Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 21:46:52 Player: Corvi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (312) 312 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1292 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Weight Redist. System > --- WEAPON (2) ------- Salvaging Laser Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod (200) Terrain Scan Processor Light Armor Plating Hacking Suite Heavy EM Pulse Gun Heavy EM Pulse Gun Medium Laser Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Weight Redist. System > --- WEAPON ----------- Salvaging Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod Terrain Scan Processor Light Armor Plating Hacking Suite Heavy EM Pulse Gun Heavy EM Pulse Gun Medium Laser Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Salvaging Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 10 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 2 | . 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 9 | 2 9 . Power 1 | . 1 . Propulsion 1 | 1 2 . Utility 2 | . 3 . Weapon 3 | . 3 . Tool/Special . | . . . Unused Backups 15 | . 4 11 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility 4 | . . 4 Weapon 6 | . 2 4 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 . Engine 13 | . 13 . Treads 28 | . 28 . Device 3 | . 3 . Storage 14 | . 14 . Protection 9 | . 9 . Energy Gun 13 | . 13 . Ballistic Gun 14 | . 14 . Peak Build Rating 10 | 6 10 . Average Rating 7 | 4 8 . On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 25 | 13 25 . Greatest Support 46 | 40 46 . Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 . Average Capacity 10 | 7 10 . Most Carried 13 | 4 13 . Average Carried 9 | 2 9 . Final Capacity 15 | 8 15 15 Final Carried 13 | 4 13 13 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 660 | 257 403 . Remotely . | . . . Salvage Created 496 | . 496 . Parts 37 | . 37 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 10 . Guns 10 | . 10 . Classes Destroyed 5 | . 5 . Hauler 2 | . 2 . Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 4 | . 4 . Grunt 6 | . 6 . Best Kill Streak 4 | . 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 48 | . 48 . Missed 10 | . 10 . Hits 38 | . 38 . Projectile 38 | . 38 . Damage Taken 354 | . 354 . Core 75 | . 75 . Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 70 . Volleys Fired 46 | . 46 . Largest 2 | . 2 . Hottest 70 | . 70 . Shots Fired 92 | . 92 . Gun 92 | . 92 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 46 | . 46 . Thermal 46 | . 46 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 . Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 60 | . 60 . Core Hits 29 | . 29 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 585 | . 585 . Guns 583 | . 583 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic 222 | . 222 . Thermal 361 | . 361 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 264 | . 264 . Average Temperature 61 | . 61 . Received Heat Transfer 90 | . 90 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 1106 | . 1106 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | . 90 . Initial 7 | . . 7 Average 24 | . 25 . Influence Increases 348 | . 348 . Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 68 | . 68 . Successful Hack 50 | . 50 . Influence Decreases 341 | . 330 11 Entered New Map 11 | . . 11 Time Decay 320 | . 320 . Lost Part 10 | . 10 . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 21 . Peak Tracking Total 6 | . 6 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 16 | . 16 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 12 | . 12 . Terminals 10 | . 10 . Botnet 4 | . 4 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Monitor 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1609 | 96 1513 . Spaces Moved 853 | 53 800 . Core 1 | 1 . . Treads 852 | 52 800 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 . Average Speed 159 | 157 160 . Slowest Speed 160 | 160 160 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 6 99 1 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1022 | 62 960 . Wait 74 | . 74 . Move 851 | 52 799 . Hop . | . . . Pick Up 17 | 4 13 . Fast Attach 14 | 6 8 . Attach . | . . . Detach 1 | . 1 . Swap 8 | . 8 . Drop 10 | . 10 . Fire 46 | . 46 . Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Met a group of wandering Federalists 170 | -10/Materials | Lost 3 allies 313 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 11) 856 | -10/Materials | Discovered new exit (range 9) 910 | -10/Materials | Discovered new exit (range 7) 1180 | -10/Materials | Identified exit to Materials 1251 | -10/Materials | Learned location of Storage (-9) 1252 | -10/Materials | Learned location of Recycling (-9) 1280 | -10/Materials | Learned Storage security intel 1588 | -10/Materials | Build established: Scavenger-Mutant 1610 | -10/Materials | Entered another Materials area 1610 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1610 | -9/Materials | Self-destructed Last Messages --------------- 01391_ A-02 Transporter destroyed. 01394_ Acquired 1 matter. 01394_ >> MONITOR: Recycling Unit M001 accepting Datajack (100%). 01397_ >> MONITOR: Recycling Unit M001 accepting Flight Unit (100%). 01472_ Dropped Med. Storage Unit. 01520_ >> MONITOR: Recycling Unit M002 accepting Med. Storage Unit (75%). 01523_ >> MONITOR: Recycling Unit M002 accepting Welding Torch (100%). 01526_ >> MONITOR: Recycling Unit M002 accepting Weight Redist. System (90%). 01529_ >> MONITOR: Recycling Unit M002 accepting Welding Torch (100%). 01543_ Acquired Terrain Scan Processor. 01548_ Acquired Hvy. EM Pulse Gun. 01562_ Acquired 10 matter. 01562_ >> MONITOR: Recycling Unit M001 accepting Welding Torch (100%). 01565_ >> MONITOR: Recycling Unit M001 accepting Ion Engine (78%). 01568_ >> MONITOR: Recycling Unit M001 accepting Lgt. Treads (62%). 01571_ >> MONITOR: Recycling Unit M001 accepting Datajack (100%). PARAMETERS=POWER+1,PROPULSION+1 LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????#####?????????? | | ???????????????????????# #?????????? | | ???????????????????????# @ #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# +?????????? | | ??????????????????????? #?????????? | | ?????????????????????? #?????????? | | ????????????????????? #?????????? | | ?????????????????????### #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed ArmoredExplosiveBlasthammer Manual? 0 Play Time 00:15:21 Cumulative 0.7 hours Start 2026.01.15 @ 21:30:42 End 2026.01.15 @ 21:46:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 2 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2751521c-a933-43d4-8f59-da4c4605f1b2