Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.09 @ 18:07:06 Player: Olga Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (114) 570 Value Destroyed (3205) 3205 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1217) 1217 TOTAL SCORE: 9972 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 82 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 96/300 Energy 100/100 System Corruption 1% Temperature Cool (29) Movement Flying (55) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Makeshift Flight Unit > --- UTILITY (6) ------ Improved Signal Interpreter Improved Terrain Scan Processor Improved Melee Analysis Suite Microactuators > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Shield Generator Relay Coupler [Hunter] (18) Heavy Battle Rifle Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scan Processor Improved Melee Analysis Suite Microactuators > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Shield Generator Relay Coupler [Hunter] Heavy Battle Rifle Katana [Rating: 40] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 4 | . . . . . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 116 | 6 19 3 18 5 1 . 19 3 6 23 1 12 . . Power 15 | 1 2 1 2 . . . 3 1 1 3 1 . . . Engine 8 | 1 2 1 2 . . . . 1 . 1 . . . . Core 7 | . . . . . . . 3 . 1 2 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 42 | 2 4 . 8 3 . . 7 . 2 9 . 7 . . Treads . | . . . . . . . . . . . . . . . Leg 31 | 2 4 . 8 3 . . 7 . 2 3 . 2 . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . 6 . 5 . . Utility 20 | 1 4 . . . . . 6 2 . 6 . 1 . . Device 7 | . 1 . . . . . 2 . . 3 . 1 . . Storage 3 | 1 2 . . . . . . . . . . . . . Processor 7 | . 1 . . . . . 3 . . 3 . . . . Hackware . | . . . . . . . . . . . . . . . Protection 3 | . . . . . . . 1 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 9 2 8 2 1 . 3 . 3 5 . 4 . . Energy Gun 4 | . 4 . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . Ballistic Gun 24 | 2 2 2 6 2 1 . 2 . 2 2 . 3 . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . Launcher 5 | . . . 1 . . . 1 . 1 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . 1 . 1 . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . . . . Parts Lost 43 | . 9 . 5 . . . 3 . 5 7 . 9 . 5 Power 4 | . . . . . . . 1 . . 2 . 1 . . Propulsion 26 | . 3 . 5 . . . 2 . 4 3 . 6 . 3 Utility 3 | . . . . . . . . . 1 1 . 1 . . Weapon 10 | . 6 . . . . . . . . 1 . 1 . 2 Highest Loss Streak 7 | . 3 . 2 . . . 2 . 3 4 . 7 . 4 Average Slot Usage (%) 90 | . 95 100 97 100 90 88 87 100 85 80 84 75 76 73 Engine 7 | . 14 14 11 11 11 11 1 1 5 . . . . . Core 2 | . . . . . . . 7 6 1 5 7 6 . . Leg 29 | . 27 28 42 44 44 44 35 30 24 11 . 4 . . Flight 3 | . . . . . . . . . . 10 30 17 30 27 Device 3 | . 2 . . . . . 7 7 7 10 7 7 7 7 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 . . . Processor 13 | . 8 14 11 11 11 11 13 15 15 22 23 23 23 23 Energy Gun 2 | . 12 6 . . . . . . . . . . . . Energy Cannon 1 | . 5 . . . . . . . . . . . . . Ballistic Gun 12 | . 5 21 20 22 13 11 9 15 12 7 . 9 15 15 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 36 | 13 20 17 27 26 30 30 30 36 36 27 19 19 10 10 Greatest Support 43 | 20 20 20 43 43 43 43 43 40 40 30 20 28 28 28 Greatest Overweight (x) 4 | 3 1 . . . . . . . 1 4 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 5 5 5 Most Carried 10 | 8 10 10 10 10 10 10 10 9 10 10 9 9 4 4 Average Carried 8 | 4 8 10 9 10 9 10 9 8 9 9 9 5 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 10 10 10 10 10 10 10 9 10 10 9 4 4 4 Class Distribution -------------------- 71% | Scavenger-Mutant 16% | Mutant 6% | Derelict-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Matter Collected 2032 | 220 317 30 350 204 10 . 165 . 179 388 17 152 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3201 | . 501 38 643 146 79 . 1320 . 252 116 . 106 . . Parts 219 | . 39 5 48 15 2 . 81 . 15 7 . 7 . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . Parts Field Recycled 3 | . . . . . . . . . . 3 . . . . Retrieved Matter 15 | . . . . . . . . . . 15 . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . 5 . 6 Prevented 2 | . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 97 | . 17 3 21 6 2 . 27 . 12 2 . 7 . . Guns 74 | . 8 3 21 6 2 . 19 . 8 2 . 5 . . Cannons 9 | . 9 . . . . . . . . . . . . . AOE 14 | . . . . . . . 8 . 4 . . 2 . . Classes Destroyed 11 | . 4 . 3 . . . 3 . 1 . . . . . Worker 4 | . 1 . . . . . 3 . . . . . . . Builder 2 | . . . . . . . 2 . . . . . . . Recycler 4 | . . . 1 . . . 3 . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . Watcher 6 | . 1 . 1 . . . 4 . . . . . . . Swarmer 50 | . 6 3 12 3 . . 8 . 11 . . 7 . . Grunt 38 | . 11 . 5 3 2 . 15 . . 2 . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Sentry 6 | . . . 3 . . . 3 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 11 | . 5 3 5 3 1 . 11 . 5 2 . 2 . . Combat Bots Only 6 | . 5 3 5 3 1 . 6 . 5 2 . 2 . . Max Kills in Single Turn 5 | . 2 1 2 1 1 . 5 . 2 1 . 2 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . 2 . . 2 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Damage Taken 6015 | . 1320 69 984 112 . . 639 . 937 754 14 720 . 466 Core 1149 | . 181 16 130 10 . . 105 . 88 261 14 135 . 209 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 21 . . . 65 80 . . . . . . . Volleys Fired 228 | . 84 4 49 8 . . 8 . 27 18 . 25 . 5 Largest 2 | . 2 2 2 2 . . 2 . 2 1 . 2 . 2 Hottest 100 | . 100 80 46 46 . . 59 . 59 36 . 66 . 66 Shots Fired 474 | . 141 8 97 16 4 . 89 . 54 18 . 37 . 10 Gun 407 | . 91 8 96 16 4 . 81 . 52 15 . 34 . 10 Cannon 50 | . 50 . . . . . . . . . . . . . Launcher 17 | . . . 1 . . . 8 . 2 3 . 3 . . Special . | . . . . . . . . . . . . . . . Kinetic 370 | . 62 . 96 16 4 . 81 . 52 15 . 34 . 10 Thermal 64 | . 56 8 . . . . . . . . . . . . Explosive 17 | . . . 1 . . . 8 . 2 3 . 3 . . Electromagnetic 23 | . 23 . . . . . . . . . . . . . Robot Hit Streak 18 | . 7 1 18 11 6 . 12 . 6 5 . 5 . 1 Robot Miss Streak 6 | . 4 2 4 6 . . 5 . 2 3 . 4 . 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets 6 | . . 1 3 1 . . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . 1 . . . . . Autonomous 80 | . . . . . 4 . 76 . . . . . . . Shots Hit Robots 295 | . 82 3 68 10 4 . 63 . 31 13 . 17 . 4 Core Hits 167 | . 28 3 34 10 2 . 54 . 20 6 . 9 . 1 Critical Kills 3 | . . . 1 . . . . . 1 1 . . . . Critical Parts Destroyed 3 | . 1 . . . . . 2 . . . . . . . Critical Strikes 10 | . 3 . 2 . . . 2 . 1 2 . . . . Destroy 7 | . 1 . 2 . . . 2 . 1 1 . . . . Blast 1 | . 1 . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . Melee Attacks 15 | . . . 4 . . . . . . 10 . 1 . . Impact . | . . . . . . . . . . . . . . . Slashing 15 | . . . 4 . . . . . . 10 . 1 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7620 | . 1116 42 926 154 93 . 3508 . 844 300 . 545 . 92 Guns 5075 | . 628 42 902 154 93 . 2157 . 502 162 . 343 . 92 Cannons 488 | . 488 . . . . . . . . . . . . . Explosions 1895 | . . . . . . . 1351 . 342 . . 202 . . Melee 132 | . . . 24 . . . . . . 108 . . . . Ramming 30 | . . . . . . . . . . 30 . . . . Kinetic 4831 | . 426 . 902 154 93 . 2157 . 502 162 . 343 . 92 Thermal 520 | . 478 42 . . . . . . . . . . . . Explosive 1895 | . . . . . . . 1351 . 342 . . 202 . . Electromagnetic 212 | . 212 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 132 | . . . 24 . . . . . . 108 . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 63 | . 4 . . . . . 43 . 6 . . 10 . . Projectiles 4 | . 4 . . . . . . . . . . . . . Explosions 59 | . . . . . . . 43 . 6 . . 10 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . 2 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . . . . . . . . . 29 20 . 34 . . Shots 3 | . . . . . . . . . 1 1 . 1 . . Rammed 2 | . . . . . . . . . . 2 . . . . Targets Rammed 12 | . . . . . . . . . . 12 . . . . Kicked 10 | . . . . . . . . . . 10 . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 254 | . 254 72 23 5 . . 25 . . 32 . 44 . 6 Average Temperature 54 | . 67 38 9 2 . . 11 . . 10 . 18 . 3 Received Heat Transfer 1497 | . 474 6 270 27 . . 189 . . 348 9 9 . 165 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . Heat Transferred 1168 | . 1068 100 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Peak Influence 730 | . 267 85 540 221 . . 730 331 507 281 . . . . Initial 331 | . . . 33 151 . . . 331 126 266 . . . . Average 199 | . 106 79 266 117 . . 378 202 320 207 . . . . Maximum Alert Level 3 | . 1 . 2 1 . . 3 1 2 1 . . . . Low Security (%) 60 | 100 92 100 41 77 . 100 28 85 16 42 . . . . Level 1 27 | . 7 . 36 22 . . 26 14 56 57 . . . . Level 2 9 | . . . 21 . . . 26 . 26 . . . . . Level 3 2 | . . . . . . . 17 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . 6 . 2 . . . 3 . . 1 . . . . Investigation 7 | . 4 . 1 . . . 1 . . 1 . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 5 | . 2 . 1 . . . 2 . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Distress Signals 9 | . 3 . 2 . . . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 166 | . 36 5 34 6 . . 28 . 12 8 7 18 . 12 Peak Tracking Total 9 | . 5 3 7 3 . . 7 . 4 4 7 9 . 8 Tactical Retreats 13 | . 4 . 2 . . . 1 . . 1 2 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Traps Triggered 5 | . 3 . . . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Machines Disabled 6 | . . . . . . . 5 . 1 . . . . . Max in Single Turn 1 | . . . . . . . 1 . 1 . . . . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Machines Accessed 29 | . 7 . 5 1 2 . 3 2 . 4 . 1 4 . Terminals 15 | . 5 . 3 1 . . 2 1 . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 100 | . 16 . 10 2 24 . 5 3 . 9 . 1 30 . Successful 74 | . 6 . 4 1 24 . 3 2 . 3 . 1 30 . Failed 26 | . 10 . 6 1 . . 2 1 . 6 . . . . Catastrophic 8 | . 2 . 2 . . . 2 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 26 | . 11 . 7 2 1 . 4 . . 1 . . . . Terminals 34 | . 14 . 6 2 . . 4 2 . 6 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . . 1 . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Terminal Hacks 67 | . 4 . 1 1 24 . 2 1 . 3 . 1 30 . Record 35 | . . . . . 23 . 1 . . . . . 11 . Part Schematic 10 | . . . . . . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . . . Unreport Threat 2 | . 1 . . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 4 | . 2 . 1 . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 15 | . 4 . 3 . . . 2 2 . 4 . . . . Full Trace Events 2 | . 1 . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Used RIF Installer 1 | . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 . . . . . Machine Destruction 5 | . . . . . . . . . 5 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . 1 Highest-Rated Group 95 | . . . . . . . . . . . . . . 95 Highest-Rated Ally 95 | . . . . . . . . . . . . . . 95 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . . . 11 Total Damage 397 | . . . . . . . . . . . . . . 397 Kills 4 | . . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . 3 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Turns Passed 6456 | 74 1301 91 831 843 635 92 755 71 318 701 83 422 67 172 Spaces Moved 5328 | 43 808 60 487 649 527 77 543 56 183 845 263 439 79 269 Core 17 | 14 . . . . . . . . . 3 . . . . Treads . | . . . . . . . . . . . . . . . Legs 3826 | 29 808 60 487 649 527 77 543 56 183 306 . 101 . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1485 | . . . . . . . . . . 536 263 338 79 269 Fastest Speed 31 | 50 120 120 120 120 120 120 120 120 120 31 31 31 41 41 Average Speed 98 | 132 121 120 120 120 120 120 120 120 121 65 31 71 41 42 Slowest Speed 250 | 200 190 120 120 120 120 120 120 120 190 250 31 190 41 55 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 3 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 98 14 37 99 92 33 46 2 33 17 50 61 68 45 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 9 | . 2 . 1 2 1 . 1 . . . . . 1 1 Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 4 | . . . . 2 . . . . . . 1 1 . . Spaces Dug 48 | . . . 10 . . . 4 . . 34 . . . . Terrain Destroyed 140 | . . . 10 . . . 64 . 6 34 . 25 . 1 Melee 6 | . . . . . . . . . . 6 . . . . Projectile 39 | . . . . . . . 38 . . . . . . 1 AOE 95 | . . . 10 . . . 26 . 6 28 . 25 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Total 6176 | 60 1001 71 642 698 530 76 636 59 241 960 262 510 113 317 Wait 316 | . 61 2 51 32 . . 40 . 7 26 . 19 35 43 Move 5306 | 42 807 59 486 648 526 76 542 55 181 839 260 438 78 269 Hop 4 | . . . . . . . . . . 3 1 . . . Pick Up 89 | 12 19 . 19 1 . . 12 1 6 12 . 7 . . Fast Attach 28 | . 5 2 1 . 1 . 4 . . 11 . 4 . . Attach 46 | 6 8 . 7 . . . 8 2 2 4 1 8 . . Detach 6 | . . . . . 1 . 1 . 2 1 . 1 . . Swap 43 | . 6 1 10 5 . . 7 1 4 9 . . . . Drop 79 | . 11 3 15 4 2 . 14 . 7 16 . 7 . . Fire 228 | . 84 4 49 8 . . 8 . 27 18 . 25 . 5 Melee 15 | . . . 4 . . . . . . 10 . 1 . . Ram 1 | . . . . . . . . . . 1 . . . . Kick 10 | . . . . . . . . . . 10 . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 349 | -10/Materials | Lost 3 parts (1n2w) 357 | -10/Materials | Discovered new exit (range 8) 605 | -10/Materials | Identified exit to Materials 630 | -10/Materials | Core integrity fell below 50% 649 | -10/Materials | Discovered exit to Materials (range 12) 1128 | -10/Materials | Discovered exit to Materials (range 14) 1180 | -10/Materials | Build established: Scavenger-Mutant 1271 | -10/Materials | Identified exit to Mines 1376 | -10/Materials | Entered Mines 1455 | -10/Mines | Discovered exit to Materials (range 11) 1467 | -10/Mines | Entered Materials 1467 | -9/Materials | Evolved 2 slots: Propulsion x2 1894 | -9/Materials | Identified exit to Mines 2178 | -9/Materials | Repaired Shotgun 2298 | -9/Materials | Entered Mines 2323 | -9/Mines | Met a Derelict bent on vengeance 2353 | -9/Mines | Discovered new exit (range 14) 2367 | -9/Mines | Identified exit to Materials 2428 | -9/Mines | Learned location of Storage (-8) 2726 | -9/Mines | Discovered exit to Materials (range 13) 3115 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3136 | -9/Mines | Discovered new exit (range 5) 3140 | -9/Mines | Identified exit to Exiles 3141 | -9/Mines | Entered Exiles 3141 | -9/Exiles | Found Exiles lab destroyed 3284 | -9/Exiles | Opened EX-Vault 3300 | -9/Exiles | Found AWS/Gauss 3663 | -9/Exiles | Learned location of Zion (-6) 3759 | -9/Exiles | Discovered new exit (range 14) 3774 | -9/Exiles | Identified exit to Mines 3776 | -9/Exiles | Entered Mines 3864 | -8/Mines | Discovered exit to Materials (range 4) 3868 | -8/Mines | Entered Materials 3868 | -8/Materials | Evolved 2 slots: Utility x2 4586 | -8/Materials | Discovered new exit (range 13) 4622 | -8/Materials | Identified exit to Factory 4623 | -8/Materials | Entered Factory 4623 | -7/Factory | Evolved 2 slots: Utility x2 4690 | -7/Factory | Identified exit to Garrison 4694 | -7/Factory | Entered Garrison 4716 | -7/Garrison | Triggered checkpoint 4748 | -7/Garrison | Garrison Relay disabled 4894 | -7/Garrison | Triggered checkpoint 4956 | -7/Garrison | Lost 3 parts (3n) 4988 | -7/Garrison | Discovered new exit (range 9) 4997 | -7/Garrison | Identified exit to Factory 5006 | -7/Garrison | Installed Relay Interface Framework 5012 | -7/Garrison | Entered Factory 5310 | -7/Factory | Lost 4 parts (1p2n1w) 5506 | -7/Factory | Identified exit to Lower Caves 5519 | -7/Factory | Discovered new exit (range 13) 5713 | -7/Factory | Entered Lower Caves 5714 | -7/Lower Caves | Encountered a Warlord checkpoint 5732 | -7/Lower Caves | Core integrity fell below 50% 5790 | -7/Lower Caves | Spotted B-75 Beast 5793 | -7/Lower Caves | Discovered new exit (range 9) 5795 | -7/Lower Caves | Identified exit to Lower Caves 5796 | -7/Lower Caves | Entered another Lower Caves area 5889 | -7/Lower Caves | Lost 7 parts (5n1u1w) 5946 | -7/Lower Caves | Learned location of 1 exit from Factory 6108 | -7/Lower Caves | Learned Factory stockpile data 6202 | -7/Lower Caves | Learned Factory emergency access door positions 6204 | -7/Lower Caves | Discovered new exit (range 6) 6209 | -7/Lower Caves | Identified exit to Data Miner 6218 | -7/Lower Caves | Entered Data Miner 6218 | -7/Data Miner | Discovered new exit (range 6) 6226 | -7/Data Miner | Met Data Miner 6234 | -7/Data Miner | Learned location of Section 7 (-2) 6234 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6241 | -7/Data Miner | Received God Mode back door access code from Data Miner 6285 | -7/Data Miner | Identified exit to Proximity Caves 6285 | -7/Data Miner | Entered Proximity Caves 6323 | -6/Proximity Caves | Build established: Derelict-Mutant 6398 | -6/Proximity Caves | Escorted by Enhanced Grunt 6404 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6409 | -6/Proximity Caves | Core integrity fell below 20% 6457 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Antimatter Cannon Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\CL4G to gain control via the back door I've installed. Now off with you. 06285_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 06398_ Enhanced Grunt: "Protecting LRC-V3." 06399_ Destroyed Shock Rifle. 06403_ Mak. Flight Unit destroyed. 06404_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 06406_ Y-54 Guardian suffers critical hit (Burn). 06447_ Acquired derelict log, extracted data. World map updated: -7/Factory. 06447_ VTOL Module destroyed. 06451_ Hvy. Battle Rifle destroyed. 06452_ Critical hit (Burn: +37). 06453_ Mak. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#######??????????????? | | ??????????????##????????????# #??????????????? | | ?????????????? #?????????## #??????????????? | | ?????????????? #?????#### ## #??????????????? | | ?????????????# ###### ## #??????????????? | | ?????????????# gg @ ## #??????????????? | | ??????????????# g g #??????????????? | | ??????????????### ## #??????????????? | | ????????????????????## ##??????????????? | | ?????????????????????## #???????????????? | | ??????????????????????## g ### #???????????????? | | ???????????????????????## #??##???????????????? | | ????????????????????#####g g##??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# g ##??????????????????? | | ????????????????????# ##### #???????????????????? | | ????????????????????# #???# #???????????????????? | | ???????????###??????# #???# #???????????????????? | | ??????????? #??????# #???# #???????????????????? | | ??????????? #??????# #???# #???????????????????? | | ???????????# #??##### #???# #???????????????????? | | ???????????# #??# #???# #???????????????????? | | #########??# #??# #####???? #???????????????????? | | """ #??# ##?# #???????? #???????????????????? | | """""" #### ### #???????? #???????????????????? | | "" """ #????????? ????????????????????? | | "" #??????????????????????????????? | | "" """ ######??????????????????????????????? | | """""" ## ##??????????????????????????????????? | | """ ### ##?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Armor Coverage 375 Resistance: TH 10 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorControlBlaster Manual? 0 Play Time 01:15:50 Cumulative 80.8 hours Start 2021.11.09 @ 16:47:01 End 2021.11.09 @ 18:07:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa6c6035-7b3b-49bc-9efb-ae2b6b598a16