Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 17:43:56 Player: nidvinter Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (270) 1350 Value Destroyed (11509) 11509 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3625) 3625 TOTAL SCORE: 23184 Bonus ------- High Alert Combat Kills 3165 Follower Combat Kills 37 Met Data Miner 300 Met Imprinter 300 Friendly Fire -177 Cogmind --------- Core Integrity 0/1150 Matter 10/300 Energy 84/100 System Corruption 45% Temperature Warm (156) Movement Hovering (120) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor Fusion Compressor > --- PROPULSION (3) --- Antigrav System > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- KE Penetrator > --- INVENTORY (5) ---- Combat Gravmag System Improved Heavy Armor Plating Phase Gun Long-range Phase Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Improved Coolant Injector Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer > --- WEAPON ----------- Improved Heavy Laser Advanced Plasma Cannon KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Improved Medium Treads Improved Medium Treads Armored Medium Treads Heavy Treads Improved Heavy Treads Advanced Heat Sink Advanced Heat Sink Improved Targeting Computer Improved Phase Shifter Field Laser Field Laser RU-N14's Throwing Claymores [Rating: 110] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . Utility 9 | . . 2 1 2 . . . . 1 . . . . 2 1 . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . Parts Attached 261 | 9 4 13 21 8 7 3 . 1 23 4 2 2 5 44 88 1 26 Power 33 | 2 1 2 1 1 2 . . 1 2 . . . . 2 15 . 4 Engine 11 | 2 1 2 1 . 1 . . 1 2 . . . . 1 . . . Core 11 | . . . . 1 1 . . . . . . . . 1 6 . 2 Reactor 11 | . . . . . . . . . . . . . . . 9 . 2 Propulsion 47 | 2 . 4 6 2 1 1 . . 2 2 . . . 8 10 . 9 Treads 40 | 2 . 4 6 2 1 1 . . 2 2 . . . 8 9 . 3 Leg 1 | . . . . . . . . . . . . . . . . . 1 Wheel 2 | . . . . . . . . . . . . . . . . . 2 Hover 3 | . . . . . . . . . . . . . . . . . 3 Flight 1 | . . . . . . . . . . . . . . . 1 . . Utility 83 | 2 1 5 9 3 1 2 . . 5 2 2 . 3 13 31 . 4 Device 45 | 1 . 1 3 1 1 1 . . 4 1 2 . 1 7 19 . 3 Storage 4 | 1 1 . 1 . . . . . . . . . . . . . 1 Processor 13 | . . 1 2 1 . 1 . . 1 1 . . 1 1 4 . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 21 | . . 3 3 1 . . . . . . . . 1 5 8 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 98 | 3 2 2 5 2 3 . . . 14 . . 2 2 21 32 1 9 Energy Gun 34 | 1 . . 1 . 2 . . . 5 . . 1 1 9 12 . 2 Energy Cannon 11 | . . . . . . . . . . . . . . 4 5 1 1 Ballistic Gun 31 | 2 2 2 3 2 1 . . . 5 . . . . 2 6 . 6 Ballistic Cannon 4 | . . . . . . . . . 2 . . . . . 2 . . Launcher 4 | . . . . . . . . . . . . . . . 4 . . Special Weapon 11 | . . . . . . . . . . . . 1 1 6 3 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 . . . . 2 . . 1 . 1 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . . . . . . . 4 . Parts Lost 60 | . . . 2 . 1 1 . . . . 1 . 2 14 36 . 3 Power 7 | . . . . . . . . . . . . . . 2 5 . . Propulsion 12 | . . . . . . . . . . . . . . 4 6 . 2 Utility 23 | . . . 1 . . 1 . . . . 1 . 2 4 13 . 1 Weapon 18 | . . . 1 . 1 . . . . . . . . 4 12 . . Highest Loss Streak 18 | . . . 1 . 1 1 . . . . 1 . 2 4 18 . 2 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 1 . . Average Slot Usage (%) 92 | . 100 89 99 100 100 100 100 100 89 93 92 93 93 98 89 12 30 Engine 5 | . 14 11 9 5 1 7 7 7 6 6 6 6 6 4 2 . . Core 1 | . . . . 1 5 . . . . . . . . . 4 . 2 Treads 16 | . 28 22 27 23 23 23 23 23 13 13 13 13 13 15 9 . 3 Device 18 | . 14 12 18 23 23 21 15 15 19 13 16 20 20 20 18 . 3 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 4 . 2 Processor 18 | . . 1 9 15 15 16 23 23 20 25 22 20 20 23 28 . . Protection 5 | . . 9 8 7 7 7 7 7 6 6 6 6 6 7 2 1 . Energy Gun 5 | . . . 1 7 6 7 7 7 9 6 6 5 6 4 5 . 2 Energy Cannon 1 | . . . . . . . . . . . . . . 6 6 . . Ballistic Gun 8 | . 28 22 15 7 7 7 7 7 2 13 13 13 13 5 1 . 6 Naked Turns 36 | . . . . . . . . . . . . . . . 24 . 12 Heaviest Build 101 | 14 34 50 43 46 47 47 46 52 59 55 55 59 55 73 101 14 94 Greatest Support 102 | 40 40 40 69 69 63 63 63 63 93 98 93 93 93 93 102 15 102 Greatest Overweight (x) 4 | . . 1 . . . . . . 2 . . . . . 4 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 20 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 12 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 4 6 Average Carried 14 | 4 13 14 14 14 14 14 15 15 14 14 14 14 14 13 13 3 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 13 15 4 4 5 Class Distribution -------------------- 37% | Scavenger-Gunner 29% | Mutant 25% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Matter Collected 5586 | 322 240 682 764 168 213 73 . 30 356 158 161 27 265 726 1179 . 222 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 13509 | 114 286 1187 787 541 567 289 . 120 1036 308 309 . 426 2460 4957 . 122 Parts 563 | 3 19 61 42 17 21 12 . 4 49 15 15 . 20 109 168 . 8 Haulers Intercepted 13 | . 1 3 1 2 . . . . . . . . . 3 3 . . Recyclers Shooed 18 | . . 4 1 . . . . . 1 . . . . 6 4 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . 12 10 . 3 . 7 13 . 18 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Combat Hostiles Destroyed 196 | . 6 20 13 5 10 4 . 2 11 3 4 . 9 35 70 . 4 Melee 2 | . . . . . . . . . 2 . . . . . . . . Guns 122 | . 6 20 13 5 10 4 . 2 9 3 4 . 9 11 24 . 2 Cannons 32 | . . . . . . . . . . . . . . 9 21 . 2 AOE 29 | . . . . . . . . . . . . . . 13 16 . . Classes Destroyed 24 | 2 2 5 3 . 3 . . . 1 . . . . 3 3 . 2 Worker 11 | . . 2 1 . . . . . . . . . . 5 3 . . Builder 6 | . . . 1 . . . . . . . . . . 3 2 . . Tunneler 4 | 1 . . . . . . . . 3 . . . . . . . . Hauler 13 | . 1 3 1 2 . . . . . . . . . 3 3 . . Recycler 22 | 1 . 5 5 3 . . . . 3 . . . . 2 3 . . Carrier 1 | . . . . . . . . . . . . . . . 1 . . Minesweeper 5 | . . . . . 1 . . . . 1 3 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . Operator 2 | . . . 2 . . . . . . . . . . . . . . Watcher 14 | . . 1 1 . . . . . . . . . . 6 6 . . Swarmer 17 | . . 3 3 . . . . . . 3 . . 4 . 4 . . Saboteur 3 | . . . . . . . . . . . . . . 1 2 . . Grunt 91 | . 6 12 3 4 4 4 . 1 7 . 4 . 1 15 30 . . Brawler 8 | . . 1 . 1 1 . . 1 . . . . . 2 2 . . Duelist 5 | . . . . . . . . . . . . . . 3 2 . . Protector 3 | . . . . . . . . . . . . . . 1 2 . . Sentry 17 | . . 4 2 . . . . . 1 . . . 1 5 4 . . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . . 2 . . Hunter 15 | . . . 5 . 1 . . . . . . . 1 4 4 . . Programmer 29 | . . . . . . . . . 3 . . . 2 4 18 . 2 Packrat 1 | . . . . . . 1 . . . . . . . . . . . Samaritan 4 | . . . . . 1 . . . . 3 . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . 1 Wasp 3 | . . . . . 3 . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | 1 3 6 5 5 4 4 . 2 4 3 3 . 4 11 10 . 2 Combat Bots Only 8 | . 3 5 4 4 4 4 . 2 4 3 3 . 4 7 8 . 2 Max Kills in Single Turn 4 | 1 1 2 2 1 1 1 . 2 1 3 2 . 2 4 3 . 1 Gunslinging 2 | . . . 1 . . . . 1 . 2 1 . 1 . . . . Exploded 3 | . . . . . . . . . . . . . . 2 3 . . Melee 1 | . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Damage Taken 17586 | . 198 814 967 185 489 178 . 93 477 . 384 . 1329 2563 8535 7 1367 Core 1802 | . 22 66 146 . 29 32 . 18 56 . 41 . 112 116 964 . 200 Absorbed by Shields 182 | . . . . . . . . . . . . . . . 182 . . Regen/Repaired (Parts) 928 | . . 150 . . . . . . . . . 760 . 18 . . . Core Remaining (%) 85 | 100 91 83 73 . . . . 88 . . . . 75 88 . . . Volleys Fired 603 | 8 25 69 61 24 34 12 . 5 28 11 15 . 26 94 170 . 21 Largest 3 | 2 2 2 2 2 2 2 . 2 3 3 3 . 3 3 3 . 2 Hottest 286 | 40 46 50 105 108 105 100 . 100 180 133 133 . 133 286 286 . 185 Shots Fired 1414 | 16 50 138 119 47 66 24 . 10 73 27 47 . 78 244 453 . 22 Gun 1119 | 16 50 138 119 47 66 24 . 10 67 27 47 . 78 150 265 . 15 Cannon 268 | . . . . . . . . . 6 . . . . 81 174 . 7 Launcher 8 | . . . . . . . . . . . . . . . 8 . . Special 19 | . . . . . . . . . . . . . . 13 6 . . Kinetic 683 | 16 50 138 117 23 36 12 . 5 29 16 32 . 52 85 69 . 3 Thermal 701 | . . . 2 24 30 12 . 5 44 11 15 . 26 146 368 . 18 Explosive 27 | . . . . . . . . . . . . . . 13 14 . . Electromagnetic 3 | . . . . . . . . . . . . . . . 2 . 1 Robot Hit Streak 37 | 6 8 9 9 8 19 9 . 9 13 23 34 . 7 30 37 . 12 Robot Miss Streak 8 | 1 4 8 7 2 3 1 . 1 2 . 2 . 3 4 3 . 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . . Secondary Targets 19 | . . 1 2 1 1 1 . 1 1 2 2 . 3 3 1 . . Max Gunslinging Chain 2 | . . 1 1 1 1 1 . 1 1 2 1 . 1 1 1 . . Shots Hit Robots 1008 | 12 33 101 85 39 57 18 . 9 62 20 33 . 52 157 311 . 19 Core Hits 571 | 3 13 50 49 28 38 10 . 5 34 13 17 . 19 99 185 . 8 Critical Kills 13 | . . 2 2 . 1 . . . . . . . . 2 6 . . Critical Parts Destroyed 14 | . . 1 1 . . . . . . . . . 1 3 7 . 1 Critical Strikes 79 | . . 4 3 . 1 1 . . 3 2 2 . 2 13 47 . 1 Burn 40 | . . . . . . 1 . . 2 2 2 . . 3 30 . . Meltdown 6 | . . . . . . . . . . . . . . 2 4 . . Destroy 25 | . . 4 3 . 1 . . . . . . . 2 4 10 . 1 Sever 8 | . . . . . . . . . 1 . . . . 4 3 . . Melee Attacks 28 | . . . 9 . . . . . 19 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 28 | . . . 9 . . . . . 19 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . 2 . . . . . 6 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 32255 | 135 377 1960 1576 764 1027 370 . 168 1855 406 705 . 1117 7361 13810 . 624 Guns 17341 | 135 377 1750 1420 764 1027 370 . 168 1035 406 705 . 1117 2600 5161 . 306 Cannons 5426 | . . . . . . . . . 88 . . . . 1375 3663 . 300 Explosions 7932 | . . 210 . . . . . . . . . . . 2944 4778 . . Melee 884 | . . . 152 . . . . . 732 . . . . . . . . Ramming 73 | . . . 4 . . . . . . . . . . 13 38 . 18 Kinetic 9413 | 135 377 1750 1410 250 465 159 . 84 342 166 464 . 795 1579 1379 . 58 Thermal 13761 | . . 210 10 514 562 211 . 84 781 240 241 . 322 2396 7647 . 543 Explosive 7520 | . . . . . . . . . . . . . . 2944 4576 . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1483 | . . . 152 . . . . . 732 . . . . 429 170 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 45 | . . . . . . . . . 3 3 3 3 4 3 23 42 45 Average Corruption 8 | . . . . . . . . . 1 3 3 3 3 2 11 32 43 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 238 | . . . . . . . . . 11 19 13 2 10 26 114 10 33 Message Errors 53 | . . . . . . . . . 6 5 3 1 . 3 26 1 8 Matter Fused 49 | . . . . . . . . . 3 4 2 . 4 2 26 2 6 Heat Flow Errors 28 | . . . . . . . . . 1 3 2 . 1 7 11 . 3 Energy Discharges 25 | . . . . . . . . . . 2 2 1 2 4 10 . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 29 | . . . . . . . . . . 3 1 . 2 5 13 1 4 Data Loss (major) 10 | . . . . . . . . . . . 1 . 1 4 4 . . Misfires 15 | . . . . . . . . . 1 2 2 . . . 8 . 2 Alerts 7 | . . . . . . . . . . . . . . 1 5 1 . Misdirections 10 | . . . . . . . . . . . . . . . 2 4 4 Weapon Failures 10 | . . . . . . . . . . . . . . . 8 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 778 | . . 23 50 . . . . . 239 . . . . 60 386 . 20 Projectiles 193 | . . . . . . . . . . . . . . 25 148 . 20 Explosions 296 | . . 23 . . . . . . . . . . . 35 238 . . Melee 289 | . . . 50 . . . . . 239 . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . . . . 9 . . Impact 1 | . . . . . . . . . . . . . . . 1 . . Kinetic 8 | . . . . . . . . . . . . . . . 8 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 228 | . . . . . . . . . . . . . . . 219 . 9 Shots 3 | . . . . . . . . . . . . . . . 3 . . Rammed 12 | . . . 1 . . . . . . . . . . 3 7 . 1 Targets Rammed 12 | . . . 1 . . . . . . . . . . 3 7 . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 315 | . 6 84 90 218 287 118 . 42 237 261 189 . 38 228 315 . 182 Average Temperature 68 | . 4 26 22 64 81 43 . 20 77 77 49 . 21 88 80 . 81 Received Heat Transfer 3667 | . 108 288 144 126 216 99 . 45 135 . 183 . 300 498 1187 . 338 Effects 2 | . . . . . . . . . . . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 . . Total Turns 5 | . . . . . . . . . . . . . . . 5 . . Longest Duration 5 | . . . . . . . . . . . . . . . 5 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 16 | . . . . . . . . . . . . . . 4 12 . . Combat Hostiles 11 | . . . . . . . . . . . . . . 2 9 . . Parts Melted 76 | . . . . 1 . . . . 3 . 1 . 2 19 50 . . Heat Transferred 24500 | . . 100 25 1175 1236 444 . 148 1753 750 750 . 700 4060 12804 . 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Peak Influence 2260 | 10 114 533 517 153 . . . . 177 . . . . 867 2260 791 702 Initial 791 | . 6 30 169 89 . . . . . . . . . 56 383 791 539 Average 440 | 3 59 242 359 90 . . . . 37 . . . . 460 852 777 573 Maximum Alert Level 5 | . . 2 2 . . . . . . . . . . 3 5 3 3 Low Security (%) 37 | 100 100 44 18 100 . . . . 100 . . . . 19 . . . Level 1 20 | . . 35 40 . . . . . . . . . . 22 29 . . Level 2 24 | . . 20 40 . . . . . . . . . . 43 22 . 98 Level 3 8 | . . . . . . . . . . . . . . 14 17 100 1 Level 4 5 | . . . . . . . . . . . . . . . 16 . . Level 5 4 | . . . . . . . . . . . . . . . 13 . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 2 3 3 3 . . . . 6 . . . . 13 26 . 5 Investigation 6 | . 1 2 1 . . . . . . . . . . . 2 . . Extermination 15 | . . . . 1 . . . . 2 . . . . 2 8 . 2 Reinforcement 19 | . 1 1 2 2 . . . . 1 . . . . 4 5 . 3 Assault 11 | . . . . . . . . . . . . . . 3 8 . . Garrison 10 | . . . . . . . . . 3 . . . . 4 3 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . 1 4 . . Construction Impeded 4 | . . . . . . . . . . . . . . 2 1 . 1 Haulers Reinforced 3 | . . . . 1 . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Distress Signals 12 | . . 6 2 . . . . . . . . . . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 279 | . 7 29 23 7 10 4 . 3 12 . 4 . 14 47 98 6 15 Peak Tracking Total 11 | . 3 5 6 4 4 4 . 3 4 . 3 . 5 5 11 6 4 Tactical Retreats 11 | . . 2 . . . . . . . . . . . . 6 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Traps Triggered 7 | . 1 2 . . . . . . . . . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Machines Disabled 39 | . . 2 2 . . . . . 1 . . . . 3 31 . . Max in Single Turn 5 | . . 1 1 . . . . . 1 . . . . 2 5 . . Garrison Access 2 | . . . . . . . . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 2 | . . . . 1 . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Machines Accessed 42 | . 2 5 4 4 2 . 4 . 5 . . . . 6 7 . 3 Terminals 24 | . 2 4 3 3 1 . . . 2 . . . . 2 4 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . 1 . 1 . . . . . . . . . 1 . . . Recycling Units 9 | . . . 1 . . . . . 3 . . . . 2 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Total Hacks 120 | . 6 15 11 5 2 . 32 . 13 . . . . 8 21 . 7 Successful 67 | . 2 7 5 2 2 . 32 . 6 . . . . 5 4 . 2 Failed 52 | . 4 8 5 3 . . . . 7 . . . . 3 17 . 5 Catastrophic 8 | . 1 . . . . . . . 1 . . . . 2 2 . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 23 | . 5 5 7 . . . . . 1 . . . . 1 2 . 2 Terminals 62 | . 6 13 10 3 1 . . . 6 . . . . 2 14 . 7 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . 2 . 2 . . . . . . . . . 3 . . . Recycling Units 17 | . . . 1 . . . . . 7 . . . . 2 7 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Terminal Hacks 54 | . 2 5 4 1 2 . 32 . 2 . . . . 1 3 . 2 Record 14 | . . . 1 . 1 . 11 . 1 . . . . . . . . Part Schematic 12 | . . . . . . . 12 . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . Open DSF 3 | . . . . 1 . . . . . . . . . 1 1 . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . 1 Alert Level 2 | . . 1 . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . 1 1 . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Registered Components 3 | . 1 1 . . . . . . . . . . . . 1 . . Zone Layout 3 | . 1 1 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . 2 . 1 . . . . . . . . . 2 . . . Scan Component 3 | . . 1 . 1 . . . . . . . . . 1 . . . Repair 2 | . . 1 . . . . . . . . . . . 1 . . . Recycling Unit Hacks 8 | . . . 1 . . . . . 4 . . . . 2 1 . . Report Inventory 2 | . . . 1 . . . . . 1 . . . . . . . . Retrieve Components 6 | . . . . . . . . . 3 . . . . 2 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 4 4 3 . . . . 4 . . . . 4 5 . 3 Full Trace Events 5 | . 1 1 1 . . . . . . . . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . . . . . . 1 . . . Time 57 | . . 38 . . . . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . . . . . . . . . 5 . . . . 19 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 1 1 . . Machine Destruction 2 | . . . . . . . . . . . . . . 1 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Total Allies 2 | . . . . . . . . 1 . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 1 . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . 96 96 . . . . . . 46 . Highest-Rated Ally 96 | . . . . . . . . 96 96 . . . . . . 46 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 6 4 . . . . . . 7 . Total Damage 570 | . . . . . . . . 189 186 . . . . . . 195 . Kills 1 | . . . . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 1 1 . 3 . 1 . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Turns Passed 19448 | 177 495 1320 954 798 1764 1287 135 827 1611 1041 695 1569 1111 1629 3357 120 558 Spaces Moved 10250 | 86 229 437 392 412 855 741 82 486 845 617 354 968 623 736 1572 234 581 Core 119 | 2 . . . . . . . . . . . . . . 46 . 71 Treads 9272 | 84 229 437 392 412 855 741 82 486 845 617 354 968 623 736 1266 . 145 Legs 3 | . . . . . . . . . . . . . . . . . 3 Wheels 10 | . . . . . . . . . . . . . . . . . 10 Hover 207 | . . . . . . . . . . . . . . . . . 207 Flight 639 | . . . . . . . . . . . . . . . 260 234 145 Fastest Speed 40 | 50 160 160 160 160 166 166 166 166 160 160 160 160 160 160 40 40 40 Average Speed 157 | 157 160 223 160 163 166 166 166 166 161 160 160 160 160 162 159 40 79 Slowest Speed 330 | 160 160 240 160 166 166 166 166 166 330 160 160 160 160 170 260 40 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 6 39 42 33 11 83 92 71 64 18 74 53 82 78 25 41 84 19 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . 1 1 . . . 2 1 . . . . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . 1 5 . . . 2 1 5 1 . . . . Spaces Dug 51 | . . . 6 . . . . . 11 . . . . 13 20 . 1 Terrain Destroyed 531 | . . 26 6 . . . . . 11 1 2 . 1 204 278 . 2 Melee 16 | . . . 6 . . . . . 10 . . . . . . . . Projectile 108 | . . . . . . . . . 1 1 2 . 1 42 59 . 2 AOE 407 | . . 26 . . . . . . . . . . . 162 219 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Total 12448 | 109 320 657 598 497 1144 778 81 499 1011 652 450 994 680 994 2073 260 651 Wait 868 | . 25 83 78 34 235 20 . 5 51 14 75 . 19 56 145 23 5 Move 10234 | 85 228 436 391 411 854 740 81 485 844 616 353 967 622 735 1572 233 581 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 204 | 6 22 26 15 9 3 2 . 1 17 3 3 12 4 33 38 1 9 Fast Attach 72 | 8 . 2 2 1 1 . . 1 8 . . 1 . 8 23 . 17 Attach 94 | . . 3 8 3 2 1 . . 7 2 2 . 2 18 38 1 7 Detach 22 | 1 . 1 2 . . . . . 3 1 . . . 2 9 1 2 Swap 95 | 1 4 8 11 4 4 2 . . 8 2 . 1 3 18 27 . 2 Drop 210 | . 16 29 20 11 6 1 . 2 26 2 2 13 4 27 44 1 6 Fire 603 | 8 25 69 61 24 34 12 . 5 28 11 15 . 26 94 170 . 21 Melee 28 | . . . 9 . . . . . 19 . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 10 | . . . 1 . . . . . . . . . . 3 6 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . 5 . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 11) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Utility x2 1303 | -9/Materials | Discovered new exit (range 13) 1828 | -9/Materials | Repaired Hvy. Armor Plating 1957 | -9/Materials | Discovered new exit (range 14) 1993 | -9/Materials | Entered another Materials area 1993 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2701 | -8/Materials | Central database locked down 2863 | -8/Materials | Discovered new exit (range 15) 2946 | -8/Materials | Identified exit to Factory 2947 | -8/Materials | Entered Factory 2947 | -7/Factory | Evolved 2 slots: Utility x2 2977 | -7/Factory | Identified exit to DSF 3325 | -7/Factory | Discovered new exit (range 15) 3368 | -7/Factory | Identified exit to Lower Caves 3736 | -7/Factory | Cargo convoy interrupted 3745 | -7/Factory | Entered Lower Caves 4754 | -7/Lower Caves | Identified exit to Lower Caves 4960 | -7/Lower Caves | Encountered a Warlord checkpoint 5089 | -7/Lower Caves | Ambushed by wild Derelicts 5419 | -7/Lower Caves | Build established: Scavenger-Mutant 5509 | -7/Lower Caves | Entered another Lower Caves area 5606 | -7/Lower Caves | Discovered new exit (range 6) 5612 | -7/Lower Caves | Identified exit to Factory 6097 | -7/Lower Caves | Learned location of 1 exit from Factory 6623 | -7/Lower Caves | Discovered new exit (range 16) 6646 | -7/Lower Caves | Identified exit to Data Miner 6796 | -7/Lower Caves | Entered Data Miner 6796 | -7/Data Miner | Discovered new exit (range 6) 6828 | -7/Data Miner | Met Data Miner 6866 | -7/Data Miner | Learned location of Section 7 (-3) 6866 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6894 | -7/Data Miner | Received God Mode back door access code from Data Miner 6929 | -7/Data Miner | Identified exit to Proximity Caves 6931 | -7/Data Miner | Entered Proximity Caves 6940 | -6/Proximity Caves | Learned 12 Factory zone layouts 7366 | -6/Proximity Caves | Discovered exit to Factory (range 6) 7378 | -6/Proximity Caves | Escorted by Enhanced Grunt 7409 | -6/Proximity Caves | Learned 8 Factory zone layouts 7758 | -6/Proximity Caves | Entered Factory 7758 | -6/Factory | Accompanied by 1 ally 7758 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7759 | -6/Factory | Identified exit to Lower Caves 8073 | -6/Factory | Garrison activated, responded to threat 8075 | -6/Factory | Build established: Scavenger-Gunner 8806 | -6/Factory | Build established: Scavenger-Mutant 8907 | -6/Factory | Discovered new exit (range 14) 8928 | -6/Factory | Identified exit to Factory 9369 | -6/Factory | Entered Lower Caves 9721 | -6/Lower Caves | Build established: Skirmisher 9838 | -6/Lower Caves | Learned Factory trap positions 10059 | -6/Lower Caves | Discovered new exit (range 13) 10081 | -6/Lower Caves | Identified exit to Lower Caves 10410 | -6/Lower Caves | Entered another Lower Caves area 11020 | -6/Lower Caves | Build established: Scavenger-Gunner 11028 | -6/Lower Caves | Discovered new exit (range 8) 11103 | -6/Lower Caves | Identified exit to Zion 11105 | -6/Lower Caves | Entered Zion 11190 | -6/Zion | System corruption cleaned by Quarantine Array 11299 | -6/Zion | Discovered new exit (range 14) 11434 | -6/Zion | Build established: Scavenger-Mutant 11470 | -6/Zion | Visited the Megawrench Repair Shop 11470 | -6/Zion | Megawrench repaired 12 parts 11716 | -6/Zion | Learned 8 Factory zone layouts 11849 | -6/Zion | Learned location of Warlord (-4) 11882 | -6/Zion | Learned location of Quarantine (-3) 12136 | -6/Zion | Found Prototype Special Weapon 12136 | -6/Zion | Identified RU-N14's Throwing Claymores 12139 | -6/Zion | Found RU-N14's Throwing Claymores 12142 | -6/Zion | Found RU-N14's Throwing Claymores 12145 | -6/Zion | Found RU-N14's Throwing Claymores 12438 | -6/Zion | Build established: Scavenger-Gunner 12673 | -6/Zion | Identified exit to Proximity Caves 12674 | -6/Zion | Entered Proximity Caves 13064 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13099 | -5/Proximity Caves | Learned Factory emergency access door positions 13206 | -5/Proximity Caves | Learned location of Armory (-4) 13749 | -5/Proximity Caves | Discovered exit to Factory (range 7) 13785 | -5/Proximity Caves | Entered Factory 13785 | -5/Factory | Evolved 2 slots: Utility x2 13787 | -5/Factory | Loaded intel: 95 trap records 13791 | -5/Factory | Identified exit to DSF 13863 | -5/Factory | Repaired Imp. Sensor Array 14064 | -5/Factory | Lost 4 parts (1p3w) 14162 | -5/Factory | Garrison activated, responded to threat 14238 | -5/Factory | Lost 4 parts (1p2n1u) 14501 | -5/Factory | Garrison activated, responded to threat 14642 | -5/Factory | Destroyed 7 combat bots 14985 | -5/Factory | First assault squad dispatched 15314 | -5/Factory | Incoming assault squad redirected 15397 | -5/Factory | Discovered new exit (range 11) 15412 | -5/Factory | Identified exit to Factory 15414 | -5/Factory | Entered another Factory area 15414 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15426 | -4/Factory | Identified exit to DSF 16246 | -4/Factory | Garrison activated, responded to threat 16280 | -4/Factory | Lost 3 parts (2u1w) 17508 | -4/Factory | System corruption reached 10% 17664 | -4/Factory | First assault squad dispatched 17683 | -4/Factory | Incoming assault squad redirected 17938 | -4/Factory | Incoming assault squad redirected 17940 | -4/Factory | Incoming assault squad redirected 18592 | -4/Factory | Core integrity fell below 50% 18627 | -4/Factory | Released all parts (12) 18640 | -4/Factory | Destroyed 8 combat bots 18640 | -4/Factory | Core integrity fell below 20% 18657 | -4/Factory | Lost 18 parts (3p3n5u7w) 18680 | -4/Factory | Incoming assault squad redirected 18771 | -4/Factory | Sucked down chute 18771 | -4/Factory | Entered Waste 18772 | -4/Waste | Met a frightened Derelict 18775 | -4/Waste | Spotted C-40 Crusher 18778 | -4/Waste | Spotted C-40 Crusher 18786 | -4/Waste | EMP discharged 18786 | -4/Waste | System corruption reached 30% 18815 | -4/Waste | Spotted C-40 Crusher 18815 | -4/Waste | Spotted C-40 Crusher 18820 | -4/Waste | Spotted C-40 Crusher 18870 | -4/Waste | Spotted C-40 Crusher 18883 | -4/Waste | Discovered new exit (range 15) 18886 | -4/Waste | EMP discharged 18887 | -4/Waste | Build established: Mutant 18891 | -4/Waste | Entered Factory 19263 | -4/Factory | Released all parts (10) 19449 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 19343_ System corrupted: Component data lost. 19355_ Dropped Com. Wheel. 19358_ Acquired Cmb. Gravmag System. 19365_ O:2>:ZSUEYKRBSTS8,G#J