Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.29 @ 00:42:32 Player: Rockstar Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2349) 2349 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5689 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 400/515 System Corruption 13% Temperature Cool (27) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Aluminum Leg Flexi-carbon Leg > --- UTILITY (4) ------ Compact Battery Visual Processing Unit Reactive Plating Component Analysis Suite > --- WEAPON (3) ------- Molecular Deconstructor > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Gravmag System > --- UTILITY ---------- Compact Battery Visual Processing Unit Reactive Plating Component Analysis Suite > --- WEAPON ----------- KE Penetrator Molecular Deconstructor > --- INVENTORY -------- (None) [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Hover Unit Gravmag System Utility Advanced Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 69 | 6 4 14 2 19 6 18 Power 14 | 2 . 1 . 6 . 5 Engine 6 | 2 . 1 . 2 . 1 Core 8 | . . . . 4 . 4 Reactor . | . . . . . . . Propulsion 15 | 2 . 7 . 2 1 3 Treads . | . . . . . . . Leg 14 | 2 . 7 . 2 1 2 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 18 | 1 1 1 2 5 3 5 Device 6 | . . . 1 3 1 1 Storage 3 | 1 . . . . . 2 Processor 4 | . . 1 1 1 . 1 Hackware . | . . . . . . . Protection 5 | . 1 . . 1 2 1 Artifact . | . . . . . . . Weapon 22 | 1 3 5 . 6 2 5 Energy Gun 6 | . 2 1 . 2 1 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 10 | 1 . 3 . 3 . 3 Ballistic Cannon 1 | . 1 . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 22 | . . . . 2 . 20 Power 7 | . . . . 2 . 5 Propulsion 5 | . . . . . . 5 Utility 5 | . . . . . . 5 Weapon 5 | . . . . . . 5 Highest Loss Streak 8 | . . . . 1 . 8 To Critical Strikes . | . . . . . . . Average Backups 3 | 2 3 4 5 4 3 3 Power . | . 1 1 1 . . . Propulsion . | . . . 1 1 1 . Utility . | . . 1 . 1 . . Weapon 1 | . 1 1 1 1 1 2 Tool/Special . | . . . . . . . Unused Backups 8 | . 3 . 1 4 . . Power . | . . . . . . . Propulsion 1 | . 1 . . . . . Utility 3 | . . . 1 2 . . Weapon 4 | . 2 . . 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 86 95 100 98 96 69 Engine 7 | . 14 10 11 7 7 2 Core 6 | . . . . 9 7 9 Leg 29 | . 28 40 44 36 30 17 Hover 1 | . . . . . . 3 Device 6 | . . . 10 10 14 4 Storage 3 | . 14 11 . . . 2 Processor 7 | . . 8 11 9 7 4 Protection 4 | . 2 2 . 6 7 5 Energy Gun 6 | . 12 9 . 2 14 6 Ballistic Gun 7 | . 12 3 22 14 . 1 Ballistic Cannon 1 | . 1 8 . . . . Launcher 1 | . . . . . 1 2 Special Weapon 1 | . . . . . . 2 Slashing Weapon 1 | . . . . . 2 1 Peak Build Rating 55 | 5 7 25 25 35 39 55 Average Rating 30 | 3 6 13 24 30 37 40 On Entrance 18 | . 5 7 25 24 32 38 Naked Turns . | . . . . . . . Heaviest Build 48 | 10 16 18 14 27 39 48 Greatest Support 68 | 20 20 68 68 68 66 64 Greatest Overweight (x) 4 | . . . . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 5 | 6 8 8 5 5 5 5 Most Carried 8 | 3 6 8 7 5 5 5 Average Carried 4 | 2 3 4 4 4 3 3 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 3 5 8 5 4 5 . Class Distribution -------------------- 57% | Mutant 16% | Scavenger-Mutant 10% | Scavenger-Tank 9% | Scavenger-Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 2066 | 222 . 345 192 716 60 531 Remotely . | . . . . . . . Salvage Created 2701 | . . 485 95 1196 71 854 Parts 135 | . . 38 6 58 2 31 Haulers Intercepted 3 | . . . . 3 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 27 | . . . . . . 27 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 57 | . . 14 5 19 1 18 Melee 6 | . . . . . . 6 Guns 38 | . . 7 5 17 1 8 Cannons 5 | . . 5 . . . . AOE 4 | . . 2 . 2 . . Classes Destroyed 15 | . . 9 . 1 1 4 Worker 1 | . . 1 . . . . Builder 4 | . . 2 . 2 . . Tunneler 2 | . . 2 . . . . Hauler 3 | . . . . 3 . . Recycler 4 | . . 2 . 2 . . Operator 2 | . . 1 . . 1 . Watcher 3 | . . 1 . 2 . . Swarmer 19 | . . 11 3 2 . 3 Grunt 23 | . . 1 2 15 . 5 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 7 | . . 2 . 2 . 3 Specialist 2 | . . . . . . 2 Hunter 3 | . . . . . 1 2 Programmer 1 | . . . . . . 1 Best Kill Streak 10 | . . 7 3 10 1 3 Combat Bots Only 7 | . . 4 3 7 1 3 Max Kills in Single Turn 3 | . . 3 1 3 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . 2 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 508 | . . 82 15 104 2 305 Missed 151 | . . 27 3 32 . 89 Hits 357 | . . 55 12 72 2 216 Melee 2 | . . . . . . 2 Projectile 355 | . . 55 12 72 2 214 Critical Strikes 7 | . . . . 1 . 6 Part Disruptions 2 | . . . . . . 2 Actively Blocked 1 | . . . . . . 1 Damage Taken 4128 | . . 438 106 887 24 2673 Core 848 | . . 39 22 82 . 705 Absorbed by Shields . | . . . . . . . Redirected to Shielding 101 | . . . . . . 101 Ignored by Resistances 1251 | . . 132 32 254 7 826 Regen/Repaired (Parts) 18 | . . . . 18 . . Core Remaining (%) 92 | 100 100 . 84 85 . . Volleys Fired 166 | . 1 38 8 63 4 52 Largest 3 | . 2 2 2 2 3 3 Hottest 187 | . 70 80 50 86 183 187 Shots Fired 319 | . 2 75 16 125 12 89 Gun 266 | . 2 41 16 119 12 76 Cannon 34 | . . 33 . . . 1 Launcher 11 | . . 1 . 6 . 4 Special 8 | . . . . . . 8 Kinetic 183 | . 1 41 16 100 . 25 Thermal 117 | . 1 33 . 19 12 52 Explosive 11 | . . 1 . 6 . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 20 | . . 20 6 17 6 20 Robot Miss Streak 5 | . 2 2 2 5 1 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . 1 3 . 2 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 240 | . . 51 11 94 8 76 Core Hits 120 | . . 24 7 54 3 32 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 11 | . . 2 . 3 1 5 Burn 8 | . . 1 . 2 1 4 Destroy 2 | . . . . 1 . 1 Blast 1 | . . 1 . . . . Melee Attacks 13 | . . . . . . 13 Impact . | . . . . . . . Slashing 13 | . . . . . . 13 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5784 | . . 1034 227 2308 160 2055 Guns 3818 | . . 439 217 1749 160 1253 Cannons 413 | . . 413 . . . . Explosions 850 | . . 178 . 559 . 113 Melee 689 | . . . . . . 689 Ramming 14 | . . 4 10 . . . Kinetic 2595 | . . 526 217 1449 . 403 Thermal 1636 | . . 326 . 300 160 850 Explosive 850 | . . 178 . 559 . 113 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 689 | . . . . . . 689 Piercing . | . . . . . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 12 | . . . . . . 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 38 | . . . . . . 38 Message Errors 16 | . . . . . . 16 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 4 | . . . . . . 4 Misfires 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 102 | . . 74 . . . 28 Projectiles 17 | . . 17 . . . . Explosions 57 | . . 57 . . . . Melee 28 | . . . . . . 28 Knockbacks 3 | . . 3 . . . . Impact . | . . . . . . . Kinetic 3 | . . 3 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 8 | . . . . 8 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 2 | . . 1 1 . . . Kicked 2 | . . 1 1 . . . Crushed . | . . . . . . . Highest Temperature 688 | . 9 108 9 389 180 688 Average Temperature 167 | . 6 33 5 138 87 260 Received Heat Transfer 1236 | . . 99 51 603 . 483 Effects 51 | . . . . 5 . 46 Shutdowns 15 | . . . . 1 . 14 Energy Bleed 3 | . . . . 1 . 2 Interference 9 | . . . . 3 . 6 Matter Decay 1 | . . . . . . 1 Short Circuit 5 | . . . . . . 5 Damage (minor) 4 | . . . . . . 4 Damage (major) 11 | . . . . . . 11 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 7 | . . 1 . 1 2 3 Heat Transferred 3848 | . . 1036 . 703 370 1739 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 90 | 100 100 89 100 78 100 . Level 1 9 | . . 10 . 21 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 263 | . 3 236 117 263 87 . Initial 82 | . . . 67 . 82 . Average 68 | . . 85 57 102 23 . Influence Increases 1587 | . 3 451 129 584 35 385 Destroy 0b10 Robot/C 1140 | . . 280 100 380 20 360 Destroy 0b10 Robot/NC 95 | . . 45 . 45 5 . Destroy Leader 172 | . . 52 20 80 10 10 Successful Hack 7 | . 3 . . 4 . . Disable Machine 27 | . . 9 9 9 . . Destroy Structure 56 | . . 5 . 51 . . Lose Combat Pursuer 90 | . . 60 . 15 . 15 Influence Decreases 1582 | . 3 245 335 371 248 380 Entered New Map 270 | . . . 139 . 131 . Time Decay 1202 | . 3 245 196 351 117 290 Lost Part 110 | . . . . 20 . 90 Squads Dispatched 6 | . . 1 . 3 2 . Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 4 | . . 1 . 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 5 | . . 3 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 1 23 5 28 2 24 Peak Tracking Total 7 | . 1 5 3 5 1 7 Tactical Retreats 4 | . . 2 . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 3 | . . 2 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 4 | . . 1 1 1 . 1 Max in Single Turn 1 | . . 1 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 9 | . 3 2 . 3 1 . Terminals 5 | . 1 2 . 1 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 35 | . 6 8 . 17 4 . Successful 27 | . 5 5 . 16 1 . Failed 8 | . 1 3 . 1 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . . . . 3 Terminals 19 | . 3 8 . 4 4 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 3 | . 3 . . . . . Scanalyzers 10 | . . . . 10 . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 2 5 . 4 1 . Record 5 | . . 2 . 3 . . Robot Analysis 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 3 | . . 1 . 1 1 . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 10 | . . . . 10 . . Insert Component 5 | . . . . 5 . . Analyze 5 | . . . . 5 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . Used 1 | . . 1 . . . . Hacking Detections 6 | . 2 2 . 1 1 . Full Trace Events 3 | . 1 . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed 5 | . . . . 5 . . Part Schematics Acquired 5 | . . . . 5 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 2721 | . . . 433 980 521 787 Optics 2720 | . . . 432 980 521 787 Sensors 1960 | . . . 433 778 521 228 T.N.C. 50 | . . . . 50 . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 5 | . . . 3 . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 4268 | 45 203 602 436 994 521 1467 Spaces Moved 2397 | 36 154 336 294 440 382 755 Core 76 | 15 . . . . . 61 Treads . | . . . . . . . Legs 2145 | 21 154 336 294 440 382 518 Wheels . | . . . . . . . Hover 176 | . . . . . . 176 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 130 127 125 50 Average Speed 135 | 90 120 121 130 128 125 158 Slowest Speed 330 | 120 120 130 130 130 127 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 30 26 66 29 10 72 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 5 | . . . 1 . . 4 Spaces Dug . | . . . . . . . Terrain Destroyed 83 | . . 4 . 56 . 23 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 80 | . . 4 . 56 . 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 3107 | 47 170 454 334 773 418 911 Wait 291 | . . 36 21 197 5 32 Move 2391 | 35 153 335 293 439 381 755 Hop . | . . . . . . . Pick Up 63 | 6 6 11 3 17 6 14 Fast Attach 28 | 2 2 6 . 6 2 10 Attach 42 | 3 1 7 2 8 7 14 Detach 17 | . 1 4 1 5 3 3 Swap 34 | 1 2 7 . 15 3 6 Drop 60 | . 4 9 5 23 7 12 Fire 166 | . 1 38 8 63 4 52 Melee 13 | . . . . . . 13 Ram . | . . . . . . . Kick 2 | . . 1 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 5) 180 | -10/Materials | Discovered new exit (range 8) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Propulsion x2 351 | -9/Materials | Build established: Mutant 727 | -9/Materials | Discovered new exit (range 7) 851 | -9/Materials | Entered Mines 899 | -9/Mines | Learned location of 1 exit from Materials 1154 | -9/Mines | Learned Materials emergency access door positions 1165 | -9/Mines | Identified exit to Materials 1220 | -9/Mines | Discovered exit to Materials (range 7) 1287 | -9/Mines | Entered Materials 1287 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1288 | -8/Materials | Identified exit to Factory 1413 | -8/Materials | Repaired Sensor Array 1821 | -8/Materials | Destroyed 7 combat bots 2281 | -8/Materials | Entered Factory 2281 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2776 | -7/Factory | Discovered new exit (range 16) 2777 | -7/Factory | Discovered new exit (range 12) 2802 | -7/Factory | Entered Lower Caves 2817 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2917 | -7/Lower Caves | Learned location of Extension (-5) 3021 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3207 | -7/Lower Caves | Found Prototype Special Weapon 3301 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 3354 | -7/Lower Caves | Core integrity fell below 50% 3367 | -7/Lower Caves | System corruption reached 10% 3444 | -7/Lower Caves | Lost 8 parts (2p4n2u) 3542 | -7/Lower Caves | Identified Molecular Deconstructor 3549 | -7/Lower Caves | Core integrity fell below 20% 3833 | -7/Lower Caves | Build established: Scavenger-Gunner 3960 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4048 | -7/Lower Caves | Lost 4 parts (1u3w) 4251 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4269 | -7/Lower Caves | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Data stored: Upper Caves entrances (x1). CT&8G|FJI/I4BCVD3F0 VSR2Q1/SB5X KA TR0RQX/:S5LG,HIY&PZKSKR System corrupted: Heat flow error (+229). Penetrated by Slug. X-62 Marksman: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." System corrupted: KE Penetrator rejected. Entropy package melds with Wall. Penetrated by Slug. Wall disintegrates. Penetrated by Slug. Lgt. Nuclear Core destroyed. Gravmag System destroyed. Entropy package works its way towards X-62 Marksman core. X-62 Marksman core destabilizing. Penetrated by Slug. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?### ## #??????????####?#### ##????????????? | | ???# # #??????????????????# #?????????????? | | ???# # #??????????????????# #?????????????? | | ??## #??????????????????# ##?????????????? | | ??# ##?????????????????? ##??????????????? | | ### #?????????###??????? #???????????????? | | ### #??????### ##?????# ???????????????? | | ## ##??????# ####??# ???????????????? | | ###???????? #### ???????????????? | | #?????????? ## ???????????????? | | ##????????? # ???????????????? | | ##???????? #????????????????????? | | #????????# #?????????????????????? | | ## #???????# #?????????????????????? | | ### ######???## ??????????????????????? | | ### ##?# #??## ????????????????????????? | | ####?## #### #?????????????????????????? | | ##???## ## #??????????????????????????? | | ##????# ## #??###?????????????????????? | | ######## #?## #?????????????????????? | | x ### ####??????????????????? | | ##?????????????????? | | ######### #### ###???????????????? | | #??????## #??## #???????????????? | | ??????## #???## #???????????????? | | ?????## ##???# @ ###?????????????? | | ?????# #???# s #####?????????? | | ????# ## #???## s #?????????? | | ???# #?## #????## #### ss #?????????? | | ??# ???## #?????######?# [ ## #?????????? | | ??# ??????##????????????# ##?????????????? | | ??## ???????????????????## ##??????????????? | | ???##????????????????????# ####???????????????? | | ????????????????????????# ##??????????????????? | | ????????????????????????## ##???????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 575 Matter Stores 350 Matter Capacity 350 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 10% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Deadly Force Deconstruction Dynamic Key Loot Pinata Shopping List Storm Trooper Challenges ------------ None Game ------ Seed HybridGrapheneCycler Manual? 0 Play Time 01:41:12 Cumulative 10.8 hours Start 2025.06.28 @ 22:21:12 End 2025.06.29 @ 00:42:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 85681101-5fe4-4568-b743-3b65784ef749