Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 22:52:32 Player: JM Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1356) 1356 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-87) -87 TOTAL SCORE: 3819 Bonus ------- Friendly Fire -87 Cogmind --------- Core Integrity 0/700 Matter 52/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Flak Gun Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Improved Deuterium Engine High-capacity Matter Pod Targeting Computer Advanced ECM Suite Improved Light Armor Plating Rocket Launcher Remote Datajack [Rating: 34] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 2 | . . 1 1 . Weapon 2 | . . 1 . 1 Parts Attached 53 | 6 7 17 10 13 Power 13 | 1 2 3 4 3 Engine 11 | 1 2 3 3 2 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 13 | 3 2 4 2 2 Treads 2 | . . 2 . . Leg 6 | 2 2 2 . . Wheel 1 | 1 . . . . Hover 4 | . . . 2 2 Flight . | . . . . . Utility 13 | . 2 5 2 4 Device 3 | . . 2 1 . Storage 2 | . 2 . . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 6 | . . 3 1 2 Artifact . | . . . . . Weapon 14 | 2 1 5 2 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 1 3 . 2 Ballistic Cannon 3 | . . . 2 1 Launcher 3 | . . 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 2 1 18 Power 3 | . . . . 3 Propulsion 5 | . . 1 . 4 Utility 6 | . . 1 1 4 Weapon 7 | . . . . 7 Highest Loss Streak 14 | . . 1 1 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 74 89 93 85 Engine 11 | . 13 11 12 10 Core 2 | . . . 5 3 Treads 2 | . . 8 1 . Leg 6 | . 27 13 . . Hover 8 | . . . 16 13 Device 8 | . . 11 16 4 Storage 8 | . 9 11 9 6 Processor 2 | . . . . 5 Hackware 1 | . . . . 3 Protection 5 | . . 7 5 6 Ballistic Gun 13 | . 23 15 11 11 Ballistic Cannon 7 | . . . 6 14 Launcher 5 | . . 10 9 1 Naked Turns 9 | . . . . 9 Heaviest Build 42 | 7 27 29 41 42 Greatest Support 46 | 20 20 46 46 27 Greatest Overweight (x) 10 | . 1 . 2 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 15 10 10 10 Average Capacity 9 | 5 8 10 10 9 Most Carried 10 | 5 10 10 10 10 Average Carried 8 | 2 6 9 9 8 Final Capacity 10 | 5 10 10 10 5 Final Carried 10 | 5 8 9 10 2 Class Distribution -------------------- 34% | Scavenger-Gunner 25% | Mutant 21% | Scavenger-Tank 12% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1542 | 272 150 497 156 467 Remotely . | . . . . . Salvage Created 1459 | 33 173 584 362 307 Parts 82 | 2 6 31 17 26 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 30 | 1 2 11 8 8 Guns 14 | 1 2 6 2 3 Cannons 4 | . . . . 4 AOE 12 | . . 5 6 1 Classes Destroyed 11 | 1 1 4 2 3 Builder 1 | . . . . 1 Tunneler 3 | . . 2 1 . Hauler 1 | . . 1 . . Recycler 4 | . 1 2 1 . Watcher 3 | . . . 2 1 Swarmer 5 | . . 3 . 2 Grunt 15 | 1 2 3 7 2 Protector 1 | . . . 1 . Sentry 6 | . . 5 . 1 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 8 | 1 2 5 8 2 Combat Bots Only 5 | 1 2 4 5 2 Max Kills in Single Turn 4 | 1 2 2 4 1 Gunslinging 1 | . 1 . . . Exploded 4 | . . 1 4 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 421 | 2 20 52 24 323 Missed 128 | . 6 17 5 100 Damage Taken 3343 | 21 192 502 356 2272 Core 902 | . 77 99 15 711 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 69 75 97 . Volleys Fired 104 | 2 15 33 13 41 Largest 4 | 2 2 3 3 4 Hottest 160 | 40 40 76 76 160 Shots Fired 245 | 4 30 61 36 114 Gun 163 | 4 30 50 26 53 Cannon 59 | . . . . 59 Launcher 23 | . . 11 10 2 Special . | . . . . . Kinetic 222 | 4 30 50 26 112 Thermal . | . . . . . Explosive 23 | . . 11 10 2 Electromagnetic . | . . . . . Robot Hit Streak 8 | 2 5 8 7 7 Robot Miss Streak 10 | 1 5 3 5 10 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 140 | 2 16 40 15 67 Core Hits 112 | 2 9 25 34 42 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 1 . . 2 Destroy 1 | . 1 . . . Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3639 | 24 216 958 1161 1280 Guns 1345 | 24 216 472 141 492 Cannons 714 | . . . . 714 Explosions 1580 | . . 486 1020 74 Melee . | . . . . . Ramming . | . . . . . Kinetic 2059 | 24 216 472 141 1206 Thermal . | . . . . . Explosive 1580 | . . 486 1020 74 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 27 | . . 27 . . Projectiles . | . . . . . Explosions 27 | . . 27 . . Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary . | . . . . . Self-Inflicted Damage 122 | . . 68 23 31 Shots 6 | . . 3 2 1 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 499 | . 8 81 251 499 Average Temperature 122 | . 3 17 123 157 Received Heat Transfer 822 | 12 111 174 171 354 Effects 9 | . . . . 9 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 1 | . . . . 1 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 358 | 20 98 358 341 250 Initial 154 | . 13 40 130 154 Average 180 | 2 61 231 264 162 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 52 | 100 100 28 30 59 Level 1 47 | . . 71 69 40 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 2 2 3 Investigation 2 | . . 1 . 1 Extermination 1 | . . . . 1 Reinforcement 3 | . . 1 1 1 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | 1 5 12 12 19 Peak Tracking Total 6 | 1 2 3 6 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . . 4 . 5 Terminals 6 | . . 3 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 1 . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . . 16 . 11 Successful 21 | . . 13 . 8 Failed 6 | . . 3 . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . . 9 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 12 | . . 7 . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . . 7 . 4 Record 4 | . . 3 . 1 Prototype ID Bank 1 | . . . . 1 Open DSF 1 | . . . . 1 Emergency Access Points 2 | . . 1 . 1 Locate Traps 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 10 | . . 6 . 4 Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Report Inventory 4 | . . 2 . 2 Retrieve Matter 2 | . . 1 . 1 Retrieve Components 2 | . . 1 . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 2 . 3 Full Trace Events 3 | . . 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter 150 | . . 150 . . Retrieved Matter 219 | . . 219 . . Retrieved Components 1 | . . . . 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . 1 . Machine Destruction 1 | . . . 1 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2012 | 96 202 585 304 825 Spaces Moved 1120 | 75 113 330 193 409 Core 64 | 22 . . . 42 Treads 120 | . . 106 14 . Legs 390 | 53 113 224 . . Wheels . | . . . . . Hover 546 | . . . 179 367 Flight . | . . . . . Fastest Speed 50 | 50 120 120 116 50 Average Speed 129 | 99 123 132 119 138 Slowest Speed 550 | 120 190 160 176 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 5 25 34 27 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 166 | . . 110 43 13 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 162 | . . 110 43 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1480 | 92 145 421 239 583 Wait 118 | . . 15 2 101 Move 1116 | 74 112 329 192 409 Hop . | . . . . . Pick Up 56 | 10 9 16 13 8 Fast Attach 5 | . 2 2 . 1 Attach 28 | 5 4 6 3 10 Detach 2 | . . 1 . 1 Swap 20 | 1 1 9 7 2 Drop 30 | . 2 9 9 10 Fire 104 | 2 15 33 13 41 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 97 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 11) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 315 | -9/Materials | Build established: Mutant 453 | -9/Materials | Met 8R-AWN 863 | -9/Materials | Discovered new exit (range 14) 884 | -9/Materials | Entered another Materials area 884 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1139 | -8/Materials | Discovered new exit (range 11) 1188 | -8/Materials | Entered Factory 1188 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1607 | -7/Factory | Build established: Scavenger-Gunner 1971 | -7/Factory | Core integrity fell below 50% 1986 | -7/Factory | Core integrity fell below 20% 2013 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. Lgt. Deuterium Engine destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Imp. Light Armor Plating destroyed. Acquired 5 matter. U-05 Engineer lays Concrete. Acquired 1 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slug penetrates Wall. U-05 Engineer builds a Wall. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????? ?????????????????????????????? | | ????????# ????????????????????????????? | | ????????# ???????????????????????????? | | ????????# ???????????????????????????? | | ????????# ???????????????????????????? | | ????????# #??????????????????????????? | | ????????#^ #?#########????????????????? | | ????????# #?# s ???????????????? | | ????????# #?#] ????????????????? | | ??????### ### " " " ????????????????? | | ??????# # s" " " "???????????????? | | ??????# # " " " "???????????????? | | ??????# # " " " "???????????????? | | ??????# /@ " " " "???????????????? | | ??????# # " " " "???????????????? | | ??????# # " " " "???????????????? | | ??????# ! # " " " "???????????????? | | ??????## ## " " " ????????????????? | | ???????# ## ????????????????? | | ???????# ###########???????????????? | | ???????# #?????????????????????????? | | ???????# #?????????????????????????? | | ???????# #?????????????????????????? | | ?????### ###???????????????????????? | | ?????# #???????????????????????? | | ?????# #################?? ?? | | ?????# % # !!] ?? ?? | | ?????# #^ !]! ??? ?? | | ?????# ! # !] ??? ?? | | ?????# # """ """ ??" 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""" | | ?????# %=%#! | | ####### *=[= | """ """ """ """ | | # !!! !* % """^""" """ """ | | ##### # * " """^""" """ """ | | ????### "" % | | ?????## "T """ """ """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Loot Pinata Made in Tau Ceti IV One Hack Too Far Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed FlakShieldChip Manual? 0 Play Time 01:33:23 Cumulative 1.5 hours Start 2024.05.03 @ 19:39:15 End 2024.05.03 @ 22:52:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 84fd8306-eec6-4253-9d49-c0df2a095544