Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 19:13:52 Player: winnking222 Result: Destroyed by C0-X2N(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (865) 865 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 1670 Bonus ------- Friendly Fire -20 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (340) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Subdweller Laser Subdweller Laser > --- INVENTORY (25) --- Subdweller Power Source Subdweller Power Source Light Treads Arachnoskeleton Flight Unit Flight Unit Flight Unit Flight Unit Large Storage Unit Subdweller Optics Seismic Detector Scrap Shield Subdweller Laser Subdweller Beam Cannon Powered Cannon Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Battle Rifle Rocket Launcher > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Power Source Arachnoskeleton Flight Unit Flight Unit Flight Unit Flight Unit Large Storage Unit Subdweller Optics Seismic Detector Scrap Shield Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Beam Cannon Powered Cannon Subdweller Machine Gun Subdweller Machine Gun Battle Cannon [Rating: 17] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Battle Rifle Energy Gun Subdweller Laser Ballistic Gun Battle Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | 7 5 19 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 7 | 2 1 4 Treads 7 | 2 1 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 2 3 Device 2 | 1 1 . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 12 | 2 1 9 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 7 | 2 1 4 Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . 1 . Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 16 | 5 12 18 Power 2 | . 1 2 Propulsion 5 | 3 5 5 Utility 3 | . 2 3 Weapon 5 | 1 3 6 Tool/Special . | . . . Unused Backups 23 | . 6 17 Power 3 | . . 3 Propulsion 10 | . 3 7 Utility 2 | . . 2 Weapon 8 | . 3 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 14 Treads 27 | . 28 27 Device 3 | . 14 . Storage 14 | . 14 14 Protection 10 | . . 13 Energy Gun 4 | . . 5 Ballistic Gun 21 | . 28 20 Ballistic Cannon 1 | . . 2 Peak Build Rating 17 | 7 8 17 Average Rating 12 | 4 7 14 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 96 | 11 26 96 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 2 . 4 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 25 | 8 15 25 Average Capacity 20 | 7 13 23 Most Carried 25 | 8 15 25 Average Carried 19 | 5 12 21 Final Capacity 25 | 8 15 25 Final Carried 24 | 6 15 24 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 983 | 292 153 538 Remotely . | . . . Salvage Created 1161 | 159 436 566 Parts 83 | 13 30 40 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 26 | . 8 18 Guns 16 | . 8 8 Cannons 1 | . . 1 AOE 9 | . . 9 Classes Destroyed 9 | 2 4 3 Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Turret 2 | . . 2 Watcher 1 | . 1 . Swarmer 10 | . 6 4 Grunt 2 | . 2 . Sentry 1 | . . 1 Subdweller 13 | . . 13 Best Kill Streak 5 | 4 4 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | 2 2 2 Gunslinging 1 | . 1 . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 150 | . 39 111 Missed 64 | . 15 49 Hits 86 | . 24 62 Projectile 86 | . 24 62 AOE 3 | . . 3 Critical Strikes 3 | . . 3 Damage Taken 1651 | . 396 1255 Core 270 | . 84 186 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 126 | 11 55 60 Largest 2 | 2 2 2 Hottest 120 | 40 40 120 Shots Fired 233 | 22 110 101 Gun 209 | 22 110 77 Cannon 12 | . . 12 Launcher 12 | . . 12 Special . | . . . Kinetic 203 | 22 110 71 Thermal 18 | . . 18 Explosive 12 | . . 12 Electromagnetic . | . . . Robot Hit Streak 10 | 6 7 10 Robot Miss Streak 8 | 2 8 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 144 | 14 71 59 Core Hits 72 | 8 26 38 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2776 | 124 580 2072 Guns 1508 | 124 572 812 Cannons 76 | . . 76 Explosions 1184 | . . 1184 Melee . | . . . Ramming 8 | . 8 . Kinetic 1362 | 124 572 666 Thermal 222 | . . 222 Explosive 1184 | . . 1184 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 78 | . . 78 Projectiles . | . . . Explosions 78 | . . 78 Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 1 | . . 1 Secondary 1 | . . 1 Self-Inflicted Damage 56 | . . 56 Shots 2 | . . 2 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 24 | . 24 9 Average Temperature 7 | . 8 5 Received Heat Transfer 381 | . 135 246 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 275 | . . 275 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 97 | 15 97 . Initial . | . . . Average 21 | 1 23 . Influence Increases 475 | 20 255 200 Destroy 0b10 Robot/C 300 | . 160 140 Destroy 0b10 Robot/NC 45 | 20 25 . Destroy Leader 36 | . 36 . Successful Hack 34 | . 34 . Lose Combat Pursuer 60 | . . 60 Influence Decreases 319 | 20 254 45 Entered New Map 1 | . . 1 Time Decay 278 | 20 244 14 Lost Part 40 | . 10 30 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 17 29 Peak Tracking Total 7 | . 7 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 5 | . . 5 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 6 2 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 18 4 Successful 16 | . 12 4 Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 2 4 Record 3 | . . 3 Emergency Access Points 1 | . 1 . Zone Layout 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 10 | . 10 . Botnet 4 | . 4 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1258 | 21 1137 100 Seismic 1258 | 21 1137 100 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5654 | 108 1137 4409 Spaces Moved 2160 | 46 599 1515 Core 21 | 21 . . Treads 2139 | 25 599 1515 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 240 | 121 160 276 Slowest Speed 480 | 160 160 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 63 | 3 95 92 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 71 | . . 71 Melee . | . . . Projectile 1 | . . 1 AOE 70 | . . 70 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2412 | 79 693 1640 Wait 22 | 6 6 10 Move 2158 | 45 598 1515 Hop . | . . . Pick Up 48 | 10 18 20 Fast Attach 4 | 3 . 1 Attach 12 | 4 1 7 Detach . | . . . Swap 19 | . 4 15 Drop 22 | . 10 12 Fire 126 | 11 55 60 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 6) 629 | -10/Materials | Discovered new exit (range 7) 901 | -10/Materials | Discovered new exit (range 16) 959 | -10/Materials | Learned location of Mines (-9) 978 | -10/Materials | Identified exit to Subcaves 988 | -10/Materials | Learned Storage garrison access intel 989 | -10/Materials | Loaded intel: 12 trap records 990 | -10/Materials | Learned Storage garrison access intel 991 | -10/Materials | Learned 2 Storage zone layouts 992 | -10/Materials | Identified exit to Materials 1007 | -10/Materials | Learned Materials trap positions 1031 | -10/Materials | Learned 2 Storage zone layouts 1246 | -10/Materials | Entered Subcaves 1413 | -10/Subcaves | Learned location of Zion (-6) 1413 | -10/Subcaves | Met a Zionite searching for "candidates" 1432 | -10/Subcaves | Ambushed by swarm of Subdwellers 1435 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1522 | -10/Subcaves | Disturbed a concealed Subdweller 1769 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1790 | -10/Subcaves | Discovered new exit (range 3) 1791 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1793 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1829 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1839 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1896 | -10/Subcaves | Core integrity fell below 50% 1985 | -10/Subcaves | Visited 4L-MR0's lab 2012 | -10/Subcaves | Found Arachnoskeleton 3031 | -10/Subcaves | Found Powered Cannon 3258 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3278 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4642 | -10/Subcaves | Discovered new exit (range 8) 4706 | -10/Subcaves | Visited Clippyterm 4716 | -10/Subcaves | Identified exit to Recycling 5309 | -10/Subcaves | Core integrity fell below 20% 5353 | -10/Subcaves | Ambushed by Subdweller buried in earth 5655 | -10/Subcaves | Destroyed by C0-X2N(R) with Subdweller Machine Gun Last Messages --------------- 05379_ Acquired Spk. Treads. 05380_ The unstable cave ceiling collapses. 05381_ Dropped Broken Sub. Power Source. 05388_ Subatomizers dissect the Broken Sub. Power Source. 05388_ Acquired 34 matter. 05399_ Subatomizers dissect the Broken Sub. Power Source. 05412_ Subatomizers dissect the Broken Sub. Power Source, destroying it. 05432_ The unstable cave ceiling collapses. 05480_ Autobeam Turret destroyed. 05504_ Acquired 10 matter. 05510_ Acquired 8 matter. 05527_ Acquired 52 matter. 05616_ Y-45 Defender destroyed. 05622_ Lgt. Treads fries itself beyond repair. 05626_ Heat Sink fries itself beyond repair. 05626_ Acquired Lgt. Treads. 05627_ Acquired 34 matter. 05640_ Lgt. Armor Plating destroyed. 05649_ Sub. Laser destroyed. 05652_ 0Q-LQ2(R) destroyed. Map ----- +----------------------------------------------------+ | ?????????????# #???????????????????????????? | | ????????????# ##???????????????????????????? | | ????????????## ######????????????????????????????? | | ?????????????##??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##?????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ##??????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ????????## ##????????????????????????????????? | | ????????# #########????????????????????????? | | ????????# # ##???????????????????????? | | ?###?????# ##??????????????????????? | | ## ##?????# # #??????????????????????? | | # ##????## ## ##% #????????? ?????????? | | ####### ## ##????? ????????? | | # # ## ## ### ????????? | | #### @ ????????? | | # & ##?# ## ????????? | | # # & #?##### ????????? | | ## # ## & #?????###### && ?????????? | | #???????????? &%& ?????????? | | ] #????????????? R&!??????????? | | # # & #??????????????## # ??????????? | | ##### # & ## #?????????????????###???????????? | | #???# ## ####???????????????????????????????? | | #???# ## ##??????????????????????????????????? | | #???## # #??????????????????????????????????? | | #????## ##??????????????????????????????????? | | ##?????# ##??????????????????????????????????? | | #??????## #??????????????????????????????????? | | ??????#### ###????????????????????????????????? | | ?????## ##???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????## ##??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# ##??????????????????????????????? | | ??????# #???????????????????????????????? | | ??????## > # ##???????????????????????????????? | | ???????## #????????????????????????????????? | | ????????#########????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactRelayBotcube Manual? 0 Play Time 00:22:38 Cumulative 220.6 hours Start 2026.01.02 @ 16:34:58 End 2026.01.05 @ 19:13:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 309 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 74 Gallery% 74 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8a38914-5c62-4215-9ccd-a9f4971905dc