Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 23:44:59 Player: crimson Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (135) 135 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1485 Bonus ------- None Cogmind --------- Core Integrity 102/400 Matter 133/300 Energy 88/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Heat Sink Small Laser Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 6 . 5 7 6 Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 4 . Treads 2 | . . . 2 . Leg 2 | 2 . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 . . 1 . Device . | . . . . . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 . 3 1 6 Energy Gun 5 | 2 . 1 1 1 Energy Cannon . | . . . . . Ballistic Gun 6 | . . 2 . 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 3 1 14 Power 2 | . . . 1 1 Propulsion 5 | . . 1 . 4 Utility 2 | . . . . 2 Weapon 9 | . . 2 . 7 Highest Loss Streak 5 | . . 2 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 85 80 96 78 Engine 10 | . 14 14 10 6 Treads 8 | . . . 22 15 Leg 12 | . 28 23 . . Wheel 8 | . . . 21 16 Storage 12 | . 14 14 11 11 Processor 4 | . . . 9 9 Energy Gun 15 | . 28 20 11 6 Ballistic Gun 7 | . . 6 11 11 Peak Build Rating 11 | 6 6 6 11 11 Average Rating 7 | 4 6 5 9 8 On Entrance 5 | . 6 6 5 11 Naked Turns . | . . . . . Heaviest Build 14 | 14 14 14 12 13 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | 1 . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 7 8 7 5 Average Carried 5 | 3 6 7 4 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 7 8 5 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 407 | 227 . 95 57 28 Remotely . | . . . . . Salvage Created 204 | . . 135 59 10 Parts 16 | . . 13 3 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 11 | . . 9 1 1 Guns 10 | . . 8 1 1 Classes Destroyed 3 | . . 1 1 1 Swarmer 9 | . . 9 . . Sentry 1 | . . . 1 . Assembled 1 | . . . . 1 Best Kill Streak 3 | . . 3 1 1 Combat Bots Only 3 | . . 3 1 1 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 196 | . 40 69 13 74 Missed 56 | . 16 12 3 25 Damage Taken 2073 | . 218 448 158 1249 Core 430 | . 50 82 . 298 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 . 47 . . Volleys Fired 125 | . . 22 4 99 Largest 2 | . . 2 2 2 Hottest 120 | . . 100 60 120 Shots Fired 205 | . . 42 8 155 Gun 200 | . . 42 8 150 Cannon . | . . . . . Launcher . | . . . . . Special 5 | . . . . 5 Kinetic 106 | . . 8 4 94 Thermal 99 | . . 34 4 61 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . . 9 8 9 Robot Miss Streak 4 | . . 4 . 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 47 | . . 24 7 16 Core Hits 17 | . . 8 3 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 4 . . Burn 4 | . . 4 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 532 | . 6 289 73 164 Guns 467 | . . 286 69 112 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 17 | . 6 3 4 4 Kinetic 175 | . . 38 25 112 Thermal 340 | . . 248 44 48 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 25 | . . . . 25 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Heat Flow Errors 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . . . 2 2 Shots . | . . . . . Rammed 3 | . . . 1 2 Targets Rammed 6 | . 1 2 1 2 Kicked 3 | . 1 2 . . Crushed . | . . . . . Highest Temperature 373 | . . 373 41 326 Average Temperature 138 | . . 146 18 141 Received Heat Transfer 339 | . 48 . 54 237 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted . | . . . . . Heat Transferred 1212 | . . 1012 100 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 223 | . 36 223 136 142 Initial 86 | . . 13 86 52 Average 85 | . 7 118 98 108 Maximum Alert Level 1 | . . 1 . . Low Security (%) 94 | 100 100 80 100 100 Level 1 5 | . . 19 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 8 11 4 11 Peak Tracking Total 7 | . 7 3 4 5 Tactical Retreats 5 | . . 1 . 4 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 2 | . 2 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 7 . . . Successful 3 | . 3 . . . Failed 4 | . 4 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1236 | 84 217 373 152 410 Spaces Moved 794 | 59 180 220 163 172 Core 5 | 5 . . . . Treads . | . . . . . Legs 454 | 54 180 220 . . Wheels 335 | . . . 163 172 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 80 80 Average Speed 106 | 117 120 131 80 80 Slowest Speed 190 | 120 120 190 80 80 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 5 | . . . . 5 Exploration Rate (%) 17 | 4 28 26 9 21 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 3 | . . . . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 975 | 70 181 261 177 286 Wait 13 | . . 6 . 7 Move 790 | 58 179 219 162 172 Hop . | . . . . . Pick Up 12 | 6 1 4 1 . Fast Attach 8 | 6 . . 1 1 Attach 11 | . . 2 5 4 Detach 1 | . . . 1 . Swap 5 | . . 3 1 1 Drop 4 | . . 3 1 . Fire 125 | . . 22 4 99 Melee . | . . . . . Ram 3 | . . . 1 2 Kick 3 | . 1 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 10) 232 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 320 | -10/Mines | Discovered new exit (range 10) 594 | -10/Mines | Core integrity fell below 50% 675 | -10/Mines | Entered Materials 675 | -9/Materials | Evolved 2 slots: Propulsion x2 704 | -9/Materials | Discovered new exit (range 16) 827 | -9/Materials | Entered Mines 853 | -9/Mines | Met a Derelict bent on vengeance 880 | -9/Mines | Excavation squad dispatched 880 | -9/Mines | A large section of the Mines collapsed 1130 | -9/Mines | Excavation squad dispatched 1155 | -9/Mines | Lost 5 parts (1p3n1w) 1191 | -9/Mines | Crushed by falling debris 1191 | -9/Mines | System corruption reached 10% 1222 | -9/Mines | Lost 4 parts (1n1u2w) 1225 | -9/Mines | Crushed by falling debris 1226 | -9/Mines | Crushed by falling debris 1226 | -9/Mines | Core integrity fell below 50% 1235 | -9/Mines | Crushed by falling debris 1237 | -9/Mines | Crushed by falling debris 1237 | -9/Mines | Self-destructed Last Messages --------------- System corrupted: Heat flow error (+114). System corrupted: Lgt. Assault Rifle jammed. System corrupted: Heat flow error (+179). The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. Lgt. Assault Rifle destroyed. System corrupted by crushing effect (+5). System corrupted: Matter fused (-7). The unstable cave ceiling collapses. Crushed by falling debris. Lgt. Assault Rifle destroyed. System corrupted by crushing effect (+4). Sml. Storage Unit destroyed. System corrupted by crushing effect (+4). The unstable cave ceiling collapses. Crushed by falling debris. Sml. Laser destroyed. System corrupted by crushing effect (+3). 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" #?????????????????????????? | | ??????????????????##" #?????????????????????????? | | ??????????????????? ## ?????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? # #???????????????????????? | | ??????????????????? ## #???????????????????????? | | ??????????????????? #? #???????????????????????? | | ????????????????????#? #???????????????????????? | | ??????????????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed OmegaFocalThermoblaster Manual? 0 Play Time 00:18:03 Cumulative 5.3 hours Start 2024.10.30 @ 23:27:20 End 2024.10.30 @ 23:44:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 5% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 87e0c0c4-c83d-4237-97dc-0348e2f00a41