Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 15:39:30 Player: alice_fexa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (805) 805 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1600 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 262/300 Energy 241/250 System Corruption 4% Temperature Cool (9) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Wheel Compact Wheel Subdweller Monowheel Heat Sink Improved Heat Sink Disposable Heat Sink High-capacity Matter Pod (200) Targeting Computer Light Armor Plating Light Armor Plating EM Pulse Gun EM Pulse Gun EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Compact Wheel Improved Heat Sink High-capacity Matter Pod Targeting Computer Light Armor Plating Light Armor Plating EM Pulse Gun EM Pulse Gun EM Pulse Gun Small Laser Small Laser Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 6 10 10 2 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 4 3 . Treads 3 | 1 . 2 . Leg . | . . . . Wheel 6 | 1 4 1 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | 2 2 3 2 Energy Gun 5 | 1 2 1 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 5 2 Power 3 | . . 3 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 4 | . 1 1 2 Highest Loss Streak 2 | . 1 2 2 To Critical Strikes 1 | . 1 . . Average Backups 16 | 1 14 19 19 Power 1 | . 1 1 1 Propulsion 4 | . 4 4 4 Utility 3 | . 2 4 6 Weapon 7 | . 6 9 7 Tool/Special . | . . . . Unused Backups 30 | . 8 3 19 Power 5 | . 4 . 1 Propulsion 5 | . 1 . 4 Utility 7 | . . . 7 Weapon 13 | . 3 3 7 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 98 100 Engine 13 | . 14 13 14 Treads 13 | . 14 13 14 Wheel 14 | . 14 14 14 Device 11 | . 10 14 14 Storage 14 | . 14 14 14 Protection 1 | . 3 . . Energy Gun 18 | . 21 13 13 Ballistic Gun 9 | . 6 14 15 Peak Build Rating 12 | 6 9 12 12 Average Rating 8 | 4 8 9 11 On Entrance 6 | . 6 9 12 Naked Turns . | . . . . Heaviest Build 51 | 14 50 51 51 Greatest Support 20 | 20 16 10 10 Greatest Overweight (x) 5 | 1 4 5 5 Average Overweight (x) 3 | . 2 4 4 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 6 16 20 20 Most Carried 20 | 4 20 20 20 Average Carried 16 | 1 14 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 20 20 20 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 961 | 237 450 238 36 Remotely . | . . . . Salvage Created 1160 | . 609 471 80 Parts 71 | . 41 25 5 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . . 1 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 30 | . 14 14 2 Guns 30 | . 14 14 2 Classes Destroyed 9 | . 7 1 1 Worker 2 | . 1 1 . Tunneler 1 | . . 1 . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Mechanic 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 15 | . 9 6 . Grunt 14 | . 5 8 1 Subdweller 1 | . . . 1 Best Kill Streak 4 | . 4 4 1 Combat Bots Only 4 | . 4 3 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 159 | . 60 78 21 Missed 43 | . 17 20 6 Hits 116 | . 43 58 15 Projectile 116 | . 43 58 15 Critical Strikes 5 | . 1 3 1 Damage Taken 1377 | . 423 692 262 Core 256 | . 63 139 54 Absorbed by Shields . | . . . . Redirected to Shielding 3 | . 3 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 130 | . 57 58 15 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 85 Shots Fired 257 | . 114 115 28 Gun 257 | . 114 115 28 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 126 | . 36 72 18 Thermal 131 | . 78 43 10 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 7 14 9 Robot Miss Streak 5 | . 5 4 2 Penetration Max . | . . . . Secondary Targets 6 | . 3 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 154 | . 62 70 22 Core Hits 65 | . 29 30 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | . 5 5 . Burn 10 | . 5 5 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1893 | . 833 784 276 Guns 1893 | . 833 784 276 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 891 | . 252 450 189 Thermal 1002 | . 581 334 87 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 3 | . 3 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 32 | . 14 13 5 Message Errors 7 | . 6 1 . Matter Fused 8 | . 3 4 1 Heat Flow Errors 1 | . . 1 . Energy Discharges 5 | . 3 1 1 Parts Fused 1 | . . 1 . Data Loss (minor) 7 | . 2 4 1 Data Loss (major) 2 | . . . 2 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 287 | . 117 287 . Average Temperature 39 | . 31 57 . Received Heat Transfer 552 | . 111 369 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 10 | . 2 8 . Heat Transferred 3566 | . 2035 1332 199 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 136 | . 136 75 . Initial . | . . . . Average 41 | . 47 34 . Influence Increases 816 | . 401 395 20 Destroy 0b10 Robot/C 580 | . 280 280 20 Destroy 0b10 Robot/NC 45 | . 35 10 . Destroy Leader 128 | . 68 60 . Successful Hack 18 | . 18 . . Disable Machine 15 | . . 15 . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 796 | . 401 371 24 Entered New Map 13 | . . . 13 Time Decay 722 | . 391 321 10 Lost Part 61 | . 10 50 1 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 24 16 4 Peak Tracking Total 5 | . 5 3 2 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . 3 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 10 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 30 . . Successful 15 | . 15 . . Failed 14 | . 14 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 22 | . 22 . . Terminals 27 | . 27 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Robot Analysis 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 9 | . 9 . . Botnet 3 | . 3 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2308 | 52 1281 839 136 Spaces Moved 1328 | 33 807 439 49 Core 3 | 3 . . . Treads 13 | 13 . . . Legs . | . . . . Wheels 1312 | 17 807 439 49 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 140 140 Average Speed 132 | 118 126 142 141 Slowest Speed 160 | 160 145 155 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 3 98 71 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1642 | 42 960 550 90 Wait 93 | . 46 25 22 Move 1325 | 32 806 438 49 Hop . | . . . . Pick Up 41 | 4 26 9 2 Fast Attach 11 | 6 2 3 . Attach 7 | . 1 4 2 Detach . | . . . . Swap 11 | . 7 4 . Drop 24 | . 15 9 . Fire 130 | . 57 58 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: Mat / Rec / [Scr]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Central database locked down 314 | -10/Materials | Discovered new exit (range 16) 506 | -10/Materials | Discovered new exit (range 16) 550 | -10/Materials | Learned location of 1 exit from Storage 586 | -10/Materials | Learned location of 2 exits from Mines 612 | -10/Materials | Learned Storage trap positions 629 | -10/Materials | Identified exit to Mines 629 | -10/Materials | Identified exit to Materials 635 | -10/Materials | Learned location of 2 exits from Subcaves 636 | -10/Materials | Identified exit to Subcaves 681 | -10/Materials | Learned 4 Recycling zone layouts 1334 | -10/Materials | Entered Mines 1385 | -10/Mines | Learned location of Storage (-8) 1418 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1419 | -10/Mines | Discovered new exit (range 5) 1442 | -10/Mines | Discovered exit to Materials (range 5) 1477 | -10/Mines | Learned Materials stockpile data 1496 | -10/Mines | Found a hidden stash of uninstalled traps 1795 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1952 | -10/Mines | Build established: Scavenger-Mutant 1959 | -10/Mines | Core integrity fell below 50% 2033 | -10/Mines | Core integrity fell below 20% 2173 | -10/Mines | Entered Subcaves 2174 | -10/Subcaves | Approached by a straggling Scientist 2174 | -10/Subcaves | Identified exit to Recycling 2174 | -10/Subcaves | Identified exit to Materials 2309 | -10/Subcaves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02174_ EA-K90(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." Loading 2 Subcaves exits... 02179_ EA-K90(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 02209_ System corrupted: Energy discharge (-82). 02209_ Particle Gun destroyed. 02219_ Assault Rifle destroyed. 02220_ 89-S4K(R) destroyed. 02221_ Subatomizers dissect the Sub. Monowheel. 02223_ Acquired Disposable Heat Sink. 02226_ Acquired Sub. Monowheel. 02227_ Acquired 36 matter. 02244_ System corrupted: Matter fused (-10). 02265_ System corrupted: Substantial component data lost. 02301_ Critical hit (Burn: +37). 02303_ G-34 Mercenary destroyed. 02304_ System corrupted: Component data lost. 02308_ Sml. Laser fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? #? | | ?????????????????????????????????????????? ## | | ??????????????????????????????????????????? # | | ???????????????????????????????? ??????# # | | ???????????????????????????????? ?????# # | | ???????????????????????????????? ???### # | | ???????????????????????????????? ???# | | ???????????????????????????????? #??## | | ????????????????????????????????# ##?# | | ??????????????????????????????### #?# # | | ??????????????????????????????# #?# # | | ??????????????????????????????# #?# | | ???????????????????????????????# #?# | | ????????????????????????????????# ?## | | ???????????????????????????###### #??# | | ?????????????????????????### ##?# # | | ?????????????????????????# ### ####### | | ????????????? ??????????# ##?????? | | ???????????? ???##### #??????? | | ????????????# ## # ##??????? | | ?????????????# ## ####???????? | | ?????????????# ## ######??????????? | | ???????????? ### g ####???????????????? | | ?????????????? ????##%! #?????????????????? | | ????????????????????????# ##????????????????? | | ????????????????????????#@ #????????????????? | | ????????????????????????## #????????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????## ##???????????????? | | ??????????????????????????# ###????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????# ##?????????????????? | | ??????????????????????????# ??????????????????? | | ???????????????????????????# ?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? ##?????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingComponentReplicator Manual? 0 Play Time 00:11:13 Cumulative 1507.7 hours Start 2025.05.25 @ 15:28:22 End 2025.05.25 @ 15:39:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1075 Rogue 1035 Adventurer 40 Explorer 0 Win Type - Total 193 Types 82/9/74/2/1/4/16/2/1/2 Lore% 96 Gallery% 96 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d18fec25-ca2c-4dcd-8755-9124915ea786