Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 00:12:36 Player: Reed849 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (19) 95 Value Destroyed (578) 578 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 933 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 207/300 Energy 276/280 System Corruption 0% Temperature Cool (17) Movement Walking (400) Ox4 Location -10/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Medium Matter Pod (0) Signal Interpreter Signal Interpreter Signal Interpreter Shield Generator Shield Generator Shield Generator Shield Generator Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Shield Generator > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Signal Interpreter Signal Interpreter Signal Interpreter Signal Interpreter Shield Generator Shield Generator Shield Generator Light Assault Rifle [Rating: 13] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 28 | 6 22 Power 4 | 2 2 Engine 4 | 2 2 Core . | . . Reactor . | . . Propulsion 13 | 2 11 Treads 1 | . 1 Leg 4 | . 4 Wheel 5 | 2 3 Hover 3 | . 3 Flight . | . . Utility 4 | . 4 Device 1 | . 1 Storage 1 | . 1 Processor 2 | . 2 Hackware . | . . Protection . | . . Artifact . | . . Weapon 7 | 2 5 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 4 | 2 2 Ballistic Cannon . | . . Launcher 2 | . 2 Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes 1 | . 1 Parts Lost 8 | . 8 Power 1 | . 1 Propulsion 3 | . 3 Utility . | . . Weapon 4 | . 4 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Slot Usage (%) 95 | . 95 Engine 13 | . 13 Treads 2 | . 2 Leg 6 | . 6 Wheel 17 | . 17 Device 1 | . 1 Storage 12 | . 12 Processor 11 | . 11 Ballistic Gun 20 | . 20 Launcher 7 | . 7 Naked Turns . | . . Heaviest Build 95 | 8 95 Greatest Support 20 | 20 20 Greatest Overweight (x) 9 | . 9 Average Overweight (x) 2 | . 3 Largest Inventory Capacity 25 | 5 25 Average Capacity 21 | 5 23 Most Carried 22 | 5 22 Average Carried 13 | 3 14 Final Capacity 25 | 5 25 Final Carried 18 | 4 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 664 | 265 399 Remotely . | . . Salvage Created 618 | 36 582 Parts 32 | 2 30 Haulers Intercepted 1 | . 1 Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 14 | 1 13 Guns 5 | 1 4 AOE 9 | . 9 Classes Destroyed 5 | 1 4 Worker 2 | . 2 Hauler 1 | . 1 Recycler 1 | . 1 Watcher 1 | . 1 Grunt 14 | 1 13 Best Kill Streak 6 | 1 6 Combat Bots Only 4 | 1 4 Max Kills in Single Turn 3 | 1 3 Gunslinging . | . . Exploded 3 | . 3 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 96 | 4 92 Missed 30 | 2 28 Damage Taken 953 | 21 932 Core 264 | . 264 Absorbed by Shields 22 | . 22 Core Remaining (%) 100 | 100 . Volleys Fired 47 | 3 44 Largest 2 | 2 2 Hottest 50 | 40 50 Shots Fired 84 | 6 78 Gun 67 | 6 61 Cannon . | . . Launcher 16 | . 16 Special 1 | . 1 Kinetic 67 | 6 61 Thermal 1 | . 1 Explosive 16 | . 16 Electromagnetic . | . . Robot Hit Streak 8 | 2 8 Robot Miss Streak 4 | 1 4 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 47 | 4 43 Core Hits 33 | 2 31 Critical Kills 1 | . 1 Critical Parts Destroyed 1 | . 1 Critical Strikes 2 | . 2 Destroy 2 | . 2 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1125 | 40 1085 Guns 436 | 40 396 Cannons . | . . Explosions 685 | . 685 Melee . | . . Ramming . | . . Kinetic 436 | 40 396 Thermal 4 | . 4 Explosive 685 | . 685 Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage 73 | . 73 Projectiles . | . . Explosions 73 | . 73 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 166 | . 166 Shots 3 | . 3 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 18 | 6 18 Average Temperature 5 | 6 5 Received Heat Transfer 432 | 12 420 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 25 | . 25 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 249 | 20 249 Initial 13 | . 13 Average 94 | 3 103 Maximum Alert Level 1 | . 1 Low Security (%) 88 | 100 87 Level 1 11 | . 12 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 5 | . 5 Investigation 4 | . 4 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 25 | 1 24 Peak Tracking Total 6 | 1 6 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 5 | . 5 Max in Single Turn 2 | . 2 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 5 | . 5 Terminals 5 | . 5 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 19 | . 19 Successful 8 | . 8 Failed 11 | . 11 Catastrophic 2 | . 2 Database Lockouts . | . . Manual 4 | . 4 Terminals 19 | . 19 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 8 | . 8 Record 5 | . 5 Prototype ID Bank 1 | . 1 Alert Level 1 | . 1 Patrol Status 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 5 | . 5 Full Trace Events 5 | . 5 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1149 | 108 1041 Spaces Moved 635 | 130 505 Core 89 | 89 . Treads . | . . Legs 58 | . 58 Wheels 485 | 41 444 Hover 3 | . 3 Flight . | . . Fastest Speed 50 | 50 80 Average Speed 145 | 59 167 Slowest Speed 416 | 80 416 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 24 | 6 42 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 65 | . 65 Melee . | . . Projectile . | . . AOE 65 | . 65 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 784 | 155 629 Wait 31 | 7 24 Move 634 | 129 505 Hop . | . . Pick Up 36 | 9 27 Fast Attach . | . . Attach 23 | 6 17 Detach 5 | 1 4 Swap 5 | . 5 Drop 3 | . 3 Fire 47 | 3 44 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 660 | -10/Materials | Core integrity fell below 50% 707 | -10/Materials | Lost 4 parts (2n2w) 902 | -10/Materials | Discovered new exit (range 12) 1004 | -10/Materials | Identified exit to Mines 1022 | -10/Materials | Core integrity fell below 20% 1078 | -10/Materials | Lost 3 parts (1n2w) 1150 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- functioning and/or errant robots that exist in the [Caves] and [Mines] surrounding [Complex 0b1]. Some are failed experiments, others are common robots glitched beyond repair. In some cases they may communicate with one another and exhibit rudimentary forms of organization, or have developed robotic ecosystems of their own. While I could do more to control their spread, they generally don't cause too much trouble nor pose much of a threat, and I find them an interesting study in robotic evolution. I did unfortunately have to displace some of my favorite Derelict populations during the construction of [Complex 0b10]. ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. W-16 Scout sends out distress signal. U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????# #????????# # # #??????? | | ???????????????# #????????# ############# | | ???????????????# ##???????# | | ?????????????### * #???????# | | ?????????????#"" #???????# | | ?????????????#"T """ ########?#### ####### | | ?????????????#"" """ = #????# #?????? | | ?????????????### """ ! #????# #?????? | | ???????????????# #????# #??#### | | ???????????????# #????########??# | | ???????????????# # # #??????????????# | | ???????????????# ########## ##??????????????# | | ???????????????# #????????# #???????????????# | | ???????????????# #????????# #???????????????# | | ???????????????# #????????# #???????????????#! | | ???????????????# ??????#### ##??????????????#### | | ???????????????# ??????#" #??????############ | | ???????????????# ??????#"" #??????# % | | ???????????????# ??????#! #??????# % | | ???????????????# ??????#"" > #??????# | | ???????????????? ??????#!! #??????# ########## | | ???????????????? ###???#"" #??????# #????????# | | ?????????????????# ???#" #??????# #????????# | | ??????##########?# ??##### ##??#####+#????????# | | ?????? ## ###T### # #??????# | | ????? g @ + #??????# | | ????? t # #??????# | | ????? ^ g #?????? #??????# | | ?????????## " " #####??????????????????# | | ??????????# "" " ##?????????????????????# | | ??????????#^ """ " T#?????????????????????# | | ??????????? ^ ##?????????????????????? | | ??????????# ^ #??????????????????????? | | ??????????# "" ^""" #??????????????????????? | | ??????????# "Y """ ??????????????????????? | | ??????????+ "" """ ?????????????????????? | | ????????????? gg ????????????????????? | | ???????????? ###????????????????????? | | ??????????? #######+###??????????????????????? | | ???????????? ??????? ?????????????????????????? | | ????????????? ???????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Loot Pinata One Hack Too Far Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed SpikedInsulationCleaver Manual? 0 Play Time 00:31:29 Cumulative 0.4 hours Start 2024.03.30 @ 23:39:04 End 2024.03.31 @ 00:12:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 41% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 81b59cb1-c806-4187-bfc4-c1213a21b374