Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 08:55:07 Player: Delton Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (99) 495 Value Destroyed (3885) 3885 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (800) 800 TOTAL SCORE: 10640 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 300/1150 Matter 249/300 Energy 400/400 System Corruption 15% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (4) -------- Micro Fission Core Quantum Reactor > --- PROPULSION (5) --- Improved Heavy Treads > --- UTILITY (7) ------ Improved Heat Sink Advanced Heat Sink Experimental Terrain Scan Processor Improved Launcher Guidance Computer Improved Target Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Improved Antigrav System Improved Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Micro Fission Core Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Advanced Cooling System Matter Compressor Long-range Terrain Scanner Experimental Terrain Scan Processor Improved Launcher Guidance Computer Precision Matter Filter Makeshift Light Armor Plating > --- WEAPON ----------- Advanced KE Penetrator Smartbomb Launcher > --- INVENTORY -------- Quantum Reactor Quantum Reactor Neutron Missile Launcher Dirty Datajack Dirty Bomb Trap [Rating: 89] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Experimental Terrain Scan Processor Device Long-range Terrain Scanner Storage Small Storage Unit Processor Experimental Terrain Scan Processor Hackware System Shield Protection Makeshift Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Makeshift Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . . 8 2 . . 2 Power 3 | . . . . . . 2 . . . 1 Propulsion 3 | . . . . . . 2 1 . . . Utility 5 | . . . . . . 3 1 . . 1 Weapon 1 | . . . . . . 1 . . . . Parts Attached 88 | 6 . 1 5 7 4 23 7 9 8 18 Power 18 | 1 . . 1 . 2 4 1 2 2 5 Engine 10 | 1 . . 1 . 2 3 1 1 1 . Core 5 | . . . . . . 1 . 1 1 2 Reactor 3 | . . . . . . . . . . 3 Propulsion 19 | 2 . . . 4 1 6 1 . 2 3 Treads 3 | . . . . . . . . . 2 1 Leg 14 | 2 . . . 2 1 6 1 . . 2 Wheel 2 | . . . . 2 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | 1 . 1 1 . 1 6 3 4 2 6 Device 14 | . . 1 . . . 3 2 3 1 4 Storage 5 | 1 . . 1 . 1 1 . 1 . . Processor 4 | . . . . . . 2 1 . . 1 Hackware 1 | . . . . . . . . . . 1 Protection 1 | . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 26 | 2 . . 3 3 . 7 2 3 2 4 Energy Gun 4 | 2 . . . . . 1 . . . 1 Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 7 | . . . . 2 . 2 1 1 . 1 Ballistic Cannon 4 | . . . 1 1 . 2 . . . . Launcher 6 | . . . 1 . . 1 1 1 1 1 Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . 1 Unidentified Prototypes 6 | . . 1 . . . 1 . . 1 3 Parts Lost 52 | . . . 8 . . 6 3 10 7 18 Power 12 | . . . 1 . . 1 1 3 2 4 Propulsion 13 | . . . 2 . . 2 1 2 2 4 Utility 11 | . . . 1 . . . 1 3 . 6 Weapon 16 | . . . 4 . . 3 . 2 3 4 Highest Loss Streak 11 | . . . 4 . . 3 3 4 6 11 To Critical Strikes 1 | . . . . . . . 1 . . . Average Backups 3 | . 1 2 2 4 4 6 3 3 3 2 Power . | . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 1 | . 1 1 1 1 2 3 1 1 1 . Weapon 1 | . . 1 1 2 2 2 2 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 11 | . . . . 2 3 3 . 1 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . 1 Utility 6 | . . . . . 2 3 . . . 1 Weapon 3 | . . . . 1 1 . . 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 85 94 89 91 100 94 91 74 70 54 Engine 8 | . 14 14 11 14 14 12 10 9 . . Core 3 | . . . . . . 2 4 5 9 2 Treads 1 | . . . . . . . . . . 7 Leg 17 | . 28 28 24 20 28 25 27 13 9 . Device 7 | . . 8 10 . . 6 16 11 10 12 Storage 12 | . 14 14 14 28 28 12 5 5 5 3 Processor 7 | . . . . . . 12 11 11 11 10 Protection 1 | . . . . . . . . . 5 3 Energy Gun 3 | . 28 28 18 . . . 1 . . . Ballistic Gun 6 | . . . . 11 14 9 7 5 4 3 Ballistic Cannon 4 | . . . 3 14 14 5 . . . . Launcher 2 | . . . 1 . . . 2 5 4 3 Peak Build Rating 89 | 6 6 15 18 16 23 67 83 81 71 89 Average Rating 46 | 4 6 11 13 12 19 54 75 66 65 71 On Entrance 30 | . 6 6 15 5 16 23 67 71 57 64 Naked Turns . | . . . . . . . . . . . Heaviest Build 59 | 14 14 15 16 21 27 59 53 54 49 58 Greatest Support 76 | 20 20 20 20 32 30 64 76 64 56 75 Greatest Overweight (x) 17 | . . . 5 5 . 1 1 1 11 17 Average Overweight (x) . | . . . . . . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | 4 2 5 7 8 8 8 5 5 5 5 Average Carried 5 | . 1 3 5 7 7 6 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 1 2 5 5 8 8 5 5 5 3 3 Class Distribution -------------------- 55% | Mutant 12% | Skirmisher 8% | Scavenger-Skirmisher 8% | Scavenger-Gunner 7% | Derelict-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Matter Collected 3075 | 239 18 13 32 410 222 789 145 672 276 259 Remotely 740 | . . . . . . . 133 607 . . Salvage Created 3428 | 58 18 59 129 404 . 935 169 597 369 690 Parts 174 | 5 3 . 14 18 . 45 17 15 11 46 Haulers Intercepted 1 | . . . . . . . . 1 . . Recyclers Shooed 6 | . . . . 3 . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 25 | . . . 10 . . . . 9 6 . Prevented 17 | . . . . . . . . 4 13 . Kills | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Combat Hostiles Destroyed 76 | . . . 7 3 . 19 12 11 7 17 Guns 21 | . . . . . . 8 . 6 2 5 Cannons 9 | . . . 1 3 . 5 . . . . AOE 44 | . . . 5 . . 6 12 5 4 12 Classes Destroyed 15 | 1 1 . 2 1 . 4 2 1 1 2 Worker 5 | . . . . . . 1 . . . 4 Builder 4 | . . . . . . . 1 . . 3 Tunneler 2 | . . . . . . . . . . 2 Hauler 1 | . . . . . . . . 1 . . Recycler 7 | 1 . 1 . 4 . 1 . . . . Operator 1 | . . . . . . . 1 . . . Watcher 3 | . 1 . . . . 1 1 . . . Swarmer 24 | . . . 4 . . 4 10 . 2 4 Grunt 35 | . . . . . . 11 . 9 4 11 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . . Sentry 4 | . . . . 3 . 1 . . . . Hunter 1 | . . . . . . . . . 1 . Programmer 7 | . . . . . . 2 2 2 . 1 Subdweller 3 | . . . 3 . . . . . . . Best Kill Streak 13 | 1 1 1 4 5 . 4 8 5 2 13 Combat Bots Only 7 | . . . 4 3 . 4 7 5 2 7 Max Kills in Single Turn 5 | 1 1 1 2 1 . 3 5 1 2 4 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . 2 . . 3 5 1 2 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Hostile Shots Fired 506 | . . . 53 10 9 105 35 63 37 194 Missed 180 | . . . 17 3 5 34 18 22 14 67 Hits 326 | . . . 36 7 4 71 17 41 23 127 Projectile 326 | . . . 36 7 4 71 17 41 23 127 AOE 6 | . . . 6 . . . . . . . Critical Strikes 23 | . . . . . . 4 2 5 2 10 Part Disruptions 4 | . . . . . . . 1 . 1 2 Damage Taken 6693 | . . . 775 104 58 1327 418 764 454 2793 Core 1353 | . . . 179 14 . 140 40 96 34 850 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 9 | . . . . . . . 9 . . . Regen/Repaired (Parts) 109 | . . . . . . 109 . . . . Core Remaining (%) 72 | 100 . . . . 22 83 . . 83 . Volleys Fired 210 | 2 1 1 16 19 4 69 12 28 14 44 Largest 3 | 2 2 2 2 2 2 3 3 2 2 2 Hottest 120 | 80 80 80 80 60 60 120 106 71 67 88 Shots Fired 326 | 4 2 2 24 35 8 125 19 39 23 45 Gun 213 | 4 2 2 15 16 4 83 12 31 13 31 Cannon 66 | . . . 6 19 4 37 . . . . Launcher 47 | . . . 3 . . 5 7 8 10 14 Special . | . . . . . . . . . . . Kinetic 246 | . . . 9 35 8 115 10 31 13 25 Thermal 6 | . . . . . . . . . . 6 Explosive 29 | . . . . . . 5 7 2 1 14 Electromagnetic 45 | 4 2 2 15 . . 5 2 6 9 . Robot Hit Streak 14 | 2 3 4 5 14 3 10 7 11 5 9 Robot Miss Streak 7 | 1 . . 2 5 1 6 7 7 6 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 243 | 2 1 1 15 26 5 91 14 34 13 41 Core Hits 207 | 2 1 1 10 11 2 60 26 36 13 45 Critical Kills 3 | . . . . . . 1 . . . 2 Critical Parts Destroyed 2 | . . . . . . . . . . 2 Critical Strikes 11 | . . . 1 2 1 2 . . . 5 Destroy 6 | . . . . . . 1 . . . 5 Blast 5 | . . . 1 2 1 1 . . . . Melee Attacks 11 | . . . . . . . . . . 11 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 11 | . . . . . . . . . . 11 Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11442 | 25 20 15 534 411 89 2548 1415 2029 799 3557 Guns 2971 | 25 20 15 109 79 11 1161 114 469 105 863 Cannons 1036 | . . . 54 328 78 576 . . . . Explosions 7394 | . . . 371 . . 800 1301 1560 694 2668 Melee 17 | . . . . . . . . . . 17 Ramming 24 | . . . . 4 . 11 . . . 9 Kinetic 3879 | . . . 425 407 89 1619 92 469 105 673 Thermal 581 | . . . . . . . . 391 . 190 Explosive 5618 | . . . . . . 800 1301 681 168 2668 Electromagnetic 1323 | 25 20 15 109 . . 118 22 488 526 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 17 | . . . . . . . . . . 17 Highest Corruption 15 | . . . . . . 1 2 5 5 15 Average Corruption 4 | . . . . . . 1 2 2 5 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 56 | . . . . . . 2 2 15 25 12 Message Errors 16 | . . . . . . . 1 3 9 3 Matter Fused 17 | . . . . . . 1 . 5 7 4 Heat Flow Errors 6 | . . . . . . . . 2 3 1 Energy Discharges 4 | . . . . . . . . . 4 . Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . . 2 2 1 Data Loss (major) 4 | . . . . . . 1 . 2 . 1 Misfires 1 | . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 394 | . . . 43 . . 5 31 11 36 268 Projectiles 5 | . . . . . . 5 . . . . Explosions 389 | . . . 43 . . . 31 11 36 268 Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . 2 3 2 . . . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . 2 2 2 . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 228 | . . . . . . . 52 . 11 165 Shots 10 | . . . . . . . 2 . 2 6 Rammed 5 | . . . . . . . . . . 5 Targets Rammed 8 | . . . . 1 . 2 . . . 5 Kicked 3 | . . . . 1 . 2 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 421 | 36 18 18 8 51 51 421 28 185 153 77 Average Temperature 117 | 20 12 12 6 21 27 174 15 55 62 23 Received Heat Transfer 1472 | . . . 198 27 24 531 54 202 141 295 Effects 9 | . . . . . . 9 . . . . Shutdowns 4 | . . . . . . 4 . . . . Energy Bleed 2 | . . . . . . 2 . . . . Matter Decay 2 | . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . 1 . Combat Hostiles 2 | . . . 1 . . . . . 1 . Parts Fried 9 | . . . 1 . . 1 . . 7 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 522 | . . . . . . . . 300 . 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . Alert | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Maximum Alert Level 1 | . . . . . . 1 1 . . 1 Low Security (%) 84 | 100 100 100 . 100 . 85 94 . . 63 Level 1 15 | . . . . . . 14 5 . . 36 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 379 | 5 7 5 . 57 . 241 307 . . 379 Initial 76 | . . . . 26 . . 76 . . 12 Average 88 | . . . . 7 . 121 86 . . 142 Influence Increases 2492 | 5 7 5 125 90 . 571 473 245 170 801 Destroy 0b10 Robot/C 1460 | . . . 80 60 . 380 240 220 140 340 Destroy 0b10 Robot/NC 115 | 5 5 5 . 20 . 15 15 5 . 45 Destroy Leader 226 | . 2 . . . . 82 32 20 30 60 Trap Triggered on 0b10 10 | . . . . . . . . . . 10 Successful Hack 21 | . . . . 7 . 14 . . . . Disable Machine 210 | . . . . . . 15 60 . . 135 Destroy Structure 315 | . . . . 3 . 20 126 . . 166 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 120 | . . . 45 . . 45 . . . 30 Influence Decreases 2181 | 5 7 5 70 118 27 414 331 544 150 510 Entered New Map 256 | . . . . 29 27 . 81 111 . 8 Time Decay 1497 | 5 7 5 40 89 . 354 220 349 106 322 Lost Part 408 | . . . 30 . . 60 30 84 44 160 Lost Ally 20 | . . . . . . . . . . 20 Squads Dispatched 12 | . 1 . . . . 3 1 . . 7 Investigation 1 | . . . . . . . . . . 1 Extermination 6 | . . . . . . 2 1 . . 3 Reinforcement 5 | . 1 . . . . 1 . . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Distress Signals 2 | . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 113 | . 3 . 10 3 10 26 16 12 8 25 Peak Tracking Total 8 | . 2 . 5 3 5 5 8 5 5 6 Tactical Retreats 6 | . . . 1 . . 3 . . . 2 Traps | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Traps Triggered 9 | . . . 1 . . 1 5 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . 1 Most Traps Carried 3 | . . 3 3 3 3 . . . 1 1 Machines | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Machines Disabled 20 | . . . 4 . 1 1 4 . 1 9 Max in Single Turn 4 | . . . 4 . 1 1 2 . 1 3 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Machines Accessed 30 | . 3 . . 9 4 8 4 1 1 . Terminals 16 | . 2 . . 5 . 5 4 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . 1 . . . . Recycling Units 4 | . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 67 | . 7 . . 20 15 13 10 1 1 . Successful 42 | . 2 . . 13 15 7 3 1 1 . Failed 25 | . 5 . . 7 . 6 7 . . . Catastrophic 4 | . 1 . . 1 . 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . . 3 . . 2 . . . Terminals 32 | . 4 . . 10 . 8 10 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 5 | . 3 . . . . 2 . . . . Recycling Units 10 | . . . . 10 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 30 | . 2 . . 5 15 3 3 1 1 . Record 13 | . . . . 2 10 . . . 1 . Part Schematic 2 | . . . . 1 . 1 . . . . Robot Analysis 5 | . . . . . 5 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . Locate Traps 3 | . 2 . . . . . 1 . . . Disarm Traps 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 6 | . . . . 6 . . . . . . Report Inventory 4 | . . . . 4 . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 3 . . 6 . 4 4 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 38 | . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . . . . 4 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 47 | . . . . . . . . . . 47 Highest-Rated Ally 47 | . . . . . . . . . . 47 Total Orders . | . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . 1 Total Damage 46 | . . . . . . . . . . 46 Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Active Infowar (turns) 4718 | . . 247 382 . . 1307 480 1114 1105 83 Sensors 629 | . . 247 382 . . . . . . . Terrain 3143 | . . . . . . 361 480 1114 1105 83 Structural 946 | . . . . . . 946 . . . . Robot Analysis Total 5 | . . . . . 5 . . . . . Derelict Logs Recovered 4 | . . 1 . . 1 . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Turns Passed 8770 | 62 151 389 506 819 1340 1315 480 1173 1105 1430 Spaces Moved 5330 | 41 108 311 346 529 1095 883 347 614 510 546 Core 213 | 8 . . 19 49 . . . . 9 128 Treads 399 | . . . . . . . . . 18 381 Legs 4681 | 33 108 311 327 443 1095 883 347 614 483 37 Wheels 37 | . . . . 37 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 105 112 110 125 160 50 Average Speed 146 | 106 120 120 129 135 119 113 117 173 200 232 Slowest Speed 900 | 120 120 120 300 300 120 190 190 195 600 900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 4 25 62 30 94 79 22 15 73 60 17 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . 2 . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 12 | . . . 4 . 4 . . 2 2 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 267 | . . . 31 3 . 19 68 48 12 86 Melee . | . . . . . . . . . . . Projectile 8 | . . . . 3 . . . . . 5 AOE 259 | . . . 31 . . 19 68 48 12 81 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Total 5993 | 55 127 325 380 604 1125 1077 398 680 559 663 Wait 194 | . 18 9 7 30 4 68 9 19 9 21 Move 5320 | 40 107 310 345 528 1094 882 346 613 509 546 Hop . | . . . . . . . . . . . Pick Up 94 | 7 1 4 6 12 8 21 8 4 8 15 Fast Attach 23 | . . . . . 2 1 10 6 1 3 Attach 72 | 6 . 1 5 6 . 20 7 3 9 15 Detach 3 | . . . . . . 1 1 . . 1 Swap 9 | . . . . 1 2 4 . 2 . . Drop 41 | . . . 1 7 11 9 5 5 2 1 Fire 210 | 2 1 1 16 19 4 69 12 28 14 44 Melee 11 | . . . . . . . . . . 11 Ram . | . . . . . . . . . . . Kick 3 | . . . . 1 . 2 . . . . Crush 5 | . . . . . . . . . . 5 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 Miscellaneous 7 | . . . . . . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / [Zhi]) -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 11) 180 | -10/Materials | Discovered new exit (range 6) 214 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 312 | -10/Mines | Learned Materials emergency access door positions 352 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 355 | -10/Mines | Found Prototype Device 356 | -10/Mines | Identified Exp. Sensor Array 374 | -10/Mines | Discovered new exit (range 8) 440 | -10/Mines | Found a hidden stash of uninstalled traps 546 | -10/Mines | Discovered new exit (range 11) 603 | -10/Mines | Entered Subcaves 625 | -10/Subcaves | Learned location of Zion (-6) 625 | -10/Subcaves | Met a Zionite searching for "candidates" 709 | -10/Subcaves | Shifting Twisted Machinery released Flamer 711 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 854 | -10/Subcaves | Disturbed a concealed Subdweller 1018 | -10/Subcaves | Lost 4 parts (1p1u2w) 1028 | -10/Subcaves | Core integrity fell below 50% 1028 | -10/Subcaves | Discovered new exit (range 15) 1086 | -10/Subcaves | Lost 3 parts (2n1w) 1109 | -10/Subcaves | Entered Recycling 1501 | -8/Recycling | Discovered new exit (range 16) 1899 | -8/Recycling | Scanned before Scraplab entrance 1916 | -8/Recycling | Entered Scraplab 1926 | -8/Recycling | Discovered new exit (range 3) 1928 | -8/Recycling | Entered Scraptown 2186 | -8/Scraptown | Discovered new exit (range 6) 2316 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2319 | -8/Scraptown | Learned 8 Research zone layouts 2354 | -8/Scraptown | Visited Assassins FH 2368 | -8/Scraptown | Visited SPCMW 2387 | -8/Scraptown | Visited Shadow of the Wyrm 2403 | -8/Scraptown | Visited The Evicted 2601 | -8/Scraptown | Visited CPS Storage 2642 | -8/Scraptown | Visited UFD Registry 2659 | -8/Scraptown | Visited Cyclists 2683 | -8/Scraptown | Visited Fellowship of the Rings 2819 | -8/Scraptown | Registered with UFD as "Matrixnuts" 2845 | -8/Scraptown | Entered Cyclist Reading Room 2909 | -8/Scraptown | Visited Chapter 10 2925 | -8/Scraptown | Visited Infowarlord's Domain 2933 | -8/Scraptown | Found Exp. Terrain Scan Processor 2956 | -8/Scraptown | Visited Analyses Database 2991 | -8/Scraptown | Visited Botcube Research 3016 | -8/Scraptown | Visited Scrapoid Pod Storage 3057 | -8/Scraptown | Met Optimus 3057 | -8/Scraptown | Accepted into 0bPrime 3102 | -8/Scraptown | Visited Research Penetration Think Tank 3123 | -8/Scraptown | Visited Cartography Club 3193 | -8/Scraptown | Civil war broke out across Scraptown 3204 | -8/Scraptown | Found Deep Structural Scanner 3245 | -8/Scraptown | Discovered new exit (range 5) 3268 | -8/Scraptown | Entered Factory 3268 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x3, Weapon x1 3291 | -6/Factory | Lost 8 allies 3401 | -6/Factory | Identified exit to DSF 3605 | -6/Factory | Build established: Scavenger-Gunner 3900 | -6/Factory | Repaired Carbon-fiber Leg 3980 | -6/Factory | Identified exit to Factory 4433 | -6/Factory | Lost 3 parts (2n1w) 4583 | -6/Factory | Entered another Factory area 4583 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4823 | -5/Factory | Spotted B-75 Beast 5001 | -5/Factory | Identified exit to Upper Caves 5001 | -5/Factory | Identified exit to Extension 5063 | -5/Factory | Entered Upper Caves 5072 | -5/Upper Caves | Destroyed 7 combat bots 5082 | -5/Upper Caves | Lost 3 parts (1p1n1u) 5093 | -5/Upper Caves | Learned 4 Factory zone layouts 5310 | -5/Upper Caves | Lost 4 parts (2n1u1w) 5573 | -5/Upper Caves | Build established: Mutant 6010 | -5/Upper Caves | Discovered new exit (range 24) 6137 | -5/Upper Caves | Lost 4 parts (2p1u1w) 6187 | -5/Upper Caves | Spotted B-75 Beast 6236 | -5/Upper Caves | Entered another Upper Caves area 6255 | -5/Upper Caves | Discovered new exit (range 23) 6422 | -5/Upper Caves | Learned Factory non-interactive machine intel 6628 | -5/Upper Caves | Found Alien Artifact 6630 | -5/Upper Caves | Identified Dimensional Node Initializer 6630 | -5/Upper Caves | Initialized slip node 6914 | -5/Upper Caves | Build established: Derelict-Skirmisher 6926 | -5/Upper Caves | Discovered new exit (range 21) 7280 | -5/Upper Caves | Lost 6 parts (1p2n3w) 7341 | -5/Upper Caves | Entered Factory 7341 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7342 | -4/Factory | Identified exit to Research 7343 | -4/Factory | Loaded intel: 198 non-interactive machine locations 7770 | -4/Factory | Build established: Skirmisher 8292 | -4/Factory | Lost 3 parts (1p1u1w) 8307 | -4/Factory | Destroyed 7 combat bots 8490 | -4/Factory | System corruption reached 10% 8492 | -4/Factory | Lost 11 parts (1p3n5u2w) 8525 | -4/Factory | Core integrity fell below 50% 8552 | -4/Factory | Build established: Mutant 8771 | -4/Factory | Self-destructed Last Messages --------------- 08600_ Acquired 36 matter. 08606_ Acquired Imp. Target Analyzer. 08609_ System corrupted: Matter fused (-7). 08611_ Acquired Mic. Fission Core. 08616_ Acquired Imp. Heat Sink. 08627_ System corrupted: Matter fused (-7). 08644_ Acquired Imp. Armor Integrity Analyzer. 08652_ FDC#>7H|NGHT3WIGGEVM3UG8YHY 08689_ System corrupted: Substantial component data lost. 08699_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5Z. 08706_ System corrupted: Heat flow error (+135). 08729_ ,C6ZD<3=6URHE|9JUEMU 08753_ Slammed into P-70 Sage. 08762_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08768_ Phase Gun destroyed. 08768_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ???????? # ## # | | ???????? ? ? # ## # | | ??????? # ## # | | ???????? ? # ## # | | ??????? ? # ## # | | ?????????##?######## # " ##! ### | | ???????? ##### # ## ! # | | ???????? ##### # " """ ## # | | ????????? ? ? ##### # """ """ ## # | | ? ???????"""? ?+ + ## # | | ? ???????""" ##### # ## # | | ? ???????""" ##?## ############### # ! | | # ????????? ?? ##?# ############## # | | # ???????""" #### ############## # | | # ???????"""? ?#### ############## # | | # #??????"""?? ?### ############## ### | | # #????????????#### ##?##################### | | # #?????????????#?# ######################## | | # ################# ######################## | | # ###??################### | | # ! ###?########?########### | | # =! ! ####?#?####?############ | | ! #??##???###?#########?## | | #???????#???############ | | ########/########?#??????#???#####?# | | ## Ap @ #??????????###??#?## | | ## p #????????????###???# | | ################ #??????????????#?### | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????################??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 44 Energy Capacity 725 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Power Amplification 20 Armor Coverage 100 Resistance: KI 25 Resistance: EM 25 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 30 Target Analysis 6 Recoil Reduction 2 Matter Filtering 50 Defensive Hacking 10 Item Schematics ----------------- Gauss Cannon | -8/Recycling | Hacked Exp. Heat Sink | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 1% | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed JammingLegPenetrator Manual? 0 Play Time 01:10:07 Cumulative 46.1 hours Start 2025.05.25 @ 09:48:13 End 2025.05.27 @ 08:55:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3c2623e-670e-448d-970a-bf1190e9185a