Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.18 @ 10:27:38 Player: LegoMDS Result: Destroyed self with YOLO Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (2628) 2628 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 6663 Bonus ------- High Alert Combat Kills 20 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 185/300 Energy 30/100 System Corruption 1% Temperature Cool (60) Movement Core (500) Ox9 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Cryofiber Web Cryofiber Web Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- YOLO Cannon > --- INVENTORY (10) --- Improved Sensor Array Hacking Suite Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Cryofiber Web Cryofiber Web Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- YOLO Cannon Heavy Mace > --- INVENTORY -------- Improved Sensor Array Hacking Suite Advanced Beam Rifle [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Utility Medium Storage Unit Device Phase Shifter Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Bore Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 2 | . . . 1 . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 65 | 5 5 5 6 9 1 2 14 18 Power 7 | 1 . 2 . 1 . . 1 2 Engine 3 | 1 . . . 1 . . . 1 Core 4 | . . 2 . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 . 2 2 4 . 1 2 4 Treads . | . . . . . . . . . Leg 16 | 2 . 2 2 4 . 1 2 3 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 15 | . 3 1 1 1 1 . 5 3 Device 8 | . . . 1 1 . . 5 1 Storage 4 | . 2 1 . . 1 . . . Processor 2 | . 1 . . . . . . 1 Hackware . | . . . . . . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 26 | 2 2 . 3 3 . 1 6 9 Energy Gun 3 | 1 . . . . . . . 2 Energy Cannon 2 | . . . 1 . . . . 1 Ballistic Gun 7 | 1 2 . 1 . . . 1 2 Ballistic Cannon 10 | . . . 1 2 . 1 4 2 Launcher 2 | . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 2 4 Parts Lost 21 | . . . . 6 . 1 . 14 Power 4 | . . . . 1 . . . 3 Propulsion 8 | . . . . 3 . . . 5 Utility 4 | . . . . 1 . 1 . 2 Weapon 5 | . . . . 1 . . . 4 Highest Loss Streak 12 | . . . . 6 . 1 . 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 93 100 98 98 100 96 99 94 Engine 6 | . 14 2 . 10 11 11 1 . Core 4 | . . 11 11 . . . 7 7 Leg 29 | . 28 28 33 32 33 33 27 23 Device 8 | . . . 10 10 11 7 17 16 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 10 | . 7 14 11 11 11 11 9 9 Energy Gun 2 | . 11 . . . . . . 7 Ballistic Gun 8 | . 16 28 10 . . . . 8 Ballistic Cannon 11 | . . . 7 19 22 22 26 2 Peak Build Rating 38 | 5 8 11 18 22 23 23 34 38 Average Rating 19 | 3 6 10 16 20 22 21 31 32 On Entrance 15 | . 5 8 11 18 22 23 19 33 Naked Turns . | . . . . . . . . . Heaviest Build 39 | 7 19 19 23 29 29 29 39 38 Greatest Support 45 | 20 20 20 30 33 33 36 45 45 Greatest Overweight (x) 12 | . . . . . . . . 12 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 10 Average Carried 9 | 2 6 9 9 9 9 10 9 9 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 Final Carried 10 | 3 10 10 10 10 10 10 10 3 Class Distribution -------------------- 47% | Scavenger-Mutant 40% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 1904 | 226 145 211 245 305 . 113 276 383 Remotely 306 | . . . . . . . 48 258 Salvage Created 2596 | . 346 268 470 174 . 201 272 865 Parts 171 | . 25 14 44 13 . 11 18 46 Haulers Intercepted 3 | . 1 . 1 . . . . 1 Recyclers Shooed 2 | . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 81 | . 10 9 10 16 . 6 10 20 Guns 32 | . 10 9 3 1 . . . 9 Cannons 37 | . . . 7 10 . 6 10 4 AOE 12 | . . . . 5 . . . 7 Classes Destroyed 13 | . 4 . 2 4 . 1 . 2 Worker 3 | . . . . . . . . 3 Builder 4 | . . . . 1 . . 1 2 Hauler 3 | . 1 . 1 . . . . 1 Recycler 2 | . . . . 1 . 1 . . Operator 1 | . . . 1 . . . . . Watcher 8 | . 2 . 4 . . . 1 1 Swarmer 22 | . 6 5 . 3 . 3 3 2 Grunt 37 | . 4 4 8 . . 2 5 14 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . . . 1 . 1 Sentry 6 | . . . 2 . . . 2 2 Demolisher 2 | . . . . 2 . . . . Assembled 11 | . . . . 11 . . . . Best Kill Streak 14 | . 4 3 5 13 . 4 3 14 Combat Bots Only 11 | . 3 3 4 11 . 3 3 7 Max Kills in Single Turn 6 | . 2 1 1 2 . 2 2 6 Gunslinging 1 | . 1 . . . . . . . Exploded 4 | . . . . 2 . . . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 438 | . 50 58 27 48 . 13 70 172 Missed 114 | . 12 17 9 17 . 4 24 31 Damage Taken 3960 | . 276 306 178 662 . 133 471 1934 Core 777 | . 33 60 . 101 . 12 85 486 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1131 | . 84 98 51 182 . 39 142 535 Core Remaining (%) 77 | 100 . 62 . . . 71 . . Volleys Fired 197 | . 31 27 33 32 . 12 23 39 Largest 3 | . 2 2 2 2 . 2 3 2 Hottest 145 | . 60 40 91 96 . 96 145 105 Shots Fired 361 | . 54 54 60 45 . 24 55 69 Gun 199 | . 54 54 27 9 . . . 55 Cannon 154 | . . . 33 28 . 24 55 14 Launcher 8 | . . . . 8 . . . . Special . | . . . . . . . . . Kinetic 299 | . 39 54 53 37 . 24 55 37 Thermal 54 | . 15 . 7 . . . . 32 Explosive 8 | . . . . 8 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 24 | . 12 11 14 13 . 5 11 24 Robot Miss Streak 5 | . 4 2 1 3 . 3 5 2 Penetration Max 3 | . . . . . . 1 1 3 Secondary Targets 4 | . 2 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 259 | . 35 40 47 31 . 16 33 57 Core Hits 165 | . 21 15 22 28 . 10 26 43 Critical Kills 7 | . . . . 1 . 3 2 1 Critical Parts Destroyed 10 | . . . . 1 . 4 2 3 Critical Strikes 22 | . . . 2 2 . 8 4 6 Burn 2 | . . . . . . . . 2 Destroy 17 | . . . . 2 . 7 4 4 Blast 3 | . . . 2 . . 1 . . Melee Attacks 16 | . . . . . . . . 16 Impact 16 | . . . . . . . . 16 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7199 | . 394 522 798 942 . 570 1046 2927 Guns 2114 | . 394 521 286 105 . . . 808 Cannons 3049 | . . . 512 376 . 490 862 809 Explosions 1905 | . . . . 461 . 80 148 1216 Melee 94 | . . . . . . . . 94 Ramming 37 | . . 1 . . . . 36 . Kinetic 3872 | . 261 521 675 481 . 490 862 582 Thermal 2706 | . 133 . 123 . . 80 119 2251 Explosive 490 | . . . . 461 . . 29 . Electromagnetic . | . . . . . . . . . Impact 94 | . . . . . . . . 94 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Matter Fused 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 347 | . . . 2 33 . 26 73 213 Projectiles 98 | . . . 2 1 . 4 3 88 Explosions 249 | . . . . 32 . 22 70 125 Melee . | . . . . . . . . . Knockbacks 29 | . . . . 3 . 9 8 9 Impact . | . . . . . . . . . Kinetic 26 | . . . . 3 . 6 8 9 Secondary 3 | . . . . . . 3 . . Self-Inflicted Damage 164 | . . . . 52 . . . 112 Shots 4 | . . . . 2 . . . 2 Rammed . | . . . . . . . . . Targets Rammed 8 | . . 1 . . . . 7 . Kicked 8 | . . 1 . . . . 7 . Crushed . | . . . . . . . . . Highest Temperature 585 | . 40 4 1 108 . 306 149 585 Average Temperature 160 | . 21 2 1 40 . 137 54 309 Received Heat Transfer 1964 | . 69 105 105 20 . 36 324 1305 Effects 21 | . . . . . . 1 . 20 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 3 | . . . . . . 1 . 2 Interference 4 | . . . . . . . . 4 Matter Decay 1 | . . . . . . . . 1 Short Circuit 3 | . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 6 | . . . . . . . . 6 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 2 | . . . . . . 1 . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 1 . . . . . . 7 Heat Transferred 3512 | . 300 . 222 . . 100 100 2790 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 428 | . 169 175 347 225 . 191 415 428 Initial 124 | . . 55 32 70 . . 63 124 Average 130 | . 63 79 142 105 . 128 280 196 Maximum Alert Level 2 | . . . 1 1 . . 2 2 Low Security (%) 74 | 100 100 100 74 67 . 100 25 52 Level 1 23 | . . . 25 32 . . 62 46 Level 2 1 | . . . . . . . 12 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . . 2 1 . . 1 5 Investigation 4 | . . . 1 . . . 1 2 Extermination . | . . . . . . . . . Reinforcement 3 | . . . 1 1 . . . 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 5 | . 2 . . 1 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 108 | . 16 10 16 16 . 6 15 29 Peak Tracking Total 12 | . 4 3 2 7 . 3 4 12 Tactical Retreats 10 | . . . . 1 . 1 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 2 | . . . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 12 | . . 1 2 . . 1 6 2 Max in Single Turn 2 | . . 1 1 . . 1 2 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 11 | . 3 1 2 . 1 . 1 3 Terminals 7 | . 2 . 2 . . . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 25 | . 3 1 8 . 1 . 1 11 Successful 14 | . 3 1 4 . 1 . . 5 Failed 10 | . . . 3 . . . 1 6 Catastrophic . | . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . Manual 3 | . . . 2 . 1 . . . Terminals 21 | . 2 . 8 . . . . 11 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 2 1 4 . 1 . . 5 Record 5 | . . . 4 . . . . 1 Part Schematic 1 | . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . 1 Open Door 2 | . . 1 . . . . . 1 Scanalyzer Index 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 4 | . . . 2 . . . . 2 Full Trace Events 3 | . . . 1 . . . . 2 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Turrets Deployed 3 | . . . . . 3 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 4916 | 56 708 764 502 796 941 114 488 547 Spaces Moved 3307 | 39 493 501 317 575 765 54 312 251 Core 8 | 4 . . . . . . . 4 Treads . | . . . . . . . . . Legs 3299 | 35 493 501 317 575 765 54 312 247 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 123 Average Speed 120 | 112 120 120 120 120 120 120 120 131 Slowest Speed 650 | 120 120 120 120 120 120 120 123 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 3 82 92 30 81 93 10 26 49 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 5 | . . 2 . 2 . 1 . . Spaces Dug 10 | . . . . . . . . 10 Terrain Destroyed 221 | . . . . 85 . 19 93 24 Melee 10 | . . . . . . . . 10 Projectile 23 | . . . . 8 . 6 8 1 AOE 188 | . . . . 77 . 13 85 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 3855 | 51 561 612 380 635 787 80 384 365 Wait 177 | . 14 70 12 13 20 11 7 30 Move 3295 | 38 492 500 316 574 760 53 311 251 Hop 2 | . . . . . 2 . . . Pick Up 50 | 8 14 2 7 6 1 . 8 4 Fast Attach 8 | . . . . . . . 4 4 Attach 29 | 5 2 . 3 6 . . 4 9 Detach 2 | . . . . . . . 1 1 Swap 28 | . 3 5 3 3 1 2 6 5 Drop 43 | . 5 7 6 1 3 2 13 6 Fire 197 | . 31 27 33 32 . 12 23 39 Melee 16 | . . . . . . . . 16 Ram . | . . . . . . . . . Kick 8 | . . 1 . . . . 7 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 5) 569 | -10/Materials | Discovered new exit (range 8) 765 | -10/Materials | Entered Mines 770 | -10/Mines | Found the Drone Emporium 779 | -10/Mines | Found Prototype Device 1195 | -10/Mines | Discovered new exit (range 10) 1251 | -10/Mines | Learned Materials trap positions 1290 | -10/Mines | Learned 2 Materials zone layouts 1509 | -10/Mines | Discovered new exit (range 13) 1518 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1529 | -10/Mines | Entered Materials 1529 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1530 | -9/Materials | Identified exit to Mines 1531 | -9/Materials | Loaded intel: 13 trap records 1780 | -9/Materials | Central database locked down 1859 | -9/Materials | Build established: Scavenger-Mutant 2031 | -9/Materials | Entered Mines 2032 | -9/Mines | Assembled infested the area 2032 | -9/Mines | Learned location of Storage (-8) 2037 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2050 | -9/Mines | Discovered new exit (range 9) 2119 | -9/Mines | Lost 6 parts (1p3n1u1w) 2145 | -9/Mines | Destroyed 11 combat bots 2205 | -9/Mines | Learned Materials security intel 2403 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2822 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2822 | -9/Mines | Discovered new exit (range 5) 2827 | -9/Mines | Entered Exiles 2859 | -9/Exiles | Met 8R-AWN 2878 | -9/Exiles | Met EX-HEX 2915 | -9/Exiles | Met EX-BIN 2934 | -9/Exiles | Aligned with FarCom system 2935 | -9/Exiles | Given EX-Vault access code 2963 | -9/Exiles | Opened EX-Vault 2970 | -9/Exiles | DAS Turret deployed 2976 | -9/Exiles | DAS Turret deployed 2977 | -9/Exiles | DAS Turret deployed 2983 | -9/Exiles | Found YOLO Cannon 3009 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3042 | -9/Exiles | Met EX-DEC 3081 | -9/Exiles | Visited The Gauntlet 3287 | -9/Exiles | Discovered new exit (range 14) 3456 | -9/Exiles | Discovered new exit (range 12) 3768 | -9/Exiles | Left Exiles lab with YOLO Cannon 3768 | -9/Exiles | Entered Mines 3788 | -8/Mines | Discovered new exit (range 9) 3882 | -8/Mines | Entered Materials 3882 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3882 | -8/Materials | Identified Decoy Drone Bay 3883 | -8/Materials | Identified exit to Storage 4267 | -8/Materials | Build established: Skirmisher 4310 | -8/Materials | Discovered exit to Storage (range 16) 4370 | -8/Materials | Entered Storage 4728 | -8/Storage | Build established: Mutant 4769 | -8/Storage | Garrison activated, responded to threat 4853 | -8/Storage | Core integrity fell below 50% 4892 | -8/Storage | Core integrity fell below 20% 4898 | -8/Storage | Destroyed 7 combat bots 4917 | -8/Storage | Destroyed self with YOLO Cannon Last Messages --------------- U-05 Engineer lays Concrete. R-06 Scavenger collects Transport Network Coupler. U-05 Engineer builds a Wall. Hvy. Mace destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Wall. Destroyed Imp. Aluminum Leg. L-31 Rogue destroyed. Destroyed Aluminum Leg. B-36 Bruiser destroyed. Destroyed Lgt. Ion Engine. Destroyed Imp. Heat Sink. K-01 Serf collects debris. Critical hit (Burn: +37). Lgt. Nuclear Core destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. Destroyed Aluminum Leg. G-47 Trooper destroyed. 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"""?# | | ????## # ; ###???? ??# | | ????#""" ! #???????#???# | | ????#"Y % ######### #?##### | | ????#""" *!!g ? | | ????#### @ *a ####### | | ??????## g *#%!=k! #?????? | | ??????## ]] #%===####+##????????? | | ???????# ]^ !;!%%# ???????????? | | ???????# ]]] ; =*#! ?????????? | | ???????#########; [# ??????????? | | ????????????????# #? ??????????? | | ????????????????? #?? ???????????? | | ?????????????????? #???????????????? | | ?????????????????? #???????????????? | | ??????????????????? #???????????????? | | ????????????????????#???????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Chainsword | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsScrapMatter Manual? 0 Play Time 00:42:50 Cumulative 26.3 hours Start 2024.08.18 @ 09:44:59 End 2024.08.18 @ 10:27:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 13 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d9c6ef5f-c9c8-4363-9628-57eb17faec6c