Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 21:30:43 Player: Zaros426 Result: Destroyed by B3-53H(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1035) 1035 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 2102 Bonus ------- Follower Combat Kills 152 Cogmind --------- Core Integrity 0/250 Matter 247/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (900) Ox17 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (20) --- Compact Wheel High-capacity Matter Pod (200) Structural Scanner Seismic Detector Hacking Suite Subdweller Machine Gun Barrage Gun Subdweller Shrapnel Launcher Datajack Hammer Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Piercing Trap Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Machine Gun Barrage Gun > --- INVENTORY -------- Compact Wheel High-capacity Matter Pod Structural Scanner Seismic Detector Hacking Suite Subdweller Machine Gun Subdweller Machine Gun Barrage Gun Subdweller Shrapnel Launcher Datajack Hammer Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Piercing Trap [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Subdweller Optics Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Subdweller Machine Gun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 31 | 6 12 3 10 Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 8 | 1 5 . 2 Device 3 | 1 2 . . Storage 2 | . 1 . 1 Processor 1 | . 1 . . Hackware 1 | . 1 . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 18 | 3 6 3 6 Energy Gun 7 | 2 2 2 1 Energy Cannon . | . . . . Ballistic Gun 8 | 1 3 . 4 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 3 2 4 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility 1 | . 1 . . Weapon 5 | . 2 1 2 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Backups 9 | 1 7 11 10 Power . | . . . . Propulsion 1 | . . 2 1 Utility 4 | . 4 5 4 Weapon 2 | 1 2 2 4 Tool/Special . | . . . . Unused Backups 12 | . 2 2 8 Power . | . . . . Propulsion 1 | . . . 1 Utility 5 | . . 2 3 Weapon 4 | . 1 . 3 Tool/Special 2 | . 1 . 1 Average Slot Usage (%) 92 | . 97 92 84 Engine 7 | . 12 7 . Treads 22 | . 28 28 1 Wheel 5 | . . . 26 Device 1 | . 2 . . Storage 13 | . 12 14 14 Processor 2 | . 7 . . Hackware 7 | . 3 14 3 Protection 2 | . . . 11 Energy Gun 15 | . 7 25 7 Ballistic Gun 11 | . 19 . 19 Impact Weapon 1 | . . 2 . Peak Build Rating 15 | 5 11 10 15 Average Rating 9 | 3 8 9 12 On Entrance 6 | . 5 10 9 Naked Turns . | . . . . Heaviest Build 52 | 3 34 29 52 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 5 15 15 20 Average Capacity 14 | 5 14 15 16 Most Carried 17 | 4 11 15 17 Average Carried 11 | 2 7 14 15 Final Capacity 20 | 5 15 15 20 Final Carried 15 | 4 11 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1193 | 243 737 50 163 Remotely . | . . . . Salvage Created 1392 | 126 864 249 153 Parts 101 | 10 62 22 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 30 | . 20 5 5 Guns 28 | . 20 4 4 AOE 1 | . . . 1 Classes Destroyed 10 | 3 6 1 . Worker 7 | 1 4 2 . Builder 4 | . . 4 . Tunneler 3 | 2 . 1 . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 8 | . 6 2 . Grunt 14 | . 11 3 . Subdweller 8 | . 3 . 5 Best Kill Streak 5 | 4 5 2 2 Combat Bots Only 4 | . 4 2 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 138 | . 63 26 49 Missed 31 | . 12 5 14 Hits 107 | . 51 21 35 Melee 2 | . . 2 . Projectile 105 | . 51 19 35 Damage Taken 1553 | . 586 231 736 Core 257 | . 96 31 130 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 155 | 23 78 33 21 Largest 2 | 2 2 2 2 Hottest 100 | 60 100 90 90 Shots Fired 289 | 40 147 65 37 Gun 283 | 40 146 65 32 Cannon . | . . . . Launcher 5 | . . . 5 Special 1 | . 1 . . Kinetic 163 | 23 116 . 24 Thermal 88 | 17 10 53 8 Explosive 5 | . . . 5 Electromagnetic 33 | . 21 12 . Robot Hit Streak 17 | 5 8 8 17 Robot Miss Streak 6 | 2 6 3 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 190 | 21 90 48 31 Core Hits 77 | 9 45 12 11 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 5 | . 1 3 1 Burn 4 | . . 3 1 Destroy 1 | . 1 . . Melee Attacks 35 | . . 34 1 Impact 35 | . . 34 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3381 | 213 1326 766 1076 Guns 2587 | 213 1326 513 535 Cannons . | . . . . Explosions 541 | . . . 541 Melee 251 | . . 251 . Ramming 2 | . . 2 . Kinetic 1629 | 124 1065 . 440 Thermal 672 | 89 95 393 95 Explosive 541 | . . . 541 Electromagnetic 286 | . 166 120 . Impact 251 | . . 251 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 2 2 Average Corruption 1 | . 1 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 32 | . 8 13 11 Message Errors 9 | . 2 5 2 Matter Fused 4 | . 3 1 . Heat Flow Errors 4 | . 1 2 1 Energy Discharges 5 | . 1 1 3 Data Loss (minor) 6 | . . 1 5 Data Loss (major) 1 | . . 1 . Misfires 2 | . 1 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 127 | . . 127 . Projectiles . | . . . . Explosions . | . . . . Melee 127 | . . 127 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . . 4 . Targets Rammed 4 | . . 4 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 505 | 20 505 178 130 Average Temperature 93 | 8 195 44 85 Received Heat Transfer 354 | . 165 57 132 Effects 6 | . 6 . . Energy Bleed 1 | . 1 . . Interference 3 | . 3 . . Short Circuit 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . 2 . Combat Hostiles 1 | . . 1 . Parts Fried 9 | . . 9 . Impact Corruptions 5 | . . 5 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 2018 | 200 210 1286 322 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 95 | 100 90 100 . Level 1 4 | . 9 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 224 | 10 224 80 . Initial 76 | . 3 76 . Average 49 | 1 90 16 . Influence Increases 935 | 20 642 273 . Destroy 0b10 Robot/C 520 | . 340 180 . Destroy 0b10 Robot/NC 105 | 20 50 35 . Destroy Leader 98 | . 78 20 . Allied During Kill 23 | . . 23 . Successful Hack 6 | . 6 . . Select Force Hacks 60 | . 60 . . Disable Machine 15 | . 15 . . Destroy Structure 3 | . 3 . . Lose Combat Pursuer 105 | . 90 15 . Influence Decreases 935 | 15 451 402 67 Entered New Map 157 | . 2 120 35 Time Decay 734 | 15 431 266 22 Lost Part 44 | . 18 16 10 Squads Dispatched 6 | . 6 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 28 10 7 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 4 | . 3 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 5 | . . 4 5 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 7 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 16 . . Successful 8 | . 8 . . Failed 8 | . 8 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 12 | . 12 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Part Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 2 Highest-Rated Group 40 | . . 40 24 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 48 | . . 31 17 Total Damage 429 | . . 256 173 Kills 7 | . . 5 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 309 | 12 297 . . Optics 195 | . 195 . . Seismic 114 | 12 102 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4091 | 116 1484 1659 832 Spaces Moved 2264 | 70 774 888 532 Core 231 | 65 166 . . Treads 1505 | 5 608 888 4 Legs . | . . . . Wheels 528 | . . . 528 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 160 115 Average Speed 139 | 57 136 160 120 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 58 | 4 99 100 32 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 2 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . 1 4 Spaces Dug 1 | . 1 . . Terrain Destroyed 35 | . 2 . 33 Melee . | . . . . Projectile 2 | . 2 . . AOE 33 | . . . 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2844 | 107 1053 1000 684 Wait 290 | 2 163 26 99 Move 2261 | 69 773 887 532 Hop . | . . . . Pick Up 40 | 6 16 8 10 Fast Attach 8 | 3 3 . 2 Attach 12 | 2 5 1 4 Detach . | . . . . Swap 19 | 2 7 4 6 Drop 20 | . 8 3 9 Fire 155 | 23 78 33 21 Melee 35 | . . 34 1 Ram . | . . . . Kick . | . . . . Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Scr]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 14) 617 | -10/Materials | Derelicts attacked the area 746 | -10/Materials | Discovered new exit (range 11) 946 | -10/Materials | Discovered new exit (range 9) 1090 | -10/Materials | Discovered new exit (range 6) 1601 | -10/Materials | Entered Mines 1655 | -10/Mines | Met a Derelict bent on vengeance 1754 | -10/Mines | Found a hidden stash of uninstalled traps 1837 | -10/Mines | Learned location of Zion (-7) 1847 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1988 | -10/Mines | Learned location of Storage (-7) 2163 | -10/Mines | Discovered new exit (range 14) 2200 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2403 | -10/Mines | Excavation squad dispatched 2403 | -10/Mines | A large section of the Mines collapsed 2988 | -10/Mines | Discovered new exit (range 3) 3045 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3047 | -10/Mines | Discovered new exit (range 5) 3129 | -10/Mines | Core integrity fell below 50% 3239 | -10/Mines | Discovered new exit (range 6) 3260 | -10/Mines | Entered Subcaves 3260 | -10/Subcaves | Accompanied by 2 allies 3261 | -10/Subcaves | Approached by a straggling Scientist 3407 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3407 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3448 | -10/Subcaves | Discovered new exit (range 8) 3450 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3560 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3737 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3822 | -10/Subcaves | Discovered new exit (range 16) 4028 | -10/Subcaves | Learned Materials stockpile data 4061 | -10/Subcaves | A Subdweller sparked back to life 4061 | -10/Subcaves | A Subdweller sparked back to life 4061 | -10/Subcaves | A Subdweller sparked back to life 4090 | -10/Subcaves | Core integrity fell below 20% 4092 | -10/Subcaves | Destroyed by B3-53H(R) with Subdweller Laser Last Messages --------------- 03943_ Acquired Barrage Gun. 03968_ Searching scrap... 03968_ Found Sub. Laser. 03968_ Found Barrage Gun. 03968_ Found 41 Matter. 03971_ Acquired Barrage Gun. 04028_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 04061_ 0U-P22(R) creaks and sparks as it begins to move. 04061_ B3-53H(R) creaks and sparks as it begins to move. 04061_ TS-J28(R) creaks and sparks as it begins to move. 04067_ 0U-P22(R) affixes Scrap Shield Fragment to Scrap Shield. 04068_ System corrupted: Component data lost. 04070_ 0U-P22(R) destroyed. 04073_ Sub. Machine Gun destroyed. 04083_ B3-53H(R) affixes Scrap Shield Fragment to Scrap Shield. 04085_ Com. Wheel destroyed. 04086_ Barrage Gun destroyed. 04090_ TS-J28(R) destroyed. 04090_ Switching to secondary target: B3-53H(R). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# ?? | | ?????????????????????????????????????# ??? | | ?????????????????????????????????????# ????? | | ?????????????????????????????????????"?????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????# | | ???????????????????????????? ????????####### | | ???????????????????????????? #??####"""##" | | ????????????????????????????##"" # # | | ????????????????????????????#"" "" # | | ????????????????????????????# "" #### | | ?????????????????????????????# ####" #??## | | ???????????????????????????????????##""#???# | | ????????????????????????????????????# ??## | | ????????????????########????????????# ?# | | ???????????????## #@ #????????????" ### | | ???????????????# *%[ R #???????????? #?# | | ???????????????# %!#???????????# | | ???????????????### #???????????# | | ?????????????????# < #???????????# ?% | | ?????????????????# #???????????# ?? | | ?????????????????# #??????????? ?? | | ????????????????## ##??????????? ## ?? | | ???????????????## ####????????????? #??#??? | | ???????????????# ##??####????????????????? | | ???????????????### ### #### ?????????? | | ?????????????????# ?????????? | | ?????????????????# ? ???????? | | ?????????????????# ## ## ????????? | | ?????????????????# ######????? #????????? | | ????????????????## # ##???? ""#????????? | | ????????????????# #### ??????????? | | ???????????????### ###" ???????? | | ??????????????## # # "????????? | | ??????????????# ?????????? | | ??????????????## ### #??????????? | | ??????????????# ##??????????????? | | ??????????????# ### #??????????????? | | ??????????????### ## ## #?????????????? | | ????????????????#### ## ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledAmuletRigger Manual? 0 Play Time 00:22:46 Cumulative 305.6 hours Start 2025.06.24 @ 21:08:50 End 2025.06.24 @ 21:30:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/0/1/0/0/0/0/0 Lore% 78 Gallery% 76 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fe800793-d72c-421e-b235-a4dc8cda0670