Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 18:42:11 Player: Doobadoop Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (153) 765 Value Destroyed (4508) 4508 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1014) 1014 TOTAL SCORE: 11327 Bonus ------- High Alert Combat Kills 214 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1150 Matter 95/300 Energy 100/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Myomer Leg Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Terrain Scan Processor Encrypted Comm Array Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Focal Shield System Shield > --- WEAPON ----------- Railgun Makeshift Sword Ionic Axe > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Gravmag Array [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Rocket Launcher Energy Gun Tesla Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 . 2 2 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . . . . . 1 1 . . 1 Utility 6 | . . 2 1 1 . 1 1 . . . Weapon 2 | . . . 1 . . . . . . 1 Parts Attached 169 | 6 4 15 20 2 18 41 27 8 1 27 Power 23 | 1 . 3 1 1 3 8 1 2 . 3 Engine 10 | 1 . 3 . . . 5 1 . . . Core 12 | . . . 1 1 3 3 . 2 . 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 49 | 2 1 3 5 . 4 11 8 3 1 11 Treads 24 | 2 1 3 5 . 4 5 1 2 . 1 Leg 11 | . . . . . . 6 2 . . 3 Wheel 1 | . . . . . . . 1 . . . Hover 8 | . . . . . . . 4 . . 4 Flight 5 | . . . . . . . . 1 1 3 Utility 46 | 1 2 2 6 1 6 12 8 2 . 6 Device 25 | . 1 . 3 . 5 7 5 1 . 3 Storage 7 | 1 1 . . . 1 3 1 . . . Processor 13 | . . 2 3 1 . 2 2 1 . 2 Hackware 1 | . . . . . . . . . . 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 51 | 2 1 7 8 . 5 10 10 1 . 7 Energy Gun 3 | 1 . . . . . . 2 . . . Energy Cannon 5 | . . . . . . . 4 . . 1 Ballistic Gun 10 | 1 . 2 3 . 1 2 . . . 1 Ballistic Cannon 10 | . . 2 . . . 5 3 . . . Launcher 14 | . 1 3 4 . 3 1 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 9 | . . . 1 . 1 2 . 1 . 4 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 2 Parts Lost 85 | . . . 4 . 11 25 13 9 3 20 Power 14 | . . . . . 3 7 . 2 1 1 Propulsion 27 | . . . 1 . 4 7 5 4 . 6 Utility 23 | . . . 1 . 2 7 4 2 . 7 Weapon 21 | . . . 2 . 2 4 4 1 2 6 Highest Loss Streak 13 | . . . 2 . 6 11 6 9 3 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 99 98 100 83 94 64 61 50 51 Engine 4 | . 14 10 1 . . 3 6 4 . . Core 4 | . . . 7 15 13 8 . 2 4 2 Treads 12 | . 28 22 17 15 13 12 . 4 10 1 Leg 3 | . . . . . . 5 11 . . 3 Hover 2 | . . . . . . . 7 10 . 3 Device 10 | . . 11 14 7 4 16 8 9 5 5 Storage 6 | . 14 11 9 7 7 7 5 . . . Processor 16 | . . 22 20 30 23 18 12 13 17 18 Ballistic Gun 5 | . 14 10 9 7 1 5 . . . 1 Ballistic Cannon 1 | . . 1 . . . 2 2 . . . Launcher 4 | . 9 10 8 7 4 2 2 . . . Slashing Weapon 5 | . . . 9 7 11 7 2 4 5 5 Peak Build Rating 86 | 6 8 16 31 35 46 57 61 66 43 86 Average Rating 37 | 4 6 12 25 34 34 50 44 50 42 54 On Entrance 28 | . 6 8 16 30 35 46 38 55 43 33 Naked Turns 11 | . . . . . . . . . . 11 Heaviest Build 63 | 14 31 35 38 44 43 63 51 39 18 23 Greatest Support 90 | 40 40 43 43 42 56 90 60 47 47 40 Greatest Overweight (x) 5 | . . 1 1 1 1 1 1 1 . 5 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 6 14 15 15 15 15 15 11 5 5 5 Most Carried 15 | 2 15 15 15 14 15 15 12 5 5 5 Average Carried 9 | 1 8 14 14 13 12 11 6 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 2 14 15 15 13 15 4 5 5 5 2 Class Distribution -------------------- 49% | Mutant 14% | Scavenger-Mutant 12% | Skirmisher 10% | Assassin 8% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Assassin | -8/Materials Assassin | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Matter Collected 3487 | 215 202 619 362 . 544 826 261 95 10 353 Remotely . | . . . . . . . . . . . Salvage Created 4727 | . 291 663 514 . 465 1568 311 164 . 751 Parts 282 | . 33 59 25 . 27 69 11 11 . 47 Haulers Intercepted 6 | . 2 3 1 . . . . . . . Recyclers Shooed 6 | . 1 1 . . . 2 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 . . Prevented 4 | . . . . . . . . . 4 . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Combat Hostiles Destroyed 98 | . 12 19 11 . 13 22 1 5 . 15 Melee 29 | . . . 2 . 6 10 . 4 . 7 Guns 9 | . . 2 2 . . 4 . . . 1 Cannons 11 | . . 1 . . . 8 1 1 . . AOE 49 | . 12 16 7 . 7 . . . . 7 Classes Destroyed 17 | . 6 5 2 . 2 2 . . . . Worker 12 | . 3 2 . . . 5 2 . . . Builder 13 | . 2 7 1 . . 1 1 . . 1 Tunneler 3 | . . 1 . . . 1 . . . 1 Hauler 6 | . 2 3 1 . . . . . . . Recycler 8 | . 1 3 1 . . 1 1 . . 1 Mechanic 2 | . . . . . . 2 . . . . Operator 2 | . . . 1 . . 1 . . . . Watcher 9 | . 2 1 2 . . 1 2 . . 1 Swarmer 32 | . 12 7 . . 3 . . 4 . 6 Grunt 43 | . . 9 9 . 6 13 . . . 6 Brawler 3 | . . 1 . . . 2 . . . . Duelist 2 | . . 1 . . . 1 . . . . Sentry 4 | . . 1 1 . . 1 . . . 1 Specialist 3 | . . . . . 3 . . . . . Hunter 2 | . . . 1 . . . . 1 . . Programmer 8 | . . . . . . 5 1 . . 2 Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 11 | . 11 8 7 . 5 8 2 4 . 7 Combat Bots Only 7 | . 6 4 6 . 5 3 1 4 . 7 Max Kills in Single Turn 5 | . 4 4 2 . 2 1 1 1 . 5 Gunslinging . | . . . . . . . . . . . Exploded 5 | . 3 3 2 . 2 . . . . 5 Melee 1 | . . . 1 . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Hostile Shots Fired 979 | . 30 57 64 . 127 269 41 89 38 264 Missed 344 | . 10 19 21 . 54 71 15 24 15 115 Damage Taken 12204 | . 195 595 810 . 1515 3216 995 800 509 3569 Core 2962 | . 48 165 144 . 408 470 92 271 210 1154 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 109 | . . . . . . . . . . 109 Regen/Repaired (Parts) 134 | . . . . . . 134 . . . . Core Remaining (%) 62 | 100 80 58 73 . 41 44 . . 42 . Volleys Fired 236 | . 28 62 47 . 16 44 10 3 . 26 Largest 3 | . 2 2 2 . 1 2 3 1 . 1 Hottest 194 | . 70 70 56 . 36 96 194 98 . 105 Shots Fired 304 | . 29 65 56 . 16 84 26 3 . 25 Gun 134 | . 14 25 35 . 3 37 . . . 20 Cannon 79 | . . 6 . . . 42 26 3 . 2 Launcher 91 | . 15 34 21 . 13 5 . . . 3 Special . | . . . . . . . . . . . Kinetic 197 | . 13 31 35 . 3 79 16 . . 20 Thermal 16 | . 1 . . . . . 10 3 . 2 Explosive 91 | . 15 34 21 . 13 5 . . . 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | . 3 9 7 . 17 8 7 2 . 10 Robot Miss Streak 5 | . 4 4 5 . 4 4 1 1 . 3 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 2 | . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 320 | . 13 43 48 . 23 123 16 15 1 38 Core Hits 258 | . 23 62 43 . 29 57 9 6 . 29 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 3 | . 1 . . . . 2 . . . . Critical Strikes 20 | . 1 . 1 . . 11 3 . . 4 Meltdown 1 | . . . . . . . 1 . . . Destroy 3 | . 1 . . . . 2 . . . . Blast 4 | . . . . . . 2 2 . . . Sever 12 | . . . 1 . . 7 . . . 4 Melee Attacks 176 | . . . 7 . 12 85 . 23 1 48 Impact . | . . . . . . . . . . . Slashing 176 | . . . 7 . 12 85 . 23 1 48 Piercing . | . . . . . . . . . . . Sneak Attacks 23 | . . . 1 . 1 14 . . . 7 Combat Hostiles 3 | . . . . . 1 2 . . . . Follow-up Attacks 12 | . . . . . 2 8 . . . 2 Damage Inflicted 14451 | . 1114 2455 1622 . 1426 4059 731 645 40 2359 Guns 1607 | . 63 210 480 . 22 575 . . . 257 Cannons 1504 | . . 53 . . . 728 620 66 . 37 Explosions 6160 | . 1023 2157 955 . 997 83 . . . 945 Melee 4997 | . . . 187 . 407 2673 . 579 40 1111 Ramming 183 | . 28 35 . . . . 111 . . 9 Kinetic 2712 | . 63 263 480 . 22 1303 324 . . 257 Thermal 834 | . . . . . . . 296 66 . 472 Explosive 5725 | . 1023 2157 955 . 997 83 . . . 510 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 4997 | . . . 187 . 407 2673 . 579 40 1111 Piercing . | . . . . . . . . . . . Highest Corruption 40 | . . . . . . 20 1 1 1 40 Average Corruption 6 | . . . . . . 7 1 1 1 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 62 | . . . . . . 36 1 2 1 22 Message Errors 12 | . . . . . . 7 . 1 1 3 Matter Fused 12 | . . . . . . 10 . . . 2 Heat Flow Errors 6 | . . . . . . 3 . . . 3 Energy Discharges 8 | . . . . . . 6 1 . . 1 Parts Rejected 3 | . . . . . . 2 . . . 1 Data Loss (minor) 7 | . . . . . . 5 . . . 2 Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 3 | . . . . . . 3 . . . . Misdirections 9 | . . . . . . . . . . 9 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 558 | . 31 49 68 . 41 169 31 42 10 117 Projectiles 25 | . . . . . . 18 7 . . . Explosions 209 | . 31 49 68 . 28 . . . . 33 Melee 324 | . . . . . 13 151 24 42 10 84 Knockbacks 15 | . . . . . . 7 8 . . . Impact 2 | . . . . . . . 2 . . . Kinetic 12 | . . . . . . 7 5 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 342 | . 12 117 105 . . . 54 . . 54 Shots 11 | . 1 5 4 . . . . . . 1 Rammed 25 | . 6 8 . . . . 9 . . 2 Targets Rammed 28 | . 6 11 . . . . 9 . . 2 Kicked . | . . . . . . . . . . . Crushed 3 | . . 3 . . . . . . . . Highest Temperature 402 | . 9 3 28 . 270 266 402 53 . 184 Average Temperature 79 | . 6 3 12 . 95 44 186 24 . 70 Received Heat Transfer 2145 | . . 135 324 . 477 1032 45 . 33 99 Effects 3 | . . . . . . . 3 . . . Shutdowns 2 | . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . Heat Transferred 887 | . . . . . . . 400 100 . 387 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Peak Influence 657 | . 340 657 517 152 334 243 139 . . 494 Initial 272 | . . 143 272 152 106 175 119 . . . Average 207 | . 154 464 399 152 225 105 74 . . 101 Maximum Alert Level 2 | . 1 2 2 . 1 1 . . . 2 Low Security (%) 60 | 100 47 3 . 100 43 94 100 . . 87 Level 1 19 | . 52 25 39 . 56 5 . . . 9 Level 2 20 | . . 71 60 . . . . . . 3 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Squads Dispatched 19 | . 1 1 1 . 2 4 3 . 1 6 Investigation 1 | . . 1 . . . . . . . . Extermination 7 | . . . . . . 3 1 . . 3 Reinforcement 10 | . 1 . 1 . 2 1 2 . . 3 Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Distress Signals 8 | . 2 2 1 . . . 1 . . 2 Communications Jammed 2 | . . . . . . 2 . . . . Distress Signals 2 | . . . . . . 2 . . . . Times Spotted 191 | . 18 31 24 . 13 28 14 6 10 47 Peak Tracking Total 12 | . 7 6 4 . 5 4 4 5 8 12 Tactical Retreats 17 | . . . 1 . . 2 6 1 . 7 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Traps Triggered 7 | . 1 2 3 . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Machines Disabled 10 | . 4 2 2 . . . . . . 2 Max in Single Turn 2 | . 1 1 1 . . . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Machines Accessed 5 | . 1 . . 1 . 2 1 . . . Terminals 2 | . . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 11 | . 3 . . 1 . 5 2 . . . Successful 5 | . 1 . . 1 . 3 . . . . Failed 6 | . 2 . . . . 2 2 . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 3 | . . . . 1 . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . 3 . . . . 3 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . . . . 1 . 1 . . . . Open DSF 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . 2 . . . . Scan Component 2 | . 1 . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 . . . . 1 1 . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 44 | . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . 1 Dakka 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Turns Passed 8310 | 80 655 1023 1271 12 341 2298 1082 655 119 774 Spaces Moved 5215 | 47 318 528 669 5 140 964 886 706 71 881 Core 26 | 5 . . . . . . . . . 21 Treads 2676 | 42 318 528 669 5 140 761 . 150 63 . Legs 688 | . . . . . . 203 480 . . 5 Wheels 94 | . . . . . . . 94 . . . Hover 1079 | . . . . . . . 312 421 . 346 Flight 652 | . . . . . . . . 135 8 509 Fastest Speed 40 | 50 160 160 157 237 157 120 48 40 60 40 Average Speed 121 | 148 160 160 161 237 172 162 93 74 157 61 Slowest Speed 300 | 160 160 240 250 237 250 240 190 170 170 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 Cave-ins Triggered 4 | . . . . . . . . . . 4 Exploration Rate (%) 34 | 4 42 38 37 . 87 20 20 68 7 25 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . . 2 . . Known Exits Taken 4 | . . 1 1 1 . 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . . 1 1 1 . Scrap Searched 2 | . . . . . . . . 2 . . Spaces Dug 24 | . . . . . . . . 6 . 18 Terrain Destroyed 579 | . 80 225 126 . 50 33 3 7 . 55 Melee 16 | . . . . . . . . 6 . 10 Projectile 29 | . . . . . 2 9 3 1 . 14 AOE 534 | . 80 225 126 . 48 24 . . . 31 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Total 6645 | 54 438 636 797 6 206 1485 1124 799 76 1024 Wait 665 | . 56 . 29 . 7 329 165 54 2 23 Move 5199 | 46 317 527 668 4 139 963 885 705 70 875 Hop 2 | . . . . . . . . . . 2 Pick Up 95 | 2 19 10 13 . 10 17 12 4 2 6 Fast Attach 70 | 6 1 5 9 . 4 11 11 3 . 20 Attach 76 | . 1 3 6 2 10 25 16 5 1 7 Detach 18 | . . . . . 2 3 9 1 . 3 Swap 23 | . 2 7 5 . 4 5 . . . . Drop 70 | . 8 11 13 . 4 12 7 1 . 14 Fire 236 | . 28 62 47 . 16 44 10 3 . 26 Melee 160 | . . . 7 . 10 76 . 23 1 43 Ram 12 | . . . . . . . 9 . . 3 Kick . | . . . . . . . . . . . Crush 17 | . 6 11 . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 12) 655 | -10/Materials | Discovered new exit (range 7) 736 | -10/Materials | Entered another Materials area 736 | -9/Materials | Evolved 2 slots: Utility x2 1035 | -9/Materials | Build established: Skirmisher 1359 | -9/Materials | Discovered new exit (range 17) 1388 | -9/Materials | Identified exit to Mines 1678 | -9/Materials | Discovered new exit (range 18) 1708 | -9/Materials | Identified exit to Materials 1759 | -9/Materials | Entered another Materials area 1759 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2254 | -8/Materials | Build established: Assassin 2819 | -8/Materials | Discovered new exit (range 5) 2828 | -8/Materials | Identified exit to Factory 2913 | -8/Materials | Build established: Mutant 3030 | -8/Materials | Entered Factory 3030 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3040 | -7/Factory | Identified exit to DSF 3042 | -7/Factory | Entered DSF 3079 | -7/DSF | Additional patrols routed to DSF 3129 | -7/DSF | Lost 6 parts (1p2n2u1w) 3204 | -7/DSF | Core integrity fell below 50% 3242 | -7/DSF | Sterilization system engaged 3242 | -7/DSF | Lost 5 parts (2p2n1w) 3262 | -7/DSF | Ambient heat levels rising (+10) 3277 | -7/DSF | Ambient heat levels rising (+10) 3292 | -7/DSF | Ambient heat levels rising (+10) 3307 | -7/DSF | Ambient heat levels rising (+10) 3322 | -7/DSF | Ambient heat levels rising (+10) 3337 | -7/DSF | Ambient heat levels rising (+10) 3340 | -7/DSF | Discovered new exit (range 16) 3352 | -7/DSF | Ambient heat levels rising (+10) 3367 | -7/DSF | Ambient heat levels rising (+10) 3382 | -7/DSF | Ambient heat levels rising (+10) 3383 | -7/DSF | Entered Factory 3383 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3688 | -6/Factory | Build established: Scavenger-Mutant 4232 | -6/Factory | Build established: Scavenger-Assassin 4429 | -6/Factory | Spotted B-75 Beast 4544 | -6/Factory | Lost 5 parts (1p1n1u2w) 4597 | -6/Factory | Lost 4 parts (2p2n) 4637 | -6/Factory | Repaired Med. Treads 5230 | -6/Factory | Build established: Mutant 5336 | -6/Factory | System corruption reached 10% 5375 | -6/Factory | Lost 11 parts (3p2n4u2w) 5545 | -6/Factory | Discovered new exit (range 20) 5621 | -6/Factory | Build established: Scavenger-Mutant 5622 | -6/Factory | Core integrity fell below 50% 5677 | -6/Factory | Identified exit to Factory 5681 | -6/Factory | Entered another Factory area 5681 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5924 | -5/Factory | Build established: Mutant 6198 | -5/Factory | Lost 6 parts (2n1u3w) 6366 | -5/Factory | Lost 6 parts (3n3u) 6712 | -5/Factory | Discovered new exit (range 12) 6763 | -5/Factory | Entered Upper Caves 6769 | -5/Upper Caves | Met a Warlord Commander 6770 | -5/Upper Caves | Learned location of Warlord (-4) 6771 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6776 | -5/Upper Caves | Found Encrypted Comm Array 6820 | -5/Upper Caves | Spotted B-75 Beast 7117 | -5/Upper Caves | Lost 9 parts (2p4n2u1w) 7137 | -5/Upper Caves | Learned Factory garrison access intel 7403 | -5/Upper Caves | Discovered new exit (range 7) 7418 | -5/Upper Caves | Entered another Upper Caves area 7478 | -5/Upper Caves | Discovered new exit (range 8) 7513 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7530 | -5/Upper Caves | Core integrity fell below 50% 7537 | -5/Upper Caves | Entered Factory 7537 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7538 | -4/Factory | Loaded intel: 4 garrison access locations 7568 | -4/Factory | Lost 3 parts (1p2w) 7616 | -4/Factory | Joined by Warlord Dakka squad 7669 | -4/Factory | Spotted B-86 Titan 7717 | -4/Factory | Lost 3 allies 8110 | -4/Factory | Crushed by falling debris 8113 | -4/Factory | Crushed by falling debris 8114 | -4/Factory | System corruption reached 10% 8127 | -4/Factory | Crushed by falling debris 8143 | -4/Factory | Crushed by falling debris 8143 | -4/Factory | System corruption reached 30% 8174 | -4/Factory | Lost 13 parts (1p3n7u2w) 8291 | -4/Factory | Core integrity fell below 50% 8303 | -4/Factory | Core integrity fell below 20% 8306 | -4/Factory | Destroyed 7 combat bots 8311 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08301_ R-10 Processor collects Flexi-carbon Leg. 08302_ The unstable cave ceiling collapses. 08302_ Slug penetrates Earth. 08302_ Slug penetrates S-27 Virus. 08302_ S-27 Virus destroyed. 08302_ Penetrated by Slug. 08303_ The unstable cave ceiling collapses. 08303_ K-01 Serf collects debris. 08303_ R-10 Processor collects VTOL Module. 08304_ Acquired 21 matter. 08305_ The unstable cave ceiling collapses. 08305_ Slug penetrates K-01 Serf. 08305_ K-01 Serf destroyed. 08305_ Slug penetrates Wall. 08305_ Slug penetrates R-10 Processor. 08308_ Slammed into R-10 Processor. 08308_ Slug penetrates Wall. 08309_ YNTS5MLUIX:%K&%TJWVBS8DI%NEY5KYCD2QW 08309_ Slammed into S-27 Virus. 08309_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????# ### """ #??????? | | ????????????# #???????? | | ????????????# ##### #???????? | | ????????????# ^ #???# ######### | | ????????????# #???# # # | | ????????????# #???# # # | | ????????????# #???# # # | | ???????????? #???# # # | | ????????????#+##+??### " # | | ???????????????????+ + # | | ???????????????????#### # # | | ??????????????????????# # # | | ??????????????????????# # | | ??????????????????????# h # | | ??????????????????????# ! # | | ??????????????????????# # # ## | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# =%% # | | ??????????????????????#^ = % ! # | | ??????????????????????# % # | | ?????????????????###### # # !# | | ?????????????????? # ! # | | ????????????????????# #! = # # | | ????????????????????# # sR # | | ????????????????????# @s[* ! ######## | | ????????????????????#### ##########??????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ??????????????????????? ???????????????? | | ??????????????????????? ???????????????? | | ??????????????????????? ???????????????? | | ??????????????????????? ???????????????? | | ??????????????????????? ???????????????? | | ???????????????????????###???????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 35 Energy Capacity 535 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Power Amplification 30 Additional Mass Support 6 Base Temperature (-) 150 Resistance: KI 30 Point Defense Rating 80 Evasion (%) 62 Melee Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Quick And Dirty Unlikely Earthworm Challenges ------------ None Game ------ Seed ExperimentalSystemSpear Manual? 0 Play Time 01:25:21 Cumulative 12.3 hours Start 2025.01.15 @ 17:17:04 End 2025.01.15 @ 18:42:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 18 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19d180e7-6a47-476c-bdc1-ddc1d2d13b04