Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.30 @ 14:48:11 // Halloween2020/ForbiddenLore Player: Zyalin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (260) 1300 Value Destroyed (10448) 10448 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3291) 3291 TOTAL SCORE: 19939 Bonus ------- High Alert Combat Kills 2629 Follower Combat Kills 48 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -86 Cogmind --------- Core Integrity 0/1150 Matter 165/300 Energy 12/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- F-cell Engine Neutron Cannon Compact Tesla Bomb Launcher Great Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Medium Storage Unit Large Storage Unit Advanced Targeting Computer Layered Medium Armor Plating Layered Medium Armor Plating Improved Hacking Suite Corruption Screen > --- WEAPON ----------- Neutron Cannon KE Penetrator Compact Tesla Bomb Launcher > --- INVENTORY -------- Light Angular Momentum Engine F-cell Engine Large Storage Unit Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating System Shield Neutron Cannon Neutron Cannon Proton Missile Launcher Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Great Axe [Rating: 104] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Lightning Gun Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Compact Tesla Bomb Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . 1 . . 1 1 . . . Utility 7 | . . 1 1 2 1 1 . . 1 Weapon 1 | . . . 1 . . . . . . Parts Attached 242 | 6 7 9 28 45 55 3 20 36 33 Power 26 | 1 1 1 2 4 10 1 1 2 3 Engine 22 | 1 1 . 2 4 9 . 1 2 2 Core 2 | . . 1 . . 1 . . . . Reactor 2 | . . . . . . 1 . . 1 Propulsion 75 | 2 1 3 10 14 18 1 5 13 8 Treads 39 | 2 1 3 10 5 11 1 3 3 . Leg 23 | . . . . 1 4 . 2 8 8 Wheel 7 | . . . . 2 3 . . 2 . Hover 6 | . . . . 6 . . . . . Flight . | . . . . . . . . . . Utility 60 | 1 3 3 4 14 10 1 5 6 13 Device 16 | . . 2 1 4 1 . 3 2 3 Storage 7 | 1 3 . . . 1 . . 1 1 Processor 2 | . . . . 1 . . . . 1 Hackware 9 | . . . 1 1 5 . 1 . 1 Protection 26 | . . 1 2 8 3 1 1 3 7 Artifact . | . . . . . . . . . . Weapon 81 | 2 2 2 12 13 17 . 9 15 9 Energy Gun 4 | . . . 1 2 . . . 1 . Energy Cannon 5 | . . . . . . . . 1 4 Ballistic Gun 50 | 2 2 2 7 8 12 . 6 11 . Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 17 | . . . 3 1 3 . 3 2 5 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . 2 2 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 1 . . 1 1 Parts Lost 80 | . . . 7 22 15 . 6 14 16 Power 9 | . . . 1 2 3 . . 1 2 Propulsion 29 | . . . 1 8 5 . 3 6 6 Utility 21 | . . . 1 6 3 . 2 3 6 Weapon 21 | . . . 4 6 4 . 1 4 2 Highest Loss Streak 6 | . . . 1 6 3 . 5 5 6 Average Slot Usage (%) 93 | . 99 95 96 86 95 100 99 98 92 Engine 5 | . 14 . 4 6 3 3 3 4 5 Core 1 | . . 10 4 . 2 . . . . Treads 17 | . 28 31 27 14 16 29 27 16 1 Leg 4 | . . . . . 3 . 1 9 21 Wheel 1 | . . . . 1 2 . . . 1 Device 6 | . . 6 6 5 3 . 7 11 8 Storage 14 | . 27 22 18 15 13 11 11 12 10 Processor 3 | . . . . 1 6 5 5 5 8 Hackware 8 | . . . 2 8 14 17 11 11 4 Protection 5 | . . 2 6 5 7 11 7 2 9 Ballistic Gun 16 | . 28 22 19 17 15 11 16 15 5 Naked Turns 38 | . . . . . . . . . 38 Heaviest Build 99 | 10 38 48 56 75 69 64 73 84 99 Greatest Support 150 | 40 40 60 62 62 120 150 150 143 110 Greatest Overweight (x) 5 | . . 1 . 3 5 . . 2 1 Average Overweight (x) . | . . . . 1 1 . . . . Largest Inventory Capacity 20 | 6 16 16 16 16 16 16 16 20 20 Average Capacity 15 | 5 15 16 16 16 16 16 16 17 15 Most Carried 20 | 2 11 16 16 16 16 11 16 20 20 Average Carried 14 | 1 7 15 15 14 14 10 14 15 14 Final Capacity 20 | 6 16 16 16 16 16 16 16 20 4 Final Carried 20 | 2 11 16 14 14 12 11 13 20 4 Class Distribution -------------------- 32% | Scavenger-Tank 15% | Mutant 12% | Scavenger-Gunner 11% | Tank 9% | Hacker-Mutant 8% | Hacker-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Hacker-Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Matter Collected 7031 | 230 284 361 923 1191 1522 117 711 1125 567 Remotely . | . . . . . . . . . . Salvage Created 11948 | . 384 533 1324 2077 2236 296 927 1567 2604 Parts 600 | . 27 31 67 121 106 9 37 76 126 Haulers Intercepted 12 | . 1 1 4 2 1 . . 2 1 Recyclers Shooed 8 | . . 1 1 2 2 . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Combat Hostiles Destroyed 189 | . 6 10 28 32 28 5 14 24 42 Melee 11 | . . . . 3 2 5 . . 1 Guns 104 | . 6 10 11 25 18 . 12 19 3 Cannons 15 | . . . 9 . . . . 1 5 AOE 53 | . . . 8 4 8 . 1 4 28 Classes Destroyed 17 | . 7 2 2 2 2 . . . 2 Worker 24 | . 2 . . 7 4 . . 3 8 Builder 12 | . 1 . . 5 2 . . . 4 Hauler 12 | . 1 1 4 2 1 . . 2 1 Recycler 12 | . 1 . 2 4 3 . . . 2 Mechanic 1 | . . . . . 1 . . . . Operator 5 | . 1 1 1 1 . . . . 1 Watcher 5 | . . . 2 1 1 . . . 1 Swarmer 37 | . 3 . 3 7 6 . . 2 16 Saboteur 1 | . . . . . . . . . 1 Grunt 79 | . 3 7 17 9 8 5 8 10 12 Brawler 7 | . . 1 . 1 2 . 1 1 1 Duelist 3 | . . . 1 1 . . 1 . . Protector 1 | . . . . . . . . . 1 Sentry 26 | . . 2 7 7 5 . . 2 3 Hunter 11 | . . . . 3 2 . 1 3 2 Programmer 22 | . . . . 4 4 . 2 6 6 Behemoth 2 | . . . . . 1 . 1 . . Best Kill Streak 20 | . 4 3 6 8 6 5 3 6 20 Combat Bots Only 9 | . 2 3 4 4 4 5 3 6 9 Max Kills in Single Turn 7 | . 2 1 2 4 3 1 1 2 7 Gunslinging 1 | . . . . . . . . 1 . Exploded 4 | . . . 2 2 2 . 1 2 4 Melee 1 | . . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Damage Taken 20781 | . 405 572 1530 5015 3895 213 1765 2689 4697 Core 2520 | . 90 105 91 308 453 . 112 195 1166 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 70 | 100 64 73 83 56 46 . . 69 . Volleys Fired 558 | . 46 38 79 108 98 . 48 69 72 Largest 3 | . 2 2 3 3 3 . 3 3 3 Hottest 213 | . 40 50 94 108 86 . 86 164 213 Shots Fired 1324 | . 92 76 213 274 228 . 122 188 131 Gun 1123 | . 92 76 155 263 217 . 112 172 36 Cannon 113 | . . . 48 . . . . 8 57 Launcher 88 | . . . 10 11 11 . 10 8 38 Special . | . . . . . . . . . . Kinetic 1116 | . 92 76 200 216 217 . 112 167 36 Thermal 70 | . . . . . . . . 13 57 Explosive 31 | . . . 10 11 2 . . 8 . Electromagnetic 107 | . . . 3 47 9 . 10 . 38 Robot Hit Streak 26 | . 9 13 14 21 14 . 11 25 26 Robot Miss Streak 11 | . 3 6 11 6 8 . 2 3 7 Penetration Max 1 | . . . . . 1 . 1 1 1 Secondary Targets 20 | . . . . 9 1 . 4 6 . Max Gunslinging Chain 2 | . . . . 1 1 . 1 2 . Shots Hit Robots 908 | . 57 53 132 201 169 12 84 135 65 Core Hits 592 | . 22 20 97 116 130 8 43 68 88 Critical Hits 27 | . . . 1 3 2 2 1 13 5 Critical Kills 8 | . . . . 1 1 2 . 4 . Critical Parts Destroyed 18 | . . . 1 2 1 . . 9 5 Melee Attacks 42 | . . . . 14 12 16 . . . Impact . | . . . . . . . . . . Slashing 42 | . . . . 14 12 16 . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 29591 | . 563 901 3015 5051 4933 432 2758 3929 8009 Guns 14376 | . 551 901 1310 2806 3475 . 1815 2937 581 Cannons 2249 | . . . 770 . . . . 236 1243 Explosions 11535 | . . . 910 1676 1132 . 943 756 6118 Melee 1227 | . . . . 487 308 432 . . . Ramming 204 | . 12 . 25 82 18 . . . 67 Kinetic 14529 | . 551 901 2035 2309 3475 . 1815 2862 581 Thermal 4074 | . . . 49 538 85 . . 311 3091 Explosive 4828 | . . . 861 1138 576 . . 715 1538 Electromagnetic 4729 | . . . 45 497 471 . 943 41 2732 Impact . | . . . . . . . . . . Slashing 1227 | . . . . 487 308 432 . . . Piercing . | . . . . . . . . . . Highest Corruption 25 | . . . 1 9 6 . 1 3 25 Average Corruption 4 | . . . 1 3 4 . 1 2 12 Corruption Purged . | . . . . . . . . . . Effects 190 | . . . 1 53 41 . 4 30 61 Message Errors 40 | . . . 1 16 7 . 1 7 8 Matter Fused 19 | . . . . 6 6 . . 3 4 Heat Flow Errors 23 | . . . . 10 4 . . 2 7 Energy Discharges 23 | . . . . 9 4 . . 5 5 Data Loss (minor) 23 | . . . . 4 6 . 2 5 6 Data Loss (major) 3 | . . . . . 1 . . . 2 Misfires 2 | . . . . . 1 . . . 1 Alerts 1 | . . . . . . . . . 1 Misdirections 13 | . . . . . . . . . 13 Targeting Errors 38 | . . . . 7 11 . 1 7 12 Weapon Failures 5 | . . . . 1 1 . . 1 2 Overload Shots . | . . . . . . . . . . Overflow Damage 1229 | . . . 11 402 73 13 16 24 690 Projectiles 75 | . . . . . . . . . 75 Explosions 994 | . . . 9 257 73 . 16 24 615 Melee 160 | . . . 2 145 . 13 . . . Knockbacks 18 | . . . 16 . . . . . 2 Impact 2 | . . . . . . . . . 2 Kinetic 15 | . . . 15 . . . . . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 1569 | . . . 49 359 295 . 13 57 796 Shots 48 | . . . 1 9 7 . 3 2 26 Rammed 19 | . 1 . 4 10 3 . . . 1 Targets Rammed 24 | . 1 . 5 10 3 . . . 5 Kicked 4 | . . . . . . . . . 4 Crushed 1 | . . . 1 . . . . . . Highest Temperature 329 | . 12 58 80 269 267 . 255 145 329 Average Temperature 71 | . 6 20 24 96 48 . 121 40 96 Received Heat Transfer 4383 | . 102 213 684 1239 588 81 645 447 384 Effects 1 | . . . . 1 . . . . . Interference 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . 4 Combat Hostiles 5 | . . . . . . . 1 . 4 Parts Fried 20 | . . . . 1 . . 1 . 18 Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 3 | . . . . . . . . 2 1 Heat Transferred 3023 | . . . 50 400 150 . . 498 1925 Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . . . 1 2 2 . . . 4 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Peak Influence 1981 | . 224 396 635 1101 854 331 781 816 1981 Initial 546 | . . 18 82 288 546 200 231 409 375 Average 469 | . 88 189 403 393 452 261 548 644 785 Maximum Alert Level 5 | . 1 1 2 4 3 1 3 3 5 Low Security (%) 22 | 100 84 50 15 36 16 . . . . Level 1 20 | . 15 49 25 24 22 100 22 . 12 Level 2 34 | . . . 58 15 50 . 48 60 31 Level 3 20 | . . . . 22 10 . 28 38 40 Level 4 . | . . . . . . . . . 7 Level 5 . | . . . . . . . . . 7 High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 58 | . 2 1 7 23 8 1 . 5 11 Investigation 12 | . 1 . 4 2 1 . . 1 3 Extermination 11 | . . . . 4 3 . . 2 2 Reinforcement 17 | . 1 1 3 6 3 . . 2 1 Assault 8 | . . . . 2 1 . . . 5 Garrison 10 | . . . . 9 . 1 . . . Intercept . | . . . . . . . . . . Construction Impeded 6 | . . . 1 3 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Distress Signals 17 | . 2 3 2 4 2 . . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 327 | . 12 18 46 75 47 6 18 37 68 Peak Tracking Total 14 | . 4 4 7 13 6 5 6 7 14 Tactical Retreats 39 | . 1 6 1 11 3 . 6 4 7 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Traps Triggered 26 | . 3 1 2 5 2 . 5 3 5 Indirectly 9 | . . . . . . . 5 . 4 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 12 | . . . 6 . 6 . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Machines Disabled 54 | . . . 1 7 12 . 1 5 28 Max in Single Turn 6 | . . . 1 4 3 . 1 4 6 Garrison Access 6 | . . . . 1 2 . . 2 1 Garrison Relay 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Machines Accessed 47 | . 3 3 6 11 14 1 . 4 5 Terminals 38 | . 3 2 5 10 12 . . 2 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 7 | . . . . 1 2 1 . 2 1 Total Hacks 131 | . 7 10 14 31 51 1 . 7 10 Successful 74 | . 3 4 9 14 39 1 . 3 1 Failed 57 | . 4 6 5 17 12 . . 4 9 Catastrophic 6 | . 1 . . . . . . 2 3 Database Lockouts . | . . . . . . . . . . Manual 71 | . 11 7 12 18 17 . . 5 1 Terminals 114 | . 7 5 11 28 49 . . 5 9 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . 5 . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access 9 | . . . . 3 2 1 . 2 1 Terminal Hacks 34 | . . 1 2 5 25 . . 1 . Record 4 | . . . . . 4 . . . . Part Schematic 1 | . . . . 1 . . . . . Robot Analysis 1 | . . 1 . . . . . . . Level Access Points 2 | . . . . 1 1 . . . . Branch Access Points 2 | . . . . . 1 . . 1 . Machine Index 1 | . . . . . 1 . . . . Terminal Index 2 | . . . . 1 1 . . . . Alert Level 2 | . . . . . 2 . . . . Unreport Threat 5 | . . . . . 5 . . . . Locate Traps 5 | . . . . 1 4 . . . . Reprogram Traps 2 | . . . 1 . 1 . . . . Patrol Status 1 | . . . . . 1 . . . . Investigation Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . Registered Prototypes 2 | . . . . 1 1 . . . . Zone Layout 2 | . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . Insert Component 1 | . . . 1 . . . . . . Garrison Access Hacks 7 | . . . . 1 2 1 . 2 1 Unlock Access 1 | . . . . . . 1 . . . Seal Access 6 | . . . . 1 2 . . 2 1 Unauthorized Hacks 31 | . 3 2 6 8 12 . . . . Terminals 30 | . 3 1 6 8 12 . . . . Track 4 | . 1 . . 1 2 . . . . Assimilate 1 | . . . . 1 . . . . . Botnet 21 | . 2 1 5 6 7 . . . . Disrupt 1 | . . . . . 1 . . . . Operators 3 | . . . 1 . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Mask 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 39 | . 4 3 5 10 11 . . 2 4 Full Trace Events 8 | . . . 3 1 1 . . . 3 Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 4 . 3 Machine Destruction 4 | . . . . . . . 4 . . Programmers 3 | . . . . . . . . . 3 Attached 1 | . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Total Allies 4 | . . . . 1 . . . 3 . Largest Group 3 | . . . . 1 . . . 3 . Highest-Rated Group 93 | . . . . 26 . . . 93 . Highest-Rated Ally 31 | . . . . 26 . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 19 | . . . . . . . . 19 . Total Damage 373 | . . . . . . . . 373 . Kills 1 | . . . . . . . . 1 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Turns Passed 11453 | 69 563 404 978 3361 2299 132 854 1456 1337 Spaces Moved 6014 | 46 254 149 449 1798 1294 51 408 702 863 Core 89 | 13 . . . . . . . . 76 Treads 3572 | 33 254 149 449 985 691 51 408 552 . Legs 1011 | . . . . . 74 . . 150 787 Wheels 1162 | . . . . 633 529 . . . . Hover 180 | . . . . 180 . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 110 100 160 160 150 50 Average Speed 149 | 128 160 162 155 156 142 160 160 165 120 Slowest Speed 220 | 160 160 180 160 220 210 160 160 180 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 49 23 51 62 40 4 71 20 34 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 45 | . . . . 9 4 3 1 20 8 Terrain Destroyed 618 | . . . 61 113 112 3 5 61 263 Melee 10 | . . . . 3 4 3 . . . Projectile 52 | . . . . . 1 . 5 13 33 AOE 556 | . . . 61 110 107 . . 48 230 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Total 7347 | 53 325 251 586 2116 1533 77 512 851 1043 Wait 255 | . 11 47 9 85 27 6 24 16 30 Move 6006 | 45 253 148 448 1797 1293 51 407 701 863 Hop . | . . . . . . . . . . Pick Up 88 | 2 5 4 4 25 16 . 5 14 13 Fast Attach 83 | 6 1 2 4 18 19 1 6 14 12 Attach 77 | . . 2 9 20 20 2 4 10 10 Detach 24 | . . 1 3 6 4 1 2 4 3 Swap 83 | . 6 5 15 7 17 . 10 12 11 Drop 104 | . 2 4 10 26 24 . 5 11 22 Fire 558 | . 46 38 79 108 98 . 48 69 72 Melee 42 | . . . . 14 12 16 . . . Ram 6 | . . . . . 3 . . . 3 Kick 4 | . . . . . . . . . 4 Crush 16 | . 1 . 5 10 . . . . . Escape Stasis 1 | . . . . . . . 1 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 8) 466 | -10/Materials | Discovered new exit (range 16) 558 | -10/Materials | Discovered new exit (range 10) 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 761 | -9/Materials | Discovered new exit (range 16) 1007 | -9/Materials | Discovered new exit (range 4) 1037 | -9/Materials | Entered another Materials area 1037 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1893 | -8/Materials | Build established: Scavenger-Tank 1971 | -8/Materials | Discovered new exit (range 15) 2015 | -8/Materials | Entered Factory 2015 | -7/Factory | Evolved 2 slots: Utility x2 2077 | -7/Factory | Discovered new exit (range 8) 3034 | -7/Factory | Discovered new exit (range 14) 3047 | -7/Factory | Build established: Tank 3316 | -7/Factory | Garrison activated, responded to threat 4406 | -7/Factory | Lost 6 parts (1p2n1u2w) 4564 | -7/Factory | Build established: Hacker-Mutant 4611 | -7/Factory | Garrison activated, responded to threat 4760 | -7/Factory | Discovered new exit (range 3) 4816 | -7/Factory | Identified exit to Lower Caves 5038 | -7/Factory | Discovered exit to Lower Caves (range 14) 5040 | -7/Factory | Garrison activated, responded to threat 5140 | -7/Factory | Lost 4 parts (2n1u1w) 5194 | -7/Factory | Identified exit to Factory 5215 | -7/Factory | First assault squad dispatched 5376 | -7/Factory | Entered another Factory area 5376 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5399 | -6/Factory | Build established: Mutant 5428 | -6/Factory | Discovered new exit (range 16) 5502 | -6/Factory | Identified exit to Factory 5726 | -6/Factory | First assault squad dispatched 5852 | -6/Factory | Discovered new exit (range 5) 5855 | -6/Factory | Identified exit to Lower Caves 6082 | -6/Factory | Lost 3 parts (2n1w) 6697 | -6/Factory | Build established: Hacker-Tank 6961 | -6/Factory | Discovered exit to Lower Caves (range 6) 7000 | -6/Factory | Build established: Hacker-Mutant 7220 | -6/Factory | Spotted B-75 Beast 7252 | -6/Factory | Destroyed B-75 Beast 7457 | -6/Factory | Core integrity fell below 50% 7675 | -6/Factory | Entered another Factory area 7675 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7750 | -5/Factory | Garrison activated, responded to threat 7807 | -5/Factory | Identified exit to Garrison 7807 | -5/Factory | Entered Garrison 7922 | -5/Garrison | Spotted B-75 Beast 7975 | -5/Garrison | Destroyed B-75 Beast 8086 | -5/Garrison | Triggered checkpoint 8140 | -5/Garrison | Build established: Scavenger-Tank 8141 | -5/Garrison | Discovered new exit (range 13) 8160 | -5/Garrison | Identified exit to Factory 8326 | -5/Garrison | Discovered exit to Factory (range 8) 8394 | -5/Garrison | Triggered checkpoint 8460 | -5/Garrison | Discovered exit to Factory (range 14) 8490 | -5/Garrison | Installed Relay Interface Framework 8528 | -5/Garrison | Triggered checkpoint 8584 | -5/Garrison | Lost 5 parts (3n1u1w) 8599 | -5/Garrison | Garrison Relay disabled 8661 | -5/Garrison | Entered Factory 8847 | -5/Factory | Build established: Scavenger-Gunner 9021 | -5/Factory | Discovered new exit (range 16) 9082 | -5/Factory | Identified exit to Factory 9217 | -5/Factory | Allied Derelicts emerged from ambush trap array 9724 | -5/Factory | Identified exit to Upper Caves 9831 | -5/Factory | Lost 5 parts (4n1w) 9949 | -5/Factory | Lost 4 parts (2u2w) 10117 | -5/Factory | Entered another Factory area 10117 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10198 | -4/Factory | Build established: Scavenger-Tank 10316 | -4/Factory | Discovered new exit (range 15) 10356 | -4/Factory | Identified exit to Research 10366 | -4/Factory | Found Prototype Launcher 10366 | -4/Factory | Identified Com. Tesla Bomb Launcher 10367 | -4/Factory | First assault squad dispatched 10377 | -4/Factory | Found Faulty Com. Tesla Bomb Launcher 10379 | -4/Factory | Found Com. Tesla Bomb Launcher 10382 | -4/Factory | Found Com. Tesla Bomb Launcher 10387 | -4/Factory | Found Com. Tesla Bomb Launcher 10390 | -4/Factory | Found Com. Tesla Bomb Launcher 10665 | -4/Factory | System corruption reached 10% 11330 | -4/Factory | Lost 3 parts (1n2u) 11389 | -4/Factory | Destroyed 9 combat bots 11409 | -4/Factory | Released all parts (11) 11427 | -4/Factory | Core integrity fell below 50% 11438 | -4/Factory | Lost 6 parts (2p2n2u) 11453 | -4/Factory | Core integrity fell below 20% 11454 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11436_ K-01 Serf cleans the Fusion Modulator. 11436_ Slammed into K-01 Serf. 11436_ K-01 Serf knocked back. 11439_ System corrupted: Heat flow error (+212). 11440_ K-01 Serf cleans the Fusion Modulator. 11448_ S-27 Virus destroyed. 11448_ K-01 Serf destroyed. 11448_ Fusion Modulator explodes. 11448_ S-27 Virus destroyed. 11448_ Fusion Modulator explodes. 11448_ Destroyed Lgt. Nuclear Core. 11448_ Destroyed Unknown Flight Unit. 11448_ S-27 Virus destroyed. 11448_ Destroyed Hvy. Laser. 11449_ Penetrated by Slug. 11452_ Triggered Tiamat Bomb Trap. 11452_ An explosion rips through the floor. 11452_ Nuclear Reactor explodes. 11452_ K-01 Serf destroyed. 11453_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ###+?????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# #??####??????????????? | | ?????????????????###### #? ???????????????? | | ????????????###### # # ?????????????????? | | ????????????# ! u/ ???????????????????? | | ????????????# u #????????????????????? | | ????????????? 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"%" # | | ??????????????"" # | | ??????????????" # | | ????????????? ] # | | ????????????? #######"""####+########### # | | ?????????????????????????????? ????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 80 Energy Generation 34 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Prevention 20 Armor Coverage 675 Resistance: TH 15 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 22 Defensive Hacking 12 Relay Coupler Types 24 Relay Coupler Value 1 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataColdElectrolaser Manual? 0 Play Time 01:22:15 Cumulative 384.4 hours Start 2020.10.30 @ 10:32:24 End 2020.10.30 @ 14:48:11 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 249 Rogue 248 Adventurer 0 Explorer 1 Win Type - Total 38 Types 29/2/4/2/1/0/0/0/0 Lore% 88 Gallery% 91 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82d929fd-6dcd-4e10-8c4a-cebed04fd503