Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 18:53:02 Player: Woven Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (734) 734 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2464 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 17/300 Energy 34/100 System Corruption 0% Temperature Cool (16) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Sensor Array Hardened Light Armor Plating > --- WEAPON (3) ------- Improved EM Pulse Cannon Gauss Cannon Gauss Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Insulated Plating > --- WEAPON ----------- Advanced Beam Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Sensor Array Hardened Light Armor Plating Improved EM Pulse Cannon Grenade Launcher Axe [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Insulated Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 41 | 6 4 16 15 Power 3 | 1 . 1 1 Engine 2 | 1 . . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 1 3 2 Treads . | . . . . Leg 8 | 2 1 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 3 4 Device 4 | . 1 1 2 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 21 | 2 2 9 8 Energy Gun 2 | 1 . 1 . Energy Cannon 4 | . . 1 3 Ballistic Gun 5 | 1 1 3 . Ballistic Cannon 4 | . . . 4 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 3 | . . 3 . Slashing Weapon 2 | . 1 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 16 | . . 2 14 Power 3 | . . 1 2 Propulsion 6 | . . 1 5 Utility 4 | . . . 4 Weapon 3 | . . . 3 Highest Loss Streak 14 | . . 1 14 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 99 96 74 Engine 7 | . 14 6 1 Core 1 | . . 1 5 Leg 29 | . 28 32 19 Device 10 | . 13 11 4 Storage 10 | . 14 11 5 Protection 7 | . . 10 8 Energy Cannon 2 | . . 1 8 Ballistic Gun 13 | . 23 13 . Ballistic Cannon 1 | . . . 11 Impact Weapon 3 | . . 6 . Slashing Weapon 2 | . 4 1 3 Peak Build Rating 28 | 6 7 18 28 Average Rating 11 | 5 6 13 20 On Entrance 7 | . 6 7 18 Naked Turns . | . . . . Heaviest Build 32 | 11 13 21 32 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 8 | 2 . . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 6 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 5 7 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 8 . Class Distribution -------------------- 89% | Mutant 7% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 593 | 210 120 163 100 Remotely . | . . . . Salvage Created 713 | . 143 257 313 Parts 31 | . 10 8 13 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . 3 6 6 Melee 3 | . 2 1 . Guns 3 | . 1 2 . Cannons 4 | . . . 4 AOE 2 | . . . 2 Classes Destroyed 5 | . 1 1 3 Hauler 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 1 | . . . 1 Grunt 10 | . 3 5 2 Sentry 4 | . . 1 3 Best Kill Streak 4 | . 1 2 4 Combat Bots Only 3 | . 1 2 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 169 | . 13 22 134 Missed 28 | . 4 6 18 Damage Taken 2390 | . 116 289 1985 Core 610 | . 13 30 567 Absorbed by Shields . | . . . . Ignored by Resistances 7 | . . 7 . Core Remaining (%) 95 | 100 94 92 . Volleys Fired 34 | . 10 6 18 Largest 3 | . 1 2 3 Hottest 164 | . 20 40 164 Shots Fired 57 | . 10 11 36 Gun 21 | . 10 11 . Cannon 35 | . . . 35 Launcher 1 | . . . 1 Special . | . . . . Kinetic 42 | . 10 11 21 Thermal 9 | . . . 9 Explosive 1 | . . . 1 Electromagnetic 5 | . . . 5 Robot Hit Streak 5 | . 5 5 5 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 45 | . 11 12 22 Core Hits 24 | . 5 4 15 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 3 | . . 2 1 Blast 1 | . . . 1 Smash 2 | . . 2 . Melee Attacks 13 | . 4 9 . Impact 9 | . . 9 . Slashing 4 | . 4 . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles 2 | . . 2 . Follow-up Attacks . | . . . . Damage Inflicted 1275 | . 170 321 784 Guns 170 | . 102 68 . Cannons 643 | . . . 643 Explosions 141 | . . . 141 Melee 321 | . 68 253 . Ramming . | . . . . Kinetic 578 | . 102 68 408 Thermal 82 | . . . 82 Explosive 141 | . . . 141 Electromagnetic 153 | . . . 153 Impact 253 | . . 253 . Slashing 68 | . 68 . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 116 | . . 109 7 Projectiles 7 | . . . 7 Explosions . | . . . . Melee 109 | . . 109 . Knockbacks 6 | . . 1 5 Impact 1 | . . 1 . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 28 | . . . 28 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 599 | . 8 15 599 Average Temperature 231 | . 8 6 254 Received Heat Transfer 411 | . 81 78 252 Effects 22 | . . . 22 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 6 | . . . 6 Matter Decay 6 | . . . 6 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted 3 | . . 3 . Combat Hostiles 3 | . . 3 . Parts Fried 3 | . . 3 . Impact Corruptions 4 | . . 4 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 269 | . 100 237 269 Initial 42 | . . 42 15 Average 77 | . 20 108 137 Maximum Alert Level 1 | . . 1 1 Low Security (%) 81 | 100 100 74 58 Level 1 18 | . . 25 41 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 4 8 18 Peak Tracking Total 9 | . 5 2 9 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 4 . Successful 3 | . . 3 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Alert Level 1 | . . 1 . Dispatch Records 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1146 | 129 297 543 177 Spaces Moved 604 | 99 161 288 56 Core 10 | 8 . . 2 Treads . | . . . . Legs 594 | 91 161 288 54 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 123 | 117 120 120 163 Slowest Speed 450 | 150 120 120 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 5 24 23 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . . . 15 Melee . | . . . . Projectile 7 | . . . 7 AOE 8 | . . . 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 925 | 108 245 463 109 Wait 194 | . 62 117 15 Move 601 | 98 160 287 56 Hop . | . . . . Pick Up 24 | 4 4 14 2 Fast Attach 13 | 6 1 2 4 Attach 12 | . . 3 9 Detach 2 | . . . 2 Swap 16 | . 3 11 2 Drop 16 | . 1 14 1 Fire 34 | . 10 6 18 Melee 13 | . 4 9 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 951 | -9/Materials | Discovered new exit (range 8) 957 | -9/Materials | Discovered new exit (range 8) 970 | -9/Materials | Entered another Materials area 970 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1083 | -8/Materials | Core integrity fell below 50% 1095 | -8/Materials | Core integrity fell below 20% 1147 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01104_ Y-45 Defender destroyed. 01105_ R-06 Scavenger collects Lgt. Ion Engine. 01108_ Penetrated by Slug. 01108_ S-10 Pest destroyed. 01108_ R-06 Scavenger collects Lgt. Ion Engine. 01111_ R-06 Scavenger collects Flight Unit. 01116_ Lgt. Ion Engine destroyed. 01116_ Y-45 Defender destroyed. 01121_ W-25 Informer destroyed. 01123_ Acquired 2 matter. 01130_ Aluminum Leg destroyed. 01131_ Acquired 6 matter. 01131_ R-06 Scavenger collects Lgt. Treads. 01135_ R-06 Scavenger collects Lgt. Ion Engine. 01138_ R-06 Scavenger collects Heat Sink. 01145_ C-30 ARC bursts open, deploying its payload. 01145_ G-50 Soldier unfolds itself. 01145_ G-47 Trooper unfolds itself. 01145_ I-25 Savior unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##?###?#??#??#?###?#???????##????????#???????????? | | #??#?#?#?##?#########?##???##?##?????? ??????????? | | #?#####?######]]] ]%##?#???#??#????????????#?????? | | ##??##########]]] "###?#?????#???????????#?????? | | ###?# #?# % ###?###??#####?? ? ??????????? | | ?#?## ###% ########## #####+#??#??????? | | ?#??# #% w%% tH %@%gggi #???#?????? | | ?#### !=[%!"#############g #####???#???????? | | ##??# %*![%###?#??##?##### ##??#????????????? | | ??#?# [!%[### ?? ?????# ###?? ??? ???????? | | ?########"/"== ### ?? ?? ?# #??? ?? ??????? | | ???#??#?# ]]! # ? ?? # # ????????????? | | ?##### [! % # ? ? ??# #??????????????? | | % %[%[ # ? ??? ?# +???? ?? ??????? | | [[[ % / ??? ??# #??????? ??????? | | %%% # ???# #??????????????? | | ""+### / ???# #??????????????? | | ## % ## # ??????# ##?#???????????? | | ?#% " #####+#### ?????# #??????????????? | | ?# = G" ?##? ???? ! ??? ??# #????????#?????? | | ## %"" ?#??? ? ?? ?? ???# +?? ??????????? | | ?# ?#?# ? ???#?#?###?#????# #??????????????? | | ## ? ]???# ? ?? ????#????????# #??????????????? | | ?? ####???? ? ?????#????????# #? ????????????? | | ??#######???? ? #?#??????????? #??????????????? | | ????????#??? ????#?#??????????? ???????????????? | | ???????##????????#????????????? ???????????????? | | ???#?????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Oops Challenges ------------ None Game ------ Seed ConstructEfficiencyNanovents Manual? 0 Play Time 00:19:06 Cumulative 4.6 hours Start 2025.01.19 @ 18:36:28 End 2025.01.19 @ 18:53:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a44e2d00-ccce-4b78-92ad-fdbc5e597952