Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 14:25:24 Player: jes Result: Destroyed by CS-IM4(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (448) 448 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1248 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 238/300 Energy 238/250 System Corruption 0% Temperature Warning (377) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Scrap Engine > --- WEAPON (2) ------- Beam Cannon Mining Claw > --- INVENTORY (5) ---- Heat Sink Disposable Heat Sink Transport Network Coupler Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Light Treads Heat Sink Disposable Heat Sink Transport Network Coupler Beam Cannon [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | . 9 4 6 Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | . 2 . 2 Treads 4 | . 2 . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 4 1 2 Device 3 | . 1 1 1 Storage 4 | . 3 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 2 2 2 Energy Gun 1 | . . 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . 1 . 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . . 1 3 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Backups 13 | . 10 14 15 Power . | . 1 . . Propulsion 2 | . 2 2 2 Utility 4 | . 2 5 5 Weapon 5 | . 5 7 6 Tool/Special . | . . . . Unused Backups 23 | . 9 1 13 Power 2 | . 1 . 1 Propulsion 6 | . 4 . 2 Utility 9 | . 2 1 6 Weapon 6 | . 2 . 4 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 94 99 99 Engine 13 | . 14 13 14 Treads 23 | . 17 28 28 Leg 4 | . 10 . . Device 11 | . 9 14 14 Storage 13 | . 14 14 13 Energy Gun 14 | . 15 13 13 Ballistic Gun 13 | . 12 11 13 Peak Build Rating 24 | . 8 9 24 Average Rating 8 | . 7 8 10 On Entrance 7 | 6 6 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 51 | 14 28 30 51 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | . 25 15 20 Average Capacity 15 | . 12 15 18 Most Carried 17 | . 16 15 17 Average Carried 13 | . 10 14 15 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 6 15 14 4 Scrap Engine Consumption 1 | . . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 991 | 200 460 87 244 Remotely 321 | . 286 35 . Salvage Created 691 | . 400 69 222 Parts 38 | . 22 7 9 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . 12 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 18 | . 10 6 2 Guns 13 | . 10 2 1 Cannons 1 | . . . 1 AOE 4 | . . 4 . Classes Destroyed 10 | . 6 2 2 Worker 2 | . 2 . . Hauler 2 | . 2 . . Recycler 2 | . 1 . 1 Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 13 | . 9 4 . Grunt 1 | . 1 . . Sentry 1 | . . . 1 Subdweller 2 | . . 2 . Scrapper 1 | . . . 1 Best Kill Streak 4 | . 3 4 1 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 157 | . 45 66 46 Missed 48 | . 6 35 7 Hits 109 | . 39 31 39 Projectile 109 | . 39 31 39 Critical Strikes 4 | . . . 4 Damage Taken 1454 | . 317 271 866 Core 262 | . 73 36 153 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 89 | . 59 20 10 Largest 2 | . 2 2 2 Hottest 80 | . 70 80 73 Shots Fired 161 | . 118 26 17 Gun 142 | . 118 10 14 Cannon 3 | . . . 3 Launcher 16 | . . 16 . Special . | . . . . Kinetic 70 | . 59 4 7 Thermal 75 | . 59 6 10 Explosive 16 | . . 16 . Electromagnetic . | . . . . Robot Hit Streak 10 | . 8 7 10 Robot Miss Streak 5 | . 5 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 70 | . 51 6 13 Core Hits 44 | . 21 17 6 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 5 | . 4 . 1 Burn 3 | . 2 . 1 Destroy 2 | . 2 . . Melee Attacks 4 | . 4 . . Impact . | . . . . Slashing 4 | . 4 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1579 | . 712 666 201 Guns 949 | . 712 72 165 Cannons 36 | . . . 36 Explosions 594 | . . 594 . Melee . | . . . . Ramming . | . . . . Kinetic 498 | . 388 22 88 Thermal 487 | . 324 50 113 Explosive 594 | . . 594 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . 6 . Projectiles . | . . . . Explosions 6 | . . 6 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 13 | . . 13 . Shots 1 | . . 1 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 353 | . 63 . 353 Average Temperature 36 | . 18 . 124 Received Heat Transfer 724 | . 18 138 568 Effects 4 | . . . 4 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 1556 | . 1110 148 298 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | . 88 . 100 Level 1 5 | . 11 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 224 | . 224 . 67 Initial 67 | . . . 67 Average 59 | . 108 . 5 Influence Increases 699 | . 444 210 45 Destroy 0b10 Robot/C 340 | . 200 120 20 Destroy 0b10 Robot/NC 40 | . 35 . 5 Destroy Leader 38 | . 38 . . Successful Hack 55 | . 35 . 20 Destroy Structure 1 | . 1 . . Lose Combat Pursuer 225 | . 135 90 . Influence Decreases 699 | . 433 79 187 Entered New Map 81 | . . 6 75 Time Decay 608 | . 433 63 112 Lost Part 10 | . . 10 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 26 11 3 Peak Tracking Total 6 | . 6 6 5 Tactical Retreats 5 | . 3 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 14 | . 7 2 5 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 63 | . 27 3 33 Successful 47 | . 13 3 31 Failed 16 | . 14 . 2 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 15 | . 12 . 3 Terminals 24 | . 22 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 10 | . 5 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 39 | . 9 3 27 Record 25 | . . 1 24 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Terminal Index 2 | . 1 . 1 Locate Traps 4 | . 4 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 2 . . Release Object 3 | . . 1 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 . 1 Report Inventory 1 | . 1 . . Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 . 3 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Reject 3 | . 1 . 2 Recyclers 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 6 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 9 . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 2726 | . 1174 506 1046 Spaces Moved 1360 | 1 637 264 458 Core . | . . . . Treads 1102 | . 380 264 458 Legs 258 | 1 257 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 172 | 120 143 160 218 Slowest Speed 240 | 120 190 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 70 16 47 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . 1 4 . Terrain Destroyed 32 | . 1 31 . Melee 1 | . 1 . . Projectile . | . . . . AOE 31 | . . 31 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1580 | . 771 318 491 Wait 54 | . 31 22 1 Move 1357 | . 636 263 458 Hop . | . . . . Pick Up 23 | . 16 1 6 Fast Attach 6 | . 3 . 3 Attach 4 | . 2 1 1 Detach 4 | . 3 . 1 Swap 18 | . 6 9 3 Drop 19 | . 11 1 7 Fire 89 | . 59 20 10 Melee 4 | . 4 . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 10) 1141 | -10/Materials | Discovered new exit (range 7) 1175 | -10/Materials | Entered Subcaves 1176 | -10/Subcaves | Approached by a straggling Scientist 1379 | -10/Subcaves | Released subatomizers from SUBCON Basin 1522 | -10/Subcaves | Discovered new exit (range 9) 1535 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1540 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1556 | -10/Subcaves | Discovered new exit (range 14) 1644 | -10/Subcaves | Identified exit to Materials 1681 | -10/Subcaves | Entered Recycling 2412 | -8/Recycling | Scanned before Scraplab entrance 2460 | -8/Recycling | Entered Scraplab 2503 | -8/Recycling | Discovered new exit (range 3) 2697 | -8/Recycling | Angered Scraplab inhabitants 2701 | -8/Recycling | Found Prototype Device 2701 | -8/Recycling | Identified Scrap Engine 2714 | -8/Recycling | Core integrity fell below 50% 2727 | -8/Recycling | Core integrity fell below 20% 2727 | -8/Recycling | Destroyed by CS-IM4(j) with Overtuned Pulse Rifle Last Messages --------------- 02716_ Med. Laser destroyed. 02717_ Acquired Mining Claw. 02718_ Overheating: System interference. 02718_ Mining Claw temporarily disabled. 02718_ CS-IM4(j) heat damages Mak. Microdissipator Network. 02720_ F6-6W6(j) heat spikes uncontrollably. 02720_ Slammed into TJ-N64(j). 02722_ CS-IM4(j) heat spikes uncontrollably. 02722_ Acquired Beam Cannon. 02723_ F6-6W6(j) heat damages Scrap Suit. 02723_ Scraplab SEP disabled. 02723_ Critical hit (Burn: +50). 02725_ Lgt. Treads broken. 02725_ Overheating: Short circuit. 02725_ TJ-N64(j) destroyed. 02726_ Scrap Suit violently self-destructs. 02727_ Overheating: Matter decay (-32). 02727_ CS-IM4(j) cannibalizes Deuterium Engine to repair Lgt. Deuterium Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????############??????????????????? | | ???????????????????#"" """ #< #??????????????????? | | ???????????????????# "] =## #??????????????????? | | ?????????????####### j !@! #??????????????????? | | ????????????## + j!*[! #??????????????????? | | ????????????# ##### =!% "#??????????????????? | | ????????????## #???# * ""#??????????????????? | | ?????????????# #???#"& &%X ""#??????????????????? | | ?????????????# #???#""""" "" #??????????????????? | | ??????????#####################??????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #????????????###########???????? | | ??????????# #????????????# #???????? | | ??????????####+####????????????# """" #???????? | | ?????????????# #???????????????# """" #???????? | | ?????????????# #???????????????# """" #???????? | | ?????????????# #?????????????### #???????? | | ??????????####+#####?######### ######+####???????? | | ??????????# #?# + #??????????? | | ??????????# #?# ### #??????????? | | ??????????# #?# #?# #??????????? | | ??????????# #?# #?# #??????????? | | ?????????## #?# #?# #??????????? | | ?????????# #?# #?# #??????????? | | ?????????## #?# #?# #??????????? | | ??????????# #?# #?# #??????????? | | ??????????# #?# #?# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You May Approach The Wall Challenges ------------ None Game ------ Seed PointMediumRegenerator Manual? 0 Play Time 00:34:15 Cumulative 146.3 hours Start 2025.11.30 @ 17:06:21 End 2025.12.01 @ 14:25:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ca908a2-4faf-426a-9be3-0f7d1388d681