Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 13:22:27 Player: Zaje Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (99) 495 Value Destroyed (2657) 2657 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (4100) 4100 TOTAL SCORE: 15692 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 273/300 Energy 418/420 System Corruption 1% Temperature Hot (275) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Light Particle Reactor > --- PROPULSION (8) --- Field Propulsion Drive Field Propulsion Drive Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY (13) ----- Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] ECM Suite Improved Cloaking Device Layered Heavy Armor Plating Graphene Brace Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (5) ---- Quantum Reactor Field Propulsion Drive Field Propulsion Array Makeshift Sword Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] ECM Suite Improved Cloaking Device Layered Heavy Armor Plating Graphene Brace Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Makeshift Sword Longsword +1 > --- INVENTORY -------- Antimatter Reactor Particle Reactor Quantum Reactor Field Propulsion Drive [Rating: 153] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility System Shield Device ECM Suite Storage Large Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . 1 . . . . 1 . 2 . . . Utility 11 | . . . . . 2 2 1 . . . . 1 1 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 104 | 7 3 1 . . 24 12 6 1 1 6 4 8 13 5 6 5 2 Power 15 | 1 . . . . 4 2 . . 1 . . . 4 2 . 1 . Engine 4 | 1 . . . . 3 . . . . . . . . . . . . Core 7 | . . . . . 1 2 . . 1 . . . 3 . . . . Reactor 4 | . . . . . . . . . . . . . 1 2 . 1 . Propulsion 31 | 2 . . . . 8 4 2 . . . 1 5 4 1 2 2 . Treads 9 | 2 . . . . 6 1 . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . 3 2 . . . 1 5 4 1 2 2 . Utility 38 | 1 1 . . . 3 5 3 1 . 4 2 3 5 2 4 2 2 Device 13 | . . . . . . 1 1 1 . 2 2 1 3 1 . . 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . . Processor 7 | . . . . . 3 1 . . . 1 . . 1 . . 1 . Hackware 13 | . . . . . . 3 1 . . 1 . 1 1 1 4 1 . Protection 3 | . . . . . . . 1 . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 20 | 3 2 1 . . 9 1 1 . . 2 1 . . . . . . Energy Gun 3 | 3 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 2 . . . 8 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . 1 . . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . 1 . . . . . . . Parts Lost 23 | . . . . . . 3 . 2 . . 1 . 10 . 5 2 . Power 3 | . . . . . . . . . . . . . 3 . . . . Propulsion 11 | . . . . . . 2 . 1 . . . . 5 . 3 . . Utility 7 | . . . . . . . . 1 . . 1 . 2 . 2 1 . Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . Highest Loss Streak 10 | . . . . . . 1 . 1 . . 1 . 10 . 4 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 6 8 9 9 13 13 4 5 5 4 4 5 4 3 4 4 4 Power 1 | . 1 1 2 2 2 2 1 1 . . . 1 . . 1 2 2 Propulsion 1 | 1 2 2 2 2 3 2 . . . . . 1 1 . . 1 1 Utility 1 | . . . . . 1 5 2 3 3 3 2 . . . 1 . . Weapon 3 | . 3 4 5 5 6 4 1 1 1 1 2 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . . . . 6 2 1 . . . . . 1 1 . . 4 Power 5 | . . . . . 2 . 1 . . . . . . . . . 2 Propulsion 4 | . . . . . 2 . . . . . . . . . . . 2 Utility 2 | . . . . . . 2 . . . . . . . . . . . Weapon 3 | . . . . . 2 . . . . . . . . 1 . . . Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 91 | . 82 85 85 85 97 95 87 92 93 92 95 96 96 94 86 85 78 Engine 4 | . 14 14 14 14 6 5 . . . . . . . . . . . Core 2 | . . . . . 2 1 6 6 6 6 6 5 8 . . . . Reactor 1 | . . . . . . . . . . . . . 1 8 9 8 8 Treads 15 | . 28 28 28 28 32 28 . . . . . . . . . . . Flight 11 | . . . . . . . 21 26 26 26 28 33 30 33 26 21 20 Device 4 | . . . . . . . 3 7 13 11 8 14 11 17 10 8 11 Storage 5 | . 14 14 14 14 9 6 . . . . . . . . . . . Processor 14 | . . . . . 25 22 9 6 6 7 13 11 9 9 9 12 11 Hackware 12 | . . . . . . 12 25 23 20 18 20 12 18 15 20 25 20 Protection 1 | . . . . . . . 6 6 6 6 3 3 3 . . . 3 Ballistic Gun 10 | . 19 26 28 18 17 14 6 . . . . . . . . . . Launcher 1 | . . 1 . 9 . . . 5 6 6 6 5 5 4 4 4 . Slashing Weapon 2 | . . . . . . . 6 6 6 6 6 5 5 4 4 4 4 Peak Build Rating 153 | 6 7 7 8 8 29 45 56 56 50 53 53 66 87 116 123 137 153 Average Rating 52 | 4 5 6 7 7 25 33 47 48 50 49 51 60 75 111 112 135 147 On Entrance 49 | . 6 6 7 8 7 29 45 56 50 50 49 52 65 87 116 123 130 Avg Prop Armor Cover (%) 2 | . . . . . 7 . . . . . . 1 . 1 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 14 28 30 28 29 35 36 15 18 18 18 14 17 32 40 36 39 59 Greatest Support 80 | 40 40 40 40 40 80 80 26 26 20 20 24 34 34 49 55 60 60 Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 6 9 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 7 9 10 10 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 2 6 8 9 9 13 13 4 5 5 4 4 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 7 9 10 8 15 5 5 5 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 39% | Mutant 25% | Hacker-Sprinter 14% | Wizard-Sprinter 10% | Hacker-Mutant 6% | Hacker-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -3/DSF Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Matter Collected 2584 | 201 77 57 . 101 745 533 114 38 42 116 85 . 66 132 73 161 43 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2828 | . . 77 . 38 1190 727 346 55 . . 66 . 40 113 73 40 63 Parts 217 | . . 8 . 4 87 44 24 9 . . 10 . 12 12 3 1 3 Haulers Intercepted 6 | . . . . . 4 1 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 6 . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 60 | . . 5 . 3 18 14 3 6 . . 6 . 4 . 1 . . Melee 6 | . . . . . . . 3 . . . 1 . 1 . 1 . . Guns 16 | . . . . . 9 7 . . . . . . . . . . . AOE 38 | . . 5 . 3 9 7 . 6 . . 5 . 3 . . . . Classes Destroyed 16 | . . 2 . . 10 2 . . . . . . 1 . 1 . . Worker 10 | . . . . . 4 1 1 . . . . . . 3 . . 1 Builder 10 | . . . . . 3 2 4 . . . . . . 1 . . . Hauler 6 | . . . . . 4 1 1 . . . . . . . . . . Recycler 3 | . . . . . 3 . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . Operator 3 | . . . . . 2 . . . . . . . . 1 . . . Watcher 6 | . . . . . 3 1 . . . . . . . . . 1 1 Swarmer 24 | . . 3 . 3 6 . . 6 . . 6 . . . . . . Cutter 4 | . . . . . . . . . . . . . 4 . . . . Grunt 21 | . . 2 . . 6 11 2 . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . Programmer 3 | . . . . . . 2 1 . . . . . . . . . . Best Kill Streak 9 | . . 3 . 3 9 4 4 4 . . 5 . 4 2 1 1 1 Combat Bots Only 6 | . . 3 . 3 6 4 1 4 . . 5 . 4 . 1 . . Max Kills in Single Turn 3 | . . 3 . 1 3 2 1 1 . . 3 . 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 1 2 2 . 1 . . 3 . 2 . . . . Melee 1 | . . . . . . . 1 . . . 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Hostile Shots Fired 332 | . . 11 . 5 67 52 9 22 . . 34 7 70 4 20 24 7 Missed 124 | . . 1 . 1 16 14 2 10 . . 20 3 35 3 6 10 3 Hits 208 | . . 10 . 4 51 38 7 12 . . 14 4 35 1 14 14 4 Melee 8 | . . . . . 1 . 1 . . . . . 6 . . . . Projectile 200 | . . 10 . 4 50 38 6 12 . . 14 4 29 1 14 14 4 Critical Strikes 11 | . . 1 . . 3 1 . . . . . . 4 . 1 . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 4159 | . . 180 . 62 817 595 137 266 . . 214 67 874 28 517 305 97 Core 748 | . . 10 . . 95 63 33 69 . . 41 13 199 . 160 65 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 46 | . . . . . . . . . . 46 . . . . . . . Core Remaining (%) 91 | 100 . . . 96 82 91 . . . . 83 98 82 . 87 95 100 Volleys Fired 145 | . 2 4 . 4 77 43 . 6 . . 4 . 3 . . 2 . Largest 2 | . 2 2 . 1 2 2 . 1 . . 1 . 1 . . 1 . Hottest 58 | . 40 50 . 30 50 58 . 33 . . 30 . 30 . . 30 . Shots Fired 252 | . 4 8 . 4 140 81 . 6 . . 4 . 3 . . 2 . Gun 204 | . 4 4 . . 126 70 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 48 | . . 4 . 4 14 11 . 6 . . 4 . 3 . . 2 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 204 | . 4 4 . . 126 70 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 48 | . . 4 . 4 14 11 . 6 . . 4 . 3 . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 2 . . . 17 16 . 4 . . 3 . 4 . . . . Robot Miss Streak 5 | . 1 . . 2 5 3 . 2 . . 1 . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 210 | . 2 . . . 96 62 16 4 . . 6 . 2 8 7 3 4 Core Hits 149 | . . 6 . 5 63 36 7 9 . . 6 . 9 4 2 1 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 198 | . . . . . . 3 33 . . . 9 18 27 32 15 39 22 Impact . | . . . . . . . . . . . . . . . . . . Slashing 198 | . . . . . . 3 33 . . . 9 18 27 32 15 39 22 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 2 8 . . . . . . 4 . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 9065 | . 23 243 . 236 2620 1858 1094 576 . . 547 . 407 665 338 179 279 Guns 2273 | . 23 . . . 1358 892 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 3849 | . . 243 . 236 1203 775 . 576 . . 442 . 374 . . . . Melee 2872 | . . . . . . 179 1094 . . . 105 . 33 665 338 179 279 Ramming 71 | . . . . . 59 12 . . . . . . . . . . . Kinetic 2273 | . 23 . . . 1358 892 . . . . . . . . . . . Thermal 28 | . . 28 . . . . . . . . . . . . . . . Explosive 3821 | . . 215 . 236 1203 775 . 576 . . 442 . 374 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2872 | . . . . . . 179 1094 . . . 105 . 33 665 338 179 279 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 1 1 . . . . . . 4 2 1 Average Corruption 1 | . . . . . . 1 1 1 . . . . . . 3 1 1 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . 6 6 . . . . . . . . . 1 Message Errors 6 | . . . . . . 1 4 . . . . . . . . . 1 Matter Fused 2 | . . . . . . 1 1 . . . . . . . . . . Heat Flow Errors 3 | . . . . . . 2 1 . . . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 701 | . . . . 35 15 53 221 36 . . 38 . . 195 . 43 65 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 112 | . . . . 35 15 15 . 36 . . 11 . . . . . . Melee 589 | . . . . . . 38 221 . . . 27 . . 195 . 43 65 Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 406 | . . 64 . 32 102 . . 77 . . 10 . 112 . . 9 . Shots 16 | . . 3 . 1 4 . . 3 . . 1 . 3 . . 1 . Rammed 5 | . . . . . 5 . . . . . . . . . . . . Targets Rammed 10 | . . . . . 9 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . 4 1 . . . . . . . . . . . Highest Temperature 355 | . . 22 . . 27 169 266 14 . . . . 355 311 . 10 305 Average Temperature 101 | . . 10 . . 9 28 146 8 . . . . 98 109 . 2 154 Received Heat Transfer 702 | . . 63 . . 243 198 27 27 . . 36 . 63 9 9 27 . Effects 10 | . . . . . . . 4 . . . . . . . . . 6 Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . 1 Interference 8 | . . . . . . . 3 . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . 50 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Low Security (%) 84 | 100 100 100 . 100 40 100 100 . . . . 100 100 100 100 100 100 Level 1 15 | . . . . . 59 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 382 | . 1 125 . 101 382 191 123 . . . . 50 86 48 34 21 15 Initial 158 | . . . . . . 158 77 . . . . 50 5 40 . 14 5 Average 74 | . . 59 . 24 194 72 26 . . . . 15 17 14 14 1 2 Influence Increases 2854 | . 1 227 . 101 717 417 209 205 . . 160 66 300 162 36 151 102 Destroy 0b10 Robot/C 1200 | . . 100 . 60 360 280 60 120 . . 120 . 80 . 20 . . Destroy 0b10 Robot/NC 210 | . . . . 15 100 25 30 . . . . . . 25 . 5 10 Destroy Leader 224 | . . 20 . 10 94 54 12 10 . . 10 . 10 . . 2 2 Successful Hack 141 | . . . . . 5 20 . . . . . . 44 48 . . 24 Disable Machine 180 | . . 90 . . 75 . . . . . . . . 15 . . . Destroy Structure 524 | . 1 17 . 16 83 38 17 . . . . 36 76 44 16 129 51 Partial Spotted 90 | . . . . . . . . . . . . 30 15 15 . 15 15 Lose Combat Pursuer 285 | . . . . . . . 90 75 . . 30 . 75 15 . . . Influence Decreases 2846 | . 1 155 72 101 367 609 366 91 63 52 80 134 234 240 10 167 104 Entered New Map 513 | . . . 72 . . 192 81 1 23 52 . 30 7 38 . 12 5 Time Decay 2153 | . 1 155 . 101 367 387 285 80 40 . 70 104 127 202 . 135 99 Lost Part 180 | . . . . . . 30 . 10 . . 10 . 100 . 10 20 . Squads Dispatched 28 | . . . . . 1 4 7 . . . . . 6 1 . 4 5 Investigation 4 | . . . . . . 1 2 . . . . . 1 . . . . Extermination 12 | . . . . . . 2 2 . . . . . 1 1 . 4 2 Reinforcement 8 | . . . . . 1 1 3 . . . . . 1 . . . 2 Assault 2 | . . . . . . . . . . . . . 2 . . . . Garrison 2 | . . . . . . . . . . . . . 1 . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Distress Signals 10 | . . . . . 2 1 . . . . . . 2 . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 159 | . 2 5 . 3 35 17 10 11 . . 16 7 22 3 3 11 14 Peak Tracking Total 13 | . 2 3 . 3 7 4 7 6 . . 7 5 13 1 2 5 11 Tactical Retreats 22 | . . . . . . . 3 2 . . 2 . 3 2 . 4 6 ECM-based Alert Blocks 32 | . . . . . . . . . . . 1 . 11 1 . 8 11 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Traps Triggered 5 | . . . . . . 1 1 . . . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Machines Disabled 13 | . . 6 . . 5 . . 1 . . . . . 1 . . . Max in Single Turn 3 | . . 3 . . 1 . . 1 . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Machines Accessed 29 | . . . 2 . 3 3 4 . . . . 2 4 3 . 3 5 Terminals 19 | . . . . . 1 . 2 . . . . 1 4 3 . 3 5 Fabricators 4 | . . . . . . 1 2 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 72 | . . . 2 . 14 11 8 . . . . 3 11 4 . 10 9 Successful 44 | . . . 2 . 9 8 5 . . . . 3 6 4 . 4 3 Failed 27 | . . . . . 4 3 3 . . . . . 5 . . 6 6 Catastrophic 5 | . . . . . . . 1 . . . . . 2 . . 1 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . Manual 20 | . . . 1 . 3 . 4 . . . . . 3 . . 4 5 Terminals 42 | . . . . . 3 . 4 . . . . 1 11 4 . 10 9 Fabricators 8 | . . . . . . 2 4 . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . Scanalyzers 16 | . . . . . 7 9 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 22 | . . . 2 . 1 . 1 . . . . 1 6 4 . 4 3 Record 5 | . . . 1 . . . . . . . . . 1 1 . 2 . Robot Analysis 1 | . . . . . . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . 1 . . . 1 Alert Level 2 | . . . . . . . 1 . . . . 1 . . . . . Locate Traps 2 | . . . . . . . . . . . . . 2 . . . . Recall Extermination 3 | . . . . . . . . . . . . . 2 . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . 1 . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 2 4 . . . . 2 . . . . . Load Schematic 4 | . . . . . . 1 2 . . . . 1 . . . . . Build 4 | . . . . . . 1 2 . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer 11 | . . . . . 5 6 . . . . . . . . . . . Insert Component 4 | . . . . . 2 2 . . . . . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . . Retrieve Study 4 | . . . . . 3 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . . 3 2 2 . . . . 1 3 1 . 3 4 Full Trace Events 3 | . . . . . . 1 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . 2 . . . 14 . . . . . . . Parts Built 5 | . . . . . . 1 2 . . . . 2 . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . Time 329 | . . . . . . 58 232 . . . . 39 . . . . . Total Part Build Rating 23 | . . . . . . 3 6 . . . . 14 . . . . . Part Studies Acquired 4 | . . . . . 3 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter 142 | . . . . . 142 . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Total Allies 3 | . . . . . . . . . . 3 . . . . . . . Largest Group 3 | . . . . . . . . . . 3 . . . . . . . Highest-Rated Group 87 | . . . . . . . . . . 87 . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Active Infowar (turns) 5448 | . . . . . . 35 1417 171 90 382 275 266 563 560 75 1097 517 Optics 2649 | . . . . . . 35 1390 171 90 382 275 266 40 . . . . Terrain 1259 | . . . . . . . 739 171 90 259 . . . . . . . Seismic 151 | . . . . . . . . . . . . . 25 126 . . . Decoding 3462 | . . . . . . . . . . 109 275 266 563 560 75 1097 517 Cloaking 2197 | . . . . . . . . . . . 88 . . 434 75 1097 503 Jamming 598 | . . . . . . 33 20 . . . . 2 3 519 21 . . ECM 2152 | . . . . . . . . . . 2 39 . 176 339 1 1097 498 Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . 1 . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 58 | . . . . . . . . . . . . 7 12 7 2 20 10 Traps 34 | . . . . . . . . . . . . 6 6 3 . 11 8 Emergency Access 19 | . . . . . . . . . . . . . 5 3 2 7 2 Garrisons 2 | . . . . . . . . . . . . . 1 . . 1 . Exits 3 | . . . . . . . . . . . . 1 . 1 . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Turns Passed 11642 | 114 154 351 533 409 2652 2015 1418 171 90 382 275 266 563 560 75 1097 517 Spaces Moved 13340 | 66 89 208 333 248 1393 1113 1229 600 332 1294 758 730 1038 912 58 1773 1166 Core 6 | 6 . . . . . . . . . . . . . . . . . Treads 3363 | 60 89 208 333 248 1393 1032 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9971 | . . . . . . 81 1229 600 332 1294 758 730 1038 912 58 1773 1166 Fastest Speed 18 | 50 160 160 160 160 160 29 23 23 26 26 23 20 18 19 26 26 31 Average Speed 60 | 150 160 160 160 160 161 152 26 25 26 26 24 24 21 22 26 28 31 Slowest Speed 165 | 160 160 160 160 160 163 165 29 26 26 26 26 26 99 95 29 31 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . 2 . 2 . 1 6 7 . . 10 10 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 17 64 55 45 52 20 28 68 54 87 75 20 23 15 81 25 29 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . . 2 1 . . . . . . Known Exits Taken 5 | . . . . . 1 . . . . . . 1 1 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 1 1 . . . . . . Scrap Searched 9 | . . . . 1 . . . 1 1 4 2 . . . . . . Spaces Dug 148 | . . . . . . 1 17 . . . 4 18 26 22 8 35 17 Terrain Destroyed 434 | . . 17 . 17 85 50 17 58 . . 39 18 39 22 8 47 17 Melee 148 | . . . . . . 1 17 . . . 4 18 26 22 8 35 17 Projectile . | . . . . . . . . . . . . . . . . . . AOE 286 | . . 17 . 17 85 49 . 58 . . 35 . 13 . . 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Total 16479 | 77 98 217 333 257 1688 1372 2282 607 332 1338 824 793 1335 1232 100 2305 1289 Wait 2569 | . . . . . 141 173 1011 . . 29 46 36 246 277 19 487 104 Move 13253 | 65 88 207 332 247 1392 1112 1224 599 327 1293 755 718 1023 911 57 1756 1147 Hop 31 | . . . . . . . 2 . 2 . 1 5 7 . . 6 8 Pick Up 53 | 4 1 2 1 1 17 6 3 . 1 1 2 1 5 3 1 3 1 Fast Attach 53 | 6 3 . . . 6 3 3 1 . 7 2 3 13 1 2 1 2 Attach 25 | . . . . . 2 8 2 . . . 2 1 5 1 2 1 1 Detach 12 | . 3 . . . 2 1 1 . . 1 . . 1 . 1 . 2 Swap 60 | 2 . 4 . 2 20 10 1 1 1 1 1 6 1 4 3 3 . Drop 67 | . 1 . . 3 22 12 2 . 1 6 2 5 4 3 . 4 2 Fire 145 | . 2 4 . 4 77 43 . 6 . . 4 . 3 . . 2 . Melee 198 | . . . . . . 3 33 . . . 9 18 27 32 15 39 22 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . 9 1 . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . 3 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: Tes / DSF) -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 13) 269 | -10/Materials | Entered Mines 273 | -10/Mines | Met a Derelict bent on vengeance 306 | -10/Mines | Build established: Mutant 407 | -10/Mines | Assembled infested the area 409 | -10/Mines | Learned Materials terminal intel 412 | -10/Mines | Assisted by a Guerilla fighting off Assembled 443 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 609 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 611 | -10/Mines | Discovered new exit (range 5) 620 | -10/Mines | Entered Exiles 660 | -10/Exiles | Met 8R-AWN 683 | -10/Exiles | Met EX-HEX 755 | -10/Exiles | Met EX-DEC 764 | -10/Exiles | Learned location of Zion (-6) 796 | -10/Exiles | Met EX-BIN 822 | -10/Exiles | Aligned with FarCom system 824 | -10/Exiles | Given EX-Vault access code 867 | -10/Exiles | Opened EX-Vault 878 | -10/Exiles | Found Longsword +1 911 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1130 | -10/Exiles | Discovered new exit (range 15) 1153 | -10/Exiles | Left Exiles lab with Longsword +1 1153 | -10/Exiles | Entered Mines 1189 | -9/Mines | Learned location of 1 exit from Materials 1315 | -9/Mines | Learned Materials trap positions 1395 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1502 | -9/Mines | Discovered new exit (range 11) 1562 | -9/Mines | Entered Materials 1562 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1563 | -8/Materials | Identified exit to Factory 1564 | -8/Materials | Loaded intel: 11 trap records 1565 | -8/Materials | Loaded intel: 12 terminal locations 2550 | -8/Materials | Central database locked down 4081 | -8/Materials | Discovered exit to Factory (range 16) 4214 | -8/Materials | Entered Factory 4214 | -7/Factory | Evolved 2 slots: Utility x2 4884 | -7/Factory | Build established: Hacker-Mutant 5944 | -7/Factory | Fabricated Imp. VTOL Module (x1) 6123 | -7/Factory | Build established: Scavenger-Mutant 6224 | -7/Factory | Discovered new exit (range 19) 6229 | -7/Factory | Entered another Factory area 6229 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6498 | -6/Factory | Build established: Hacker-Sprinter 7058 | -6/Factory | Fabricated Imp. VTOL Module? 7063 | -6/Factory | Fabricated Imp. VTOL Module? 7182 | -6/Factory | Build established: Hacker-Scout 7634 | -6/Factory | Discovered new exit (range 6) 7647 | -6/Factory | Entered Lower Caves 7662 | -6/Lower Caves | Learned 8 Factory zone layouts 7739 | -6/Lower Caves | Attracted the attention of an 0b10 base 7797 | -6/Lower Caves | Entered a destroyed Warlord outpost 7806 | -6/Lower Caves | Discovered new exit (range 14) 7818 | -6/Lower Caves | Entered another Lower Caves area 7866 | -6/Lower Caves | Encountered a Warlord checkpoint 7895 | -6/Lower Caves | Discovered new exit (range 15) 7908 | -6/Lower Caves | Entered Zion 7933 | -6/Zion | Build established: Hacker-Sprinter 7937 | -6/Zion | Discovered new exit (range 19) 7978 | -6/Zion | Found Prototype Device 7978 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 8040 | -6/Zion | Learned 4 Factory zone layouts 8046 | -6/Zion | Given the Hacking Drone Bay 8054 | -6/Zion | Learned Factory stockpile data 8154 | -6/Zion | Gained Derelict followers 8211 | -6/Zion | Rebuked by Imprinter 8290 | -6/Zion | Entered Proximity Caves 8302 | -5/Proximity Caves | Spotted B-75 Beast 8428 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8562 | -5/Proximity Caves | Learned location of Armory (-3) 8562 | -5/Proximity Caves | Discovered new exit (range 12) 8565 | -5/Proximity Caves | Entered Factory 8565 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8566 | -5/Factory | Identified exit to Extension 8609 | -5/Factory | Fabricated Impulse Thruster (x2) 8823 | -5/Factory | Identified exit to Factory 8831 | -5/Factory | Entered another Factory area 8831 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9167 | -4/Factory | Identified exit to Research 9290 | -4/Factory | Lost 10 parts (3p5n2u) 9394 | -4/Factory | Entered Research 9394 | -3/Research | Evolved 2 slots: Propulsion x2 9433 | -3/Research | Identified exit to Testing 9954 | -3/Research | Identified exit to DSF 9954 | -3/Research | Entered DSF 10008 | -3/DSF | Additional patrols routed to DSF 10009 | -3/DSF | Lost 4 parts (3n1u) 10023 | -3/DSF | Discovered new exit (range 14) 10028 | -3/DSF | Identified exit to Research 10029 | -3/DSF | Entered Research 10029 | -2/Research | Evolved 2 slots: Utility x2 10078 | -2/Research | Spotted B-90 Cyclops 10191 | -2/Research | Spotted B-90 Cyclops 10291 | -2/Research | Build established: Wizard-Sprinter 10975 | -2/Research | Spotted B-90 Cyclops 11083 | -2/Research | Identified exit to Access 11126 | -2/Research | Entered Access 11126 | -1/Access | Evolved 2 slots: Utility x2 11439 | -1/Access | Garrison activated, responded to threat 11526 | -1/Access | Identified exit to Surface 11643 | *** | Escaped! Last Messages --------------- 11578_ K-01 Serf cleans the Fabricator. 11597_ Connecting with Terminal... 11611_ >> DECODED: Shock Trap location. 11611_ U-05 Engineer builds a Wall. 11619_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11622_ Overheating: Energy bleed (-42). 11628_ Connecting with Terminal... 11628_ Sneak attack on K-01 Serf. 11628_ Destroyed Lgt. Ion Engine. 11628_ K-01 Serf destroyed. 11629_ K-01 Serf collects debris. 11630_ Connecting with Terminal... 11635_ %TUMDKIJ%2 /&W>PUGZNBH1J 11638_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A023. 11640_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11641_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???? ????????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | #### #???######??????????????????????????????????? | | # ##### #??????????????????????????????????? | | "" " #??????????????????????????????????? | | "T #??????????????????????????????????? | | ! #####"# #??????????????????????????????????? | | %##???#### ##??????????????????????????????????? | | #???????# #???????????????????????????????????? | | #???????# #???????????????????????????????????? | | #???????# #???????????????????????????????????? | | #???????# #???????????????????????????????????? | | #???????# #???????????????????????????????????? | | #???????# #???????????????????????????????????? | | ###???????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????Y???????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 51 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Armor Coverage 600 Evasion (%) 76 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 64 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Mass Driver | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Remote Force Field | -6/Zion | Archive EM Shield | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Drone Bay | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Impulse Thruster | x2 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- Minigun | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Denied? Dodgeball, But With Guns Epsilon Run I'm Back, Baby! Official Business Rockin' Loadout Window Shopping Challenges ------------ None Game ------ Seed MachineSpectralNanosword Manual? 0 Play Time 03:44:07 Cumulative 20.8 hours Start 2026.09.20 @ 09:32:56 End 2026.09.20 @ 13:22:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13ae3ac1-6d9e-46e2-8109-1ab69d89d169