Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 19:25:45 Player: Phosphophyllite Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (101) 505 Value Destroyed (3705) 3705 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (883) 883 TOTAL SCORE: 11853 Bonus ------- High Alert Combat Kills 283 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 1064/1150 Matter 300/300 Energy 5/150 System Corruption 4% Temperature Cool (0) Movement Core (1000) Ox19 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Heavy Treads Improved Titanium Leg > --- UTILITY (9) ------ Advanced Power Amplifier Experimental Heat Sink High-capacity Storage Unit Visual Processing Unit Experimental Optical Array Advanced Targeting Computer Transmission Jammer Improved Shield Generator > --- WEAPON (3) ------- KE Penetrator > --- INVENTORY (20) --- Micro Nuclear Core Neutrino Core Light Antimatter Reactor Heavy Treads Improved Titanium Leg Power Amplifier Experimental Heat Sink Improved Cooling System Advanced Weight Redist. System Improved Sensor Array Improved Melee Analysis Suite Advanced Shield Generator Component Analysis Suite Recalibrator Heavy Ion Cannon Flak Gun Smartbomb Launcher Heavy Pick Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads Improved Titanium Leg > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink High-capacity Storage Unit Visual Processing Unit Experimental Optical Array Advanced Targeting Computer Transmission Jammer Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Tesla Rifle KE Penetrator Heavy Pick > --- INVENTORY -------- Micro Nuclear Core Neutrino Core Heavy Treads Improved Titanium Leg Power Amplifier Experimental Heat Sink Improved Cooling System Advanced Weight Redist. System Experimental Optical Array Improved Sensor Array Improved Melee Analysis Suite Advanced Shield Generator Component Analysis Suite Recalibrator Arc Projector Heavy Ion Cannon Flak Gun Smartbomb Launcher [Rating: 106] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Potential Leg Treads Heavy Treads Leg Potential Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . . . . 1 . . . 1 Utility 7 | . . . . . 2 2 . . . . 1 . . 1 1 Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 86 | 7 4 2 3 3 11 8 2 2 . 3 9 5 . 22 5 Power 11 | 1 . . . . 3 1 . . . . 1 . . 5 . Engine 6 | 1 . . . . 3 1 . . . . . . . 1 . Core 5 | . . . . . . . . . . . 1 . . 4 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 17 | 2 2 1 2 . 1 1 . 1 . . 2 1 . 3 1 Treads 5 | 2 . . . . . . . . . . . . . 3 . Leg 12 | . 2 1 2 . 1 1 . 1 . . 2 1 . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 30 | 2 1 . 1 . 3 3 . 1 . 1 5 2 . 8 3 Device 17 | 1 1 . . . 2 . . . . . 4 1 . 6 2 Storage 2 | 1 . . 1 . . . . . . . . . . . . Processor 5 | . . . . . 1 1 . 1 . . 1 . . . 1 Hackware 1 | . . . . . . . . . . . . . . 1 . Protection 5 | . . . . . . 2 . . . 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 1 1 . 3 4 3 2 . . 2 1 2 . 6 1 Energy Gun 14 | 2 . 1 . . 3 2 . . . 1 . 1 . 3 1 Energy Cannon 2 | . . . . . . . . . . 1 . . . 1 . Ballistic Gun 6 | . . . . 1 . 1 2 . . . . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . . . . . 2 1 Parts Lost 32 | . . . . . 1 . 1 1 . 9 4 1 . 10 5 Power 6 | . . . . . 1 . . . . 1 1 . . 2 1 Propulsion 5 | . . . . . . . . 1 . . 1 1 . 1 1 Utility 9 | . . . . . . . . . . 3 2 . . 3 1 Weapon 12 | . . . . . . . 1 . . 5 . . . 4 2 Highest Loss Streak 5 | . . . . . 1 . 1 1 . 5 4 1 . 5 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 14 | 5 7 8 8 8 12 19 19 18 17 15 11 17 19 17 16 Power 1 | . 1 1 1 1 1 2 2 2 2 1 . 2 3 1 2 Propulsion 2 | 2 2 2 2 2 2 2 3 2 2 2 3 4 4 3 2 Utility 5 | . 2 3 3 3 3 7 8 8 7 6 4 5 7 8 8 Weapon 4 | 1 2 2 2 2 5 8 6 6 6 5 3 4 5 3 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 30 | 1 4 . . . . 7 1 . . . . 1 . 5 11 Power 4 | . 1 . . . . . . . . . . . . 1 2 Propulsion 8 | . 1 . . . . 3 . . . . . . . 2 2 Utility 9 | . . . . . . 3 1 . . . . . . . 5 Weapon 9 | 1 2 . . . . 1 . . . . . 1 . 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 97 99 99 99 100 89 84 98 100 85 88 Engine 6 | . 14 14 14 14 8 7 7 7 7 6 1 . . 2 . Core 2 | . . . . . . . . . . . 3 6 6 7 9 Treads 4 | . 19 . . . . . . . . . . . . 10 9 Leg 18 | . 8 28 28 28 25 23 23 22 23 23 25 25 26 1 5 Device 14 | . 14 14 14 14 17 15 15 15 15 9 10 14 13 14 23 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 5 5 Processor 11 | . . . . . 8 14 15 15 15 15 19 20 20 12 12 Protection 3 | . . . . . . 7 7 7 7 7 1 4 6 4 4 Energy Gun 12 | . 27 28 28 19 20 18 14 5 . 3 1 4 6 8 5 Energy Cannon 2 | . . . . . . . . . . 2 6 6 6 4 2 Ballistic Gun 4 | . . . . 2 3 . 7 16 23 13 . 4 6 . 4 Peak Build Rating 106 | 8 8 9 27 28 47 63 62 60 57 59 62 66 61 90 106 Average Rating 51 | 5 7 8 11 27 40 56 61 59 57 53 57 61 61 81 101 On Entrance 42 | . 7 8 9 27 27 45 62 60 57 57 48 62 61 61 89 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 86 | 15 15 16 51 53 60 67 67 66 65 65 64 68 68 86 85 Greatest Support 140 | 40 40 20 60 60 70 78 78 78 78 78 104 104 80 140 140 Greatest Overweight (x) 1 | . 1 . . . . . . 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 9 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 8 8 8 9 20 20 20 19 17 18 13 19 19 20 20 Average Carried 14 | 5 7 8 8 8 12 19 19 18 17 15 11 17 19 19 18 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 8 8 8 9 20 20 19 17 17 12 13 19 19 18 20 Class Distribution -------------------- 36% | Mutant 18% | Skirmisher 12% | Scavenger-Skirmisher 11% | Scavenger-Mutant 7% | Tank 5% | Scavenger-Tank 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Matter Collected 1871 | 270 69 7 . 69 214 125 87 214 . 239 60 82 4 317 114 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3745 | 130 372 89 . 202 304 180 468 135 . 228 178 116 . 1013 330 Parts 162 | 12 22 3 . 14 9 8 15 6 . 7 5 6 . 43 12 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | 2 . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . 20 5 . 7 . 4 . . . Prevented 2 | . . . . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Combat Hostiles Destroyed 85 | . 11 2 . 8 3 3 12 5 . 7 3 3 . 26 2 Melee 4 | . 1 . . . . . . . . . 3 . . . . Guns 49 | . 10 2 . 4 3 3 9 2 . 4 . 2 . 9 1 Cannons 10 | . . . . . . . . . . 2 . 1 . 7 . AOE 18 | . . . . 4 . . 2 3 . 1 . . . 8 . Classes Destroyed 14 | 2 3 . . . 1 2 . . . 4 . . . 2 . Worker 1 | . . . . . . . . . . . . . . 1 . Builder 5 | . . . . . . . . . . . . . . 4 1 Tunneler 3 | 3 . . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . Recycler 3 | 1 . . . . 1 . . . . . . . . . 1 Drone 2 | . . . . . . . . . . 2 . . . . . Watcher 3 | . 2 . . . . . . . . . . . . 1 . Swarmer 29 | . 6 . . 4 . . 4 . . . . 3 . 12 . Grunt 32 | . 5 2 . 4 3 . 6 4 . 2 3 . . 3 . Duelist 2 | . . . . . . . . . . 1 . . . 1 . Sentry 7 | . . . . . . 2 1 1 . . . . . 2 1 Hunter 5 | . . . . . . . . . . 2 . . . 2 1 Programmer 8 | . . . . . . 1 1 . . . . . . 6 . Samaritan 2 | . . . . . . . . . . 1 . 1 . . . Best Kill Streak 9 | 1 3 2 . 4 2 2 8 4 . 3 1 3 . 9 3 Combat Bots Only 8 | . 3 2 . 4 2 2 8 4 . 3 1 3 . 6 1 Max Kills in Single Turn 5 | 1 1 1 . 2 1 1 2 1 . 1 1 2 . 5 2 Gunslinging 1 | . . . . 1 . . 1 . . . . . . . . Exploded 3 | . . . . 2 . . 1 1 . 1 . . . 3 . Melee 1 | . 1 . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Hostile Shots Fired 661 | . 58 14 . 20 6 66 94 65 . 71 36 5 . 164 62 Missed 235 | . 18 2 . 9 2 33 38 30 . 20 13 . . 52 18 Hits 426 | . 40 12 . 11 4 33 56 35 . 51 23 5 . 112 44 Melee 7 | . . . . . . . . . . 3 . . . 4 . Projectile 419 | . 40 12 . 11 4 33 56 35 . 48 23 5 . 108 44 Critical Strikes 22 | . 1 . . . . 1 3 . . 3 . . . 6 8 Part Disruptions 2 | . . . . . . . . . . . . . . . 2 Damage Taken 6874 | . 409 168 . 114 73 335 754 296 . 998 437 75 . 2533 682 Core 796 | . 85 44 . 27 18 29 100 41 . 95 57 13 . 201 86 Absorbed by Shields 217 | . . . . . . . . . . . . . . . 217 Regen/Repaired (Parts) 91 | . . . . . . . . . . . . . . 91 . Core Remaining (%) 77 | 100 . . . 37 96 . . . . 62 . . 91 79 . Volleys Fired 214 | 14 26 8 . 11 5 11 28 13 . 32 2 3 1 46 14 Largest 3 | 2 2 2 . 2 3 3 3 3 . 3 2 3 3 3 3 Hottest 258 | 100 100 100 . 115 130 166 161 115 . 115 110 153 153 258 153 Shots Fired 498 | 28 52 16 . 18 15 33 76 28 . 71 4 9 3 108 37 Gun 422 | 28 52 16 . 14 15 33 72 22 . 62 2 6 2 62 36 Cannon 55 | . . . . . . . . . . 2 2 3 1 46 1 Launcher 21 | . . . . 4 . . 4 6 . 7 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 123 | . . . . . 5 5 28 17 . 43 . 3 1 9 12 Thermal 286 | 28 52 16 . 14 5 22 44 5 . 19 2 3 1 74 1 Explosive 21 | . . . . 4 . . 4 6 . 7 . . . . . Electromagnetic 68 | . . . . . 5 6 . . . 2 2 3 1 25 24 Robot Hit Streak 30 | 2 8 9 . 5 12 22 25 6 . 12 2 8 11 30 25 Robot Miss Streak 9 | 2 2 1 . 6 . 1 2 4 . 9 2 . . 4 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets 8 | . 1 1 . 1 . . 4 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . . 1 . . . . . Shots Hit Robots 349 | 13 30 13 . 8 12 27 53 16 . 46 12 7 3 76 33 Core Hits 194 | 5 18 5 . 11 10 9 22 16 . 19 5 4 . 57 13 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 . . . . . . . Critical Strikes 14 | 2 2 1 . . 1 1 5 1 . . . . . 1 . Burn 10 | 2 2 1 . . . . 5 . . . . . . . . Destroy 2 | . . . . . . 1 . 1 . . . . . . . Corrupt 2 | . . . . . 1 . . . . . . . . 1 . Melee Attacks 64 | . 7 . . . 5 15 . . . . 18 1 . 13 5 Impact 18 | . . . . . 3 15 . . . . . . . . . Slashing 28 | . 7 . . . 2 . . . . . 18 1 . . . Piercing 18 | . . . . . . . . . . . . . . 13 5 Sneak Attacks 4 | . . . . . 2 . . . . . . 1 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9842 | 162 419 162 . 241 258 450 1140 551 . 1204 352 207 80 3953 663 Guns 5254 | 162 367 162 . 69 133 450 946 197 . 648 15 66 42 1456 541 Cannons 1077 | . . . . . . . . . . 53 27 81 26 890 . Explosions 2822 | . . . . 163 . . 194 354 . 478 . . . 1511 122 Melee 635 | . 48 . . . 125 . . . . . 310 60 . 92 . Ramming 54 | . 4 . . 9 . . . . . 25 . . 12 4 . Kinetic 1419 | . . . . . 12 67 267 197 . 348 . 24 20 228 256 Thermal 4971 | 162 367 162 . 69 43 317 679 . . 314 27 81 26 2602 122 Explosive 1948 | . . . . 163 . . 194 354 . 478 . . . 759 . Electromagnetic 815 | . . . . . 78 66 . . . 39 15 42 22 268 285 Impact 125 | . . . . . 125 . . . . . . . . . . Slashing 418 | . 48 . . . . . . . . . 310 60 . . . Piercing 92 | . . . . . . . . . . . . . . 92 . Highest Corruption 8 | . 1 1 1 1 1 1 1 1 1 1 . . . 8 4 Average Corruption 1 | . 1 1 1 1 1 1 1 1 1 1 . . . 3 1 Corruption Purged 3 | . . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 44 | . 5 3 5 3 2 2 1 5 . 2 . . . 15 1 Message Errors 13 | . 1 1 3 . 1 1 . 2 . . . . . 4 . Matter Fused 11 | . 2 2 1 . . . 1 . . 1 . . . 4 . Heat Flow Errors 5 | . . . . 3 . . . 1 . . . . . 1 . Energy Discharges 5 | . 1 . 1 . 1 . . . . 1 . . . 1 . Data Loss (minor) 6 | . . . . . . 1 . 1 . . . . . 3 1 Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . 1 . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 168 | . . . . . 24 . . . . 22 . . . 122 . Projectiles 2 | . . . . . . . . . . . . . . 2 . Explosions 120 | . . . . . . . . . . . . . . 120 . Melee 46 | . . . . . 24 . . . . 22 . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 300 | . . . . . . . . . . . . . . 290 10 Shots 6 | . . . . . . . . . . . . . . 5 1 Rammed 2 | . 1 . . . . . . . . . . . . 1 . Targets Rammed 7 | . 3 . . 1 . . . . . 1 . . 1 1 . Kicked 5 | . 2 . . 1 . . . . . 1 . . 1 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 406 | 240 368 123 . 266 74 228 172 244 . 33 66 36 12 406 7 Average Temperature 87 | 111 113 53 . 99 32 96 62 122 . 16 33 20 8 86 7 Received Heat Transfer 1545 | . 183 96 . 33 36 84 252 99 . 243 207 . . 306 6 Effects 2 | . . . . 2 . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Robots Corrupted 3 | . . . . . 1 . . . . 1 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 6 | . . . . . 2 . . . . 2 . . . 1 1 Impact Corruptions 3 | . . . . . 1 . . . . 2 . . . . . Robots Melted 3 | . . . . . . . 1 . . . . . . 2 . Combat Hostiles 3 | . . . . . . . 1 . . . . . . 2 . Parts Melted 32 | 1 3 2 . 2 . 5 5 . . 1 . . . 13 . Heat Transferred 9158 | 629 1221 555 . 185 111 666 1628 . . 592 37 111 37 3236 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Maximum Alert Level 3 | . . . . . . . . . . . 3 . . 3 1 Low Security (%) 69 | 100 100 100 . 100 100 100 . . . . . . . 53 15 Level 1 12 | . . . . . . . . . . . . . . 9 84 Level 2 9 | . . . . . . . . . . . 57 . . 19 . Level 3 7 | . . . . . . . . . . . 42 . . 16 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 834 | 5 115 50 . 156 106 60 . . . . 750 . . 834 398 Initial 750 | . . 27 . . 44 8 . . . . 750 . . . 398 Average 169 | . 32 10 . 60 50 6 . . . . 656 . . 266 270 Influence Increases 3669 | 20 338 50 . 256 115 143 260 125 . 145 821 70 . 1234 92 Destroy 0b10 Robot/C 1660 | . 220 40 . 160 60 60 240 100 . 100 60 60 . 520 40 Destroy 0b10 Robot/NC 90 | 20 10 . . . 10 . . . . 10 . . . 30 10 Destroy Leader 328 | . 44 10 . 30 12 30 20 10 . 20 10 10 . 112 20 Allied During Kill 6 | . . . . . . . . . . . . . . . 6 Successful Hack 42 | . 16 . . . . 26 . . . . . . . . . Disable Machine 210 | . . . . . . . . . . . . . . 210 . Destroy Structure 403 | . 3 . . 36 3 12 . . . . 1 . . 332 16 Advance Influence 750 | . . . . . . . . . . . 750 . . . . Lose Combat Pursuer 180 | . 45 . . 30 30 15 . 15 . 15 . . . 30 . Influence Decreases 3527 | 20 268 100 20 142 210 118 156 239 34 145 338 553 . 420 764 Entered New Map 819 | . . 43 20 . 70 11 17 29 34 . . 179 . . 416 Time Decay 2308 | 20 268 57 . 142 130 107 129 200 . 85 198 364 . 330 278 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . Lost Part 280 | . . . . . 10 . 10 10 . 60 40 10 . 90 50 Lost Ally 20 | . . . . . . . . . . . . . . . 20 Squads Dispatched 14 | . 3 . . 1 . 3 . . . . 1 . . 5 1 Investigation 3 | . 1 . . 1 . . . . . . 1 . . . . Extermination 7 | . . . . . . 3 . . . . . . . 3 1 Reinforcement 3 | . 2 . . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Distress Signals 2 | . 1 . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 116 | . 19 2 . 9 5 6 12 6 . 13 3 3 . 32 6 Peak Tracking Total 6 | . 3 2 . 4 3 2 5 4 . 5 2 3 . 6 2 Tactical Retreats 9 | . 2 . . 2 1 1 . 1 . 1 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Traps Triggered 1 | . . . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Machines Disabled 14 | . . . . . . . . . . . . . . 14 . Max in Single Turn 4 | . . . . . . . . . . . . . . 4 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Machines Accessed 26 | . 6 . 3 1 2 6 . . 4 . 2 . . 2 . Terminals 14 | . 6 . . 1 1 5 . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 101 | . 18 . 14 3 7 20 . . 31 . 3 . . 5 . Successful 69 | . 5 . 14 . 4 12 . . 31 . . . . 3 . Failed 31 | . 13 . . 3 2 8 . . . . 3 . . 2 . Catastrophic 4 | . 2 . . . . 2 . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . Manual 32 | . 14 . 1 3 3 10 . . . . . . . 1 . Terminals 40 | . 18 . . 3 3 14 . . . . . . . 2 . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 4 | . . . . . . . . . . . 1 . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 4 6 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 48 | . 2 . 14 . . 1 . . 31 . . . . . . Record 24 | . . . 13 . . . . . 11 . . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 3 5 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Retrieve Study 6 | . . . . . 1 5 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 . . . 1 6 . . . . . . . 1 . Terminals 11 | . 3 . . . 1 6 . . . . . . . 1 . Assimilate 3 | . . . . . . 3 . . . . . . . . . Botnet 8 | . 3 . . . 1 3 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 6 . . 1 1 6 . . . . 2 . . 1 . Full Trace Events 4 | . 1 . . 1 1 . . . . . 1 . . . . Feedback Events 2 | . 1 . . . 1 . . . . . . . . . . Corruption 2 | . 1 . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . . . 12 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 1 5 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . Time 38 | . . . . . . . . . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Total Allies 1 | . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . . 1 Highest-Rated Group 56 | . . . . . . . . . . . . . . . 56 Highest-Rated Ally 56 | . . . . . . . . . . . . . . . 56 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . . . . 3 Total Damage 97 | . . . . . . . . . . . . . . . 97 Kills . | . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Active Infowar (turns) 6806 | 35 574 . . . 278 715 474 582 80 554 419 1025 77 1393 600 Optics 6196 | . . . . . 277 715 474 582 80 554 419 1025 77 1393 600 Sensors 802 | . . . . . . . . . . . . 668 77 57 . Terrain 2431 | . . . . . 278 715 474 582 80 302 . . . . . Seismic 609 | 35 574 . . . . . . . . . . . . . . Jamming 792 | . . . . . . . . . . . 93 . . 99 600 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . 1 1 . 1 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Turns Passed 8612 | 248 833 267 602 464 279 715 474 582 80 554 419 1025 77 1393 600 Spaces Moved 5866 | 119 424 197 523 368 180 598 400 391 85 487 241 854 69 647 283 Core 2 | 2 . . . . . . . . . . . . . . . Treads 1262 | 117 252 . . . . . . . . . . . . 610 283 Legs 4602 | . 172 197 523 368 180 598 400 391 85 487 241 854 69 37 . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 95 95 95 95 57 103 103 107 107 160 Average Speed 114 | 158 143 120 114 90 99 96 95 96 95 92 103 106 107 157 160 Slowest Speed 240 | 160 190 120 120 90 100 100 95 170 95 95 103 108 107 240 240 Overloaded Moves 32 | . . . . . . . . . . 32 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 7 66 45 92 82 20 20 57 58 71 67 5 90 18 20 7 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . . 1 1 . . . . . 1 . . 1 . . . Known Exits Taken 9 | . 1 . . 1 . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 1 . 1 1 . . . . . . . 1 . Scrap Searched 9 | . . 1 . 1 . . 2 2 . 1 . 2 . . . Spaces Dug 26 | . 1 . . . 2 12 . . . . . . . 7 4 Terrain Destroyed 354 | . 1 . . 42 2 12 20 42 . 32 1 . . 195 7 Melee 24 | . 1 . . . 2 12 . . . . . . . 5 4 Projectile 16 | . . . . . . . . . . . 1 . . 14 1 AOE 314 | . . . . 42 . . 20 42 . 32 . . . 176 2 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Total 7221 | 148 579 212 527 481 256 700 435 573 84 529 378 964 70 899 386 Wait 831 | . 104 4 . 96 39 29 . 166 . 3 104 91 . 134 61 Move 5851 | 118 423 196 522 367 179 597 399 390 84 486 240 853 68 646 283 Hop . | . . . . . . . . . . . . . . . . Pick Up 78 | 8 5 . . 1 12 18 1 . . 1 5 9 . 14 4 Fast Attach 23 | 7 . . . . 1 . . . . . 4 1 . 9 1 Attach 30 | . . . . . 5 2 1 1 . 6 4 1 . 8 2 Detach 2 | . . . . . 1 . . . . . . . . 1 . Swap 59 | . 6 2 3 4 9 8 2 3 . . 1 3 . 12 6 Drop 51 | 1 5 2 2 1 . 20 1 . . . . 2 . 15 2 Fire 214 | 14 26 8 . 11 5 11 28 13 . 32 2 3 1 46 14 Melee 64 | . 7 . . . 5 15 . . . . 18 1 . 13 5 Ram . | . . . . . . . . . . . . . . . . Kick 5 | . 2 . . 1 . . . . . 1 . . 1 . . Crush 2 | . 1 . . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . 3 . . . . . . . 8 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 249 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 646 | -10/Materials | Discovered new exit (range 14) 767 | -10/Materials | Identified exit to Mines 1082 | -10/Materials | Entered Mines 1144 | -10/Mines | Discovered new exit (range 7) 1178 | -10/Mines | Learned location of Storage (-8) 1296 | -10/Mines | Core integrity fell below 50% 1344 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1344 | -10/Mines | Discovered new exit (range 5) 1349 | -10/Mines | Entered Exiles 1378 | -10/Exiles | Met 8R-AWN 1397 | -10/Exiles | Met EX-HEX 1491 | -10/Exiles | Met EX-DEC 1518 | -10/Exiles | Visited The Gauntlet 1595 | -10/Exiles | Build established: Scavenger-Mutant 1683 | -10/Exiles | Learned location of Zion (-6) 1729 | -10/Exiles | Met EX-BIN 1819 | -10/Exiles | Aligned with FarCom system 1820 | -10/Exiles | Given EX-Vault access code 1847 | -10/Exiles | Opened EX-Vault 1856 | -10/Exiles | Found Potential Leg 1858 | -10/Exiles | Found Potential Leg 1882 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1943 | -10/Exiles | Discovered new exit (range 10) 1951 | -10/Exiles | Left Exiles lab with Potential Leg 1951 | -10/Exiles | Entered Mines 2159 | -9/Mines | Build established: Mutant 2237 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2309 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2401 | -9/Mines | Learned location of 1 exit from Proximity Caves 2402 | -9/Mines | Identified exit to Materials 2404 | -9/Mines | Discovered exit to Materials (range 11) 2415 | -9/Mines | Entered Materials 2415 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2638 | -8/Materials | Central database locked down 2665 | -8/Materials | Discovered new exit (range 5) 2694 | -8/Materials | Entered Factory 2694 | -7/Factory | Evolved 2 slots: Utility x2 3348 | -7/Factory | Discovered new exit (range 10) 3409 | -7/Factory | Entered Lower Caves 3411 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3426 | -7/Lower Caves | Identified exit to Lower Caves 3643 | -7/Lower Caves | Build established: Skirmisher 3865 | -7/Lower Caves | Destroyed 8 combat bots 3883 | -7/Lower Caves | Entered another Lower Caves area 3903 | -7/Lower Caves | Spotted B-75 Beast 3940 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4002 | -7/Lower Caves | Identified exit to Factory 4458 | -7/Lower Caves | Discovered new exit (range 7) 4464 | -7/Lower Caves | Identified exit to Data Miner 4465 | -7/Lower Caves | Entered Data Miner 4465 | -7/Data Miner | Discovered new exit (range 6) 4472 | -7/Data Miner | Identified exit to Proximity Caves 4483 | -7/Data Miner | Met Data Miner 4505 | -7/Data Miner | Learned location of Section 7 (-2) 4505 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4522 | -7/Data Miner | Received God Mode back door access code from Data Miner 4545 | -7/Data Miner | Entered Proximity Caves 4548 | -6/Proximity Caves | Spotter reported a threat 4548 | -6/Proximity Caves | Spotter reported a threat 4653 | -6/Proximity Caves | Spotter reported a threat 4799 | -6/Proximity Caves | Spotted B-75 Beast 4825 | -6/Proximity Caves | Spotter reported a threat 4878 | -6/Proximity Caves | Spotter reported a threat 4900 | -6/Proximity Caves | Lost 5 parts (1p2u2w) 4950 | -6/Proximity Caves | Lost 4 parts (1u3w) 5026 | -6/Proximity Caves | Learned location of 1 exit from Factory 5099 | -6/Proximity Caves | Entered Factory 5099 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5100 | -6/Factory | Identified exit to Lower Caves 5141 | -6/Factory | Build established: Mutant 5144 | -6/Factory | Incoming investigation squad redirected 5251 | -6/Factory | Lost 4 parts (1p1n2u) 5363 | -6/Factory | Discovered new exit (range 10) 5406 | -6/Factory | Identified exit to Factory 5425 | -6/Factory | Discovered exit to Lower Caves (range 17) 5449 | -6/Factory | Search patrols dispatched 5518 | -6/Factory | Entered Lower Caves 5687 | -6/Lower Caves | Identified exit to Lower Caves 5838 | -6/Lower Caves | Learned location of Extension (-6) 5847 | -6/Lower Caves | Learned Factory trap positions 6162 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6543 | -6/Lower Caves | Entered another Lower Caves area 6600 | -6/Lower Caves | Discovered exit to Factory (range 17) 6620 | -6/Lower Caves | Entered Factory 6620 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6621 | -5/Factory | Loaded intel: 100 trap records 6675 | -5/Factory | Repaired Barrage Gun 7027 | -5/Factory | Build established: Tank 7627 | -5/Factory | Garrison activated, responded to threat 7718 | -5/Factory | Lost 5 parts (1p1n2u1w) 7956 | -5/Factory | Discovered new exit (range 16) 8013 | -5/Factory | Entered another Factory area 8013 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8613 | -4/Factory | Self-destructed Last Messages --------------- 08598_ Mic. Fission Core destroyed. 08601_ Attempting to rewire P-70 Sage. 08601_ P-70 Sage cannot be rewired. 08602_ System corrupted: Component data lost. 08602_ Attempting to rewire P-70 Sage. 08602_ P-70 Sage cannot be rewired. 08603_ Attempting to rewire P-70 Sage. 08603_ P-70 Sage cannot be rewired. 08604_ Attempting to rewire P-70 Sage. 08604_ P-70 Sage cannot be rewired. 08605_ Attempting to rewire P-70 Sage. 08605_ P-70 Sage cannot be rewired. 08606_ Attempting to rewire P-70 Sage. 08606_ P-70 Sage cannot be rewired. 08607_ Attempting to rewire P-70 Sage. 08607_ P-70 Sage cannot be rewired. 08610_ P-70 Sage reactivates. 08610_ Arc Projector destroyed. 08611_ R-10 Processor collects Corrupted KE Penetrator. 08613_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###?????????????????????????????????? | | ????????????? ????????????????????????????????? | | ???????#????? ?????????????????????????????????? | | ######## ? ???#????????????????????????????? | | # """" """" #????????????????????????????? | | # """" """" #????????????????????????????? | | "" """?# """" """" #?????????###????????????????? | | "" """?# """" """" #?????????] #????????????????? | | "" ""??# """" """" #????????" #????????????????? | | "" "??# """" """" #???????? #????????????????? | | ?" ???# ?????????"" #????????????????? | | ? ???? ??????????? ?????????????????? | | ##+###???? ???????????? ???????????????????? | | #######+##############+###?????? ########???? | | = @ ###[*! ??? | | " =!!%=% p % ??? | | *%= [ p ### R ??? | | #######+########### # #?????? ########???? | | ##+#####?? ????????#### #??????????????????? | | ! # ??????????? #??????????????????? | | ==%= # ????????? #??????????????????? | | % # #???????? #??????????????????? | | # #???????? #??????????????????? | | # #?????????#??????????????????? | | """ ^# #????????????????????????????? | | """" # #????????????????????????????? | | """" # #????????????????????????????? | | ######## #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????##############????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 31 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 58 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Barrage Gun | 27% | -5/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Hvy. Laser | -7/Factory | Hacked Hvy. EM Pulse Gun | -7/Factory | Hacked Aluminum Leg | -7/Factory | Hacked Imp. Ion Engine | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Hydra Item+ Look Less Dangerous Next Time Organ Harvest Overwhelming Sixth Sense Spot Them First Sprinter Suspicious There's More Where That Came From Challenges ------------ None Game ------ Seed FrostThrusterBooster Manual? 0 Play Time 01:38:20 Cumulative 54.4 hours Start 2025.10.21 @ 19:00:01 End 2025.10.24 @ 19:25:45 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 53 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 36 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26d5fdb1-43cc-48fa-b549-96591d760944