Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 21:32:12 Player: Nebula avali Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (1180) 1180 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1461) 1461 TOTAL SCORE: 6246 Bonus ------- High Alert Combat Kills 261 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 57/300 Energy 9/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Scrap Engine Hacking Suite Hacking Suite > --- WEAPON (2) ------- Cooled Pulse Rifle > --- INVENTORY (5) ---- Improved Sensor Array Cooled Pulse Rifle Cooled Pulse Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Wheel Armored Huge Wheel Scrap Engine Huge Storage Unit Terrain Scanner Hacking Suite Particle Gun Cooled Particle Cannon Autogun Grenade Launcher Grenade Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Improved Medium Armor Plating Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Cooled Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Flamer Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Gar Slots Evolved 8 | . . . . 6 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 6 | . . . . 4 2 . . Weapon . | . . . . . . . . Parts Attached 54 | . 5 4 1 27 2 5 10 Power 6 | . 1 . . 4 1 . . Engine 2 | . 1 . . 1 . . . Core 4 | . . . . 3 1 . . Reactor . | . . . . . . . . Propulsion 18 | . 1 1 1 10 . 4 1 Treads 7 | . . 1 . 6 . . . Leg . | . . . . . . . . Wheel 7 | . 1 . 1 4 . . 1 Hover 4 | . . . . . . 4 . Flight . | . . . . . . . . Utility 13 | . 2 . . 8 . . 3 Device 2 | . . . . 1 . . 1 Storage 1 | . 1 . . . . . . Processor 1 | . 1 . . . . . . Hackware 2 | . . . . . . . 2 Protection 7 | . . . . 7 . . . Artifact . | . . . . . . . . Weapon 17 | . 1 3 . 5 1 1 6 Energy Gun 5 | . . 1 . 2 . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . 1 . . 2 1 . . Ballistic Cannon 2 | . . . . 1 . 1 . Launcher 3 | . . 1 . . . . 2 Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 32 | . . 6 1 16 . 2 7 Power 3 | . . 1 . 1 . 1 . Propulsion 12 | . . 1 1 6 . 1 3 Utility 6 | . . . . 6 . . . Weapon 11 | . . 4 . 3 . . 4 Highest Loss Streak 11 | . . 2 1 11 . 2 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 76 | . 87 74 62 87 22 36 25 Engine 3 | . 14 5 . 1 . . . Core 1 | . . . . 3 4 3 . Treads 12 | . . 7 5 21 . . . Leg 3 | . 19 6 . . . . . Wheel 4 | . 8 7 13 1 6 1 . Storage 9 | . 14 14 14 7 6 6 4 Processor 6 | . 2 14 14 2 . . . Protection 14 | . . . . 29 . . . Energy Gun 8 | . 19 8 14 5 . . 1 Ballistic Gun 3 | . 8 5 . 2 5 4 . Ballistic Cannon 2 | . . . . 4 . . 4 Naked Turns . | . . . . . . . . Heaviest Build 66 | 11 28 29 24 66 30 30 28 Greatest Support 86 | 20 20 10 10 86 10 48 24 Greatest Overweight (x) 7 | . 2 7 7 5 2 2 1 Average Overweight (x) 1 | . 1 3 2 . 1 . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 15 12 Most Carried 15 | . 10 10 14 15 14 15 15 Average Carried 12 | . 8 9 11 14 13 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 6 10 9 14 13 14 15 3 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -6/Garrison Resources | -11 -10 -10 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Fac DSF Gar Matter Collected 1036 | 200 . 127 . 709 . . . Remotely . | . . . . . . . . Salvage Created 1000 | . . 172 . 764 . . 64 Parts 52 | . . 16 . 32 . . 4 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . . Prevented 2 | . . 2 . . . . . Kills | -11 -10 -10 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Gar Combat Hostiles Destroyed 31 | . . 9 . 18 . . 4 Melee 1 | . . . . 1 . . . Guns 15 | . . 5 . 8 . . 2 Cannons 9 | . . . . 9 . . . AOE 6 | . . 4 . . . . 2 Classes Destroyed 8 | . . 3 . 5 . . . Worker 2 | . . . . 2 . . . Hauler 1 | . . . . 1 . . . Recycler 1 | . . . . 1 . . . Turret 2 | . . 2 . . . . . Swarmer 15 | . . 7 . 4 . . 4 Grunt 9 | . . 2 . 7 . . . Sentry 1 | . . . . 1 . . . Programmer 6 | . . . . 6 . . . Best Kill Streak 5 | . . 5 . 3 . . 2 Combat Bots Only 5 | . . 5 . 3 . . 2 Max Kills in Single Turn 3 | . . 3 . 1 . . 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . . . 2 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Gar Hostile Shots Fired 760 | . . 141 6 458 . 24 131 Missed 267 | . . 48 2 167 . 9 41 Damage Taken 6418 | . 16 806 53 3470 . 575 1498 Core 1556 | . . 224 12 468 . 57 795 Absorbed by Shields 15 | . . . . . . . 15 Core Remaining (%) 46 | 100 . . 5 33 . . . Volleys Fired 137 | . 3 47 . 78 . . 9 Largest 2 | . 2 2 . 2 . . 2 Hottest 128 | . 60 100 . 128 . . 83 Shots Fired 200 | . 6 57 . 126 . . 11 Gun 122 | . 6 26 . 85 . . 5 Cannon 46 | . . . . 41 . . 5 Launcher 28 | . . 27 . . . . 1 Special 4 | . . 4 . . . . . Kinetic 111 | . 3 13 . 90 . . 5 Thermal 50 | . . 9 . 36 . . 5 Explosive 28 | . . 27 . . . . 1 Electromagnetic 11 | . 3 8 . . . . . Robot Hit Streak 21 | . 2 6 . 21 . . 2 Robot Miss Streak 4 | . 2 1 . 4 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 112 | . 2 23 . 81 . . 6 Core Hits 79 | . . 28 . 42 . . 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . 1 . . . Blast 1 | . . . . 1 . . . Melee Attacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3165 | . 58 726 . 2092 . . 289 Guns 1476 | . 26 235 . 1157 . . 58 Cannons 904 | . . . . 838 . . 66 Explosions 646 | . 32 463 . . . . 151 Melee . | . . . . . . . . Ramming 119 | . . 8 . 97 . . 14 Kinetic 1285 | . 6 72 . 1141 . . 66 Thermal 1096 | . 32 152 . 854 . . 58 Explosive 567 | . . 416 . . . . 151 Electromagnetic 98 | . 20 78 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . 11 . . 2 Average Corruption 3 | . . . . 3 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . 11 . . 1 Message Errors 2 | . . . . 2 . . . Matter Fused 5 | . . . . 5 . . . Energy Discharges 1 | . . . . 1 . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . 1 . . . Alerts 1 | . . . . 1 . . . Overload Shots 8 | . . . . 8 . . . Effects 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Overflow Damage 22 | . 2 4 . 16 . . . Projectiles 20 | . . 4 . 16 . . . Explosions 2 | . 2 . . . . . . Melee . | . . . . . . . . Knockbacks 7 | . . . . 5 . . 2 Impact . | . . . . . . . . Kinetic 7 | . . . . 5 . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 147 | . 16 83 . 24 . . 24 Shots 6 | . 1 4 . . . . 1 Rammed 24 | . . 5 . 17 . . 2 Targets Rammed 24 | . . 5 . 17 . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 480 | . 32 11 . 480 . . 8 Average Temperature 144 | . 20 9 . 149 . . 8 Received Heat Transfer 1611 | . . 327 9 1059 . . 216 Effects 9 | . . . . 9 . . . Shutdowns 2 | . . . . 2 . . . Interference 2 | . . . . 2 . . . Matter Decay 2 | . . . . 2 . . . Short Circuit 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . 4 . . 1 Heat Transferred 1944 | . 50 310 . 1473 . . 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . Alert | -11 -10 -10 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Gar Peak Influence 1171 | . 31 . 1171 796 197 137 252 Initial 1106 | . . . 1106 591 197 137 87 Average 497 | . 11 . 1108 526 197 129 126 Maximum Alert Level 4 | . . . 4 3 . . 1 Low Security (%) 23 | . 100 . . . 100 100 89 Level 1 5 | . . . . 7 . . 10 Level 2 46 | . . . . 74 . . . Level 3 13 | . . . 19 17 . . . Level 4 11 | . . . 80 . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . . 7 . 1 . Investigation 1 | . . . . 1 . . . Extermination 4 | . . . . 4 . . . Reinforcement 4 | . 1 . . 2 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . 1 . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Gar Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 129 | . 6 66 2 36 . 4 15 Peak Tracking Total 15 | . 2 6 1 15 . 4 15 Tactical Retreats 18 | . . 13 1 2 . . 2 Traps | -11 -10 -10 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Gar Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Fac DSF Gar Machines Disabled 2 | . . 2 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Gar Machines Accessed 8 | . 1 . 3 3 1 . . Terminals 4 | . 1 . 1 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 2 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 13 | . 2 . 4 6 1 . . Successful 4 | . . . 2 1 1 . . Failed 9 | . 2 . 2 5 . . . Catastrophic 3 | . 1 . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 8 | . 2 . 4 2 . . . Terminals 7 | . 2 . 2 2 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . 2 2 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 1 | . . . . . 1 . . Open DSF 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Retrieve Matter 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 2 . . . . Tunnel 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . 1 3 . . . Full Trace Events 2 | . 1 . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Fac DSF Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Fac DSF Gar Turns Passed 3206 | . 326 665 355 1567 62 74 157 Spaces Moved 1900 | 1 262 304 306 792 55 80 100 Core 112 | . . 68 3 . . . 41 Treads 572 | . . . . 572 . . . Legs 91 | 1 90 . . . . . . Wheels 992 | . 172 236 303 220 55 5 1 Hover 133 | . . . . . . 75 58 Flight . | . . . . . . . . Fastest Speed 50 | 120 95 110 110 90 95 71 50 Average Speed 138 | 120 113 174 112 154 107 81 106 Slowest Speed 400 | 120 120 400 400 230 110 225 147 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 1 34 26 72 19 2 86 30 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 36 | . 1 26 . 9 . . . Melee . | . . . . . . . . Projectile 9 | . . . . 9 . . . AOE 27 | . 1 26 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Gar Total 2242 | . 288 372 315 988 57 88 134 Wait 65 | . 7 10 4 37 . . 7 Move 1893 | . 261 303 305 791 54 79 100 Hop . | . . . . . . . . Pick Up 30 | . 6 1 5 16 1 1 . Fast Attach 27 | . 3 2 . 15 2 5 . Attach 24 | . 1 2 1 10 . . 10 Detach 9 | . 1 1 . 4 . 1 2 Swap 3 | . 1 . . 2 . . . Drop 26 | . 5 1 . 18 . 1 1 Fire 137 | . 3 47 . 78 . . 9 Melee 3 | . . . . . . . 3 Ram 18 | . . 5 . 11 . . 2 Kick . | . . . . . . . . Crush 6 | . . . . 6 . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory -6/DSF -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 5) 327 | -10/Materials | Entered Subcaves 566 | -10/Subcaves | Shifting Twisted Machinery released Flamer 570 | -10/Subcaves | Discovered new exit (range 15) 577 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 597 | -10/Subcaves | Discovered new exit (range 13) 604 | -10/Subcaves | Core integrity fell below 50% 718 | -10/Subcaves | Core integrity fell below 20% 992 | -10/Subcaves | Entered Recycling 992 | -9/Recycling | Found Scrap Engine 1309 | -9/Recycling | Discovered new exit (range 7) 1347 | -9/Recycling | Entered Factory 1347 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 1747 | -7/Factory | Search patrols dispatched 2811 | -7/Factory | System corruption reached 10% 2866 | -7/Factory | Core integrity fell below 50% 2894 | -7/Factory | Lost 11 parts (5n4u2w) 2900 | -7/Factory | Discovered new exit (range 15) 2914 | -7/Factory | Entered another Factory area 2914 | -6/Factory | Evolved 2 slots: Utility x2 2975 | -6/Factory | Identified exit to DSF 2976 | -6/Factory | Entered DSF 3034 | -6/DSF | Additional patrols routed to DSF 3037 | -6/DSF | Discovered new exit (range 14) 3050 | -6/DSF | Entered Garrison 3143 | -6/Garrison | Spotted B-75 Beast 3150 | -6/Garrison | Triggered checkpoint 3163 | -6/Garrison | Core integrity fell below 50% 3165 | -6/Garrison | Triggered checkpoint 3171 | -6/Garrison | Core integrity fell below 20% 3183 | -6/Garrison | Installed Relay Interface Framework 3191 | -6/Garrison | Lost 6 parts (3n3w) 3207 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03150_ Garrison Door breached. 03150_ Beams of light sweep through the air. An alarm sounds. 03153_ S-27 Virus destroyed. 03154_ Cmb. Airjet destroyed. 03155_ Grenade Launcher destroyed. 03156_ Knocked back. 03158_ Hvy. Flak Cannon destroyed. 03159_ Cmb. Airjet destroyed. 03160_ Wheel destroyed. 03164_ G-50 Soldier IFF system glitched. 03164_ Dropped Lrg. Storage Unit. 03165_ Beams of light sweep through the air. An alarm sounds. Initiating installation procedure... 03183_ Relay Interface Framework installed. 03185_ System corrupted: Component data lost. 03187_ S-27 Virus destroyed. 03187_ Switching to secondary target: S-27 Virus. 03198_ Blade Saw destroyed. 03202_ VTOL Module melted. 03202_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????#"""#????????????????????? | | ????????????????????????#" "#????????????????????? | | ????????????????????????#" "#????????????????????? | | ????????????????????????#" "#????????????????????? | | ????????????????????????#@% #????????????????????? | | ????????????????????????##g##????????????????????? | | ?????????????????????????#g#?????????????????????? | | ?????????????????????###?# #?????????????????????? | | ?????????????????????# # #?????????????????????? | | ?????????????????##### # #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# ######## #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #????????????# ???????? | | ?????????????????????????# #????????????# ???????? | | ?????????????????????????# #????????????# ######## | | ?????????????????######### #######??????# | | ???????????? #??????# | | ???????????? #??????# | | ???????????????###### ######## #??????# ###### | | ????????????????????# ????????# #??????# #????? | | ????????????????????#?????????# #??????# #????? | | ??????????????????????????????# #??????# ###### | | ??????????????????????????????# #??????# + | | ??????????????????????????????# ######## ###### | | ??????????????????????????????# ## % ## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 975 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingCobblerLance Manual? 0 Play Time 00:27:03 Cumulative 67.6 hours Start 2024.05.12 @ 21:06:57 End 2024.05.12 @ 21:32:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 103 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 58 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 493bfa0a-1c14-4dbd-9537-e27209a84117