Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 20:43:54 Player: veb_robotron Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1624) 1624 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5384 Bonus ------- None Cogmind --------- Core Integrity 958/1000 Matter 285/300 Energy 100/650 System Corruption 1% Temperature Cool (39) Movement Walking (180) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Thunder Leg > --- UTILITY (8) ------ Improved Cryofiber Web Advanced Cooling System Small Storage Unit Energy Well Improved Terrain Scan Processor Hardened Medium Armor Plating Improved Medium Armor Plating Thermal Shield > --- WEAPON (3) ------- Long-range Proton Cannon Plasma Cannon > --- INVENTORY (8) ---- Light Angular Momentum Engine Micro Fission Core Power Amplifier Advanced Heat Sink IFF Parser Advanced Terrain Scanner Improved Targeting Computer Improved Targeting Computer Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Cooling System Small Storage Unit Energy Well IFF Parser Advanced Terrain Scanner Improved Terrain Scan Processor Thermal Shield > --- WEAPON ----------- Long-range Proton Cannon Plasma Cannon Phase Cannon > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Power Amplifier Advanced Heat Sink Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating [Rating: 82] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Improved Cryofiber Web Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Special Weapon CPS Tube Build | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power . | . . . . . . Propulsion 3 | . . . . 2 1 Utility 6 | . . . . 6 . Weapon 1 | . . . . . 1 Parts Attached 60 | 7 . 2 6 37 8 Power 7 | 1 . . 2 4 . Engine 4 | 1 . . . 3 . Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 18 | 2 . 1 . 13 2 Treads 1 | . . . . 1 . Leg 14 | 2 . 1 . 9 2 Wheel . | . . . . . . Hover 2 | . . . . 2 . Flight 1 | . . . . 1 . Utility 22 | 2 . . 1 15 4 Device 15 | 1 . . . 13 1 Storage 2 | 1 . . . 1 . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 13 | 2 . 1 3 5 2 Energy Gun 5 | 1 . 1 1 2 . Energy Cannon 6 | . . . 1 3 2 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 17 | . . 2 . 11 4 Power . | . . . . . . Propulsion 7 | . . 1 . 4 2 Utility 7 | . . . . 6 1 Weapon 3 | . . 1 . 1 1 Highest Loss Streak 5 | . . 1 . 5 2 To Critical Strikes . | . . . . . . Average Backups 7 | 3 5 7 7 7 7 Power 1 | . 1 1 1 1 1 Propulsion 1 | 1 2 2 1 1 . Utility 3 | . . 2 4 2 5 Weapon . | 1 1 . . 1 . Tool/Special . | . . . . . . Unused Backups 24 | . . 3 7 9 5 Power 5 | . . . 2 2 1 Propulsion 3 | . . 2 1 . . Utility 14 | . . 1 3 6 4 Weapon 2 | . . . 1 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 100 99 95 99 Engine 4 | . 14 14 3 3 5 Core 4 | . . . 10 2 . Leg 24 | . 28 28 28 20 28 Device 20 | . 14 14 1 31 28 Storage 12 | . 14 14 14 12 11 Processor 7 | . . . 12 6 5 Energy Gun 6 | . 14 14 14 3 . Energy Cannon 7 | . . . 2 9 16 Ballistic Gun 4 | . 14 14 11 . . Peak Build Rating 82 | 9 9 10 17 68 82 Average Rating 41 | 5 9 9 13 56 77 On Entrance 18 | . 9 9 10 17 68 Naked Turns . | . . . . . . Heaviest Build 53 | 13 13 14 23 43 53 Greatest Support 92 | 20 20 20 20 72 92 Greatest Overweight (x) 3 | . . . 1 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 7 7 8 8 8 8 Average Carried 7 | 3 5 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 7 7 8 8 8 Class Distribution -------------------- 65% | Mutant 25% | Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 824 | 272 2 35 60 390 65 Remotely . | . . . . . . Salvage Created 1735 | 21 . 131 . 1403 180 Parts 89 | 3 . 9 . 72 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . 4 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 35 | . . 4 . 29 2 Guns 6 | . . 4 . 2 . Cannons 23 | . . . . 22 1 Classes Destroyed 11 | 1 . 3 . 7 . Worker 2 | . . . . 2 . Builder 1 | . . . . 1 . Tunneler 1 | 1 . . . . . Watcher 1 | . . . . 1 . Swarmer 12 | . . 2 . 10 . Grunt 6 | . . . . 6 . Brawler 1 | . . . . 1 . Sentry 7 | . . 1 . 4 2 Hunter 3 | . . . . 3 . Programmer 5 | . . . . 5 . Subdweller 1 | . . 1 . . . Best Kill Streak 5 | 1 . 3 . 5 1 Combat Bots Only 5 | . . 3 . 5 1 Max Kills in Single Turn 2 | 1 . 1 . 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 303 | . . 31 . 233 39 Missed 101 | . . 9 . 76 16 Hits 202 | . . 22 . 157 23 Melee 1 | . . . . 1 . Projectile 201 | . . 22 . 156 23 Critical Strikes 6 | . . 1 . 2 3 Damage Taken 3088 | . . 361 . 2069 658 Core 378 | . . 57 . 279 42 Absorbed by Shields . | . . . . . . Ignored by Resistances 137 | . . . . 118 19 Core Remaining (%) 81 | 100 . . 77 67 . Volleys Fired 123 | 2 2 15 . 88 16 Largest 3 | 2 2 2 . 2 3 Hottest 246 | 60 60 60 . 143 246 Shots Fired 246 | 4 4 30 . 168 40 Gun 68 | 4 4 30 . 30 . Cannon 178 | . . . . 138 40 Launcher . | . . . . . . Special . | . . . . . . Kinetic 19 | 2 2 15 . . . Thermal 211 | 2 2 13 . 168 26 Explosive . | . . . . . . Electromagnetic 16 | . . 2 . . 14 Robot Hit Streak 12 | 3 1 9 . 12 9 Robot Miss Streak 3 | . 3 3 . 3 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 147 | 3 1 20 . 95 28 Core Hits 68 | 2 . 7 . 53 6 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 2 . Meltdown 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4011 | 25 9 183 . 3011 783 Guns 547 | 25 9 183 . 330 . Cannons 3464 | . . . . 2681 783 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 100 | 15 9 76 . . . Thermal 3688 | 10 . 87 . 3011 580 Explosive . | . . . . . . Electromagnetic 223 | . . 20 . . 203 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . 10 . Message Errors 7 | . . . . 7 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 27 | . . . . 27 . Projectiles 27 | . . . . 27 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 468 | 20 20 261 . 319 468 Average Temperature 107 | 15 15 141 . 101 156 Received Heat Transfer 782 | . . 371 . 375 36 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 5 | . . . . 5 . Combat Hostiles 5 | . . . . 5 . Parts Melted 24 | . . . . 22 2 Heat Transferred 6449 | 25 . 200 . 5328 896 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 78 | 100 100 . . 70 100 Level 1 21 | . . . . 29 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 312 | 5 . . . 312 149 Initial 149 | . . . . . 149 Average 93 | . . . . 112 57 Influence Increases 979 | 5 . 60 . 807 107 Destroy 0b10 Robot/C 680 | . . 60 . 580 40 Destroy 0b10 Robot/NC 25 | 5 . . . 20 . Destroy Leader 152 | . . . . 132 20 Successful Hack 42 | . . . . 14 28 Disable Machine 30 | . . . . 30 . Destroy Structure 20 | . . . . 16 4 Lose Combat Pursuer 30 | . . . . 15 15 Influence Decreases 979 | 5 . 60 . 501 413 Entered New Map 157 | . . . . . 157 Time Decay 705 | 5 . 50 . 420 230 Lost Part 117 | . . 10 . 81 26 Squads Dispatched 8 | . . . . 5 3 Investigation 1 | . . . . 1 . Extermination 4 | . . . . 3 1 Reinforcement 3 | . . . . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 3 4 . 40 9 Peak Tracking Total 6 | . 2 3 . 5 6 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 11 | . 1 1 1 3 5 Terminals 7 | . 1 . . 3 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 2 5 9 7 9 Successful 21 | . 1 5 9 1 5 Failed 11 | . 1 . . 6 4 Catastrophic 3 | . . . . 2 1 Database Lockouts . | . . . . . . Manual 2 | . . . . . 2 Terminals 15 | . 2 . . 7 6 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 1 5 9 1 3 Record 14 | . . 5 9 . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . . . . . 1 Locate Traps 2 | . . . . 1 1 Maintenance Status 1 | . . . . . 1 Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Reject 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 . . 3 4 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 106 | . . . . . 106 Total Part Build Rating 12 | . . . . . 12 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 1889 | 28 119 275 156 872 439 Sensors 1155 | . . . . 803 352 IFF 426 | . . . . 426 . Terrain 1403 | 28 119 275 156 386 439 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 4097 | 74 119 275 1190 1926 513 Spaces Moved 2783 | 46 93 180 907 1199 358 Core 6 | 6 . . . . . Treads 71 | . . . . 71 . Legs 2569 | 40 93 180 907 991 358 Wheels . | . . . . . . Hover 137 | . . . . 137 . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 66 120 Average Speed 126 | 110 120 120 128 129 122 Slowest Speed 270 | 120 120 120 190 270 123 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 25 18 58 37 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 9 | . . 1 8 . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 17 | . . . . 14 3 Melee . | . . . . . . Projectile 17 | . . . . 14 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 3122 | 65 97 213 938 1410 399 Wait 29 | . . 6 . 15 8 Move 2778 | 45 92 179 906 1198 358 Hop . | . . . . . . Pick Up 77 | 11 3 6 12 40 5 Fast Attach 11 | . . . 3 6 2 Attach 36 | 7 . 2 1 23 3 Detach . | . . . . . . Swap 21 | . . 1 2 14 4 Drop 47 | . . 4 14 26 3 Fire 123 | 2 2 15 . 88 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Scraptown -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Met a group of wandering Federalists 141 | -10/Materials | Discovered new exit (range 10) 172 | -10/Materials | Discovered new exit (range 9) 194 | -10/Materials | Entered Subcaves 195 | -10/Subcaves | Approached by a straggling Scientist 315 | -10/Subcaves | Build established: Mutant 423 | -10/Subcaves | Visited Clippyterm 427 | -10/Subcaves | Learned Research security intel 427 | -10/Subcaves | Learned Factory emergency access door positions 458 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 469 | -10/Subcaves | Entered Scraptown 817 | -8/Scraptown | Visited TADAMA 874 | -8/Scraptown | Visited UFD Registry 883 | -8/Scraptown | Visited Cyclists 934 | -8/Scraptown | Visited Fellowship of the Rings 959 | -8/Scraptown | Visited Comm Corps 1049 | -8/Scraptown | Discovered new exit (range 6) 1392 | -8/Scraptown | Visited Bundlers 1507 | -8/Scraptown | Visited Shadow of the Wyrm 1545 | -8/Scraptown | Visited The Evicted 1659 | -8/Scraptown | Entered Factory 1659 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 1818 | -6/Factory | Lost 5 parts (3n2u) 1906 | -6/Factory | Allied Derelicts emerged from ambush trap array 2418 | -6/Factory | Lost 3 allies 3022 | -6/Factory | Lost 3 parts (3u) 3295 | -6/Factory | Build established: Skirmisher 3566 | -6/Factory | Discovered new exit (range 16) 3583 | -6/Factory | Identified exit to Factory 3585 | -6/Factory | Entered another Factory area 3585 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3952 | -5/Factory | Fabricated Imp. Coolant Injector? 4098 | -5/Factory | Self-destructed Last Messages --------------- dispatching Specialist reinforcements to area. Acquired Mic. Fission Core. U-05 Engineer builds a Wall. H-71 Marshal calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Knocked back. U-05 Engineer builds a Wall. Penetrated by Slug. Phase Cannon destroyed. H-71 Marshal misfires. Flexi-carbon Leg destroyed. Knocked back. U-05 Engineer builds a Wall. Slug penetrates Wall. U-05 Engineer builds a Wall. Terminal disabled. Slug penetrates Wall. Carbon-fiber Leg destroyed. Knocked back. 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"?? ?# #?# #???#??????# | | ???????????? ???????? ?## ##?###+#####???#????# | | ???????????? ???#????????# #??# =############ | | ??????????????? ?? ??? #??# ] # | | ??????????? ??#????#???### #??# # | | ?????????????????#?????### #??# # ] | | ????????????????????##?# #####+## = | | ?????????????????#????## # """ """ | | ???????????????????????# # """ """ | | ???????????????#?????#?# " + """ """ | | ???????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 23 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Power Amplification 40 Base Temperature (-) 150 Armor Coverage 225 Resistance: TH 20 Evasion (%) 70 Recoil Reduction 1 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Coolant Injector | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveWeldingBox Manual? 0 Play Time 01:11:11 Cumulative 35.7 hours Start 2025.05.18 @ 19:33:18 End 2025.05.18 @ 20:43:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9924e1eb-ce6a-4c01-8eaa-782bd0c7cf75