Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 22:06:57 Player: Clong Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (791) 791 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2081 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 173/300 Energy 110/125 System Corruption 14% Temperature Critical (517) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (4) ------- Small Laser Beam Rifle > --- INVENTORY (5) ---- Authchip [Armor] Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Light Armor Plating Authchip [Weapon] > --- WEAPON ----------- EM Pulse Gun Improved Medium Laser Particle Cannon Autogun > --- INVENTORY -------- Light Ion Engine Authchip [Armor] Heavy Assault Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Medium Matter Pod Hackware Authchip [Weapon] Protection Light Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 42 | 6 8 17 11 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads 6 | 2 . 3 1 Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 11 | 1 3 3 4 Device 5 | . 3 1 1 Storage 2 | 1 . 1 . Processor . | . . . . Hackware 1 | . . . 1 Protection 3 | . . 1 2 Artifact . | . . . . Weapon 19 | 2 4 9 4 Energy Gun 9 | 2 2 3 2 Energy Cannon 7 | . 1 5 1 Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 20 | . 2 8 10 Power 2 | . 1 . 1 Propulsion 5 | . . 3 2 Utility 4 | . . 2 2 Weapon 9 | . 1 3 5 Highest Loss Streak 9 | . 2 5 9 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 88 | . 95 81 88 Engine 10 | . 12 11 9 Treads 18 | . 28 9 18 Device 15 | . 23 14 9 Storage 2 | . 2 3 . Protection 4 | . . . 12 Energy Gun 15 | . 14 12 18 Energy Cannon 11 | . 4 19 8 Ballistic Gun 5 | . . 5 10 Launcher 2 | . 8 1 . Peak Build Rating 21 | 6 9 13 21 Average Rating 11 | 4 7 10 15 On Entrance 6 | . 6 7 13 Naked Turns . | . . . . Heaviest Build 28 | 12 14 22 28 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 7 | . . 6 7 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 2 | 1 3 2 2 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 5 1 1 Class Distribution -------------------- 38% | Mutant 26% | Tank 26% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 695 | 43 62 343 247 Remotely . | . . . . Salvage Created 936 | . 155 473 308 Parts 67 | . 13 38 16 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 21 | . 5 8 8 Guns 12 | . 4 1 7 Cannons 7 | . . 7 . AOE 2 | . 1 . 1 Classes Destroyed 9 | . 4 5 . Worker 1 | . 1 . . Builder 1 | . . 1 . Recycler 2 | . . 2 . Mechanic 1 | . . 1 . Watcher 4 | . 1 2 1 Swarmer 9 | . 3 3 3 Grunt 5 | . 2 1 2 Brawler 1 | . . 1 . Sentry 6 | . . 3 3 Best Kill Streak 4 | . 3 4 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 263 | . 61 73 129 Missed 62 | . 22 14 26 Damage Taken 2470 | . 395 777 1298 Core 480 | . 61 111 308 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 35 | . . . 35 Core Remaining (%) 87 | 100 75 . . Volleys Fired 85 | . 17 36 32 Largest 4 | . 2 4 4 Hottest 244 | . 98 244 187 Shots Fired 188 | . 34 86 68 Gun 121 | . 29 40 52 Cannon 63 | . 1 46 16 Launcher 4 | . 4 . . Special . | . . . . Kinetic 26 | . . 7 19 Thermal 105 | . 1 63 41 Explosive 4 | . 4 . . Electromagnetic 53 | . 29 16 8 Robot Hit Streak 6 | . 4 5 6 Robot Miss Streak 10 | . 3 9 10 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 66 | . 10 32 24 Core Hits 35 | . 8 15 12 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1388 | . 339 638 411 Guns 696 | . 175 205 316 Cannons 454 | . . 391 63 Explosions 211 | . 156 23 32 Melee . | . . . . Ramming 27 | . 8 19 . Kinetic 125 | . . 32 93 Thermal 811 | . . 520 291 Explosive 156 | . 156 . . Electromagnetic 269 | . 175 67 27 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . 1 14 14 Average Corruption 10 | . 1 12 14 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 52 | . 3 17 32 Message Errors 11 | . 1 4 6 Matter Fused 16 | . 1 6 9 Heat Flow Errors 4 | . . . 4 Energy Discharges 9 | . . 2 7 Parts Rejected 1 | . 1 . . Data Loss (minor) 6 | . . 4 2 Data Loss (major) 1 | . . . 1 Alerts 2 | . . . 2 Weapon Failures 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 33 | . 33 . . Shots 1 | . 1 . . Rammed 7 | . 2 5 . Targets Rammed 9 | . 2 7 . Kicked . | . . . . Crushed 2 | . . 2 . Highest Temperature 712 | . 184 712 609 Average Temperature 218 | . 72 258 228 Received Heat Transfer 519 | . 114 54 351 Effects 45 | . . 27 18 Shutdowns 6 | . . 5 1 Energy Bleed 3 | . . 3 . Interference 12 | . . 9 3 Matter Decay 4 | . . 2 2 Short Circuit 8 | . . 4 4 Damage (minor) 1 | . . 1 . Damage (major) 8 | . . 2 6 Damage (core) 3 | . . 1 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . . 5 Heat Transferred 1581 | . . 975 606 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 252 | . 145 168 252 Initial 44 | . . 3 44 Average 73 | . 48 77 95 Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 85 Level 1 5 | . . . 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 8 10 16 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 4 | . 1 1 2 Max in Single Turn 1 | . 1 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 5 | . 2 1 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 11 | . 6 2 3 Successful 8 | . 3 2 3 Failed 3 | . 3 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 4 | . 4 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Open Door 1 | . . . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2117 | 74 567 703 773 Spaces Moved 964 | 47 305 288 324 Core 111 | 13 . 66 32 Treads 853 | 34 305 222 292 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 171 | 129 160 194 166 Slowest Speed 400 | 160 160 350 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 41 31 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 16 | . 8 3 5 Melee . | . . . . Projectile . | . . . . AOE 16 | . 8 3 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1283 | 60 353 366 504 Wait 125 | . . . 125 Move 961 | 46 304 287 324 Hop . | . . . . Pick Up 45 | 8 14 13 10 Fast Attach . | . . . . Attach 41 | 6 8 17 10 Detach 1 | . . . 1 Swap 1 | . . . 1 Drop 15 | . 8 6 1 Fire 85 | . 17 36 32 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 9 | . 2 7 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Weapon x2 999 | -9/Materials | System corruption reached 10% 1029 | -9/Materials | Lost 5 parts (1n2u2w) 1179 | -9/Materials | Discovered new exit (range 9) 1299 | -9/Materials | Discovered new exit (range 13) 1345 | -9/Materials | Discovered new exit (range 15) 1345 | -9/Materials | Entered Storage 1702 | -9/Storage | Build established: Tank 1788 | -9/Storage | Repaired Particle Cannon 1991 | -9/Storage | Core integrity fell below 50% 2012 | -9/Storage | Core integrity fell below 20% 2039 | -9/Storage | Lost 9 parts (1p2n2u4w) 2119 | -9/Storage | Core destroyed Last Messages --------------- 02097_ K-01 Serf collects debris. 02104_ DR7>YL:FZQ 2TFVY 1K88BVES XE,4#MS2R3 02109_ G-34 Mercenary heat spikes uncontrollably. 02109_ G-34 Mercenary overheating. 02110_ G-34 Mercenary heat damages Ion Engine. 02111_ Overheating: Matter decay (-28). 02111_ G-34 Mercenary heat damages Ion Engine. 02114_ Aluminum Leg melted. 02114_ Sml. Laser melted. 02114_ Heat Sink melted. 02114_ G-34 Mercenary destroyed. 02114_ Switching to secondary target: G-34 Mercenary. 02117_ Power failure, Lgt. Ion Engine shutdown. 02117_ Beam Rifle broken. 02117_ Overheating: Short circuit. 02118_ Sml. Laser broken. 02118_ Overheating: Short circuit. 02119_ Overheating: Core damaged (-64). 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