Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.13 @ 13:17:07 Player: Exp. Geonium Core Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (97) 485 Value Destroyed (2688) 2688 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (875) 875 TOTAL SCORE: 7108 Bonus ------- High Alert Combat Kills 375 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 119/300 Energy 80/100 System Corruption 0% Temperature Cool (12) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Salvage Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (15) --- Improved Aluminum Leg Coolant Injector Superbattery (1500) High-capacity Matter Pod (23) Melee Analysis Suite Light Armor Plating Improved Shield Generator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Heavy Mace Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Salvage Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Advanced Treads Coolant Injector High-capacity Storage Unit Superbattery High-capacity Matter Pod Improved Shield Generator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Mace [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Salvage Targeting Computer Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 62 | . 8 3 6 . 1 4 24 16 Power 6 | . . 1 1 . . 1 1 2 Engine 4 | . . . 1 . . 1 . 2 Core 2 | . . 1 . . . . 1 . Reactor . | . . . . . . . . . Propulsion 18 | . 4 . 1 . . 3 6 4 Treads 11 | . 4 . 1 . . . 6 . Leg 7 | . . . . . . 3 . 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | . 1 1 1 . 1 . 5 1 Device . | . . . . . . . . . Storage 2 | . . 1 . . 1 . . . Processor 4 | . 1 . . . . . 3 . Hackware . | . . . . . . . . . Protection 4 | . . . 1 . . . 2 1 Artifact . | . . . . . . . . . Weapon 28 | . 3 1 3 . . . 12 9 Energy Gun 2 | . 1 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | . . . 2 . . . 9 2 Ballistic Cannon . | . . . . . . . . . Launcher 11 | . 2 . 1 . . . 3 5 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 32 | . 2 1 2 . . 4 10 13 Power 6 | . 1 . 1 . . . 1 3 Propulsion 15 | . . . 1 . . 2 6 6 Utility 4 | . . . . . . 1 1 2 Weapon 7 | . 1 1 . . . 1 2 2 Highest Loss Streak 7 | . 2 1 1 . . 4 5 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 93 94 79 77 77 63 88 91 Engine 5 | . 9 . 5 11 11 11 3 6 Core 4 | . . 10 5 . . . 3 1 Treads 20 | . 24 28 24 22 22 . 17 10 Leg 6 | . 3 . . . . 28 11 19 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 10 | . 12 14 . . . . 21 18 Protection 4 | . . . 11 11 11 . 3 8 Energy Gun 4 | . 21 12 . . . . . . Ballistic Gun 8 | . . . 14 11 11 . 16 12 Launcher 7 | . 5 14 7 11 11 11 . . Naked Turns . | . . . . . . . . . Heaviest Build 66 | 12 12 49 66 64 64 28 36 38 Greatest Support 82 | 20 40 40 60 40 40 36 82 62 Greatest Overweight (x) 8 | . . 1 1 1 1 8 . 1 Average Overweight (x) . | . . . 1 1 1 . . . Largest Inventory Capacity 20 | . 8 20 20 20 20 15 15 15 Average Capacity 15 | . 8 14 20 20 19 15 15 15 Most Carried 15 | . 8 8 10 10 12 13 15 15 Average Carried 10 | . 7 7 9 10 10 12 13 14 Final Capacity 20 | 8 8 20 20 20 15 15 15 15 Final Carried 13 | 6 8 8 10 10 12 13 13 13 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Matter Collected 1813 | 195 137 144 137 . 150 35 841 174 Remotely . | . . . . . . . . . Salvage Created 2505 | . 277 112 191 30 . 128 1425 342 Parts 164 | . 24 8 22 7 . 10 70 23 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 3 | . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 81 | . 12 6 8 4 . 7 31 13 Guns 22 | . 1 . 2 . . . 15 4 AOE 59 | . 11 6 6 4 . 7 16 9 Classes Destroyed 11 | . 7 . 3 . . 1 . . Worker 3 | . 1 . . . . . 2 . Builder 2 | . . . 2 . . . . . Tunneler 2 | . 1 . . . . . 1 . Hauler 1 | . 1 . . . . . . . Recycler 5 | . 1 . . . . . 4 . Operator 2 | . . . 2 . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 31 | . 5 . 3 4 . 4 8 7 Grunt 38 | . 7 6 4 . . 2 17 2 Duelist 4 | . . . . . . 1 . 3 Sentry 8 | . . . 1 . . . 6 1 Best Kill Streak 18 | . 10 2 6 4 . 7 18 7 Combat Bots Only 12 | . 7 2 4 4 . 7 12 7 Max Kills in Single Turn 5 | . 2 2 3 4 . 2 5 4 Gunslinging . | . . . . . . . . . Exploded 4 | . 1 2 2 4 . 2 4 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Damage Taken 4626 | . 572 254 612 . . 276 1652 1260 Core 800 | . 128 12 46 . . 48 183 383 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 73 | 100 . 44 . . . 76 . . Volleys Fired 170 | . 25 13 21 1 . 6 80 24 Largest 2 | . 2 1 2 1 . 1 2 2 Hottest 80 | . 80 30 53 30 . 30 46 60 Shots Fired 265 | . 33 13 30 1 . 6 142 40 Gun 189 | . 16 . 17 . . . 128 28 Cannon . | . . . . . . . . . Launcher 76 | . 17 13 13 1 . 6 14 12 Special . | . . . . . . . . . Kinetic 173 | . . . 17 . . . 128 28 Thermal 16 | . 16 . . . . . . . Explosive 76 | . 17 13 13 1 . 6 14 12 Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | . 5 7 14 1 . 1 19 15 Robot Miss Streak 3 | . 2 2 1 . . 2 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . . . . 2 2 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 183 | . 21 9 21 1 . 1 100 30 Core Hits 157 | . 23 10 15 4 . 10 66 29 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 1 | . . . . . . . 1 . Destroy 1 | . . . . . . . 1 . Melee Attacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Slashing 4 | . . . . . . . . 4 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7537 | . 1175 661 995 210 . 414 2773 1309 Guns 2066 | . 113 . 205 . . . 1459 289 Cannons . | . . . . . . . . . Explosions 5440 | . 1060 661 773 210 . 404 1312 1020 Melee . | . . . . . . . . . Ramming 31 | . 2 . 17 . . 10 2 . Kinetic 1953 | . . . 205 . . . 1459 289 Thermal 200 | . 113 87 . . . . . . Explosive 5353 | . 1060 574 773 210 . 404 1312 1020 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 101 | . 53 16 14 . . 4 5 9 Projectiles . | . . . . . . . . . Explosions 101 | . 53 16 14 . . 4 5 9 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 697 | . 268 117 65 . . 125 82 40 Shots 23 | . 7 4 4 . . 3 3 2 Rammed 4 | . 2 . 2 . . . . . Targets Rammed 6 | . 2 . 2 . . 1 1 . Kicked 2 | . . . . . . 1 1 . Crushed . | . . . . . . . . . Highest Temperature 68 | . 68 18 50 . . 10 52 52 Average Temperature 15 | . 29 8 21 . . 3 12 11 Received Heat Transfer 1473 | . 135 81 213 . . 45 783 216 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 350 | . 250 100 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Peak Influence 724 | . 682 389 594 336 . 181 718 724 Initial 421 | . . 265 134 231 . . 70 421 Average 328 | . 229 263 310 336 . 178 372 605 Maximum Alert Level 3 | . 2 1 2 1 . . 3 3 Low Security (%) 34 | . 59 37 27 . . 100 28 . Level 1 35 | . 8 62 56 100 . . 19 . Level 2 27 | . 32 . 15 . . . 49 90 Level 3 1 | . . . . . . . 2 9 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 1 1 . . . 7 . Investigation 3 | . . 1 . . . . 2 . Extermination . | . . . . . . . . . Reinforcement 5 | . 2 . 1 . . . 2 . Assault 1 | . . . . . . . 1 . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Distress Signals 7 | . 3 . 3 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 18 6 16 . . 6 39 16 Peak Tracking Total 8 | . 5 2 6 . . 6 8 6 Tactical Retreats 1 | . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Traps Triggered 4 | . . . . . . . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Disabled 10 | . 2 2 3 . . . 3 . Max in Single Turn 2 | . 1 2 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Accessed 9 | . 1 1 1 . 1 . 4 1 Terminals 6 | . 1 . 1 . . . 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 15 | . 2 1 1 . 1 . 8 2 Successful 8 | . 1 1 1 . 1 . 3 1 Failed 7 | . 1 . . . . . 5 1 Catastrophic 2 | . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 6 | . . . 1 . 1 . 4 . Terminals 12 | . 2 . 1 . . . 7 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 7 | . 1 1 1 . 1 . 2 1 Open Door 1 | . . 1 . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . . . . . 4 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 1 . . . Highest-Rated Group 38 | . . . . 38 31 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Turns Passed 3945 | . 330 983 344 139 719 225 857 348 Spaces Moved 1824 | 1 162 484 114 58 299 163 413 130 Core 2 | . . . . . . 2 . . Treads 1301 | . 126 484 114 58 299 . 185 35 Legs 521 | 1 36 . . . . 161 228 95 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 160 240 240 240 120 120 120 Average Speed 182 | 120 151 195 240 240 240 126 134 184 Slowest Speed 450 | 120 160 240 240 240 240 450 156 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 2 43 77 26 23 66 39 44 32 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 5 | . . . . . . . 3 2 Terrain Destroyed 516 | . 115 125 76 5 . 60 88 47 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 516 | . 115 125 76 5 . 60 88 47 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total 2167 | . 214 508 152 58 301 173 571 190 Wait 45 | . 5 . 1 . . . 39 . Move 1817 | . 161 483 113 57 298 162 413 130 Hop . | . . . . . . . . . Pick Up 31 | . 7 2 6 . 2 . 9 5 Fast Attach 22 | . 1 2 2 . . 3 9 5 Attach 14 | . 1 . 2 . . . 7 4 Detach . | . . . . . . . . . Swap 26 | . 6 1 2 . 1 1 8 7 Drop 19 | . 6 4 3 . . . 5 1 Fire 170 | . 25 13 21 1 . 6 80 24 Melee 4 | . . . . . . . . 4 Ram . | . . . . . . . . . Kick 2 | . . . . . . 1 1 . Crush 4 | . 2 . 2 . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire 3 | . . 3 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: [*Fac] / Sto x2 / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Destroyed 7 combat bots 268 | -10/Materials | Identified exit to Mines 299 | -10/Materials | Core integrity fell below 50% 330 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered Mines 392 | -10/Mines | Met a Derelict bent on vengeance 439 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 500 | -10/Mines | Learned Materials emergency access door positions 647 | -10/Mines | Met a Derelict shopkeep closing up shop 734 | -10/Mines | Assembled infested the area 739 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1231 | -10/Mines | Learned Materials emergency access door positions 1307 | -10/Mines | Discovered new exit (range 3) 1314 | -10/Mines | Entered Materials 1314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1447 | -9/Materials | Identified exit to Mines 1658 | -9/Materials | Entered Mines 1747 | -9/Mines | Discovered new exit (range 12) 1785 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1788 | -9/Mines | Discovered new exit (range 5) 1797 | -9/Mines | Entered Exiles 1797 | -9/Exiles | Accompanied by 1 ally 1827 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1836 | -9/Exiles | Discovered new exit (range 15) 1862 | -9/Exiles | Met 8R-AWN 1898 | -9/Exiles | Met EX-HEX 2100 | -9/Exiles | Met EX-BIN 2129 | -9/Exiles | Aligned with FarCom system 2131 | -9/Exiles | Given EX-Vault access code 2193 | -9/Exiles | Opened EX-Vault 2213 | -9/Exiles | Found Superbattery 2269 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2331 | -9/Exiles | Met EX-DEC 2483 | -9/Exiles | Discovered new exit (range 14) 2516 | -9/Exiles | Left Exiles lab with Superbattery 2516 | -9/Exiles | Entered Mines 2547 | -8/Mines | Destroyed 7 combat bots 2553 | -8/Mines | Lost 4 parts (2n1u1w) 2730 | -8/Mines | Discovered new exit (range 10) 2741 | -8/Mines | Entered Materials 2741 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2841 | -8/Materials | Build established: Scavenger-Mutant 3120 | -8/Materials | Discovered new exit (range 13) 3142 | -8/Materials | Lost 5 parts (1p3n1w) 3151 | -8/Materials | Destroyed 12 combat bots 3413 | -8/Materials | Identified exit to Storage 3448 | -8/Materials | Garrison activated, responded to threat 3541 | -8/Materials | First assault squad dispatched 3598 | -8/Materials | Identified exit to Garrison 3598 | -8/Materials | Entered Garrison 3620 | -8/Garrison | Triggered checkpoint 3671 | -8/Garrison | Destroyed 7 combat bots 3679 | -8/Garrison | Lost 3 parts (1p2n) 3898 | -8/Garrison | Triggered checkpoint 3914 | -8/Garrison | Spotted B-75 Beast 3915 | -8/Garrison | Spotted B-75 Beast 3932 | -8/Garrison | Core integrity fell below 50% 3944 | -8/Garrison | Core integrity fell below 20% 3946 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03893_ Field strength at 85. 03895_ Field strength at 70. 03896_ Field strength at 55. 03897_ Field strength at 40. 03898_ Field strength at 25. 03899_ Field strength at 10. 03900_ Stasis field depleted. 03901_ C-30 ARC bursts open, deploying its payload. 03901_ S-10 Pest unfolds itself. 03903_ Imp. Ion Engine destroyed. 03903_ Destroyed Flight Unit. 03903_ S-10 Pest destroyed. 03931_ B-75 Beast springs to life. 03934_ Lgt. Treads destroyed. 03934_ Lgt. Armor Plating destroyed. 03934_ Knocked back. 03934_ Aluminum Leg destroyed. 03940_ Ion Engine destroyed. 03940_ Imp. Aluminum Leg destroyed. 03943_ Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#######???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????### #???????????????????????????????? | | ???#?????????# #???????????????????????????????? | | ??? ?????????# #???????????????????????????????? | | ??? ?????????# #???????????????????????????????? | | ??? ?????????# #???????????????????????????????? | | ??# #????????+ #?????????######????????????????? | | ?## #????????# #????????? # ##???????????????? | | ?#! #????????# #??????### ##??????????????? | | ??! #????????# #??????#! #??????????????? | | ??! #????????# #??????# BB #??????gg??????? | | ??# #???##+### #??????# BB #???????????????? | | ??# ##### ## #??????# #???????????????? | | ###%## ## %[## #??????# BB #??????????+????? | | ! [! !! #??????#! BB #???????????????? | | * ###????#@ #?????????????????? | | ######T ## ### #????## #!!#?????????????????? | | ?????### # ## ##?????# %#?##?????????????????? | | ???????### ## #?????# #?????????????????+??? | | ?????????# ### # #?????# #????????????????????? | | ??########+## == ######## #????????????????????? | | ? = #????????????????????? | | ? = #????????????????????? | | ??# #####"""# *[#### #### #????????????????????? | | ??????????ss# #??# #??# #????????????????????? | | ??????????+?## #??# #??# #?????????????????+??? | | ?????????????# #??# #??# #????????????????????? | | ?????????????# #??# #??# #????????????????????? | | ?????????????# #??# #??# #???C????????????????? | | ?????????# ### ####+####"+##""""###+???????????? | | ?????????# " ^ #?????????? | | ?????????##### ^ ????????? | | ?????????????# ????????? | | ?????????????############%* # ## #?????????? | | ????????????????????????#%%% # #??????????????? | | ???????????????????????? * ?????????????? | | ???????????????????????? ???????????? | | ???????????????????????? ??????????? | | ??????????????????????? ??????????? | | ???????????????????????## ## ## ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipComponentBlaster Manual? 0 Play Time 00:23:48 Cumulative 282.8 hours Start 2022.08.13 @ 11:33:17 End 2022.08.13 @ 13:17:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 329 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 87 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25e83eb1-5a52-4176-8b66-ca12978d7df8