Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.12 @ 11:31:32 Player: leiavoia Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (171) 855 Value Destroyed (6917) 6917 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (684) 684 TOTAL SCORE: 16236 Bonus ------- High Alert Combat Kills 184 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 53/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor High-capacity Storage Unit Disintegrator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Heavy Treads Flexi-carbon Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Improved Core Shielding Heavy Reactive Plating > --- WEAPON ----------- Heavy Dispersion Rifle Heavy Quantum Rifle Coil Gun Tri-rail Accelerator Ripper > --- INVENTORY -------- Myomer Leg Biometal Leg Wheel Wheel Precision Energy Filter Nanoactuators Advanced Dynamic Insulation System High-powered Shock Rifle Electrolaser Electrolaser Plasma Rifle Disintegrator Mass Driver Heavy Gauss Cannon Compact Mass Driver Omega Cannon EMP Blaster EMP Blaster [Rating: 124] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Light Cannon Energy Gun Tesla Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Hammer Slashing Weapon Ripper Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Slots Evolved 16 | . . 2 . . . 2 2 2 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 1 1 . . . . . . 1 . 1 Utility 7 | . . . . . . 2 1 1 1 . . . . 1 . . 1 Weapon 4 | . . 2 . . . . . . 1 . . . . 1 . . . Parts Attached 223 | 8 20 8 6 1 2 13 27 4 3 . 19 8 6 31 2 47 18 Power 9 | 1 1 . . . . . 2 . . . . . . 2 1 1 1 Engine 5 | 1 1 . . . . . 1 . . . . . . 1 . 1 . Core 2 | . . . . . . . 1 . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . 1 . . 1 Propulsion 52 | 4 6 1 2 . . 3 3 . 1 . 6 3 2 7 1 7 6 Treads 4 | . . . . . . . . . . . . 1 1 . . 1 1 Leg 22 | 1 1 . . . . . . . . . 2 1 1 7 1 6 2 Wheel 25 | 3 5 1 2 . . 3 3 . 1 . 4 . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . . . . Utility 49 | 1 6 1 1 1 . 5 7 3 1 . 2 2 2 7 . 9 1 Device 13 | . 1 . . . . 1 1 1 . . 1 . . 3 . 4 1 Storage 8 | 1 2 . . 1 . 1 . . . . . . . . . 3 . Processor 2 | . 1 . . . . . . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 26 | . 2 1 1 . . 3 6 1 1 . 1 2 2 4 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 113 | 2 7 6 3 . 2 5 15 1 1 . 11 3 2 15 . 30 10 Energy Gun 27 | 2 4 . . . . 1 3 . 1 . 1 1 . 1 . 12 1 Energy Cannon 13 | . . 1 . . . . 3 1 . . 3 . . 1 . 1 3 Ballistic Gun 10 | . 1 . . . . . 3 . . . . 1 . 3 . 2 . Ballistic Cannon 27 | . . 4 1 . . 2 2 . . . 2 . . 3 . 9 4 Launcher 16 | . . . 1 . 1 1 1 . . . 3 1 2 3 . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . 2 1 1 . 1 1 3 . . . 2 . . . . . . Slashing Weapon 9 | . . . . . . . . . . . . . . 4 . 4 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . . 1 2 . . . . . . 2 . 9 . Parts Lost 81 | . 7 . . . . 3 1 . . . 8 3 3 4 . 33 19 Power 3 | . 1 . . . . . . . . . . . . . . 2 . Propulsion 27 | . 2 . . . . 1 . . . . 5 1 2 . . 8 8 Utility 16 | . 1 . . . . 1 . . . . . 1 . 1 . 8 4 Weapon 35 | . 3 . . . . 1 1 . . . 3 1 1 3 . 15 7 Highest Loss Streak 14 | . 4 . . . . 2 1 . . . 2 2 2 3 . 8 14 Average Slot Usage (%) 88 | . 96 96 100 100 100 94 93 85 94 94 91 93 96 88 93 72 27 Engine 5 | . 13 11 11 11 11 9 3 6 5 5 5 5 5 4 . . . Leg 6 | . . . . . . . . . . . 2 7 12 20 23 17 6 Wheel 10 | . 26 22 22 22 22 15 17 13 17 17 13 . . . . . . Device 7 | . 2 . . . . 6 . 11 11 11 13 16 11 15 19 8 . Storage 12 | . 14 11 11 11 11 18 15 13 11 11 11 11 11 10 9 17 7 Processor 2 | . 7 . . . . . . 5 5 5 5 5 5 1 . . . Protection 8 | . 2 11 11 11 11 10 22 7 11 11 8 5 10 6 9 5 1 Energy Gun 5 | . 22 6 . . . 5 6 6 11 11 3 5 9 2 . 6 1 Energy Cannon 2 | . . . . . . . 3 6 5 5 6 4 . 2 . . . Ballistic Gun 3 | . . . . . . . 6 6 5 5 5 5 8 9 9 1 . Ballistic Cannon 10 | . . 24 33 33 33 22 6 . . . 5 5 5 7 9 5 3 Impact Weapon 3 | . 4 9 10 11 9 5 3 6 5 5 3 . . . . . . Naked Turns 95 | . . . . . . . . . . . . . . . . . 95 Heaviest Build 166 | 13 47 57 59 57 57 82 101 88 93 93 104 103 99 166 128 149 126 Greatest Support 109 | 20 32 32 28 28 28 28 44 44 60 60 60 30 50 85 105 105 109 Greatest Overweight (x) 10 | 1 2 2 2 2 2 6 4 1 1 1 10 6 3 3 1 7 7 Average Overweight (x) 1 | . . 1 1 2 2 3 2 1 1 1 2 3 2 1 1 1 . Largest Inventory Capacity 26 | 6 12 12 12 12 12 18 18 18 18 18 18 18 18 18 18 26 26 Average Capacity 16 | 5 10 12 12 12 12 18 18 18 18 18 18 18 18 18 18 23 15 Most Carried 23 | 6 12 12 12 12 12 18 18 18 17 18 18 18 18 18 17 23 19 Average Carried 15 | 4 8 11 12 12 12 12 17 17 14 15 16 17 17 17 16 18 9 Final Capacity 26 | 6 12 12 12 12 12 18 18 18 18 18 18 18 18 18 18 26 4 Final Carried 20 | 6 12 12 12 12 12 18 18 18 14 18 18 17 18 18 17 20 4 Class Distribution -------------------- 33% | Tank 23% | Mutant 9% | Skirmisher 9% | Scavenger-Tank 5% | Scavenger-Executioner 4% | Hauler-Mutant 3% | Executioner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Tank | -5/Waste Tank | -5/Factory Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Executioner | -4/Factory Scavenger-Executioner | -3/Research Hauler-Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Matter Collected 5409 | 280 185 294 370 . 19 397 392 121 . 95 586 367 159 978 . 1019 147 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7064 | 71 524 423 404 . 19 584 549 . . . 1091 366 276 1175 . 1358 224 Parts 346 | . 16 36 31 . 6 44 30 . . . 37 22 11 60 . 46 7 Haulers Intercepted 8 | . 2 2 . . . 2 2 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . 11 4 . . . . Prevented 13 | . . . . . . . . . . . . 3 10 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Combat Hostiles Destroyed 131 | . 9 9 20 . 5 11 8 . . . 17 9 4 18 . 17 4 Melee 4 | . 2 . . . . . . . . . . . . . . . 2 Guns 37 | . 6 . . . . 3 3 . . . 4 4 . 6 . 11 . Cannons 61 | . . 9 13 . 1 5 2 . . . 10 . 2 12 . 5 2 AOE 25 | . . . 7 . 4 3 3 . . . 3 5 . . . . . Classes Destroyed 17 | 1 3 3 2 . 1 2 1 . . . . 2 . . . 2 . Worker 4 | . . . . . . 1 1 . . . 2 . . . . . . Builder 14 | . . 1 . . . 2 . . . . 1 . . 7 . 3 . Hauler 8 | . 2 2 . . . 2 2 . . . . . . . . . . Recycler 8 | 1 1 1 1 . . 1 . . . . 2 . . . . 1 . Operator 2 | . . . . . . 1 . . . . . . . 1 . . . Watcher 3 | . . 1 . . . 1 1 . . . . . . . . . . Swarmer 28 | . 2 3 11 . 4 3 . . . . . 4 . . . . 1 Grunt 60 | . 7 3 6 . . 3 4 . . . 8 2 3 13 . 10 1 Brawler 3 | . . . 1 . . 1 . . . . 1 . . . . . . Duelist 2 | . . . . . . . . . . . . 1 . . . . 1 Researcher 3 | . . . . . . . . . . . . . . . . 3 . Sentry 17 | . . 3 . . . 4 3 . . . 3 . 1 3 . . . Hunter 7 | . . . . . 1 . . . . . 1 . . . . 4 1 Programmer 10 | . . . . . . . 1 . . . 4 2 . 2 . 1 . Q-Series 1 | . . . . . . . . . . . . . . . . 1 . Protovariant Y 1 | . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . Assembled 2 | . . . 2 . . . . . . . . . . . . . . Best Kill Streak 10 | 1 3 4 4 . 5 5 4 . . . 4 4 2 10 . 8 1 Combat Bots Only 8 | . 3 3 4 . 5 4 2 . . . 4 4 2 8 . 8 1 Max Kills in Single Turn 4 | 1 1 2 4 . 4 3 2 . . . 3 3 1 4 . 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . 3 . 4 3 2 . . . 1 3 . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Damage Taken 16006 | . 713 173 319 . 132 687 573 . . . 1191 320 528 1409 . 5520 4441 Core 2757 | . 170 12 61 . 29 87 30 . . . 89 22 46 80 . 675 1456 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 32 . . . 74 84 95 100 . . . . 84 93 . 48 . Volleys Fired 311 | 2 41 23 26 . 5 30 24 . . . 41 14 8 34 . 54 9 Largest 6 | 2 2 3 3 . 4 4 4 . . . 5 5 5 6 . 6 3 Hottest 376 | 100 100 105 109 . 142 159 206 . . . 231 257 225 325 . 376 186 Shots Fired 925 | 4 71 63 74 . 16 94 67 . . . 118 46 29 135 . 193 15 Gun 407 | 4 71 12 . . . 16 39 . . . 46 26 20 70 . 101 2 Cannon 483 | . . 51 72 . 15 76 27 . . . 67 13 8 63 . 79 12 Launcher 35 | . . . 2 . 1 2 1 . . . 5 7 1 2 . 13 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 622 | . 10 51 72 . 15 76 27 . . . 89 25 15 121 . 109 12 Thermal 124 | 4 61 12 . . . . 3 . . . . . . 5 . 37 2 Explosive 20 | . . . 2 . 1 2 1 . . . 5 7 . 2 . . . Electromagnetic 159 | . . . . . . 16 36 . . . 24 14 14 7 . 47 1 Robot Hit Streak 23 | 3 20 21 15 . 14 15 18 . . . 16 8 10 23 . 19 9 Robot Miss Streak 5 | . 3 1 4 . 4 5 1 . . . 2 3 1 2 . 4 1 Penetration Max 2 | . . . . . . . . . . . 1 1 . 2 . 1 . Secondary Targets 2 | . . . . . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 690 | 3 75 44 40 . 11 60 48 . . . 99 30 25 92 . 147 16 Core Hits 336 | 2 19 18 25 . 7 30 19 . . . 48 19 12 53 . 71 13 Critical Hits 18 | . . . 1 . . 2 . . . . 1 . . 5 . 9 . Critical Kills 11 | . . . . . . 2 . . . . 1 . . 5 . 3 . Critical Parts Destroyed 6 | . . . 1 . . . . . . . . . . . . 5 . Melee Attacks 137 | . 25 2 28 . . 3 10 8 . . 21 . . 24 . 13 3 Impact 97 | . 25 2 28 . . 3 10 8 . . 21 . . . . . . Slashing 40 | . . . . . . . . . . . . . . 24 . 13 3 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . 1 1 . . . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 19648 | 37 975 727 1176 . 377 1377 1170 . . . 3317 1072 531 2956 . 5141 792 Guns 6694 | 37 661 134 . . . 316 463 . . . 777 372 387 1321 . 2192 34 Cannons 8486 | . . 519 782 . 163 793 421 . . . 1271 136 144 1485 . 2161 611 Explosions 3499 | . . . 394 . 214 268 286 . . . 958 564 . 150 . 591 74 Melee 912 | . 314 74 . . . . . . . . 311 . . . . 167 46 Ramming 57 | . . . . . . . . . . . . . . . . 30 27 Kinetic 10897 | . 61 519 782 . 163 793 386 . . . 1575 320 224 2593 . 2870 611 Thermal 2238 | 37 600 134 147 . . 21 163 . . . 256 . . 74 . 772 34 Explosive 2268 | . . . 247 . 214 247 144 . . . 702 564 . 150 . . . Electromagnetic 3276 | . . . . . . 316 477 . . . 473 188 307 139 . 1302 74 Impact 699 | . 314 74 . . . . . . . . 311 . . . . . . Slashing 213 | . . . . . . . . . . . . . . . . 167 46 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . 3 6 7 3 . 2 4 Average Corruption 3 | . . . . . . . . . . . 1 3 6 2 . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 66 | . . . . . . . . . . . 6 22 21 3 . 12 2 Message Errors 20 | . . . . . . . . . . . 2 10 4 . . 4 . Matter Fused 12 | . . . . . . . . . . . 1 4 6 . . . 1 Heat Flow Errors 4 | . . . . . . . . . . . . . 2 1 . 1 . Energy Discharges 6 | . . . . . . . . . . . . 1 1 1 . 3 . Data Loss (minor) 9 | . . . . . . . . . . . 1 2 5 . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . Targeting Errors 13 | . . . . . . . . . . . 2 5 1 1 . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 382 | . 14 6 16 . 13 10 4 . . . 122 22 . . . 75 100 Projectiles 223 | . . 6 16 . . 10 . . . . 23 3 . . . 75 90 Explosions 36 | . . . . . 13 . 4 . . . . 19 . . . . . Melee 123 | . 14 . . . . . . . . . 99 . . . . . 10 Knockbacks 66 | . . 5 8 . . 3 . . . . 6 2 2 16 . 18 6 Impact 2 | . . . . . . . . . . . 1 . . . . 1 . Kinetic 62 | . . 5 7 . . 3 . . . . 5 2 2 16 . 16 6 Secondary 2 | . . . 1 . . . . . . . . . . . . 1 . Self-Inflicted Damage 376 | . . . 61 . 23 . 117 . . . 11 60 10 . . 92 2 Shots 18 | . . . 2 . 1 . 2 . . . 2 2 2 . . 7 . Rammed 19 | . . . . . . . . . . . . . . . . 3 16 Targets Rammed 21 | . . . . . . . . . . . . . . . . 4 17 Kicked 1 | . . . . . . . . . . . . . . . . 1 . Crushed 1 | . . . . . . . . . . . . . . . . . 1 Highest Temperature 580 | 78 270 212 312 . 253 463 382 . . . 384 351 309 456 . 580 106 Average Temperature 145 | 43 94 74 124 . 135 169 146 . . . 147 165 130 194 . 178 42 Received Heat Transfer 3659 | . 456 60 56 . . 369 186 . . . 327 9 246 378 . 1212 360 Effects 36 | . 2 . . . . 7 5 . . . 1 1 . 7 . 13 . Shutdowns 7 | . . . . . . 1 . . . . . . . 2 . 4 . Energy Bleed 6 | . . . . . . 3 2 . . . . . . 1 . . . Interference 15 | . 2 . . . . 2 3 . . . . 1 . 3 . 4 . Matter Decay 2 | . . . . . . . . . . . . . . 1 . 1 . Short Circuit 2 | . . . . . . 1 . . . . 1 . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 2 . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . 2 . . 1 . Parts Fried 17 | . . . . . . . 3 . . . 5 1 1 . . 7 . Impact Corruptions 6 | . 2 . . . . . . . . . 4 . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 3 . 1 . . . . . . . . . . . . 2 . Heat Transferred 3955 | 111 1634 300 150 . . 50 137 . . . 150 . . 111 . 1238 74 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 1 1 . . . 1 . 1 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Peak Influence 529 | 5 147 287 420 . 137 418 270 26 10 2 368 . . 503 173 529 85 Initial 173 | . 2 52 9 . . 45 104 20 10 2 . . . 46 173 84 47 Average 158 | 1 55 131 274 . 114 226 147 21 10 2 150 . . 184 173 261 42 Maximum Alert Level 2 | . . 1 2 . . 2 1 . . . 1 . . 2 . 2 . Low Security (%) 64 | 100 100 71 22 . 100 32 66 100 100 100 73 . . 56 100 30 100 Level 1 31 | . . 28 70 . . 60 33 . . . 26 . . 36 . 54 . Level 2 3 | . . . 6 . . 6 . . . . . . . 6 . 14 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . . . . 2 2 . . . 3 . 1 5 . 8 2 Investigation 5 | . 2 . . . . . 1 . . . 1 . . . . 1 . Extermination 4 | . . . . . . . . . . . 1 . . 1 . 1 1 Reinforcement 11 | . . . . . . 2 1 . . . 1 . . 1 . 5 1 Assault 1 | . . . . . . . . . . . . . 1 . . . . Garrison 4 | . . . . . . . . . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 . 2 . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Distress Signals 4 | . 1 1 1 . . . . . . . . . . 1 . . . Communications Jammed 7 | . . . . . . . . . . . . . . . . 4 3 Distress Signals 7 | . . . . . . . . . . . . . . . . 4 3 Times Spotted 203 | . 15 12 23 . 5 15 10 . . 1 20 10 8 23 . 37 24 Peak Tracking Total 11 | . 4 4 4 . 4 5 2 . . 1 4 4 5 5 . 10 11 Tactical Retreats 13 | . 2 . 3 . . 1 . . . . . . 1 . . 2 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Traps Triggered 12 | . 1 . . . . . 3 . 1 . 3 . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 3 . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Machines Disabled 23 | . . . 4 . 1 2 3 . . . 4 . . 4 . 5 . Max in Single Turn 4 | . . . 4 . 1 1 3 . . . 3 . . 2 . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Machines Accessed 24 | . 9 3 . . 1 1 1 1 . . 2 . . 3 . 2 1 Terminals 17 | . 7 3 . . 1 . . . . . 1 . . 2 . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . . . . . . Recycling Units 4 | . 2 . . . . . . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Total Hacks 53 | . 23 8 . . 3 4 1 1 . . 5 . . 4 . 3 1 Successful 41 | . 18 7 . . 3 4 1 1 . . 3 . . 2 . 2 . Failed 12 | . 5 1 . . . . . . . . 2 . . 2 . 1 1 Catastrophic 2 | . . . . . . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 22 | . 13 4 . . 2 . 1 . . . 1 . . 1 . . . Terminals 40 | . 20 8 . . 3 . . . . . 3 . . 2 . 3 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 4 . . . . 2 . . . . . . Recycling Units 6 | . 3 . . . . . . 1 . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Terminal Hacks 12 | . 4 3 . . 1 . . . . . 1 . . 1 . 2 . Robot Analysis 2 | . 1 . . . . . . . . . . . . 1 . . . Prototype ID Bank 2 | . . 1 . . . . . . . . . . . . . 1 . Unreport Threat 2 | . 1 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 4 . . . . 1 . . . . . . Scan Component 3 | . . . . . . 2 . . . . 1 . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . . . 1 . . . . . . . . . Report Inventory 3 | . 2 . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 19 | . 11 4 . . 2 . . . . . 1 . . 1 . . . Terminals 19 | . 11 4 . . 2 . . . . . 1 . . 1 . . . Track 7 | . 5 1 . . 1 . . . . . . . . . . . . Botnet 12 | . 6 3 . . 1 . . . . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . 1 . . . Hacking Detections 14 | . 4 2 . . 1 . . . . . 2 . . 2 . 2 1 Full Trace Events 2 | . 1 . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Robot Analysis Total 2 | . 1 . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Turns Passed 9524 | 90 675 428 492 676 98 471 879 262 20 97 1085 958 704 1073 35 1023 458 Spaces Moved 5649 | 83 453 295 276 587 69 225 627 214 16 86 623 371 344 515 22 406 437 Core 315 | 9 . . . . . . . . . . . . . . . . 306 Treads 200 | . . . . . . . . . . . . 109 . . . 81 10 Legs 1559 | . . . . . . . . . . . 1 262 344 515 22 325 90 Wheels 3575 | 74 453 295 276 587 69 225 627 214 16 86 622 . . . . . 31 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 115 115 115 106 110 110 110 106 210 150 150 150 120 50 Average Speed 131 | 79 97 105 114 115 115 123 114 110 110 110 123 241 194 155 150 168 78 Slowest Speed 330 | 100 120 115 115 115 115 150 120 110 110 110 270 300 210 210 150 330 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 70 32 61 89 26 23 19 7 1 82 23 58 27 15 1 47 20 Regions Visited 17 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . . . . . . . . 2 . . . . . Spaces Dug 66 | . 6 . . . . 2 9 6 . . 17 . . 23 . 2 1 Terrain Destroyed 461 | . 6 . 42 . 2 21 32 6 . . 153 83 7 61 . 45 3 Melee 66 | . 6 . . . . 2 9 6 . . 17 . . 23 . 2 1 Projectile 92 | . . . 1 . . 1 5 . . . 11 . . 30 . 42 2 AOE 303 | . . . 41 . 2 18 18 . . . 125 83 7 8 . 1 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Total 6832 | 100 576 361 354 588 75 344 726 229 20 89 808 402 358 669 24 583 526 Wait 311 | . 12 20 15 . . 62 6 . . . 99 1 . 36 . 27 33 Move 5634 | 82 452 294 275 586 68 224 626 213 16 85 622 370 343 514 21 406 437 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 82 | 8 15 4 . . . 7 8 1 . 3 3 1 1 14 1 13 3 Fast Attach 84 | 4 10 5 . . . 9 13 1 . . 7 5 5 5 . 17 3 Attach 69 | 2 3 1 . . . 2 3 1 3 . 4 2 . 12 2 19 15 Detach 17 | . 1 1 . . . 1 . 1 . . . 1 . 2 . 6 4 Swap 71 | 2 7 2 6 1 2 2 11 2 . . 8 1 1 14 . 12 . Drop 86 | . 10 9 4 1 . 4 25 2 1 1 3 2 . 14 . 8 2 Fire 311 | 2 41 23 26 . 5 30 24 . . . 41 14 8 34 . 54 9 Melee 137 | . 25 2 28 . . 3 10 8 . . 21 . . 24 . 13 3 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . 1 . Crush 18 | . . . . . . . . . . . . . . . . 2 16 Escape Stasis 5 | . . . . . . . . . . . . . . . . 5 . Rewire 5 | . . . . . . . . . . . . 5 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 8) 259 | -10/Materials | Discovered new exit (range 3) 323 | -10/Materials | Build established: Mutant 411 | -10/Materials | Lost 3 parts (1n2w) 469 | -10/Materials | Discovered new exit (range 5) 617 | -10/Materials | Core integrity fell below 50% 640 | -10/Materials | Lost 4 parts (1p1n1u1w) 766 | -10/Materials | Entered another Materials area 766 | -9/Materials | Evolved 2 slots: Weapon x2 1096 | -9/Materials | Discovered new exit (range 16) 1176 | -9/Materials | Build established: Tank 1194 | -9/Materials | Entered Mines 1211 | -9/Mines | Discovered new exit (range 15) 1395 | -9/Mines | Discovered new exit (range 7) 1439 | -9/Mines | Excavation squad dispatched 1439 | -9/Mines | A large section of the Mines collapsed 1676 | -9/Mines | Learned Materials stockpile data 1680 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1681 | -9/Mines | Discovered new exit (range 5) 1686 | -9/Mines | Entered Exiles 1718 | -9/Exiles | Met 8R-AWN 1736 | -9/Exiles | Met EX-HEX 1805 | -9/Exiles | Met EX-DEC 1824 | -9/Exiles | Visited The Gauntlet 2015 | -9/Exiles | Met EX-BIN 2200 | -9/Exiles | Discovered new exit (range 15) 2347 | -9/Exiles | Discovered new exit (range 14) 2362 | -9/Exiles | Entered Mines 2437 | -8/Mines | Discovered new exit (range 13) 2460 | -8/Mines | Entered Materials 2460 | -8/Materials | Evolved 2 slots: Utility x2 2504 | -8/Materials | Repaired Imp. Light Cannon 2531 | -8/Materials | Repaired Lgt. Cannon 2830 | -8/Materials | Discovered new exit (range 10) 2931 | -8/Materials | Entered Factory 2931 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3671 | -7/Factory | Discovered new exit (range 15) 3810 | -7/Factory | Entered another Factory area 3810 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4056 | -6/Factory | Discovered new exit (range 5) 4072 | -6/Factory | Entered another Factory area 4072 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4092 | -5/Factory | Sucked down chute 4092 | -5/Factory | Entered Waste 4092 | -5/Waste | The area was eerily silent 4105 | -5/Waste | Found Gamma Bomb Array 4130 | -5/Waste | A Compactor rumbled back to life 4130 | -5/Waste | Spotted C-40 Crusher 4170 | -5/Waste | Found Damper Plating 4177 | -5/Waste | Discovered new exit (range 12) 4189 | -5/Waste | Entered Factory 4889 | -5/Factory | Spotted B-75 Beast 5233 | -5/Factory | Discovered new exit (range 8) 5274 | -5/Factory | Entered Upper Caves 5575 | -5/Upper Caves | Build established: Mutant 6126 | -5/Upper Caves | Discovered new exit (range 12) 6232 | -5/Upper Caves | Entered another Upper Caves area 6239 | -5/Upper Caves | Discovered new exit (range 5) 6461 | -5/Upper Caves | Build established: Scavenger-Tank 6694 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6936 | -5/Upper Caves | Entered Factory 6936 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7483 | -4/Factory | Garrison activated, responded to threat 7568 | -4/Factory | Destroyed 7 combat bots 7676 | -4/Factory | Lost 3 parts (1u2w) 7713 | -4/Factory | Destroyed 8 combat bots 8001 | -4/Factory | Discovered new exit (range 5) 8009 | -4/Factory | Entered Research 8009 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8020 | -3/Research | Discovered new exit (range 15) 8044 | -3/Research | Entered Testing 8227 | -3/Testing | Scanned by Researcher 8358 | -3/Testing | Lost 8 parts (1p3n1u3w) 8371 | -3/Testing | Destroyed 8 combat bots 8382 | -3/Testing | Found Prototype Ballistic Cannon 8416 | -3/Testing | Build established: Scavenger-Executioner 8505 | -3/Testing | Spotted PY-DZW9YRWH7T 8551 | -3/Testing | Destroyed PY-DZW9YRWH7T 8580 | -3/Testing | Lost 8 parts (2n1u5w) 8628 | -3/Testing | Found Prototype Energy Cannon 8630 | -3/Testing | Identified Disintegrator 8662 | -3/Testing | Identified Omega Cannon 8695 | -3/Testing | Found Hvy. Reactive Plating 8704 | -3/Testing | Lost 7 parts (1p2n1u3w) 8955 | -3/Testing | Discovered new exit (range 13) 8970 | -3/Testing | Build established: Hauler-Mutant 9023 | -3/Testing | Garrison activated, responded to threat 9061 | -3/Testing | Core integrity fell below 50% 9067 | -3/Testing | Entered Research 9067 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9095 | -2/Research | Lost 6 parts (1n2u3w) 9285 | -2/Research | Lost 14 parts (5n3u6w) 9329 | -2/Research | Released all parts (3) 9424 | -2/Research | Core integrity fell below 50% 9488 | -2/Research | Spotted B-90 Cyclops 9496 | -2/Research | Core integrity fell below 20% 9525 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09435_ Acquired Adv. Heavy Siege Treads. 09440_ Slammed into S-43 Plague. 09461_ Slammed into P-80 Master. 09469_ Slammed into S-43 Plague. 09470_ Crushed S-43 Plague. 09470_ S-43 Plague destroyed. 09471_ Acquired 25 matter. 09471_ Adv. Heavy Siege Treads destroyed. 09474_ S-43 Plague suffers critical hit. 09474_ S-43 Plague destroyed. 09481_ U-05 Engineer lays Concrete. 09489_ System corrupted: Matter fused (-9). 09489_ O-24 Administrator uses terminal to summon reinforcements. 09489_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 09489_ O-24 Administrator locks terminal. 09501_ Triggered Gamma Bomb Trap. 09501_ A bubble of electromagnetic force engulfs the area. 09524_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????? ??# ######## #??######## | | ??? ??# # ! #??# | | ???#######???# # +?? | | ?????????????# # #??# ? | | ?????????????# # ????# ?? | | ??#############/##### # ??????# #??? | | ??# = # #?? ????????# #??? | | ??# # #####+########### #?## | | ??# """"" """"" # #?# | | ??# """"" """"" + #?# | | ??# """"" """"" # #?# | | ??# # ^ """ #?# | | ??# ! # ### """ #?# | | ??#####/############# #?# """ #?# | | ####### ############# #?# ""T"" ### | | # """"" | | # | | ### !! | | #?# !! | | #############/########?# #########+### | | ??# #??????# #?????? ?# | | ???# ######## #????? ?# | | ????# # #???? """" ?# | | ????# = # ##??! """" ?# | | ?????# s#p + """" # | | ??????# /ss @ #?????# """" # | | ??????################/##########?????# ?????? # | | ????????????????#] #??????????????? # | | ????????????????# ##???????????????### | | ????????????????# """ "" #??????????????????# | | ????????????????# """ "" #??????????????????# | | ????????????????# """ S" #??????????????????# | | ????????????????# """ """ #??????????????????# | | ????????????????# """ """ #??????????????????## | | ????????????????#??? """ #???????????????????? | | ????????????????????? ? ??????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? !! ???????????????????# | | ????????????????????? ! ???????????????????# | | ?????????????????????#####???????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 30 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Heat Shielding 75 Armor Coverage 1200 Resistance: KI 60 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Power Shielding 66 Evasion (%) 50 Recoil Reduction 7 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Sniper Superinsulated Challenges ------------ None Game ------ Seed ForceGlidesysFirepult Manual? 0 Play Time 02:19:29 Cumulative 169.0 hours Start 2020.12.12 @ 04:44:45 End 2020.12.12 @ 11:31:32 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4f19a91-8bf8-4489-8c71-cc90acb6e87f