Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 20:26:16 Player: darki Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (10) 50 Value Destroyed (282) 282 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (7253) 7253 TOTAL SCORE: 16905 Bonus ------- Follower Combat Kills 205 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Win Speed 2248 Cogmind --------- Core Integrity 1469/1600 Matter 135/300 Energy 334/340 System Corruption 0% Temperature Cool (12) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Graviton Reactor > --- PROPULSION (5) --- Impulse Thruster Impulse Thruster Electron Diverter Electron Diverter > --- UTILITY (16) ----- Small Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Core Shielding Thermal Barrier Hacking Suite Makeshift Hacking Suite Makeshift System Shield Improved System Shield Improved System Shield Improved System Guard Improved System Guard > --- WEAPON (2) ------- Vortex Lance > --- INVENTORY (8) ---- Mini Drone Bay (3/3) 01-MTF's Shockpuncher Vortex Lance (40) Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Impulse Thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Small Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Core Shielding Thermal Barrier Hacking Suite Makeshift Hacking Suite Makeshift System Shield Improved System Shield Improved System Shield Improved System Shield Improved System Guard Improved System Guard > --- WEAPON ----------- Field Lobotomy Kit Impact Mace > --- INVENTORY -------- Mini Drone Bay 01-MTF's Shockpuncher Vortex Lance Vortex Lance [Rating: 137] Favorites ----------- Power Light Neutrino Core Engine Light Ion Engine Power Core Light Neutrino Core Reactor Graviton Reactor Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun 01-MTF's Shockpuncher Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Special Weapon CPS Tube Impact Weapon Impact Mace Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac DSF Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 4 . . . . 2 . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . . . . . . . . . . Utility 14 | . . . . . 1 1 . . . 4 . . . . 2 . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 67 | . 1 . 2 . 7 8 7 1 5 7 1 2 7 2 3 6 3 2 3 Power 9 | . . . 1 . . 2 1 . . 3 . . 1 . . . 1 . . Engine 3 | . . . 1 . . 1 1 . . . . . . . . . . . . Core 4 | . . . . . . 1 . . . 2 . . 1 . . . . . . Reactor 2 | . . . . . . . . . . 1 . . . . . . 1 . . Propulsion 16 | . . . . . 3 1 4 . . 1 . . 3 . . 3 . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 3 1 4 . . 1 . . 3 . . 3 . . 1 Utility 32 | . 1 . . . 4 3 . . 3 3 1 2 2 2 3 3 2 2 1 Device 10 | . . . . . 2 1 . . . 1 . 1 2 . 1 1 1 . . Storage 2 | . . . . . 1 . . . . 1 . . . . . . . . . Processor 10 | . 1 . . . . 1 . . 1 . . 1 . 2 2 . . 2 . Hackware 8 | . . . . . 1 1 . . 2 . 1 . . . . 2 1 . . Protection 2 | . . . . . . . . . . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 10 | . . . 1 . . 2 2 1 2 . . . 1 . . . . . 1 Energy Gun 1 | . . . . . . . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . 1 . 2 . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 2 3 1 . 2 . . 4 . 1 . 1 . 1 Parts Lost 14 | . . . . . . . . . . . 1 1 3 . . 2 . 4 3 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . . . . . . . 1 . . . . 1 2 Utility 9 | . . . . . . . . . . . 1 1 2 . . 1 . 3 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . . . . . . 1 1 2 . . 2 . 4 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 6 | . 6 7 7 7 4 5 4 4 4 5 7 7 7 6 7 7 8 8 5 Power . | . 1 1 1 1 1 1 . . . . 1 1 . . . . . . . Propulsion 1 | . 4 3 3 3 . . . . . 1 2 2 1 1 1 1 2 2 . Utility 1 | . . . . . 1 2 3 3 2 . . . . 1 2 2 2 2 1 Weapon 2 | . 1 2 2 1 1 . . . 1 1 1 2 2 2 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . 6 4 1 1 . 2 1 2 2 . . . 1 . . . . . 2 Power 3 | . 1 . . . . 1 1 . . . . . . . . . . . . Propulsion 7 | . 2 4 1 . . . . . . . . . . . . . . . . Utility 7 | . 1 . . . . . . 2 2 . . . 1 . . . . . 1 Weapon 5 | . 2 . . 1 . 1 . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 91 100 100 87 63 69 90 86 80 84 80 86 83 87 88 86 80 85 77 Engine 5 | . 14 14 14 14 9 6 . . . . . . . . . . . . . Core 3 | . . . . . . . 7 7 7 6 11 11 11 11 10 8 . . . Leg 8 | . 28 28 28 28 . . . . . . . . . . . . . . . Flight 20 | . . . . . 25 26 37 38 38 29 29 29 29 29 26 26 23 21 19 Device 4 | . . . . . . 4 7 7 7 11 6 9 5 5 8 8 9 11 7 Storage 6 | . 14 14 14 14 9 2 . . . 2 5 5 5 5 5 5 4 4 4 Processor 7 | . 6 14 14 2 . 4 7 7 7 5 5 5 4 3 11 10 4 8 12 Hackware 11 | . . . . . 1 13 15 15 15 11 14 17 17 17 15 17 23 26 23 Protection 1 | . . . . . . . . . . 3 4 5 5 5 5 5 4 4 2 Ballistic Gun 9 | . 28 28 28 28 18 3 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 14 9 . 1 1 . . 3 4 5 4 4 3 Peak Build Rating 137 | . 7 7 9 9 22 32 45 51 49 72 69 72 96 93 107 101 119 127 137 Average Rating 47 | . 6 7 8 8 10 21 39 43 40 66 64 71 71 89 98 93 103 120 124 On Entrance 51 | 6 6 7 7 9 9 13 29 45 42 49 69 66 67 93 89 99 101 113 105 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 13 13 13 13 11 12 11 13 18 10 28 27 25 33 32 29 29 39 31 35 Greatest Support 37 | 20 20 20 20 20 21 17 25 25 25 28 28 28 35 35 29 37 37 37 37 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 5 5 5 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 6 5 5 5 6 8 8 8 8 8 8 8 8 8 Most Carried 8 | . 7 8 8 8 8 8 5 5 5 7 7 8 8 8 8 8 8 8 7 Average Carried 6 | . 6 7 7 7 5 5 4 4 4 5 7 7 7 6 7 7 7 8 5 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 6 7 8 7 8 5 5 5 5 5 7 7 8 5 8 7 8 8 8 3 Class Distribution -------------------- 36% | Mutant 33% | Hacker-Scout 21% | Hacker-Sprinter 7% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Storage Hacker-Scout | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac DSF Res Res Acc Matter Collected 933 | 200 26 84 . 20 . . 230 30 20 . 115 80 14 81 30 3 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 224 | . 127 97 . . . . . . . . . . . . . . . . . Parts 24 | . 11 13 . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac DSF Res Res Acc Combat Hostiles Destroyed 8 | . 2 6 . . . . . . . . . . . . . . . . . Guns 8 | . 2 6 . . . . . . . . . . . . . . . . . Classes Destroyed 4 | . 3 1 . . . . . . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . Swarmer 6 | . . 6 . . . . . . . . . . . . . . . . . Grunt 2 | . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 3 | . 2 3 . . . . . . . . . . . . . . . . . Combat Bots Only 3 | . 1 3 . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac DSF Res Res Acc Hostile Shots Fired 267 | . 11 23 . . 4 . 3 . . . 19 5 35 . . 46 30 26 65 Missed 154 | . 6 6 . . 4 . 1 . . . 11 3 29 . . 21 23 15 35 Hits 113 | . 5 17 . . . . 2 . . . 8 2 6 . . 25 7 11 30 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . Projectile 112 | . 5 17 . . . . 2 . . . 7 2 6 . . 25 7 11 30 Critical Strikes 4 | . . . . . . . . . . . 1 . . . . . . 1 2 Damage Taken 2102 | . 88 147 . . . 23 29 . . . 162 42 229 . . 335 205 237 605 Core 558 | . 11 25 . . . . 15 . . . 44 . 118 . . 66 129 19 131 Absorbed by Shields 59 | . . . . . . . . . . . . . . . . 59 . . . Redirected to Shielding 187 | . . . . . . . . . . . 13 15 13 . . 39 13 13 81 Ignored by Resistances 139 | . . . . . . . . . . . . . . . . . . . 139 Core Remaining (%) 93 | 100 . . . 85 100 . . . 97 . . . . 83 . 94 90 98 91 Volleys Fired 31 | . 11 14 . . . . 1 1 . 1 . . . . . . . . 3 Largest 2 | . 2 2 . . . . 1 1 . 1 . . . . . . . . 1 Hottest 40 | . 40 40 . . . . . . . . . . . . . . . . . Shots Fired 56 | . 22 28 . . . . 1 1 . 1 . . . . . . . . 3 Gun 50 | . 22 28 . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special 6 | . . . . . . . 1 1 . 1 . . . . . . . . 3 Kinetic 50 | . 22 28 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 7 8 . . . . 7 8 . 9 . . . . . . . . 12 Robot Miss Streak 4 | . 4 3 . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 40 | . 12 19 . . . . 3 1 . 2 . . . . . . . . 3 Core Hits 17 | . 8 9 . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Melee Attacks 78 | . . . . . . 13 17 2 . 7 . . 8 . 5 . 16 . 10 Impact 63 | . . . . . . 5 17 2 . 7 . . 6 . 5 . 16 . 5 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . 8 . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . 2 . . . . . 5 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 482 | . 137 206 . . . . 74 . . 65 . . . . . . . . . Guns 343 | . 137 206 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 139 | . . . . . . . 74 . . 65 . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 343 | . 137 206 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 139 | . . . . . . . 74 . . 65 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . . 3 3 . . . Average Corruption 3 | . . . . . . . . . . . . . . . 3 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . 1 1 . . . Matter Fused 1 | . . . . . . . . . . . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 45 | . . . . . . . . . . 45 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 45 | . . . . . . . . . . 45 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | . 6 . . . . 422 4 27 134 . 4 169 220 307 . 247 5 . 5 Average Temperature 71 | . 6 . . . . 208 2 10 64 . 4 67 102 87 . 126 5 . 5 Received Heat Transfer 332 | . 36 . . . . . . . . . 45 9 18 . . 122 12 27 63 Effects 1 | . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac DSF Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | . 100 100 . 100 100 100 100 100 . 100 . . . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 187 | . 40 110 . . 30 30 161 58 . 15 . . . . 20 15 89 53 187 Initial 58 | . . . . . . 6 4 58 . . . . . . . . 8 49 7 Average 15 | . 5 31 . . 4 3 60 21 . 1 . . . . 5 3 7 42 15 Influence Increases 1191 | . 76 140 . . 60 79 257 8 . 21 60 . . . 55 15 176 14 230 Destroy 0b10 Robot/C 320 | . 40 120 . . . . 80 . . . . . . . . . . . 80 Destroy 0b10 Robot/NC 20 | . 10 . . . . . 5 . . . . . . . . . . . 5 Destroy Leader 72 | . 10 20 . . . . 32 . . . . . . . . . . . 10 Allied During Kill 65 | . . . . . . . 11 . . . . . . . . . . . 54 Successful Hack 119 | . 16 . . . . 10 16 . . . . . . . 19 . 26 14 18 Disable Machine 180 | . . . . . . 30 60 . . 15 . . . . 30 . 15 . 30 Destroy Structure 100 | . . . . . . 9 8 8 . 6 . . . . 6 . 30 . 33 Partial Spotted 135 | . . . . . 60 30 30 . . . . . . . . . 15 . . Lose Combat Pursuer 180 | . . . . . . . 15 . . . 60 . . . . 15 90 . . Influence Decreases 1014 | . 76 96 44 . 45 84 116 159 . 21 10 50 . . 55 . 102 90 66 Entered New Map 215 | . . . 44 . . 9 6 93 . . . 10 . . . . 7 40 6 Time Decay 665 | . 46 96 . . 45 75 110 46 . 21 10 40 . . 26 . 80 10 60 Lost Part 40 | . . . . . . . . . . . . . . . . . . 40 . Lost Ally 35 | . . . . . . . . 20 . . . . . . . . 15 . . Purge Threat 59 | . 30 . . . . . . . . . . . . . 29 . . . . Squads Dispatched 11 | . 2 . . . . 2 . . . 2 . . . . . . 2 2 1 Investigation 2 | . 1 . . . . 1 . . . . . . . . . . . . . Extermination 4 | . . . . . . 1 . . . 1 . . . . . . 1 . 1 Reinforcement 4 | . 1 . . . . . . . . . . . . . . . 1 2 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac DSF Res Res Acc Distress Signals 5 | . . . . . 1 . . . . 1 . . . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 139 | . 3 13 . . 4 1 7 1 . 2 15 3 35 . . 1 32 15 7 Peak Tracking Total 37 | . 2 20 . . 6 1 4 1 . 6 12 3 37 . . 2 27 13 6 Tactical Retreats 5 | . . . . . . . 1 . . . 1 . . . . 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac DSF Res Res Acc Traps Triggered 7 | . 2 . . . . 2 . . . . . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . 1 . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Disabled 13 | . . . . . . 2 4 . . 1 . . 1 . 2 . 1 . 2 Max in Single Turn 1 | . . . . . . 1 1 . . 1 . . 1 . 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Accessed 34 | . 3 . 2 1 1 4 2 4 3 2 . . 3 . 2 . 3 2 2 Terminals 21 | . 3 . . . 1 3 2 2 . 2 . . . . 2 . 3 2 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Total Hacks 133 | . 7 . 6 1 1 8 5 26 27 2 . . 8 . 8 . 16 15 3 Successful 93 | . 4 . 6 1 . 3 2 24 27 1 . . 8 . 5 . 6 4 2 Failed 39 | . 2 . . . 1 5 3 2 . 1 . . . . 3 . 10 11 1 Catastrophic 15 | . . . . . 1 1 1 2 . 1 . . . . . . 4 4 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 36 | . 8 . 1 . 1 . 4 1 . . . . 1 . 5 . 11 2 2 Terminals 63 | . 7 . . . 1 5 5 2 . 2 . . . . 8 . 16 15 2 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 85 | . 4 . 6 1 . 2 2 24 27 1 . . 8 . 4 . 2 4 . Record 59 | . 1 . 5 . . . . 24 27 . . . 2 . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 6 | . . . . . . . . . . . . . 5 . . . . 1 . Open Door 2 | . . . . 1 . . . . . . . . 1 . . . . . . Open DSF 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . Level Access Points 3 | . . . . . . . . . . . . . . . 1 . 1 1 . Branch Access Points 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . 1 . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 6 | . . . . . . . . . . . . . . . 1 . 4 . 1 Terminals 6 | . . . . . . . . . . . . . . . 1 . 4 . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . 2 . . Botnet 4 | . . . . . . . . . . . . . . . 1 . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 1 2 2 2 . 1 . . . . . . 2 2 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac DSF Res Res Acc Total Allies 7 | . . . . . . . 1 1 . . . . . . . . 2 . 3 Largest Group 3 | . . . . . . . 1 1 . . . . . . . . 2 . 3 Highest-Rated Group 657 | . . . . . . . 101 101 . . . . . . . . 52 . 657 Highest-Rated Ally 219 | . . . . . . . 101 101 . . . . . . . . 26 . 219 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . 8 3 . . . . . . . . . . 11 Total Damage 1583 | . . . . . . . 305 127 . . . . . . . . . . 1151 Kills 10 | . . . . . . . 5 . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 1 1 . . . . . . . . . . 3 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac DSF Res Res Acc Active Infowar (turns) 2422 | . . . . . . 247 220 131 315 241 49 131 261 . 113 43 353 38 280 Sensors 2422 | . . . . . . 247 220 131 315 241 49 131 261 . 113 43 353 38 280 Cloaking 116 | . . . . . . . . . . . . 116 . . . . . . . Robot Analysis Total 2 | . 1 . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 7 | . . 2 . . . . . . . . 1 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac DSF Res Res Acc Turns Passed 4138 | . 221 529 281 171 238 381 220 131 315 241 49 131 275 112 129 43 353 38 280 Spaces Moved 8155 | 1 143 360 229 141 298 871 404 446 1321 634 182 449 884 364 273 70 497 132 456 Core . | . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 874 | 1 143 360 229 141 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7281 | . . . . . 298 871 404 446 1321 634 182 449 884 364 273 70 497 132 456 Fastest Speed 23 | 120 120 120 120 120 34 29 23 23 23 23 25 25 25 25 28 26 26 26 27 Average Speed 36 | 120 120 120 120 120 34 31 24 23 23 24 25 25 26 26 28 26 26 26 27 Slowest Speed 120 | 120 120 120 120 120 34 34 29 23 23 25 25 25 28 28 28 28 98 28 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . 8 2 2 . . . 1 . 5 . . . 7 2 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 39 81 63 41 34 25 44 67 60 11 42 63 91 59 3 70 22 6 14 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . . . . 1 1 1 1 1 1 1 . 1 1 . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . . . . . 1 . . . . . . Scrap Searched 18 | . . 1 . 1 . . . . 8 . 1 4 . 3 . . . . . Spaces Dug 48 | . . . . . . 9 8 2 . 3 . . 3 . 3 . 15 . 5 Terrain Destroyed 48 | . . . . . . 9 8 2 . 3 . . 3 . 3 . 15 . 5 Melee 48 | . . . . . . 9 8 2 . 3 . . 3 . 3 . 15 . 5 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac DSF Res Res Acc Total 9111 | . 172 434 235 144 427 958 491 470 1330 704 183 466 909 378 315 92 683 132 588 Wait 705 | . 17 52 . 1 126 55 55 13 . 40 . 14 2 10 32 2 172 . 114 Move 8075 | . 142 359 228 140 281 866 399 445 1320 633 179 448 873 363 272 69 483 128 447 Hop 30 | . . . . . 8 2 2 . . . 1 . 5 . . . 6 2 4 Pick Up 24 | . 1 5 2 1 . 3 2 2 1 3 . 1 2 1 . . . . . Fast Attach 46 | . 1 . . . 3 8 4 . 3 3 1 2 4 2 3 5 3 2 2 Attach 22 | . . . . . 4 . . 1 . 5 1 . 3 . 1 . 1 . 6 Detach 18 | . . . . . 1 3 . 2 1 4 1 . 2 2 . . 1 . 1 Swap 18 | . . . 2 . . . 6 1 2 4 . . 2 . . 1 . . . Drop 54 | . . 4 3 2 4 8 7 3 3 4 . 1 8 . 2 3 1 . 1 Fire 31 | . 11 14 . . . . 1 1 . 1 . . . . . . . . 3 Melee 75 | . . . . . . 13 15 2 . 7 . . 7 . 5 . 16 . 10 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . 12 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto x2 / *Low) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: Res x4 / Upp x2 / Arm / DSF) -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 20 | -10/Materials | Identified exit to Mines 89 | -10/Materials | Central database locked down 222 | -10/Materials | Entered Mines 234 | -10/Mines | Discovered new exit (range 8) 266 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 317 | -10/Mines | Build established: Mutant 584 | -10/Mines | Discovered new exit (range 8) 615 | -10/Mines | Assembled infested the area 747 | -10/Mines | Discovered new exit (range 5) 751 | -10/Mines | Entered Exiles 788 | -10/Exiles | Met 8R-AWN 811 | -10/Exiles | Met EX-HEX 848 | -10/Exiles | Met EX-BIN 861 | -10/Exiles | Aligned with FarCom system 862 | -10/Exiles | Given EX-Vault access code 891 | -10/Exiles | Opened EX-Vault 905 | -10/Exiles | Found Field Lobotomy Kit 930 | -10/Exiles | Warned to stay clear of 0b10 Research branches 963 | -10/Exiles | Met EX-DEC 984 | -10/Exiles | Learned location of Zion (-7) 1018 | -10/Exiles | Discovered new exit (range 12) 1032 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1032 | -10/Exiles | Entered Mines 1054 | -9/Mines | Found the Drone Emporium 1060 | -9/Mines | Found Prototype Device 1185 | -9/Mines | Discovered new exit (range 15) 1203 | -9/Mines | Entered Materials 1203 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1208 | -8/Materials | Identified Decoy Drone Bay 1435 | -8/Materials | Discovered new exit (range 16) 1441 | -8/Materials | Entered Factory 1441 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1441 | -7/Factory | Discovered new exit (range 10) 1442 | -7/Factory | Identified exit to Storage 1585 | -7/Factory | Identified exit to Lower Caves 1712 | -7/Factory | Identified exit to DSF 1822 | -7/Factory | Entered Storage 1840 | -7/Storage | Identified exit to Recycling 1867 | -7/Storage | Met 01-MTF 1875 | -7/Storage | Build established: Hacker-Scout 1902 | -7/Storage | Assimilated 01-MTF with FLK Orb 2036 | -7/Storage | Used back door to open Recycling access 2042 | -7/Storage | Entered Recycling 2042 | -7/Recycling | Accompanied by 1 ally (01-MTF) 2043 | -7/Recycling | Met a Zionite searching for Scraptown 2080 | -7/Recycling | Assimilated Y-54 Guardian with FLK Orb 2084 | -7/Recycling | Found Prototype Energy Gun 2090 | -7/Recycling | Identified 01-MTF's Shockpuncher 2097 | -7/Recycling | Discovered new exit (range 10) 2102 | -7/Recycling | Identified exit to Factory 2157 | -7/Recycling | Scanned before Scraplab entrance 2160 | -7/Recycling | Entered Scraplab 2163 | -7/Recycling | Discovered new exit (range 3) 2167 | -7/Recycling | Identified exit to Scraptown 2173 | -7/Recycling | Entered Scraptown 2193 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2231 | -7/Scraptown | Discovered exit to Factory (range 5) 2254 | -7/Scraptown | Visited Awakened 2262 | -7/Scraptown | Visited Cave Peace 2270 | -7/Scraptown | Visited Cyclists 2281 | -7/Scraptown | Turned away by UFD registrar 2282 | -7/Scraptown | Visited TADAMA 2288 | -7/Scraptown | Visited CPS Storage 2349 | -7/Scraptown | Visited Comm Corps 2362 | -7/Scraptown | Visited Bundlers 2482 | -7/Scraptown | Build established: Hacker-Sprinter 2488 | -7/Scraptown | Entered Factory 2488 | -5/Factory | Evolved 4 slots: Utility x4 2530 | -5/Factory | Identified exit to DSF 2600 | -5/Factory | Garrison activated, responded to threat 2692 | -5/Factory | Spotted B-75 Beast 2725 | -5/Factory | Discovered new exit (range 15) 2729 | -5/Factory | Identified exit to Upper Caves 2729 | -5/Factory | Entered Upper Caves 2736 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2738 | -5/Upper Caves | Learned Factory emergency access door positions 2760 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2771 | -5/Upper Caves | Spotted B-75 Beast 2776 | -5/Upper Caves | Discovered new exit (range 5) 2778 | -5/Upper Caves | Identified exit to Upper Caves 2778 | -5/Upper Caves | Entered another Upper Caves area 2800 | -5/Upper Caves | Learned Factory stockpile data 2831 | -5/Upper Caves | Learned Factory terminal intel 2900 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2908 | -5/Upper Caves | Discovered new exit (range 5) 2909 | -5/Upper Caves | Identified exit to Warlord 2909 | -5/Upper Caves | Entered Warlord 2951 | -5/Warlord | Met Warlord 2976 | -5/Warlord | Warlord's base attacked by MAIN.C 3022 | -5/Warlord | Found Prototype Piercing Weapon 3022 | -5/Warlord | Identified Vortex Lance 3027 | -5/Warlord | Found Vortex Lance 3117 | -5/Warlord | Attacked by Warlord forces 3128 | -5/Warlord | Found Prototype Device 3128 | -5/Warlord | Identified Thermal Barrier 3131 | -5/Warlord | Found Prototype Device 3131 | -5/Warlord | Identified Exp. Phase Shifter 3169 | -5/Warlord | Spotted 0T-UU9(B) 3169 | -5/Warlord | Spotted EC-47O(B) 3181 | -5/Warlord | Discovered new exit (range 14) 3184 | -5/Warlord | Entered Proximity Caves 3216 | -4/Proximity Caves | Identified exit to Factory 3218 | -4/Proximity Caves | Learned Research emergency access door positions 3296 | -4/Proximity Caves | Entered Factory 3296 | -4/Factory | Evolved 2 slots: Utility x2 3299 | -4/Factory | Loaded intel: 26 terminal locations 3344 | -4/Factory | Identified exit to DSF 3352 | -4/Factory | Identified exit to Upper Caves 3352 | -4/Factory | Identified exit to Armory 3352 | -4/Factory | Identified exit to Research 3425 | -4/Factory | Entered DSF 3457 | -4/DSF | Additional patrols routed to DSF 3461 | -4/DSF | Discovered exit to Research (range 14) 3468 | -4/DSF | Entered Research 3468 | -3/Research | Evolved 2 slots: Utility x2 3550 | -3/Research | Identified exit to Research 3608 | -3/Research | Build established: Hacker-Scout 3821 | -3/Research | Entered another Research area 3821 | -2/Research | Warlord forces began assault on 0b10 3821 | -2/Research | Evolved 2 slots: Utility x2 3835 | -2/Research | Identified exit to Access 3853 | -2/Research | Discovered new exit (range 6) 3859 | -2/Research | Entered Access 3859 | -1/Access | Evolved 2 slots: Utility x2 3887 | -1/Access | Lost 4 parts (1n3u) 4086 | -1/Access | Spotted B-99 Colossus 4093 | -1/Access | Assimilated B-99 Colossus with FLK Orb 4101 | -1/Access | Spotted B-99 Colossus 4101 | -1/Access | Spotted B-99 Colossus 4103 | -1/Access | Assimilated B-99 Colossus with FLK Orb 4106 | -1/Access | Assimilated B-99 Colossus with FLK Orb 4126 | -1/Access | Discovered new exit (range 4) 4129 | -1/Access | Identified exit to Surface 4133 | -1/Access | Lost 3 parts (2n1u) 4139 | *** | Escaped! Last Messages --------------- 04105_ Slug penetrates Wall. 04105_ Slug penetrates L-61 Swordsman. 04105_ Slug penetrates Door. 04105_ Slug penetrates L-61 Swordsman. 04105_ Slug penetrates Door. 04106_ Field Lobotomy Kit expended. 04106_ B-99 Colossus assimilated. 04108_ Colossus 10b exits siege mode. 04109_ Colossus 10c activates siege mode. 04109_ Slug penetrates L-61 Swordsman. 04109_ L-61 Swordsman destroyed. 04109_ Slug penetrates Wall. 04116_ Colossus 10c exits siege mode. 04117_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3K. 04117_ Sealed Heavy Doors breached. 04120_ T-07 Excavator destroyed. 04126_ Main Access Shell breached. 04126_ EXIT=FOUND 04129_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????w?????k???u??????w?????????????????? | | ???????????????????????s??s??????????????????????? | | ?????????????????????????s??????????C????????????? | | ??????????????????????????s??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????""""""????????????????????? | | ???????????????????????" "????????????????????? | | ????????glg????????????" @" "????????????????????? | | ?????????g??????????#??" "" "????????????????????? | | ????????????????????# ?" "????????????????????? | | ????????????????????# "" """ #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#"""" """""#?????????????????? | | ????????????????????????" "??????????????????????? | | ????????????????????????" "??????????????????????? | | ????????????????????#"""" """""#?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# B #?????????????????? | | ????????????????????# B #?????????????????? | | ????????????????????#% BB #?????????????????? | | ????????????????????# BB #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#### ##############???????? | | ???????????????????????# # =#???????? | | ??????????????????????## # #???????? | | ??????????????????????#" " #???????? | | ??????????????????????## # #???????? | | ??????????????#######??# # #???????? | | ??????????????# ?# % #?############???????? | | ??????????????# ?#=/% ######???????????????? | | ??????????????# # %" #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 335 Cloak Strength 3 Corruption Containment 24 Resistance: TH 50 Core Shielding 40 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 84 Targeting Accuracy 5 Offensive Hacking 21 Defensive Hacking 47 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleNanofilamentsMantle Manual? 0 Play Time 01:39:52 Cumulative 250.5 hours Start 2025.05.22 @ 19:40:29 End 2025.06.09 @ 20:26:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type 0 Total 9 Types 6/0/1/1/1/0/0/0/0/0 Lore% 52 Gallery% 69 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ec1e000-cd57-4cb8-85b0-43edda4d63f9