Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.22 @ 01:06:44 Player: MTF Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (12) 60 Value Destroyed (250) 250 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7490 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1600 Matter 244/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Experimental Actuator Array Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Cooled Nuclear Pulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Weight Redist. System Advanced Signal Interpreter Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Reaction Control System Advanced Cloaking Device Improved Utility Shielding Improved Light Armor Plating Improved Focal Shield Hacking Suite Advanced System Shield > --- WEAPON ----------- Power Sword Force Lance > --- INVENTORY -------- Light Deuterium Engine Experimental Actuator Array Layered Medium Armor Plating Advanced System Shield [Rating: 129] Favorites ----------- Power Light Quantum Reactor Engine Light Deuterium Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Field Propulsion Drive Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Field Propulsion Drive Utility Advanced Signal Interpreter Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . 2 . . . . . . . 2 . . Utility 13 | . . . 2 2 . . 2 1 2 . 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 96 | 3 2 7 3 11 1 4 . 8 9 6 23 19 Power 16 | 1 . 1 . 1 . . . . 4 1 4 4 Engine 6 | 1 . 1 . . . . . . 1 . 1 2 Core 3 | . . . . 1 . . . . 1 1 . . Reactor 7 | . . . . . . . . . 2 . 3 2 Propulsion 37 | 2 2 3 1 5 1 . . 4 3 4 2 10 Treads 6 | 2 1 1 . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 13 | . 1 . 1 4 1 . . . . . . 6 Flight 18 | . . 2 . 1 . . . 4 3 4 2 2 Utility 32 | . . 1 1 5 . 3 . 3 1 1 16 1 Device 11 | . . . . 4 . . . 2 . . 5 . Storage 2 | . . . . . . 2 . . . . . . Processor 5 | . . 1 . 1 . . . . . . 3 . Hackware 5 | . . . . . . . . 1 . 1 2 1 Protection 9 | . . . 1 . . 1 . . 1 . 6 . Artifact . | . . . . . . . . . . . . . Weapon 11 | . . 2 1 . . 1 . 1 1 . 1 4 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | . . . 1 . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . 2 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 . 1 2 Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . 1 . . 2 . Parts Lost 45 | . . 4 . 1 2 . . . 7 8 3 20 Power 9 | . . 2 . . . . . . 2 2 . 3 Propulsion 19 | . . 2 . 1 1 . . . 1 4 2 8 Utility 15 | . . . . . 1 . . . 3 2 1 8 Weapon 2 | . . . . . . . . . 1 . . 1 Highest Loss Streak 12 | . . 4 . 1 2 . . . 5 8 2 12 Average Slot Usage (%) 56 | . 42 35 25 54 68 71 63 61 52 53 65 52 Engine 1 | . 14 6 . . . . . . 1 . 1 . Core 1 | . . . . 1 7 7 6 5 . 1 . . Reactor 2 | . . . . . . . . . 4 7 5 3 Treads 2 | . 28 18 . . . . . . . . . 1 Hover 4 | . . . 5 14 20 23 20 2 . . . . Flight 8 | . . 4 . . . . . 10 12 18 17 9 Device 10 | . . . . 14 17 13 6 15 11 9 11 10 Storage 1 | . . . . . . 3 13 5 5 4 . . Processor 8 | . . 7 9 8 15 13 6 5 5 4 10 8 Hackware 3 | . . . . . . . . 3 5 1 4 6 Protection 4 | . . . 5 7 7 8 6 5 2 . 4 4 Ballistic Gun 1 | . . . 5 6 . 1 3 . . . . . Slashing Weapon 2 | . . . . . . . . . 1 4 5 4 Naked Turns 10 | . . . . . . . . . . . . 10 Heaviest Build 53 | 7 3 6 7 15 13 34 34 30 44 44 47 53 Greatest Support 85 | 3 6 9 9 44 33 37 37 46 49 60 51 85 Greatest Overweight (x) 2 | 2 . 1 . . . . . . . . . 2 Average Overweight (x) . | 2 . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 4 4 4 4 4 12 12 12 8 8 8 4 Average Capacity 5 | 6 4 4 4 4 4 5 12 8 8 8 4 4 Most Carried 8 | 6 4 4 3 4 4 7 7 8 8 7 4 4 Average Carried 4 | 4 3 3 1 2 3 3 6 7 7 5 3 3 Final Capacity 12 | 6 4 4 4 4 4 12 12 8 8 8 4 4 Final Carried 8 | 2 4 3 1 4 3 6 7 8 7 3 4 2 Class Distribution -------------------- 61% | Mutant 29% | Hacker-Sprinter 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 930 | 200 . 14 91 . . . . 4 49 30 277 265 Remotely 80 | . . . . . . . . . . . 80 . Salvage Created 586 | . . 94 . . . . . 4 23 30 170 265 Parts 22 | . . 7 . . . . . 2 3 3 3 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 7 | . . 4 . . . . . . 2 1 . . Melee 1 | . . . . . . . . . . 1 . . AOE 6 | . . 4 . . . . . . 2 . . . Classes Destroyed 5 | . . 2 . . . . . 1 . . 2 . Builder 1 | . . . . . . . . 1 . . . . Recycler 3 | . . . . . . . . . . . 1 2 Watcher 1 | . . . . . . . . . . . 1 . Swarmer 6 | . . 3 . . . . . . 2 1 . . Grunt 1 | . . 1 . . . . . . . . . . Best Kill Streak 4 | . . 4 . . . . . 1 2 1 1 1 Combat Bots Only 4 | . . 4 . . . . . . 2 1 . . Max Kills in Single Turn 3 | . . 3 . . . . . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . 2 . . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Damage Taken 7596 | . 34 776 . 143 43 26 . 194 878 542 715 4245 Core 2313 | . 13 343 . 10 . 12 . . 90 68 163 1614 Absorbed by Shields 5 | . . . . . . . . . . . . 5 Core Remaining (%) 87 | 100 94 14 100 . . 96 100 100 92 94 88 . Volleys Fired 7 | . . 2 . . . 2 1 1 1 . . . Largest 1 | . . 1 . . . 1 1 1 1 . . . Hottest 36 | . . 36 . . . 28 28 30 30 . . . Shots Fired 7 | . . 2 . . . 2 1 1 1 . . . Gun 3 | . . . . . . 2 1 . . . . . Cannon . | . . . . . . . . . . . . . Launcher 4 | . . 2 . . . . . 1 1 . . . Special . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . 2 1 . . . . . Thermal . | . . . . . . . . . . . . . Explosive 2 | . . . . . . . . 1 1 . . . Electromagnetic 2 | . . 2 . . . . . . . . . . Robot Hit Streak 2 | . . 1 . . . 2 1 . 2 . . . Robot Miss Streak 1 | . . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 18 | . . 1 . . . 1 1 . 1 2 5 7 Core Hits 16 | . 1 6 . 1 . . . 1 2 1 2 2 Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 66 | . . . . . . . . . 1 6 23 36 Impact . | . . . . . . . . . . . . . Slashing 60 | . . . . . . . . . 1 6 23 30 Piercing 6 | . . . . . . . . . . . . 6 Sneak Attacks 6 | . . . . . . . . . . 1 1 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 1696 | . 8 136 . 13 . 22 23 87 175 178 336 718 Guns 45 | . . . . . . 22 23 . . . . . Cannons . | . . . . . . . . . . . . . Explosions 398 | . . 136 . . . . . 87 175 . . . Melee 1224 | . . . . . . . . . . 178 336 710 Ramming 29 | . 8 . . 13 . . . . . . . 8 Kinetic 45 | . . . . . . 22 23 . . . . . Thermal . | . . . . . . . . . . . . . Explosive 262 | . . . . . . . . 87 175 . . . Electromagnetic 136 | . . 136 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1019 | . . . . . . . . . . 178 336 505 Piercing 205 | . . . . . . . . . . . . 205 Highest Corruption 3 | . . . . . . . . . . . 3 2 Average Corruption 2 | . . . . . . . . . . . 3 1 Corruption Purged . | . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . 3 2 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 597 | . . 2 . . . . . . . 109 115 371 Projectiles . | . . . . . . . . . . . . . Explosions 2 | . . 2 . . . . . . . . . . Melee 595 | . . . . . . . . . . 109 115 371 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 35 | . 3 22 . 6 . . . . . . . 4 Shots 2 | . . 2 . . . . . . . . . . Rammed 5 | . 2 . . 1 . . . . . . . 2 Targets Rammed 5 | . 2 . . 1 . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 115 | . . 12 . . . . . . 2 12 115 13 Average Temperature 32 | . . 5 . . . . . . 2 5 34 13 Received Heat Transfer 729 | . 12 276 . 45 . 6 . 63 108 12 81 126 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Peak Influence 350 | . 30 152 66 88 60 86 72 94 91 137 350 311 Average Influence 107 | . 21 77 62 43 40 58 52 48 31 102 163 207 Maximum Alert Level 1 | . . . . . . . . . . . 1 1 Low Security (%) 80 | 100 100 100 100 100 100 100 100 100 100 100 73 33 Level 1 19 | . . . . . . . . . . . 26 66 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 3 1 . 1 . 1 . . 1 1 2 3 Investigation 5 | . 1 . . . . 1 . . 1 . . 2 Extermination 2 | . . . . 1 . . . . . . . 1 Reinforcement 6 | . 2 1 . . . . . . . 1 2 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . 1 1 . . . . . . 1 1 2 3 Communications Jammed 2 | . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . 2 . . Times Spotted 199 | . 6 20 . 4 6 7 1 4 18 17 43 73 Peak Tracking Total 22 | . 4 14 . 4 6 6 1 2 9 10 16 22 Tactical Retreats 34 | . 1 1 . 1 . 1 . 1 4 2 8 15 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . 1 . . 1 . 1 . . . . 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . 1 . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 27 | . 2 . 2 1 . 2 . 5 3 2 5 5 Terminals 22 | . 2 . 2 1 . 2 . 2 3 1 4 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 3 . 1 1 . Total Hacks 59 | . 4 . 5 2 . 3 . 9 8 5 12 11 Successful 19 | . . . 1 1 . 2 . 6 2 2 3 2 Failed 40 | . 4 . 4 1 . 1 . 3 6 3 9 9 Catastrophic 12 | . 2 . . . . 1 . . 2 1 2 4 Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . 4 . 5 . . . . 2 2 3 4 2 Terminals 53 | . 4 . 5 2 . 3 . 6 8 3 11 11 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 3 . 2 1 . Terminal Hacks 12 | . . . 1 1 . 2 . 2 2 1 2 1 Level Access Points 3 | . . . 1 . . . . . . 1 1 . Machine Index 1 | . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Locate Traps 3 | . . . . 1 . 1 . . 1 . . . Zone Layout 4 | . . . . . . 1 . . 1 . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 3 . . . . Seal Access 3 | . . . . . . . . 3 . . . . Unauthorized Hacks 4 | . . . . . . . . 1 . 1 1 1 Terminals 4 | . . . . . . . . 1 . 1 1 1 Track 3 | . . . . . . . . . . 1 1 1 Assimilate 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 2 1 . 2 . 2 3 2 4 5 Full Trace Events 3 | . . . . . . . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . 1 1 . . . Highest-Rated Group 26 | . . . . . . . . 26 26 . . . Highest-Rated Ally 26 | . . . . . . . . 26 26 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 2128 | 9 76 104 59 265 30 150 64 202 172 107 440 450 Spaces Moved 4836 | 1 133 156 99 399 65 304 131 465 426 273 1381 1003 Core 470 | 1 132 124 42 . . . . . . . . 171 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 1078 | . 1 . 57 399 65 304 131 63 . . . 58 Flight 3288 | . . 32 . . . . . 402 426 273 1381 774 Fastest Speed 23 | 150 50 37 50 38 42 45 45 34 34 27 23 24 Average Speed 35 | 150 50 50 55 53 43 45 45 37 35 30 24 31 Slowest Speed 150 | 150 80 100 60 60 46 45 45 51 40 34 32 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 54 | . . 7 . . . . . 4 8 5 17 13 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 2 44 23 17 15 74 16 4 20 18 14 38 35 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 42 | . . . . . . . . . 1 4 14 23 Terrain Destroyed 53 | . . . . . . . . 5 7 4 14 23 Melee 42 | . . . . . . . . . 1 4 14 23 Projectile . | . . . . . . . . . . . . . AOE 11 | . . . . . . . . 5 6 . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 5093 | 10 143 175 101 445 65 314 135 488 432 281 1433 1071 Wait 54 | . . 5 . 29 . . . 2 . 1 15 2 Move 4726 | . 133 144 98 399 64 303 130 456 411 264 1346 978 Hop 45 | . . 4 . . . . . 4 6 3 16 12 Pick Up 26 | . 3 4 . 3 . 2 2 5 2 . 2 3 Fast Attach 61 | . 2 5 1 9 . 3 . 5 6 2 17 11 Attach 26 | . . 2 2 1 1 1 . 3 3 4 3 6 Detach 15 | 1 . 1 . 1 . 2 . 5 . . 3 2 Swap 9 | 3 . . . 1 . . . . . . 3 2 Drop 41 | 6 4 8 . 1 . 1 2 7 2 1 6 3 Fire 7 | . . 2 . . . 2 1 1 1 . . . Melee 60 | . . . . . . . . . 1 6 21 32 Ram 4 | . 1 . . 1 . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . 1 18 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 0) 10 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 16) 86 | -10/Materials | Entered another Materials area 86 | -9/Materials | Evolved 2 slots: Propulsion x2 174 | -9/Materials | Core integrity fell below 50% 183 | -9/Materials | Discovered new exit (range 16) 185 | -9/Materials | Core integrity fell below 20% 190 | -9/Materials | Identified exit to Materials 190 | -9/Materials | Entered another Materials area 190 | -8/Materials | Evolved 2 slots: Utility x2 204 | -8/Materials | Lost 4 parts (2p2n) 211 | -8/Materials | Identified exit to Factory 249 | -8/Materials | Entered Factory 249 | -7/Factory | Evolved 2 slots: Utility x2 317 | -7/Factory | Build established: Mutant 514 | -7/Factory | Sucked down chute 514 | -7/Factory | Entered Waste 523 | -7/Waste | Spotted C-40 Crusher 523 | -7/Waste | Spotted C-40 Crusher 523 | -7/Waste | Spotted C-40 Crusher 524 | -7/Waste | Spotted C-40 Crusher 528 | -7/Waste | Spotted C-40 Crusher 528 | -7/Waste | Spotted C-40 Crusher 529 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 538 | -7/Waste | Discovered new exit (range 10) 542 | -7/Waste | Identified exit to Factory 544 | -7/Waste | Entered Factory 693 | -7/Factory | Discovered new exit (range 4) 693 | -7/Factory | Identified exit to Factory 694 | -7/Factory | Entered another Factory area 694 | -6/Factory | Evolved 2 slots: Utility x2 752 | -6/Factory | Discovered new exit (range 14) 758 | -6/Factory | Identified exit to Factory 758 | -6/Factory | Entered another Factory area 758 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 932 | -5/Factory | Discovered new exit (range 16) 940 | -5/Factory | Identified exit to Upper Caves 950 | -5/Factory | Discovered new exit (range 14) 957 | -5/Factory | Identified exit to Factory 960 | -5/Factory | Entered another Factory area 960 | -4/Factory | Accompanied by 1 ally 960 | -4/Factory | Evolved 2 slots: Utility x2 980 | -4/Factory | Discovered new exit (range 10) 983 | -4/Factory | Identified exit to Upper Caves 1037 | -4/Factory | Lost 5 parts (2p2u1w) 1127 | -4/Factory | Discovered new exit (range 16) 1132 | -4/Factory | Identified exit to Research 1132 | -4/Factory | Entered Research 1132 | -3/Research | Evolved 2 slots: Propulsion x2 1155 | -3/Research | Spotted B-86 Titan 1181 | -3/Research | Identified exit to Research 1202 | -3/Research | Spotted B-86 Titan 1239 | -3/Research | Entered another Research area 1239 | -2/Research | Evolved 2 slots: Utility x2 1268 | -2/Research | Lost 8 parts (2p4n2u) 1386 | -2/Research | Discovered new exit (range 15) 1389 | -2/Research | Identified exit to Testing 1616 | -2/Research | Identified exit to Access 1650 | -2/Research | Build established: Hacker-Sprinter 1679 | -2/Research | Entered Access 1679 | -1/Access | Evolved 2 slots: Utility x2 1830 | -1/Access | Found Prototype Device 1925 | -1/Access | Spotted B-99 Colossus 1957 | -1/Access | Lost 3 parts (1n2u) 2008 | -1/Access | Released all parts (9) 2015 | -1/Access | Core integrity fell below 50% 2037 | -1/Access | Lost 12 parts (2p4n6u) 2103 | -1/Access | Core integrity fell below 20% 2122 | -1/Access | Spotted B-99 Colossus 2122 | -1/Access | Spotted B-99 Colossus 2129 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02102_ S-43 Plague destroyed. 02103_ Slug penetrates Wall. 02113_ Slammed into S-43 Plague. 02116_ Power Sword destroyed. 02120_ >MMQLACR5995JH#UPET 02122_ Slug penetrates Wall. 02122_ Slug penetrates Door. 02123_ Penetrated by Slug. 02123_ Arm. Heavy Treads destroyed. 02123_ Slug penetrates Door. 02125_ Slug penetrates B-99 Colossus. 02126_ Knocked back. 02126_ Biometal Heavy Treads destroyed. 02126_ Knocked back. 02126_ Slug penetrates B-99 Colossus. 02126_ Slug penetrates Reinforced Barrier. 02128_ B-99 Colossus activates siege mode. 02129_ Slug penetrates Sealed Heavy Doors. 02129_ Penetrated by Slug. 02129_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | # ? #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # " #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | # " #???????????????????????????????????????? | | ? #???????????????????????????????????????? | | ??? =?????????????????????????????????????????? | | ??###+##?????????????????????????????????????????? | | ### ####### #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ### ####### #??????????????????????????????? | | ??## ##??????????#??????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #######"????????????#########??????????????? | | ???# """T""""????????????" #??????????????? | | ???# """ """"??????????""" BB #??????????????? | | ???# "??????????"@ BB ###+####???????? | | ???# "??????????""" s #???????? | | ???# "????????????" s #???????? | | ???# "????????????" s s +???????? | | ???# "????????????" s #???????? | | ???# "????????????" ";#p #???????? | | ???# "????????????" ### #???????? | | ???# "????????????" #?# #???????? | | ???# #######"????????????#########?# #???????? | | ???# #?????????????????????????????# ########? | | ???# #?????????????????????????????# + | | ???# #?????????????????????????????# # = | | ???# #?????????????????????????????# # | | ???# #???????????????????######????# #? | | ???# #####################" ##???# #? | | ???# = ####"##### +?? " | | ???# % #?? """ | | ???# ############################### #??? """ | | ???# #?????????????????????????????# #??? " | | ???# #?????????????????????????????## ##???? ? | | ???+ #??????????????????????????????# #????? | | ???# #??????????????????????????????# #?????? | | ???# #??????????????????????????????# #??????### | | ???# #??????????????????????????????# #????????? | | ???# #??????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 8 Cloak Strength 4 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 25 Utility Shielding 66 Evasion (%) 79 Armor Integrity Analysis 66 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugBladeCloak Manual? 0 Play Time 01:07:11 Cumulative 766.0 hours Start 2020.08.21 @ 23:55:19 End 2020.08.22 @ 01:06:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 301 Adventurer 0 Explorer 0 Win Type - Total 38 Types 9/11/7/3/1/1/6 Lore% 95 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c517d53-d3c1-4b89-aba6-8f8ea639ab88