Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 11:15:19 Player: Bbenedict8 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1216) 1216 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3601 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 145/300 Energy 84/280 System Corruption 0% Temperature Warning (356) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Advanced Treads Wheel Wheel > --- UTILITY (3) ------ Heat Sink Small Storage Unit Improved Trap Extractor (0/6) > --- WEAPON (4) ------- Pulse Rifle Gatling Laser Flak Gun > --- INVENTORY (8) ---- Advanced Treads Heat Sink Compact Matter Pod (125) Experimental Sensor Array Seismic Detector Pulse Rifle Flak Gun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Wheel Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Trap Extractor > --- WEAPON ----------- Pulse Rifle Gatling Laser Heavy Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Advanced Treads Compact Matter Pod Experimental Sensor Array Seismic Detector Pulse Rifle Flak Gun Flak Gun [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . 1 . . Weapon 2 | . . . 1 . 1 Parts Attached 44 | 7 8 2 18 6 3 Power 7 | 1 1 . 3 1 1 Engine 7 | 1 1 . 3 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 2 . 4 1 1 Treads 3 | . . . 2 1 . Leg 3 | . 2 . 1 . . Wheel 4 | 2 . . 1 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 1 1 5 2 . Device 6 | 1 . 1 2 2 . Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 16 | 2 4 1 6 2 1 Energy Gun 8 | 2 . 1 4 1 . Energy Cannon 1 | . 1 . . . . Ballistic Gun 3 | . . . 2 . 1 Ballistic Cannon 3 | . 2 . . 1 . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Corrupted Parts 4 | 1 . . . 3 . System Corruption 15 | 1 . . . 14 . Parts Lost 12 | . 3 . 6 2 1 Power 2 | . 1 . . 1 . Propulsion 3 | . 2 . . 1 . Utility 2 | . . . 2 . . Weapon 5 | . . . 4 . 1 Highest Loss Streak 3 | . 3 . 3 2 1 To Critical Strikes . | . . . . . . Average Backups 6 | 2 6 7 7 6 7 Power . | . . . . . . Propulsion 2 | 1 1 1 2 2 1 Utility 2 | . 1 2 3 2 3 Weapon 1 | . 2 3 . . 3 Tool/Special . | . . . . . . Unused Backups 5 | . . 1 1 . 3 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . . 1 . 2 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 98 100 92 97 95 Engine 12 | . 13 14 11 10 9 Treads 4 | . . . 6 10 9 Leg 12 | . 5 28 10 . . Wheel 8 | . 21 . 5 11 17 Device 11 | . 9 9 8 20 18 Storage 12 | . 14 14 11 11 9 Processor 2 | . 4 4 . . . Protection 3 | . . . 10 . . Energy Gun 10 | . 8 3 11 22 18 Ballistic Gun 4 | . . . 5 11 10 Ballistic Cannon 10 | . 14 20 5 . 3 Launcher 3 | . 2 3 7 . . Peak Build Rating 29 | 7 8 8 19 28 29 Average Rating 13 | 5 7 7 13 26 28 On Entrance 11 | . 7 7 8 18 26 Naked Turns . | . . . . . . Heaviest Build 32 | 15 17 15 26 30 32 Greatest Support 44 | 26 26 20 44 22 20 Greatest Overweight (x) 2 | 2 1 . 2 2 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 8 8 8 7 8 Average Carried 7 | 2 6 7 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 6 8 6 7 8 Class Distribution -------------------- 56% | Mutant 19% | Scavenger-Tank 11% | Skirmisher 5% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Skirmisher | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1252 | 270 127 60 795 . . Remotely 260 | . . . 260 . . Salvage Created 1473 | 156 252 27 889 . 149 Parts 87 | 4 12 6 53 . 12 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 3 | 1 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 27 | . 7 . 19 . 1 Guns 10 | . . . 9 . 1 Cannons 10 | . 5 . 5 . . AOE 6 | . 2 . 4 . . Classes Destroyed 10 | 2 4 1 3 . . Worker 1 | . 1 . . . . Builder 4 | . . 1 2 . 1 Tunneler 4 | 3 . 1 . . . Hauler 1 | . . . 1 . . Recycler 4 | 1 . . 2 . 1 Operator 2 | . 1 . . . 1 Watcher 2 | . 1 . 1 . . Swarmer 3 | . . . 3 . . Grunt 18 | . 7 . 10 . 1 Sentry 6 | . . . 6 . . Best Kill Streak 9 | 2 2 1 9 . 3 Combat Bots Only 5 | . 2 . 5 . 1 Max Kills in Single Turn 3 | 1 1 1 3 . 1 Gunslinging . | . . . . . . Exploded 3 | . 1 . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 172 | . 29 . 128 . 15 Missed 46 | . 3 . 40 . 3 Hits 126 | . 26 . 88 . 12 Projectile 126 | . 26 . 88 . 12 Critical Strikes 1 | . . . 1 . . Damage Taken 1829 | . 320 14 1217 65 213 Core 135 | . 38 . 97 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . 84 . 75 . Volleys Fired 128 | 13 28 21 60 . 6 Largest 4 | 2 2 2 3 . 4 Hottest 194 | 90 100 60 149 . 194 Shots Fired 248 | 26 57 29 113 . 23 Gun 156 | 26 8 9 90 . 23 Cannon 77 | . 44 15 18 . . Launcher 15 | . 5 5 5 . . Special . | . . . . . . Kinetic 118 | . 40 15 52 . 11 Thermal 94 | 13 4 9 56 . 12 Explosive 15 | . 5 5 5 . . Electromagnetic 21 | 13 8 . . . . Robot Hit Streak 17 | 10 17 4 13 . 4 Robot Miss Streak 7 | 2 4 2 3 . 7 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 3 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 161 | 18 34 10 82 . 17 Core Hits 83 | 5 16 4 40 . 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 1 . 8 . . Burn 6 | . . . 6 . . Blast 3 | . 1 . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3226 | 258 744 176 1692 . 356 Guns 1774 | 258 102 66 992 . 356 Cannons 784 | . 452 67 265 . . Explosions 668 | . 190 43 435 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1298 | . 399 67 667 . 165 Thermal 1077 | 112 118 66 590 . 191 Explosive 603 | . 125 43 435 . . Electromagnetic 248 | 146 102 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | 1 1 1 . 15 . Average Corruption 1 | 1 1 1 . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 2 5 . 2 . Message Errors 2 | . . 1 . 1 . Matter Fused 1 | . . 1 . . . Energy Discharges 2 | . 1 1 . . . Data Loss (minor) 2 | . . 1 . 1 . Misfires 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . 1 . . . Projectiles . | . . . . . . Explosions 1 | . . 1 . . . Melee . | . . . . . . Knockbacks 6 | . 5 . 1 . . Impact . | . . . . . . Kinetic 6 | . 5 . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . . 14 12 . . Shots 2 | . . 1 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 338 | 150 135 . 212 . 338 Average Temperature 63 | 63 28 . 68 . 134 Received Heat Transfer 759 | . 174 . 477 . 108 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | . . . 4 . . Heat Transferred 3030 | 333 161 150 1950 . 436 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . . Low Security (%) 93 | 100 100 100 79 100 100 Level 1 6 | . . . 20 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 321 | 5 146 140 321 117 15 Initial 117 | . . 34 . 117 . Average 62 | 1 81 38 115 42 1 Influence Increases 1161 | 20 275 206 611 . 49 Destroy 0b10 Robot/C 540 | . 140 . 380 . 20 Destroy 0b10 Robot/NC 90 | 20 15 10 30 . 15 Destroy Leader 156 | . 42 . 114 . . Successful Hack 26 | . 7 . 5 . 14 Disable Machine 150 | . 30 120 . . . Destroy Structure 139 | . 26 76 37 . . Lose Combat Pursuer 60 | . 15 . 45 . . Influence Decreases 1151 | 20 187 294 308 303 39 Entered New Map 240 | . . 54 . 186 . Time Decay 801 | 20 157 240 258 97 29 Lost Part 110 | . 30 . 50 20 10 Squads Dispatched 6 | . 3 . 2 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 3 . 2 . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . 2 . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 13 . 25 . 8 Peak Tracking Total 6 | . 5 . 5 . 6 Tactical Retreats 3 | . 1 . 2 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . . . 4 Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 11 | . 2 8 1 . . Max in Single Turn 6 | . 1 6 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 10 | . 2 . 3 1 4 Terminals 9 | . 2 . 3 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 5 . 8 1 8 Successful 12 | . 1 . 5 1 5 Failed 10 | . 4 . 3 . 3 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 21 | . 5 . 8 . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 1 . 5 1 5 Record 1 | . . . . . 1 Prototype ID Bank 2 | . . . 1 . 1 Open Door 1 | . . . . 1 . Reprogram Traps 1 | . . . . . 1 Patrol Status 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 4 | . . . 2 . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 6 | . 2 . 2 . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1046 | . 47 443 267 289 . Sensors 289 | . . . . 289 . Structural 710 | . . 443 267 . . Seismic 47 | . 47 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2377 | 136 344 666 701 324 206 Spaces Moved 1599 | 94 238 506 368 217 176 Core 10 | 10 . . . . . Treads 65 | . . . 2 63 . Legs 701 | . 48 506 147 . . Wheels 823 | 84 190 . 219 154 176 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 110 110 95 Average Speed 116 | 87 96 120 125 143 95 Slowest Speed 225 | 150 120 120 225 225 95 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 41 97 37 56 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 149 | . 27 89 33 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 149 | . 27 89 33 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1879 | 118 294 537 503 229 198 Wait 50 | . 12 3 27 3 5 Move 1594 | 93 237 505 367 216 176 Hop . | . . . . . . Pick Up 31 | 5 5 3 11 4 3 Fast Attach 15 | 6 4 1 3 . 1 Attach 18 | 1 4 . 8 3 2 Detach 1 | . 1 . . . . Swap 21 | . 2 2 11 3 3 Drop 21 | . 1 2 16 . 2 Fire 128 | 13 28 21 60 . 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Discovered new exit (range 16) 335 | -10/Materials | Build established: Mutant 444 | -10/Materials | Lost 3 parts (1p2n) 466 | -10/Materials | Discovered new exit (range 9) 480 | -10/Materials | Identified exit to Mines 481 | -10/Materials | Entered Mines 554 | -10/Mines | Learned 4 Materials zone layouts 619 | -10/Mines | Learned Materials stockpile data 635 | -10/Mines | Discovered new exit (range 13) 672 | -10/Mines | Identified exit to Materials 1065 | -10/Mines | Discovered exit to Materials (range 8) 1147 | -10/Mines | Entered Materials 1147 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1540 | -9/Materials | Discovered new exit (range 13) 1695 | -9/Materials | Build established: Scavenger-Tank 1726 | -9/Materials | Discovered new exit (range 14) 1848 | -9/Materials | Entered Mines 1874 | -9/Mines | Lost 3 parts (1u2w) 1874 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1876 | -9/Mines | Found Prototype Device 1878 | -9/Mines | Identified Exp. Sensor Array 1890 | -9/Mines | Learned 4 Materials zone layouts 2019 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2131 | -9/Mines | Discovered new exit (range 13) 2170 | -9/Mines | System corruption reached 10% 2172 | -9/Mines | Entered Materials 2172 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2173 | -8/Materials | Identified exit to Factory 2371 | -8/Materials | Garrison activated, responded to threat 2378 | -8/Materials | Self-destructed Last Messages --------------- 02321_ Decrypted 4 local trap positions from data. 02326_ Connecting with Terminal... >>Traps(Reprogram) Reprogrammed 4 Blade Traps. 02333_ K-01 Serf collects debris. 02337_ Dropped Hvy. Ion Engine. 02338_ Acquired Deuterium Engine. 02339_ K-01 Serf collects debris. 02340_ K-01 Serf cleans the Processing Tank. 02340_ Dropped Deuterium Engine. 02343_ K-01 Serf cleans the Processing Tank. 02347_ W-25 Informer sends out distress signal. 02367_ R-06 Scavenger destroyed. 02371_ G-47 Trooper destroyed. 02371_ Switching to secondary target: G-47 Trooper. 02371_ G-47 Trooper calls for garrison reinforcements. 02371_ ALERT: Activating Garrison Access M001. 02371_ K-01 Serf sends out distress signal. 02374_ Hvy. Assault Rifle destroyed. 02375_ U-05 Engineer destroyed. 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