -8/Mines | Entered Materials 3161 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3211 | -8/Materials | Build established: Hauler-Skirmisher 3415 | -8/Materials | Destroyed 9 combat bots 3559 | -8/Materials | Discovered new exit (range 16) 3958 | -8/Materials | Repaired Imp. Treads 4855 | -8/Materials | Discovered new exit (range 4) 5049 | -8/Materials | Destroyed 7 combat bots 5161 | -8/Materials | First assault squad dispatched 5491 | -8/Materials | Discovered new exit (range 12) 5541 | -8/Materials | Entered Factory 5541 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5543 | -7/Factory | FarCom data flow suspended 5832 | -7/Factory | Build established: Hauler-Tank 5962 | -7/Factory | Discovered new exit (range 8) 5977 | -7/Factory | Identified exit to Lower Caves 6532 | -7/Factory | Identified exit to Garrison 6538 | -7/Factory | Entered Garrison 6632 | -7/Garrison | Triggered checkpoint 6666 | -7/Garrison | Garrison Relay disabled 6792 | -7/Garrison | Triggered checkpoint 7035 | -7/Garrison | Found Launcher Loader 7037 | -7/Garrison | Found Launcher Loader 7140 | -7/Garrison | Discovered new exit (range 15) 7209 | -7/Garrison | Lost 6 parts (1p3n1u1w) 7324 | -7/Garrison | Triggered checkpoint 7357 | -7/Garrison | Garrison Relay disabled 7506 | -7/Garrison | Discovered new exit (range 77) 7506 | -7/Garrison | Discovered new exit (range 35) 7506 | -7/Garrison | Discovered new exit (range 32) 7605 | -7/Garrison | Garrison Relay disabled 7641 | -7/Garrison | Triggered checkpoint 7728 | -7/Garrison | Installed Relay Interface Framework 7826 | -7/Garrison | Triggered checkpoint 7844 | -7/Garrison | Triggered checkpoint 7918 | -7/Garrison | Spotted B-75 Beast 8013 | -7/Garrison | Garrison Relay disabled 8024 | -7/Garrison | Triggered checkpoint 8057 | -7/Garrison | Build established: Bothacker-Mutant 8116 | -7/Garrison | Destroyed B-75 Beast 8212 | -7/Garrison | Entered Factory 8212 | -6/Factory | Accompanied by 2 allies 8212 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8355 | -6/Factory | Spotted B-75 Beast 8373 | -6/Factory | Allies destroyed B-75 Beast 8398 | -6/Factory | Lost 3 parts (1u2w) 8562 | -6/Factory | First assault squad dispatched 8662 | -6/Factory | Build established: Hauler-Mutant 8769 | -6/Factory | Destroyed 7 combat bots 9078 | -6/Factory | Found Launcher Loader 9212 | -6/Factory | Discovered new exit (range 13) 9598 | -6/Factory | Allied Derelicts emerged from ambush trap array 9696 | -6/Factory | Discovered new exit (range 15) 9906 | -6/Factory | Lost 3 allies 9938 | -6/Factory | Build established: Bothacker-Skirmisher 10021 | -6/Factory | Identified exit to Garrison 10029 | -6/Factory | Entered Garrison 10029 | -6/Garrison | Accompanied by 2 allies 10181 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 10237 | -6/Garrison | Spotted B-75 Beast 10273 | -6/Garrison | Triggered checkpoint 10286 | -6/Garrison | Self-destructed Last Messages --------------- 10264_ Guardian 5a destroyed. 10264_ Penetrated by Slug. 10269_ Imp. Medium Treads destroyed. 10272_ Penetrated by Slug. 10272_ Slug penetrates Wall. 10273_ Penetrated by Slug. 10273_ Slug penetrates Wall. 10277_ Penetrated by Slug. 10277_ Imp. Medium Treads destroyed. 10277_ Imp. Datajack destroyed. 10280_ Slug penetrates Wall. 10280_ Penetrated by Slug. 10280_ Slug penetrates Wall. 10281_ Imp. Medium Treads destroyed. 10281_ Critical hit (Blast). 10284_ Penetrated by Slug. 10284_ Slug penetrates Wall. 10285_ Cold Fusion Reactor destroyed. 10286_ Slug penetrates Wall. 10286_ Magnetic Acceleration Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????#" "#?????????????????????? | | ???????????????????????# #???####??????????????? | | ???????????????????????## ##???# ???????????????? | | ????????????????????????# #????# #???????????????? | | ????????????????????????# #??### #?????????######? | | ????????????????????????# #### #?????????# #? | | ????????????????????????# " #?????????# #? | | ????????????????????????# #### #?????????# #? | | ????????????????????????# #??### #?????????# ###? | | ????????????????????????# #????# #?????????# #??? | | ????????????????????????# #????# #?????????# #??? | | ????????????????????????# #????# #####?????# #??? | | ????????????????????????# #????# #?????# #??? | | ????????????????????????# #????#"### #####?# #??? | | ????????????????????????# #????# #?# ##""#?# #??? | | ????????????????????????# #??### #?# ##T #?# #??? | | ????????????????????????# #??# # ### ##" #?# #??? | | ???????????????????????##;#### # ## ### #??? | | ???????????????????????# [= #??? | | ???????????????????????# !%* #??? | | ???????????????????????# ##### %= #########??? | | ???????????????????????# ##### # #?????????? | | ???????????????????????# +! ##^^###?????????? | | ???????????????????????# ##### ### #???????????? | | ???????????????????????# %#???# #?# #???????????? | | ???????????????????????# @#???# #?# #???????????? | | ???????????????????????# !#???# #?# #???????????? | | ?????????????????????? g[%=???###?# #???????????? | | ?????????????????????g g ! ?????? #???????????? | | ???????????????????? [ ????? #???????????? | | ?????????????????? ;#=%%##?????####???????????? | | ?????????????????# BB;# %[#?????????????????????? | | ???????????????? BB? == ?????????????????????? | | ??????????????? %! ?h h% ?????????????????????? | | ?????????????? % ?? g %%?????????????????????? | | ?????????????? %% g?? [ ????????????????????? | | ?????????????? ## ??## ##????????????????????? | | ?????????????????# ???#Y #?????????????????????? | | ?????????????????? ????? #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 40 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 30 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilMultitargetingInjector Manual? 0 Play Time 01:27:59 Cumulative 153.1 hours Start 2024.05.04 @ 18:11:51 End 2024.05.05 @ 11:33:02 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 147 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 53 Gallery% 71 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72ebb4f3-13ca-4214-80b1-b0264dfb6a6c