Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.21 @ 19:47:39 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (138) 690 Value Destroyed (4487) 4487 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1201) 1201 TOTAL SCORE: 12178 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 175 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -15 Cogmind --------- Core Integrity 612/850 Matter 2/300 Energy 160/160 System Corruption 0% Temperature Warm (140) Movement Core (1000) Ox19 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Armor Integrity Analyzer Makeshift System Shield > --- WEAPON (2) ------- Cooled Particle Cannon Railgun > --- INVENTORY (20) --- Titanium Leg Improved Carbon-fiber Leg Improved Cooling System Energy Filter Advanced Particle Charger Hardened Heavy Armor Plating Authchip [Device] Authchip [Processor] Light EM Pulse Cannon Improved EM Pulse Cannon Proton Cannon Heavy Ion Cannon Railgun Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Experimental Thermal Shield Improved Hardlight Generator System Shield > --- WEAPON ----------- Gauss Rifle Railgun > --- INVENTORY -------- Titanium Leg Improved Titanium Leg Improved Cooling System High-capacity Matter Pod Advanced Particle Charger Authchip [Device] Authchip [Processor] Light EM Pulse Cannon Improved EM Pulse Cannon Proton Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle Railgun Gauss Cannon Gauss Cannon Advanced EMP Blaster Advanced EMP Blaster Heavy Rocket Launcher [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Heavy Armor Plating Weapon Gauss Cannon Energy Gun Improved Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Precision Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . 2 . 2 . . . . 2 . . . . Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . Utility 6 | . . . 1 . 2 . 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 164 | 6 3 1 29 1 3 41 15 7 1 2 5 30 6 3 7 4 Power 20 | 1 . 1 6 . . 4 2 1 . . 1 3 . 1 . . Engine 13 | 1 . 1 6 . . 2 . . . . 1 2 . . . . Core 6 | . . . . . . 2 2 1 . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . 1 . . . . Propulsion 39 | 2 . . 10 1 . 13 4 . . . . 7 . 1 1 . Treads 26 | 2 . . 10 1 . 12 1 . . . . . . . . . Leg 12 | . . . . . . . 3 . . . . 7 . 1 1 . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . Utility 48 | 1 2 . 5 . 3 13 6 2 . . 2 11 2 1 . . Device 22 | . 1 . 1 . 1 4 4 2 . . 2 6 1 . . . Storage 3 | 1 1 . . . . . 1 . . . . . . . . . Processor 4 | . . . . . 1 . . . . . . 3 . . . . Hackware 2 | . . . . . . 1 . . . . . . . 1 . . Protection 17 | . . . 4 . 1 8 1 . . . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 57 | 2 1 . 8 . . 11 3 4 1 2 2 9 4 . 6 4 Energy Gun 6 | 1 . . 1 . . . 2 . . 1 1 . . . . . Energy Cannon 11 | . . . . . . 1 1 . 1 . 1 2 3 . 1 1 Ballistic Gun 26 | 1 1 . 7 . . 9 . 1 . 1 . 3 . . 2 1 Ballistic Cannon 7 | . . . . . . . . 2 . . . 4 . . 1 . Launcher 7 | . . . . . . 1 . 1 . . . . 1 . 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . 4 2 . . . 1 1 . . 2 . Parts Lost 30 | . . . 2 . . 8 1 1 . . 1 6 1 . . 10 Power 8 | . . . . . . 1 1 1 . . . 3 1 . . 1 Propulsion 4 | . . . . . . . . . . . . 1 . . . 3 Utility 14 | . . . 1 . . 6 . . . . 1 2 . . . 4 Weapon 4 | . . . 1 . . 1 . . . . . . . . . 2 Highest Loss Streak 10 | . . . 1 . . 4 1 1 . . 1 4 1 . . 10 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 98 100 95 98 99 97 100 100 99 91 89 92 92 89 Engine 6 | . 14 14 11 11 9 7 . . . . 6 5 9 6 6 5 Core 5 | . . . . . . 1 14 12 15 15 7 1 . 5 6 6 Treads 10 | . 28 28 32 33 27 26 13 . . . . . . . . . Leg 13 | . . . . . . . 9 23 23 23 23 19 20 20 20 18 Device 13 | . 13 14 10 11 7 10 12 15 15 15 16 16 12 13 13 11 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 Processor 8 | . . . . . 7 9 7 7 7 7 7 12 13 13 13 12 Hackware 4 | . . . . . . 1 7 7 7 7 7 6 6 6 6 6 Protection 6 | . . . 10 11 16 13 8 7 7 7 5 3 6 6 6 5 Energy Gun 1 | . 1 . . . . . 5 7 . . 5 1 . . . . Energy Cannon 2 | . . . . . . . 3 . 5 6 1 1 5 6 4 . Ballistic Gun 9 | . 26 28 21 22 18 17 4 6 . . 7 6 . . 2 12 Ballistic Cannon 2 | . . . . . . . . . 8 6 . 3 6 6 4 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 89 | 11 48 48 59 59 66 68 71 69 70 70 72 87 87 89 89 85 Greatest Support 60 | 40 40 40 60 60 60 60 60 51 51 51 51 57 45 45 50 50 Greatest Overweight (x) 3 | . 1 1 1 . 1 1 3 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . . . . 1 1 1 1 1 . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 6 11 20 20 19 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 3 8 16 19 18 19 19 20 19 20 19 19 19 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 6 11 20 19 19 20 20 20 20 20 20 19 20 20 20 15 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 5265 | 260 214 206 1134 103 . 1621 184 88 66 . 109 855 323 48 54 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5742 | . 221 112 1569 62 . 1720 204 256 54 . 111 768 393 125 . 147 Parts 309 | . 10 16 101 5 . 86 12 7 2 . 4 32 11 6 . 17 Haulers Intercepted 4 | . 1 . 1 . . 1 . . . . . 1 . . . . Recyclers Shooed 3 | . . . 1 . . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 11 . 16 . 6 5 . . Prevented 2 | . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 111 | . 5 4 30 5 . 33 2 4 1 . 2 14 6 3 . 2 Guns 90 | . 5 4 30 5 . 33 1 1 . . 2 9 . . . . Cannons 10 | . . . . . . . . . 1 . . 5 1 3 . . AOE 7 | . . . . . . . . 2 . . . . 3 . . 2 Classes Destroyed 18 | . 4 1 5 . . 2 1 . 1 . . 2 1 . . 1 Worker 8 | . 2 1 1 . . 2 1 . . . . 1 . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . Hauler 4 | . 1 . 1 . . 1 . . . . . 1 . . . . Recycler 6 | . . . 4 . . 1 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . Watcher 3 | . . . 2 . . 1 . . . . . . . . . . Swarmer 28 | . 3 3 10 5 . 4 . . . . . . . 3 . . Grunt 43 | . 2 1 11 . . 15 . . 1 . 2 9 2 . . . Brawler 2 | . . . . . . 1 . . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 23 | . . . 9 . . 12 1 . . . . . 1 . . . Hunter 4 | . . . . . . . . . . . . 4 . . . . Programmer 4 | . . . . . . . 1 . . . . 1 2 . . . Z-Technician 4 | . . . . . . . . . . . . . . . . 4 Z-Light 2 | . . . . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . . . . . . 1 . . . Thug 4 | . . . . . . . . 4 . . . . . . . . Best Kill Streak 8 | . 4 3 8 3 . 6 1 4 1 . 2 3 3 3 . 3 Combat Bots Only 6 | . 3 3 5 3 . 6 1 4 1 . 2 3 3 3 . 2 Max Kills in Single Turn 2 | . 1 1 1 1 . 2 1 1 1 . 1 2 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 . . . . 2 . . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 8743 | . 128 116 1290 243 . 2244 366 165 . . 384 1895 305 57 . 1550 Core 761 | . 8 9 114 40 . 192 57 20 . . 83 135 6 . . 97 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 264 | . . . 145 . 12 107 . . . . . . . . . . Core Remaining (%) 79 | 100 . 93 . 61 . 65 . . . . 77 . . . . . Volleys Fired 551 | . 20 10 120 17 1 155 11 7 11 . 21 106 23 6 5 38 Largest 2 | . 2 2 2 2 2 2 2 2 2 . 2 2 2 2 1 2 Hottest 130 | . 40 40 76 46 46 56 130 103 96 . 103 96 78 78 90 125 Shots Fired 963 | . 40 20 239 34 2 302 21 9 14 . 28 165 24 9 5 51 Gun 790 | . 40 20 239 34 2 300 13 4 . . 18 81 . . . 39 Cannon 157 | . . . . . . 2 8 . 14 . 10 84 20 9 5 5 Launcher 16 | . . . . . . . . 5 . . . . 4 . . 7 Special . | . . . . . . . . . . . . . . . . . Kinetic 850 | . 40 20 238 34 2 300 7 2 6 . 11 147 1 3 . 39 Thermal 79 | . . . 1 . . . 6 2 8 . 17 18 11 6 5 5 Explosive 11 | . . . . . . . . . . . . . 4 . . 7 Electromagnetic 23 | . . . . . . 2 8 5 . . . . 8 . . . Robot Hit Streak 21 | . 8 3 21 5 1 15 18 5 9 . 13 12 6 6 . 10 Robot Miss Streak 9 | . 2 4 5 4 1 3 2 2 . . 5 3 2 2 . 9 Penetration Max 1 | . . . . . . . . . . . . 1 . . . 1 Secondary Targets 7 | . . 2 3 1 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . . . . . . . . . Shots Hit Robots 612 | . 24 10 165 16 1 221 18 8 5 . 15 80 16 6 . 27 Core Hits 274 | . 11 7 64 5 . 80 8 11 2 . 14 41 10 3 . 18 Critical Kills 7 | . . . 2 . . . . 1 . . . . 1 . . 3 Critical Parts Destroyed 3 | . . . . . . 1 . . . . . 1 . . . 1 Critical Strikes 17 | . . . 2 . . 1 . 1 1 . . 7 1 . . 4 Meltdown 1 | . . . . . . . . . . . . . 1 . . . Destroy 9 | . . . 2 . . 1 . 1 . . . 1 . . . 4 Blast 7 | . . . . . . . . . 1 . . 6 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11824 | . 298 124 2428 256 14 3453 347 405 146 . 266 2319 655 225 . 888 Guns 8721 | . 298 124 2428 256 14 3453 193 94 . . 266 1371 . . . 224 Cannons 1834 | . . . . . . . 154 . 146 . . 948 281 225 . 80 Explosions 1269 | . . . . . . . . 311 . . . . 374 . . 584 Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 9571 | . 298 124 2412 256 14 3453 105 46 146 . 139 2266 . 88 . 224 Thermal 720 | . . . 16 . . . 88 48 . . 127 53 171 137 . 80 Explosive 958 | . . . . . . . . . . . . . 374 . . 584 Electromagnetic 575 | . . . . . . . 154 311 . . . . 110 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 2 2 . 12 . . . . . . . . . . Average Corruption 5 | . . . 2 2 . 8 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 77 | . . . 20 1 . 56 . . . . . . . . . . Message Errors 19 | . . . 6 . . 13 . . . . . . . . . . Matter Fused 11 | . . . 3 . . 8 . . . . . . . . . . Heat Flow Errors 9 | . . . 3 . . 6 . . . . . . . . . . Energy Discharges 9 | . . . 1 . . 8 . . . . . . . . . . Parts Rejected 4 | . . . 2 . . 2 . . . . . . . . . . Data Loss (minor) 10 | . . . 3 . . 7 . . . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . Misfires 4 | . . . 1 . . 3 . . . . . . . . . . Weapon Failures 10 | . . . 1 . . 9 . . . . . . . . . . Overload Shots 11 | . . . . . . . . . . . . 6 . . 4 1 Effects 3 | . . . . . . . . . . . . 1 . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 . Heat Surge 1 | . . . . . . . . . . . . 1 . . . . Overflow Damage 77 | . . . . . . . . . 27 . . 20 . 27 . 3 Projectiles 77 | . . . . . . . . . 27 . . 20 . 27 . 3 Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . . 2 . . 20 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . 2 . . 15 . . . . Secondary 5 | . . . . . . . . . . . . 5 . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 269 | . . . 250 12 6 269 33 6 . . 107 198 8 . 36 181 Average Temperature 43 | . . . 24 6 4 51 11 6 . . 65 40 3 . 16 125 Received Heat Transfer 2826 | . 18 24 531 . . 1008 90 90 . . 87 447 108 . . 423 Effects 3 | . . . . . . 3 . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 1 . . . . 1 . . . Combat Hostiles 3 | . . . . . . . 1 1 . . . . 1 . . . Parts Fried 5 | . . . . . . . 2 2 . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Parts Melted 3 | . . . . . . . . . . . . . 3 . . . Heat Transferred 783 | . . . 37 . . . 104 40 . . 100 74 222 185 . 21 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 663 | . 134 147 458 313 121 663 179 . . . . 246 . . . . Initial 178 | . . 52 1 178 121 50 139 . . . . . . . . . Average 134 | . 37 58 165 255 121 263 56 . . . . 77 . . . . Maximum Alert Level 2 | . . . 2 1 . 2 . . . . . 1 . . . . Low Security (%) 76 | 100 100 100 69 15 100 39 100 . . . . 93 . . . . Level 1 17 | . . . 23 84 . 41 . . . . . 6 . . . . Level 2 5 | . . . 6 . . 18 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . 1 4 . . 4 2 . . . . 4 . . . . Investigation 4 | . . 1 2 . . 1 . . . . . . . . . . Extermination 3 | . . . . . . . 1 . . . . 2 . . . . Reinforcement 7 | . . . 2 . . 2 1 . . . . 2 . . . . Assault 1 | . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 5 | . 1 . 3 . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 172 | . 12 4 48 8 . 58 4 4 1 . 4 18 6 2 . 3 Peak Tracking Total 7 | . 5 3 5 4 . 7 1 4 1 . 2 3 3 2 . 3 Tactical Retreats 6 | . . . 1 1 . 4 . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 5 | . . . 1 . . 3 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 4 | . . . . . . 1 . . . . . 2 . . 1 . Max in Single Turn 2 | . . . . . . 1 . . . . . 2 . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 42 | . 3 1 8 . 1 12 6 . . 4 . 4 1 1 1 . Terminals 23 | . 3 . 7 . . 9 1 . . . . 3 . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . Repair Stations 6 | . . . 1 . 1 2 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . . Total Hacks 114 | . 5 1 23 . 2 24 13 . . 33 . 7 1 1 4 . Successful 78 | . 4 1 13 . 2 12 6 . . 33 . 1 1 1 4 . Failed 36 | . 1 . 10 . . 12 7 . . . . 6 . . . . Catastrophic 7 | . . . 1 . . 2 1 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 12 | . . . 4 . . 5 2 . . . . 1 . . . . Terminals 55 | . 5 . 19 . . 20 5 . . . . 6 . . . . Fabricators 4 | . . . . . . . 4 . . . . . . . . . Repair Stations 11 | . . . 4 . 2 3 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . . Terminal Hacks 65 | . 4 1 9 . . 9 2 . . 33 . 1 1 1 4 . Record 11 | . . . . . . . . . . 11 . . . . . . Part Schematic 16 | . . . . . . . . . . 12 . . . . 4 . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . Prototype ID Bank 7 | . . . 2 . . 1 . . . 3 . 1 . . . . Open Door 7 | . . 1 . . . 4 . . . . . . 1 1 . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . 2 . . . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . Zone Layout 4 | . . . 2 . . 1 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . 2 . . . . . . . . . Repair Station Hacks 8 | . . . 4 . 2 2 . . . . . . . . . . Scan Component 4 | . . . 2 . 1 1 . . . . . . . . . . Repair 4 | . . . 2 . 1 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . 6 . . 6 6 . . . . 4 . . . . Full Trace Events 2 | . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 7 . . . . 1 . Robots Built 1 | . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . 3 . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . 12 . . . . 19 . Parts Built 2 | . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . . . . Parts Repaired 4 | . . . 2 . 1 1 . . . . . . . . . . Time 110 | . . . 52 . 26 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 6 | . . . . . . . 1 . . . 1 . . . 4 . Largest Group 4 | . . . . . . . 1 1 . . 1 . . . 4 4 Highest-Rated Group 157 | . . . . . . . 26 26 . . 96 . . . 157 157 Highest-Rated Ally 96 | . . . . . . . 26 26 . . 96 . . . 42 42 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . 13 . . . . . Total Damage 377 | . . . . . . . . . . . 377 . . . . . Kills 4 | . . . . . . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 2 . . . 1 2 . . . 2 3 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 18321 | 64 616 936 1575 232 243 2101 1429 1350 1270 203 1779 1557 1417 916 2270 363 Spaces Moved 8052 | 46 314 305 625 114 96 685 595 661 597 101 851 610 692 472 1155 133 Core 19 | 19 . . . . . . . . . . . . . . . . Treads 2487 | 27 314 305 625 114 96 685 321 . . . . . . . . . Legs 5546 | . . . . . . . 274 661 597 101 851 610 692 472 1155 133 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 200 200 200 200 200 120 190 190 190 193 Average Speed 196 | 114 170 240 163 160 220 215 221 200 200 200 200 191 190 190 191 193 Slowest Speed 340 | 160 240 240 240 160 240 240 340 200 200 200 200 200 190 190 193 193 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 59 59 69 25 6 78 13 76 60 70 73 12 77 76 92 24 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 6 | . . . . 2 . . . . . 1 . . 1 1 1 . Known Exits Taken 12 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 12 | . . . . 2 . . . 3 1 . . . 3 1 2 . Spaces Dug 31 | . . . . . . . . . 2 . 8 18 1 . 2 . Terrain Destroyed 163 | . . . . . . . . . 3 . 9 86 28 1 2 34 Melee . | . . . . . . . . . . . . . . . . . Projectile 67 | . . . . . . . . . 3 . 9 45 4 1 2 3 AOE 96 | . . . . . . . . . . . . 41 24 . . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total 9687 | 56 353 489 966 137 126 1059 689 677 661 102 899 830 769 483 1203 188 Wait 722 | . 11 170 137 3 26 128 39 3 45 . 20 58 42 . 29 11 Move 8036 | 45 313 304 624 113 95 684 594 660 596 100 850 609 691 471 1154 133 Hop . | . . . . . . . . . . . . . . . . . Pick Up 100 | 5 5 4 29 1 1 25 14 . 3 . 1 7 3 1 1 . Fast Attach 45 | 2 1 . 3 . 2 8 4 1 . . 2 16 1 1 4 . Attach 36 | 4 . . 10 . 1 11 3 . . . . 3 . . . 4 Detach 1 | . . . . . . . . . . . . . . . 1 . Swap 84 | . 2 1 17 1 . 22 8 6 1 2 3 11 5 2 3 . Drop 110 | . 1 . 26 2 . 26 16 . 3 . 2 20 4 2 6 2 Fire 551 | . 20 10 120 17 1 155 11 7 11 . 21 106 23 6 5 38 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Identified exit to Mines 681 | -10/Materials | Entered Mines 682 | -10/Mines | Assembled infested the area 700 | -10/Mines | Met a Derelict bent on vengeance 829 | -10/Mines | Met 8R-AWN 1100 | -10/Mines | Met a Derelict shopkeep closing up shop 1345 | -10/Mines | Discovered new exit (range 9) 1617 | -10/Mines | Entered Materials 1617 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2208 | -9/Materials | Discovered new exit (range 15) 2485 | -9/Materials | Build established: Scavenger-Mutant 2563 | -9/Materials | Discovered new exit (range 12) 2880 | -9/Materials | Repaired Lgt. Treads 2907 | -9/Materials | Repaired Lgt. Treads 3044 | -9/Materials | Discovered new exit (range 7) 3149 | -9/Materials | Discovered new exit (range 8) 3192 | -9/Materials | Entered Mines 3288 | -9/Mines | Learned location of Zion (-6) 3301 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3315 | -9/Mines | Discovered new exit (range 8) 3424 | -9/Mines | Entered Materials 3424 | -8/Materials | Evolved 2 slots: Utility x2 3428 | -8/Materials | Discovered new exit (range 7) 3531 | -8/Materials | Repaired Structural Scanner 3556 | -8/Materials | Identified exit to Storage 3667 | -8/Materials | Entered Storage 4279 | -8/Storage | Build established: Mutant 4433 | -8/Storage | Repaired Autogun 4526 | -8/Storage | Used back door to open Recycling access 4526 | -8/Storage | Discovered new exit (range 5) 4533 | -8/Storage | Identified exit to Recycling 4647 | -8/Storage | System corruption reached 10% 4677 | -8/Storage | Lost 4 parts (1p2u1w) 5044 | -8/Storage | Build established: Scavenger-Mutant 5267 | -8/Storage | First assault squad dispatched 5746 | -8/Storage | Discovered new exit (range 5) 5756 | -8/Storage | Identified exit to Factory 5768 | -8/Storage | Entered Factory 5768 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6068 | -7/Factory | Identified exit to Lower Caves 6603 | -7/Factory | Fabricated Railgun? 6880 | -7/Factory | Build established: Mutant 6957 | -7/Factory | Fabricated O-24 Administrator? 7197 | -7/Factory | Entered Lower Caves 7197 | -7/Lower Caves | Accompanied by 1 ally 7235 | -7/Lower Caves | Ambushed by wild Derelicts 8154 | -7/Lower Caves | Discovered new exit (range 12) 8542 | -7/Lower Caves | Identified exit to Lower Caves 8547 | -7/Lower Caves | Entered another Lower Caves area 9249 | -7/Lower Caves | Learned 4 Factory zone layouts 9267 | -7/Lower Caves | Learned Factory non-interactive machine intel 9683 | -7/Lower Caves | Discovered new exit (range 10) 9815 | -7/Lower Caves | Identified exit to Data Miner 9817 | -7/Lower Caves | Entered Data Miner 9817 | -7/Data Miner | Discovered new exit (range 6) 9855 | -7/Data Miner | Met Data Miner 9929 | -7/Data Miner | Learned location of Section 7 (-2) 9929 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9969 | -7/Data Miner | Received God Mode back door access code from Data Miner 10015 | -7/Data Miner | Identified exit to Proximity Caves 10020 | -7/Data Miner | Entered Proximity Caves 10107 | -6/Proximity Caves | Escorted by Enhanced Grunt 11259 | -6/Proximity Caves | Discovered new exit (range 15) 11287 | -6/Proximity Caves | Identified exit to Factory 11409 | -6/Proximity Caves | Found Prototype Device 11410 | -6/Proximity Caves | Identified Exp. Thermal Shield 11799 | -6/Proximity Caves | Entered Factory 11799 | -6/Factory | Evolved 2 slots: Utility x2 11800 | -6/Factory | Identified exit to Lower Caves 11801 | -6/Factory | Loaded intel: 194 non-interactive machine locations 12211 | -6/Factory | Lost 4 parts (2p1n1u) 12412 | -6/Factory | Build established: Scavenger-Mutant 13356 | -6/Factory | Entered Lower Caves 13654 | -6/Lower Caves | Learned location of 1 exit from Factory 13970 | -6/Lower Caves | Spotted B-75 Beast 14044 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14405 | -6/Lower Caves | Encountered a Warlord checkpoint 14495 | -6/Lower Caves | Discovered new exit (range 14) 14520 | -6/Lower Caves | Identified exit to Lower Caves 14773 | -6/Lower Caves | Entered another Lower Caves area 14856 | -6/Lower Caves | Learned Factory stockpile data 14903 | -6/Lower Caves | Discovered new exit (range 13) 15526 | -6/Lower Caves | Learned location of 1 exit from Factory 15606 | -6/Lower Caves | Discovered new exit (range 5) 15617 | -6/Lower Caves | Identified exit to Zion 15689 | -6/Lower Caves | Entered Zion 15826 | -6/Zion | Discovered new exit (range 15) 16430 | -6/Zion | Found Prototype Launcher 16430 | -6/Zion | Identified Gui. Missile Launcher 16578 | -6/Zion | Discovered new exit (range 5) 16708 | -6/Zion | Build established: Mutant 17047 | -6/Zion | Learned location of 1 exit from Lower Caves 17441 | -6/Zion | Received a visual enhancement algorithm 17749 | -6/Zion | Imprinted 17751 | -6/Zion | Declared Zion's savior 17924 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17928 | -6/Zion | Identified exit to Deep Caves 17959 | -6/Zion | Entered Deep Caves 17959 | -6/Deep Caves | Accompanied by 4 allies 18269 | -6/Deep Caves | Attacked by Z-Imprinter 18322 | -6/Deep Caves | Self-destructed Last Messages --------------- 18290_ Slug penetrates Wall. 18290_ HV Slug penetrates Z-Imprinter. 18291_ Imp. Heavy Armor Plating destroyed. 18293_ Dropped Hyp. Gauss Rifle. 18294_ Dropped Gauss Rifle. 18295_ Carbon-fiber Leg destroyed. 18297_ LZ-ONB(z) destroyed. 18299_ Gui. Missile Launcher destroyed. 18300_ MR-P25(z) destroyed. 18301_ Adv. Sensor Array destroyed. 18304_ Imp. Titanium Leg destroyed. 18304_ Angular Momentum Engine destroyed. 18307_ Adv. Signal Interpreter destroyed. 18309_ Destroyed Prototype Protection. 18310_ The unstable cave ceiling collapses. 18314_ Prc. Rocket Launcher destroyed. 18316_ The unstable cave ceiling collapses. 18317_ Destroyed Prototype Device. 18317_ Carbon-fiber Leg destroyed. 18320_ Slug penetrates Z-Imprinter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####????????????????? | | ??????????????????????????### ????????????????? | | ??????????????????????##### ???????????????## | | ????????????????????? ??????????????## | | ??????????????????? ??????????????# | | ???????????????? ??????????????# | | ?????????????? #????????????## | | ???????????? ##?????????### | | ???????????? ########### | | ??????????? | | ??????????? | | ????????? | | ?????????" ####### ### | | ?????????" ?????# ##?? | | ?????????" * # #????# ##??# | | ????????"" I ???# #??## | | ???????="* # # #???# #??# | | ???????*%= # #????# ##??# | | ??????! !/ #????##????# | | ?????? #????########## | | ?????" ##?????# | | ??????"" = ##?????# | | ????????""%! [@ #?????# ####### | | ????? = #?????# #?????? | | ???????"" ##?????# #?????? | | ???????""" ##??????# #?????? | | ????????""" #???????# #?????? | | ?????????"" #??????# #?????? | | ?????????"" #?????# #?????? | | ?????????" #?????# #?????? | | ????????" ##?????# #?????? | | ???????? = #??????# #?????? | | ?????????"%/ #??????# #????## | | ????????? * ??????# #????# | | ?????????? #?????# #????# | | ???????????? ?????# #????# | | ?????????????? ??????# ###### | | ????????????????? ?????# | | ??????????????????? ??? ??????# # # | | ????????????????????????????? ?????# #"# | | ???????????????????????????????????????# ### | | ???????????????????????????????????????# # | | ???????????????????????????????????????# ###### | | ???????????????????????????????????????## ##????? | | ????????????????????????????????????????###??????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Resistance: TH 30 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 25 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Battle Rifle | -6/Zion | Free Ripper | -6/Zion | Free Tesla Rifle | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive Fabricated ------------ Railgun | x2 | -7/Factory | Preloaded O-24 Administrator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcGrenadeCanceller Manual? 0 Play Time 01:58:07 Cumulative 911.0 hours Start 2022.08.21 @ 17:29:18 End 2022.08.21 @ 19:47:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 467 Rogue 467 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0 Lore% 88 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2b595f28-8538-4f0d-bee6-bb4d341c1f98