Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 10:12:34 Player: Korywon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (2982) 2982 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 6104 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 96/100 System Corruption 7% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Core Analyzer > --- WEAPON (5) ------- Powered Hammer Impact Mace Great Axe > --- INVENTORY (15) --- Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Large Battery (200) Large Battery (200) Heart of Steel Peak State ------------ > --- POWER ------------ Backup Power III Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Core Analyzer Reaction Control System Backup Plating III > --- WEAPON ----------- Shock Rifle Gauss Rifle Powered Hammer Impact Mace Great Axe > --- INVENTORY -------- Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Large Battery Large Battery Heart of Steel [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Backup Plating III Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 2 | . . . 1 1 . Weapon 3 | . . 2 1 . . Parts Attached 95 | 6 2 10 35 40 2 Power 17 | 1 1 1 6 8 . Engine 9 | 1 . 1 4 3 . Core 8 | . 1 . 2 5 . Reactor . | . . . . . . Propulsion 26 | 2 . 2 9 12 1 Treads 4 | 2 . . 2 . . Leg 16 | . . 2 1 12 1 Wheel 6 | . . . 6 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 2 6 3 1 Device 6 | . 1 . 4 . 1 Storage 3 | 1 . 2 . . . Processor 4 | . . . 2 2 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 38 | 2 . 5 14 17 . Energy Gun 7 | . . . 5 2 . Energy Cannon 3 | . . . 1 2 . Ballistic Gun 20 | 2 . 5 5 8 . Ballistic Cannon 3 | . . . 2 1 . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 3 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 2 | . . . . 2 . System Corruption 2 | . . . . 2 . Parts Lost 63 | . . 3 25 27 8 Power 14 | . . 1 4 7 2 Propulsion 18 | . . 1 7 8 2 Utility 6 | . . 1 1 2 2 Weapon 25 | . . . 13 10 2 Highest Loss Streak 10 | . . 3 10 10 8 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 89 | . 96 89 86 88 95 Engine 5 | . 2 5 4 5 6 Core 6 | . 11 4 3 7 6 Treads 3 | . 28 9 . . . Leg 10 | . . 12 8 12 14 Wheel 3 | . . . 8 1 . Device 5 | . 11 4 6 4 5 Storage 8 | . 14 11 9 7 7 Processor 8 | . . . 9 13 7 Protection 1 | . . . . 2 6 Energy Gun 5 | . . . 9 4 6 Energy Cannon 1 | . . . 2 1 . Ballistic Gun 21 | . 28 41 22 14 6 Ballistic Cannon 1 | . . . 1 1 . Impact Weapon 2 | . . . . 4 15 Slashing Weapon 1 | . . . . 2 7 Naked Turns . | . . . . . . Heaviest Build 57 | 11 14 47 44 57 47 Greatest Support 40 | 3 40 40 32 30 33 Greatest Overweight (x) 9 | 3 . 2 9 5 2 Average Overweight (x) 1 | 2 . . 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 9 15 15 15 Most Carried 15 | 6 8 10 14 15 15 Average Carried 9 | 4 6 6 8 12 13 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 6 7 10 11 15 12 Class Distribution -------------------- 34% | Gunner 28% | Scavenger-Gunner 22% | Mutant 10% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2560 | 212 136 629 956 627 . Remotely 464 | . 52 412 . . . Salvage Created 4380 | . 268 1160 1422 1530 . Parts 223 | . 18 67 73 65 . Haulers Intercepted 9 | . . 4 4 1 . Recyclers Shooed 10 | . 1 4 4 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 65 | . 3 16 22 24 . Melee 6 | . . . . 6 . Guns 38 | . 3 16 13 6 . Cannons 8 | . . . 3 5 . AOE 7 | . . . 5 2 . Classes Destroyed 15 | . 4 5 3 3 . Worker 12 | . 1 1 3 7 . Builder 6 | . . 2 3 1 . Tunneler 3 | . 1 . 1 1 . Hauler 9 | . . 4 4 1 . Recycler 12 | . 1 4 3 4 . Mechanic 2 | . . . 1 1 . Watcher 4 | . . 3 1 . . Swarmer 14 | . . 8 3 3 . Grunt 35 | . 3 7 14 11 . Duelist 1 | . . . . 1 . Sentry 4 | . . 1 2 1 . Specialist 2 | . . . 2 . . Hunter 4 | . . . . 4 . Programmer 4 | . . . . 4 . Heavy 1 | . . . 1 . . Best Kill Streak 7 | . 3 7 6 6 . Combat Bots Only 6 | . 2 5 5 6 . Max Kills in Single Turn 4 | . 2 2 3 4 . Gunslinging 2 | . . 1 2 . . Exploded 2 | . . . 2 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 591 | . 12 68 190 262 59 Missed 137 | . 3 18 41 67 8 Damage Taken 6987 | . 128 497 2555 3029 778 Core 1231 | . 12 65 443 486 225 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 95 83 19 . . Volleys Fired 180 | . 17 56 77 30 . Largest 5 | . 2 4 5 5 . Hottest 223 | . 40 92 218 223 . Shots Fired 571 | . 34 196 251 90 . Gun 491 | . 34 196 191 70 . Cannon 66 | . . . 46 20 . Launcher 14 | . . . 14 . . Special . | . . . . . . Kinetic 468 | . 34 196 175 63 . Thermal 42 | . . . 31 11 . Explosive 14 | . . . 14 . . Electromagnetic 47 | . . . 31 16 . Robot Hit Streak 16 | . 6 9 16 13 . Robot Miss Streak 6 | . 2 6 3 3 . Penetration Max . | . . . . . . Secondary Targets 8 | . . 5 2 1 . Max Gunslinging Chain 2 | . . 1 2 1 . Shots Hit Robots 369 | . 17 99 152 98 3 Core Hits 186 | . 13 44 77 52 . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 12 | . . 1 2 9 . Critical Strikes 20 | . . 2 5 13 . Burn 3 | . . . 2 1 . Destroy 4 | . . 2 2 . . Blast 3 | . . . 1 2 . Smash 9 | . . . . 9 . Sever 1 | . . . . 1 . Melee Attacks 65 | . . . . 55 10 Impact 45 | . . . . 35 10 Slashing 20 | . . . . 20 . Piercing . | . . . . . . Sneak Attacks 9 | . . . . 9 . Combat Hostiles . | . . . . . . Follow-up Attacks 6 | . . . . 3 3 Damage Inflicted 9113 | . 184 1460 3386 3934 149 Guns 4317 | . 184 1460 1936 737 . Cannons 878 | . . . 478 400 . Explosions 1698 | . . . 972 726 . Melee 2220 | . . . . 2071 149 Ramming . | . . . . . . Kinetic 4001 | . 184 1460 1648 709 . Thermal 796 | . . . 412 384 . Explosive 1420 | . . . 929 491 . Electromagnetic 676 | . . . 397 279 . Impact 1294 | . . . . 1145 149 Slashing 926 | . . . . 926 . Piercing . | . . . . . . Highest Corruption 7 | . . . . 7 7 Average Corruption 4 | . . . . 4 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . . . 25 12 Message Errors 6 | . . . . 4 2 Matter Fused 17 | . . . . 13 4 Heat Flow Errors 4 | . . . . 2 2 Energy Discharges 5 | . . . . 2 3 Data Loss (minor) 4 | . . . . 3 1 Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 1139 | . . . 85 1054 . Projectiles 2 | . . . . 2 . Explosions 238 | . . . 85 153 . Melee 899 | . . . . 899 . Knockbacks 18 | . . . 5 11 2 Impact 11 | . . . . 9 2 Kinetic 7 | . . . 5 2 . Secondary . | . . . . . . Self-Inflicted Damage 214 | . . . 97 117 . Shots 5 | . . . 3 2 . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 393 | . 24 117 393 212 272 Average Temperature 76 | . 6 27 97 80 129 Received Heat Transfer 1827 | . 72 120 1017 618 . Effects 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 2 2 . Impact Corruptions 20 | . . . . 20 . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 2 | . . . 1 1 . Heat Transferred 1693 | . . . 999 694 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 1 2 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 447 | . 110 447 295 423 . Initial 100 | . . . 77 100 . Average 150 | . 60 216 153 148 . Maximum Alert Level 2 | . . 2 1 2 . Low Security (%) 64 | 100 100 41 55 71 . Level 1 34 | . . 57 44 26 . Level 2 . | . . 1 . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 . 4 8 . Investigation 1 | . . . . 1 . Extermination 3 | . . . . 3 . Reinforcement 9 | . 1 . 4 4 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . . . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 4 24 55 34 4 Peak Tracking Total 9 | . 2 5 9 6 4 Tactical Retreats 10 | . . 3 6 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 9 | . . . . 9 . Max in Single Turn 3 | . . . . 3 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 5 | . 1 1 1 1 1 Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 8 | . 3 2 1 1 1 Successful 4 | . . 1 1 1 1 Failed 4 | . 3 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 3 . . 1 . Terminals 4 | . 3 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 1 | . . . . . 1 Open Door 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Botnet 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 5580 | 147 419 865 1719 2085 345 Spaces Moved 2449 | 83 219 349 755 878 165 Core 115 | 83 . . 32 . . Treads 354 | . 219 135 . . . Legs 1297 | . . 214 251 667 165 Wheels 683 | . . . 472 211 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 95 110 190 Average Speed 181 | 155 160 181 172 196 190 Slowest Speed 500 | 200 160 260 500 450 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 38 21 45 14 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 140 | . . . 100 40 . Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 138 | . . . 100 38 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3084 | 99 257 452 1007 1084 185 Wait 224 | 5 18 28 110 57 6 Move 2444 | 82 218 348 754 877 165 Hop . | . . . . . . Pick Up 54 | 6 1 5 19 22 1 Fast Attach 38 | 6 1 2 13 16 . Attach 40 | . . 4 17 17 2 Detach 5 | . . 1 3 1 . Swap 17 | . 1 4 5 7 . Drop 24 | . 1 4 8 7 4 Fire 180 | . 17 56 77 30 . Melee 57 | . . . . 50 7 Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 15) 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Weapon x2 867 | -9/Materials | Build established: Gunner 967 | -9/Materials | Lost 3 parts (1p1n1u) 1327 | -9/Materials | Discovered new exit (range 10) 1432 | -9/Materials | Entered another Materials area 1432 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2240 | -8/Materials | Lost 6 parts (1p1n1u3w) 2282 | -8/Materials | Lost 3 parts (1p2w) 2342 | -8/Materials | Core integrity fell below 50% 2386 | -8/Materials | Lost 10 parts (1p4n5w) 2839 | -8/Materials | Build established: Scavenger-Gunner 3047 | -8/Materials | Core integrity fell below 20% 3071 | -8/Materials | Lost 4 parts (1p1n2w) 3134 | -8/Materials | Discovered new exit (range 3) 3151 | -8/Materials | Entered Factory 3151 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3542 | -7/Factory | Lost 9 parts (3p2n4w) 4091 | -7/Factory | Lost 3 parts (2n1w) 4541 | -7/Factory | Core integrity fell below 50% 4571 | -7/Factory | Lost 10 parts (2p3n1u4w) 4803 | -7/Factory | Build established: Mutant 5058 | -7/Factory | Lost 3 parts (1p1n1u) 5166 | -7/Factory | Discovered new exit (range 14) 5236 | -7/Factory | Entered Lower Caves 5323 | -7/Lower Caves | Found Prototype Device 5344 | -7/Lower Caves | Build established: Scavenger-Mutant 5567 | -7/Lower Caves | Core integrity fell below 20% 5581 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05499_ System corrupted: Matter fused (-9). 05516_ OFGZ0K A :FN FHBOUFJMKJ