Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.28 @ 00:11:51 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (684) 684 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2664 Bonus ------- None Cogmind --------- Core Integrity 518/550 Matter 280/300 Energy 233/240 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Missile Launcher Katana > --- INVENTORY (15) --- Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink High-capacity Matter Pod (200) Improved Terrain Scan Processor Hacking Suite Light EM Pulse Cannon Heavy Particle Cannon Autogun Assault Cannon Missile Launcher Blade Saw Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Light Armor Plating Shield Generator > --- WEAPON ----------- Missile Launcher Hammer > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink High-capacity Matter Pod Improved Terrain Scan Processor Reaction Control System Light EM Pulse Cannon Heavy Particle Cannon Autogun Assault Cannon Missile Launcher Blade Saw [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Hammer Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 26 | 3 7 7 1 8 Power 2 | 1 . . . 1 Engine 1 | 1 . . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . 2 . 1 Treads 5 | 2 . 2 . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 4 2 . 2 Device 3 | . 1 1 . 1 Storage 3 | . 3 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 11 | . 3 3 1 4 Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon 2 | . . 1 . 1 Launcher 4 | . . 1 1 2 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . 1 . . System Corruption 4 | . . 4 . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 92 100 98 Engine 9 | . 14 11 11 . Core 2 | . . . . 8 Treads 27 | . 28 27 33 26 Device 14 | . 13 14 11 17 Storage 11 | . 14 11 11 9 Processor 2 | . . . . 9 Protection 4 | . . 5 11 9 Energy Gun 9 | . 19 . . . Ballistic Gun 4 | . 8 . . . Ballistic Cannon 1 | . . 7 1 . Launcher 3 | . . 2 9 8 Impact Weapon 5 | . . 10 11 8 Naked Turns . | . . . . . Heaviest Build 41 | 5 30 35 35 41 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 11 15 15 15 Most Carried 15 | 4 15 15 15 15 Average Carried 10 | 2 7 14 15 14 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 4 15 15 15 15 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 999 | 215 303 305 26 150 Remotely . | . . . . . Salvage Created 702 | . 167 235 . 300 Parts 37 | . 12 12 . 13 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 16 | . 5 4 1 6 Melee 1 | . . . . 1 Guns 5 | . 5 . . . Cannons 3 | . . 3 . . AOE 6 | . . . 1 5 Classes Destroyed 10 | . 4 3 1 2 Worker 1 | . . . . 1 Tunneler 1 | . . 1 . . Recycler 2 | . . 1 . 1 Mechanic 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 3 | . 2 . . 1 Swarmer 3 | . 3 . . . Grunt 10 | . 2 2 . 6 Sentry 2 | . . 2 . . Assembled 1 | . . . 1 . Best Kill Streak 6 | . 3 3 1 6 Combat Bots Only 3 | . 3 2 1 3 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 85 | . 41 12 16 16 Missed 24 | . 9 4 6 5 Damage Taken 546 | . 267 76 84 119 Core 130 | . 74 18 6 32 Absorbed by Shields 90 | . . 28 16 46 Regen/Repaired (Parts) 76 | . . . . 76 Core Remaining (%) 88 | 100 70 . 94 . Volleys Fired 55 | . 19 23 1 12 Largest 2 | . 2 1 1 1 Hottest 90 | . 90 35 30 35 Shots Fired 73 | . 38 22 1 12 Gun 38 | . 38 . . . Cannon 27 | . . 22 . 5 Launcher 8 | . . . 1 7 Special . | . . . . . Kinetic 35 | . 8 22 . 5 Thermal 30 | . 30 . . . Explosive 8 | . . . 1 7 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 6 10 . 5 Robot Miss Streak 2 | . 2 1 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 51 | . 23 18 . 10 Core Hits 36 | . 11 7 1 17 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 6 | . 3 3 . . Burn 3 | . 3 . . . Blast 2 | . . 2 . . Smash 1 | . . 1 . . Melee Attacks 19 | . . 2 1 16 Impact 19 | . . 2 1 16 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1507 | . 278 338 66 825 Guns 278 | . 278 . . . Cannons 407 | . . 320 . 87 Explosions 725 | . . . 66 659 Melee 97 | . . 18 . 79 Ramming . | . . . . . Kinetic 453 | . 46 320 . 87 Thermal 366 | . 232 . . 134 Explosive 591 | . . . 66 525 Electromagnetic . | . . . . . Impact 97 | . . 18 . 79 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 4 4 . Average Corruption 2 | . 2 4 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . 8 6 2 . Message Errors 1 | . . 1 . . Matter Fused 7 | . 4 3 . . Heat Flow Errors 5 | . 2 1 2 . Energy Discharges 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 88 | . . 18 7 63 Projectiles . | . . . . . Explosions 66 | . . . 7 59 Melee 22 | . . 18 . 4 Knockbacks 6 | . . 1 . 5 Impact 1 | . . . . 1 Kinetic 4 | . . 1 . 3 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 279 | . 215 160 279 13 Average Temperature 67 | . 59 59 117 5 Received Heat Transfer 131 | . 30 22 . 79 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 2 | . . 1 . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 . . 1 Heat Transferred 965 | . 865 . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 359 | . 84 196 86 359 Initial 76 | . . . 76 33 Average 105 | . 37 107 83 246 Maximum Alert Level 1 | . . . . 1 Low Security (%) 83 | 100 100 100 100 37 Level 1 16 | . . . . 62 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 13 6 11 11 Peak Tracking Total 5 | . 4 3 5 4 Tactical Retreats 4 | . . 1 3 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . 4 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 11 | . 4 3 . 4 Terminals 10 | . 4 3 . 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 12 13 . 10 Successful 18 | . 7 8 . 3 Failed 17 | . 5 5 . 7 Catastrophic 5 | . 2 1 . 2 Database Lockouts . | . . . . . Manual 11 | . 3 7 . 1 Terminals 32 | . 12 13 . 7 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 5 . 1 Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . . 1 . . Locate Traps 3 | . 1 2 . . Reprogram Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . . 1 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 3 . . Terminals 6 | . 3 3 . . Botnet 5 | . 3 2 . . Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 11 | . 4 3 . 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1861 | 69 851 369 96 476 Spaces Moved 912 | 41 460 138 56 217 Core 10 | 10 . . . . Treads 902 | 31 460 138 56 217 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 158 | 133 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 51 18 21 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 7 | . . 1 . 6 Terrain Destroyed 94 | . . 1 13 80 Melee 7 | . . 1 . 6 Projectile . | . . . . . AOE 87 | . . . 13 74 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1224 | 56 538 262 59 309 Wait 155 | 6 33 77 1 38 Move 908 | 40 459 137 55 217 Hop . | . . . . . Pick Up 38 | 7 16 7 . 8 Fast Attach 4 | . . 2 . 2 Attach 11 | 3 5 1 . 2 Detach 2 | . 1 1 . . Swap 11 | . 2 4 1 4 Drop 21 | . 3 8 . 10 Fire 55 | . 19 23 1 12 Melee 19 | . . 2 1 16 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Mines -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 8) 371 | -10/Materials | Identified exit to Mines 770 | -10/Materials | Discovered new exit (range 16) 921 | -10/Materials | Entered another Materials area 921 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1240 | -9/Materials | Discovered new exit (range 15) 1290 | -9/Materials | Entered Mines 1299 | -9/Mines | Assembled infested the area 1304 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1373 | -9/Mines | Discovered new exit (range 8) 1386 | -9/Mines | Entered Materials 1386 | -8/Materials | Evolved 2 slots: Utility x2 1530 | -8/Materials | Discovered new exit (range 16) 1563 | -8/Materials | Identified exit to Storage 1695 | -8/Materials | Build established: Scavenger-Mutant 1783 | -8/Materials | Repaired Lgt. Treads 1862 | -8/Materials | Self-destructed Last Messages --------------- 01674_ Dropped Mni. Grenade Launcher. 01690_ Acquired 10 matter. 01752_ U-05 Engineer builds a Wall. 01757_ Connecting with Repair Station... >>Scan(Lgt. Treads) Scanning Lgt. Treads... Ready to Repair: Lgt. Treads Rating: 1 Time: 26 >>Repair Repairing Lgt. Treads... ETC: 26 01783_ Repair station completes Lgt. Treads repairs. 01783_ Acquired Lgt. Treads. 01849_ Dropped Shield Generator. 01851_ Dropped Reaction Control System. 01856_ Acquired Hacking Suite. 01857_ Dropped Hammer. 01861_ Acquired Katana. 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""" # ! #???? | | # """"" ]#?# """ # # #???? | | # """ #?##""" """ # "T" # ## ###???? | | # #??#"R """ # #! ########?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperCompactSword Manual? 0 Play Time 00:49:51 Cumulative 138.9 hours Start 2024.03.13 @ 10:09:16 End 2024.03.28 @ 00:11:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff8363f1-e642-4dfc-92c7-b62eb13f404f