Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 14:13:31 Player: beans Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (118) 590 Value Destroyed (3323) 3323 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 6799 Bonus ------- High Alert Combat Kills 66 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Core Analyzer > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Cooling System Large Storage Unit Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Terrain Scan Processor Weapon Shielding Improved EM Shotgun Beam Rifle Beam Rifle Beam Rifle Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Improved Light Cannon [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . 2 1 2 . Weapon 1 | . . . 1 . . Parts Attached 52 | 5 2 23 7 2 13 Power 6 | 1 . 2 1 . 2 Engine 5 | 1 . 2 1 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 . 6 1 . 2 Treads 9 | 2 . 4 1 . 2 Leg . | . . . . . . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | . 2 6 2 1 5 Device 9 | . 1 4 1 . 3 Storage 1 | . 1 . . . . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 19 | 2 . 9 3 1 4 Energy Gun 12 | 2 . 5 2 1 2 Energy Cannon 2 | . . 2 . . . Ballistic Gun 4 | . . 2 . . 2 Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 4 2 . . Corrupted Parts 2 | . . . 2 . . System Corruption 6 | . . . 6 . . Parts Lost 41 | . . 9 8 . 24 Power 5 | . . 1 1 . 3 Propulsion 9 | . . 4 2 . 3 Utility 11 | . . 2 1 . 8 Weapon 16 | . . 2 4 . 10 Highest Loss Streak 12 | . . 2 2 . 12 To Critical Strikes 3 | . . 1 . . 2 Average Backups 5 | . . 5 10 6 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 1 . . Weapon 3 | . . 3 8 6 3 Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 86 95 69 73 66 Engine 8 | . 14 10 7 7 3 Treads 14 | . 28 19 10 7 8 Device 14 | . 3 19 15 15 8 Storage 8 | . 11 11 9 7 3 Processor 10 | . . 11 9 9 12 Protection 3 | . . 1 . 2 8 Energy Gun 14 | . 28 14 4 21 15 Energy Cannon 4 | . . 6 11 . . Ballistic Cannon 1 | . . . 2 . 2 Peak Build Rating 25 | 5 7 17 25 24 25 Average Rating 15 | 3 6 12 18 20 19 On Entrance 11 | . 5 7 17 16 24 Naked Turns . | . . . . . . Heaviest Build 42 | 7 28 38 42 40 40 Greatest Support 40 | 40 40 40 40 20 40 Greatest Overweight (x) 12 | . . 12 12 1 4 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 13 | 5 13 15 15 15 10 Most Carried 12 | 4 3 12 12 8 7 Average Carried 5 | . . 5 10 6 3 Final Capacity 15 | 5 15 15 15 15 5 Final Carried 10 | . 2 10 9 6 . Class Distribution -------------------- 48% | Scavenger-Mutant 30% | Mutant 18% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1098 | 189 50 324 148 . 387 Remotely . | . . . . . . Salvage Created 4519 | . 124 2186 1414 . 795 Parts 235 | . 6 141 54 . 34 Haulers Intercepted 9 | . . 5 4 . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 67 | . 2 30 16 . 19 Guns 41 | . 2 24 3 . 12 Cannons 23 | . . 6 12 . 5 AOE 2 | . . . 1 . 1 Classes Destroyed 14 | . 3 8 2 . 1 Worker 15 | . . 11 4 . . Builder 7 | . 1 4 2 . . Tunneler 1 | . . . 1 . . Hauler 9 | . . 5 4 . . Recycler 9 | . . 5 4 . . Mechanic 1 | . . 1 . . . Operator 2 | . . 2 . . . Watcher 7 | . 1 5 1 . . Swarmer 11 | . . 7 . . 4 Grunt 44 | . 2 17 12 . 13 Brawler 1 | . . . . . 1 Duelist 2 | . . 1 . . 1 Sentry 7 | . . 5 2 . . Hunter 2 | . . . 2 . . Best Kill Streak 12 | . 4 12 11 . 5 Combat Bots Only 6 | . 2 6 5 . 5 Max Kills in Single Turn 3 | . 2 3 2 . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 423 | . 22 129 95 . 177 Missed 113 | . 4 34 24 . 51 Hits 310 | . 18 95 71 . 126 Melee 6 | . . 1 . . 5 Projectile 304 | . 18 94 71 . 121 Critical Strikes 7 | . . 1 . . 6 Damage Taken 4732 | . 201 1184 1082 . 2265 Core 1124 | . 11 163 249 . 701 Absorbed by Shields . | . . . . . . Redirected to Shielding 97 | . . 16 . . 81 Core Remaining (%) 77 | 100 95 59 54 . . Volleys Fired 339 | 2 14 146 80 6 91 Largest 3 | 2 2 2 3 3 3 Hottest 197 | 80 80 136 197 168 168 Shots Fired 677 | 4 28 290 169 18 168 Gun 444 | 4 28 217 44 18 133 Cannon 233 | . . 73 125 . 35 Launcher . | . . . . . . Special . | . . . . . . Kinetic 78 | . . 12 17 . 49 Thermal 566 | 4 28 272 134 18 110 Explosive . | . . . . . . Electromagnetic 33 | . . 6 18 . 9 Robot Hit Streak 17 | 1 10 17 13 . 13 Robot Miss Streak 5 | 1 4 5 4 . 4 Penetration Max . | . . . . . . Secondary Targets 6 | . . 5 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 369 | 1 18 163 109 . 78 Core Hits 180 | 1 6 82 50 . 41 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 21 | . . 12 3 . 6 Burn 17 | . . 12 1 . 4 Meltdown 1 | . . . 1 . . Blast 3 | . . . 1 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6784 | 11 224 2671 2492 . 1386 Guns 3645 | 11 224 1926 621 . 863 Cannons 2923 | . . 619 1826 . 478 Explosions 216 | . . 126 45 . 45 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1063 | . . 139 284 . 640 Thermal 5251 | 11 224 2440 1947 . 629 Explosive . | . . . . . . Electromagnetic 470 | . . 92 261 . 117 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 6 1 5 Average Corruption 2 | . . . 5 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . 1 . 19 Message Errors 6 | . . . 1 . 5 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 90 | . . 38 11 . 41 Projectiles 24 | . . 13 11 . . Explosions 66 | . . 25 . . 41 Melee . | . . . . . . Knockbacks 8 | . . . 5 . 3 Impact . | . . . . . . Kinetic 6 | . . . 3 . 3 Secondary 2 | . . . 2 . . Self-Inflicted Damage 150 | . . 35 . . 115 Shots 4 | . . 2 . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 390 | 18 270 354 390 . 205 Average Temperature 72 | 12 109 67 92 . 66 Received Heat Transfer 1635 | . 108 453 495 . 579 Effects 3 | . 1 2 . . . Energy Bleed 3 | . 1 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 24 | . . 12 9 . 3 Heat Transferred 12070 | 25 500 6488 3565 . 1492 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 2 1 . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 2 | . . 2 2 1 2 Low Security (%) 56 | 100 100 57 36 84 50 Level 1 32 | . . 31 25 15 47 Level 2 11 | . . 11 37 . 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 485 | . 47 420 485 202 459 Initial 202 | . . 4 162 202 99 Average 222 | . 16 218 302 173 241 Influence Increases 2216 | . 62 957 617 . 580 Destroy 0b10 Robot/C 1340 | . 40 600 320 . 380 Destroy 0b10 Robot/NC 255 | . 10 165 80 . . Destroy Leader 262 | . 12 150 90 . 10 Disable Machine 45 | . . 15 30 . . Anti-Garrison Action 100 | . . . . . 100 Destroy Structure 79 | . . 12 7 . 60 Lose Combat Pursuer 135 | . . 15 90 . 30 Influence Decreases 1777 | . 50 584 557 303 283 Entered New Map 517 | . . 8 223 243 43 Time Decay 850 | . 50 486 254 60 . Lost Part 410 | . . 90 80 . 240 Squads Dispatched 8 | . 1 3 3 1 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 7 | . 1 3 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 6 | . 1 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 6 43 27 . 24 Peak Tracking Total 7 | . 3 4 7 . 6 Tactical Retreats 7 | . . 1 4 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 3 | . . 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 6 | . . 1 2 . 3 Max in Single Turn 2 | . . 1 1 . 2 Garrison Relay 1 | . . . . . 1 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 2 | . . 1 . 1 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 5 | . . 2 . 3 . Successful 1 | . . . . 1 . Failed 4 | . . 2 . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . 2 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 1674 | . 53 1550 71 . . Structural 1674 | . 53 1550 71 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3558 | 59 189 1550 552 130 1078 Spaces Moved 1241 | 37 89 595 130 44 346 Core 82 | 14 . 14 15 . 39 Treads 1145 | 23 89 567 115 44 307 Legs . | . . . . . . Wheels 14 | . . 14 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 95 160 240 50 Average Speed 180 | 118 160 169 222 240 188 Slowest Speed 650 | 160 160 650 650 240 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 24 51 15 2 37 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 104 | . . 5 10 . 89 Melee . | . . . . . . Projectile . | . . . . . . AOE 104 | . . 5 10 . 89 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1924 | 48 108 847 240 55 626 Wait 210 | . . 42 14 . 154 Move 1233 | 36 88 594 129 43 343 Hop . | . . . . . . Pick Up 58 | 5 4 28 6 1 14 Fast Attach . | . . . . . . Attach 57 | 5 2 19 8 4 19 Detach 3 | . . 2 1 . . Swap 11 | . . 9 1 1 . Drop 9 | . . 7 1 . 1 Fire 339 | 2 14 146 80 6 91 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 16) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 768 | -9/Materials | Build established: Scavenger-Mutant 799 | -9/Materials | Discovered new exit (range 15) 1351 | -9/Materials | Discovered new exit (range 10) 1799 | -9/Materials | Entered another Materials area 1799 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1947 | -8/Materials | Discovered new exit (range 16) 2351 | -8/Materials | Entered Factory 2351 | -7/Factory | Evolved 2 slots: Utility x2 2473 | -7/Factory | Identified exit to Garrison 2481 | -7/Factory | Entered Garrison 2515 | -7/Garrison | Triggered checkpoint 2613 | -7/Garrison | Garrison Relay disabled 2646 | -7/Garrison | Build established: Scavenger-Gunner 2719 | -7/Garrison | Triggered checkpoint 3017 | -7/Garrison | Triggered checkpoint 3096 | -7/Garrison | Lost 12 parts (1p1n3u7w) 3120 | -7/Garrison | Core integrity fell below 50% 3318 | -7/Garrison | Discovered new exit (range 15) 3350 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3464 | -7/Garrison | Lost 5 parts (1n2u2w) 3534 | -7/Garrison | Phase Generator disabled 3537 | -7/Garrison | Spotted B-75 Beast 3539 | -7/Garrison | Spotted B-75 Beast 3541 | -7/Garrison | Core integrity fell below 20% 3559 | -7/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Acquired Particle Gun. Acquired Imp. Heat Sink. Acquired 16 matter. Acquired 1 matter. Acquired 3 matter. PIT9CKRRLF/HWDS78JRU|ACT System corrupted: Component data lost. E&V/UK C7,OWZM2QHNGDL0TF|DUKJH01SOHL < Phase Generator explodes. Lgt. Treads destroyed. Destroyed Lgt. Treads. Core Shielding destroyed. B-75 Beast springs to life. The unstable cave ceiling collapses. Lgt. Nuclear Core destroyed. Knocked back. System corrupted: Matter fused (-7). Knocked back. Imp. Medium Laser destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#######?????????????? | | ???????????????????????????### # # ###???????????? | | ?????????????????????????### ##??????????? | | ?????????????????????????# # " #??????????? | | ?????????????????????????# # ##?????????? | | ?????????????????######### #?????????? | | ???????????????### ## ##????????? | | ???????????????#= %< ; @ #????????? | | ???????????????# #=[=[ ### #?????????? | | ?????????????????##" %%# #?????????? | | ??????????????????#"= ## #?????????? | | ??????????????????## ### % #?????????? | | ???????????????????# #?# % ##?????????? | | ???????????????????# = #?## #??????????? | | ???????????????????#= #??## BB ##??????????? | | ???????????????????# * #???#####BB####???????????? | | ???????????????????# #??????#" ;#??????????????? | | ???????????????????# #??????#[ B ???????????#### | | ???????????????????# #??????#[ ??????????# | | ???????????????????# #??????#[ ??######## * | | ???????????????????# #?????? ??# % | | ????????# #####"""## #??????#[ ??##!!!###### | | ??????? #??????#[ #?#"" ""#???? | | ??????? #??????#[ #?#######???? | | ????????#####T###### #??????## #!!#???????????? | | ???????????????????# #???????# ####???????????? | | ???????????????????# #???????# #??????????????? | | ???????????????????# #???????# #??????????????? | | #################### ######### #??????????????? | | #??????????????? | | / / %#??????????????? | | ###### #####"""## #########% #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussBombNukerbomber Manual? 0 Play Time 00:21:46 Cumulative 120.0 hours Start 2025.09.01 @ 11:58:17 End 2025.09.01 @ 14:13:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 433 Rogue 433 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b02ec31f-5325-47ec-9597-8503047ad04c