Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.23 @ 00:29:14 Player: xenoraptus Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (3090) 3090 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (303) 303 TOTAL SCORE: 7978 Bonus ------- High Alert Combat Kills 50 Aligned with FarCom 300 Friendly Fire -47 Cogmind --------- Core Integrity 0/850 Matter 23/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Weight Redist. System Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Fusion Compressor Medium Storage Unit Improved Sensor Array Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Superbattery Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Shock Rifle YOLO Cannon Greatsword > --- INVENTORY -------- Light Nuclear Core Medium Storage Unit Medium Matter Pod Weight Redist. System Improved Sensor Array Cloak of Protection Hardened Light Armor Plating Arc Projector Rocket Launcher Improved Grenade Launcher Hammer Powered Hammer [Rating: 68] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon YOLO Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 Utility 3 | . . 1 . . . 1 1 . Weapon 3 | . . 1 . . . 1 . 1 Parts Attached 129 | 7 6 19 5 7 9 26 24 26 Power 11 | 1 . 2 . . 1 1 2 4 Engine 6 | 1 . 2 . . 1 . 1 1 Core 3 | . . . . . . 1 1 1 Reactor 2 | . . . . . . . . 2 Propulsion 16 | 2 . 4 1 . . 2 5 2 Treads 14 | . . 4 1 . . 2 5 2 Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 42 | 2 4 7 1 4 2 7 6 9 Device 18 | 1 2 2 . 3 1 4 1 4 Storage 8 | 1 1 2 . . 1 . 2 1 Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 15 | . 1 3 1 1 . 3 3 3 Artifact . | . . . . . . . . . Weapon 60 | 2 2 6 3 3 6 16 11 11 Energy Gun 10 | . 1 1 . 1 . . 2 5 Energy Cannon 12 | . 1 . . . 1 4 4 2 Ballistic Gun 19 | 2 . 5 2 1 2 6 . 1 Ballistic Cannon 2 | . . . . . 1 1 . . Launcher 8 | . . . 1 . 1 4 . 2 Special Weapon . | . . . . . . . . . Impact Weapon 8 | . . . . 1 1 1 4 1 Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 37 | . . 2 . 2 4 4 3 22 Power 7 | . . 1 . . 2 . 1 3 Propulsion 5 | . . . . . 1 . 1 3 Utility 12 | . . 1 . 1 1 2 . 7 Weapon 13 | . . . . 1 . 2 1 9 Highest Loss Streak 13 | . . 1 . 2 2 3 2 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 100 99 81 92 86 70 Engine 7 | . 14 10 11 11 7 . 2 3 Core 1 | . . . . . . 7 4 . Treads 17 | . . 17 22 22 20 17 22 15 Leg 3 | . 28 4 . . . . . . Device 10 | . 10 11 11 11 4 18 13 4 Storage 13 | . 14 11 11 11 20 9 12 15 Protection 7 | . 3 10 11 10 6 6 7 7 Energy Gun 3 | . 2 9 8 2 . . . 5 Energy Cannon 4 | . 5 . . . 10 4 9 4 Ballistic Gun 14 | . 19 22 24 30 8 16 3 . Launcher 1 | . . . . . . 4 1 1 Impact Weapon 1 | . . . . . 1 1 2 1 Peak Build Rating 68 | 7 9 16 17 24 41 46 63 68 Average Rating 30 | 5 8 14 16 17 37 29 49 47 On Entrance 23 | . 7 8 16 16 19 36 46 62 Naked Turns . | . . . . . . . . . Heaviest Build 147 | 13 22 34 28 31 43 56 142 147 Greatest Support 88 | 20 20 46 46 43 43 48 74 88 Greatest Overweight (x) 36 | . 1 1 . . 1 1 2 36 Average Overweight (x) . | . . . . . . . 1 3 Largest Inventory Capacity 25 | 8 10 25 10 10 10 10 25 25 Average Capacity 14 | 7 9 10 10 10 10 10 24 25 Most Carried 18 | 6 10 11 10 10 10 10 18 16 Average Carried 9 | 3 8 9 9 9 8 8 10 10 Final Capacity 25 | 8 10 10 10 10 10 10 25 25 Final Carried 15 | 6 10 10 10 8 10 9 15 4 Class Distribution -------------------- 53% | Tank 23% | Mutant 17% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 2129 | 298 233 419 77 . 223 592 182 105 Remotely . | . . . . . . . . . Salvage Created 3037 | 84 297 561 51 . 366 857 708 113 Parts 174 | 7 18 35 3 . 30 43 28 10 Haulers Intercepted 4 | . 1 2 . . . 1 . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 67 | . 5 14 1 . 13 16 14 4 Melee 1 | . . . . . . . 1 . Guns 28 | . 5 14 1 . 1 4 2 1 Cannons 12 | . . . . . 4 5 3 . AOE 23 | . . . . . 7 6 7 3 Classes Destroyed 14 | 2 4 3 . . 3 1 1 . Worker 5 | 2 . . . . 2 1 . . Builder 6 | . 1 . . . 2 . 1 2 Tunneler 3 | 2 . . . . 1 . . . Hauler 4 | . 1 2 . . . 1 . . Recycler 3 | . . . . . 1 1 1 . Watcher 5 | . 1 . . . . 2 1 1 Swarmer 12 | . . 6 . . 6 . . . Grunt 32 | . 5 3 . . 4 9 8 3 Brawler 2 | . . . . . 1 1 . . Duelist 3 | . . 1 . . 1 1 . . Sentry 10 | . . 4 1 . . 3 2 . Hunter 3 | . . . . . 1 1 1 . Programmer 4 | . . . . . . . 3 1 Heavy 1 | . . . . . . 1 . . Best Kill Streak 9 | 3 2 4 1 . 4 9 5 4 Combat Bots Only 7 | . 2 4 1 . 3 7 4 2 Max Kills in Single Turn 4 | 1 1 2 1 . 4 3 3 2 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . . . 3 1 2 2 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 572 | . 47 92 6 . 61 58 106 202 Missed 193 | . 13 26 . . 29 17 44 64 Damage Taken 7900 | . 406 694 225 304 892 806 893 3680 Core 1510 | . 96 76 48 . 223 144 64 859 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 280 | . . . . . . . . 280 Core Remaining (%) 67 | 100 61 . . . 13 73 90 . Volleys Fired 211 | 15 47 37 3 . 26 37 33 13 Largest 4 | 2 2 3 3 . 3 4 3 2 Hottest 168 | 40 85 111 111 . 144 110 168 115 Shots Fired 411 | 30 94 108 9 . 32 66 55 17 Gun 300 | 30 79 108 9 . 11 34 22 7 Cannon 94 | . 15 . . . 17 24 33 5 Launcher 17 | . . . . . 4 8 . 5 Special . | . . . . . . . . . Kinetic 254 | 30 71 74 8 . 18 44 8 1 Thermal 91 | . 23 34 1 . 10 8 10 5 Explosive 17 | . . . . . 4 8 . 5 Electromagnetic 49 | . . . . . . 6 37 6 Robot Hit Streak 22 | 4 16 22 8 . 4 10 12 6 Robot Miss Streak 6 | 2 3 5 1 . 4 6 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 4 . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Shots Hit Robots 262 | 21 69 56 4 . 18 38 45 11 Core Hits 155 | 8 16 22 3 . 25 38 28 15 Critical Kills 3 | . . . . . 1 1 1 . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 5 | . 1 . . . 1 1 2 . Meltdown 3 | . . . . . 1 1 1 . Destroy 1 | . 1 . . . . . . . Corrupt 1 | . . . . . . . 1 . Melee Attacks 21 | . . . . 2 4 . 12 3 Impact 17 | . . . . 2 4 . 8 3 Slashing 4 | . . . . . . . 4 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9466 | 162 695 919 108 . 1766 2035 2386 1395 Guns 2279 | 162 461 919 108 . 55 257 208 109 Cannons 2885 | . 234 . . . 627 845 1036 143 Explosions 4081 | . . . . . 1058 933 947 1143 Melee 195 | . . . . . . . 195 . Ramming 26 | . . . . . 26 . . . Kinetic 1909 | 162 395 566 93 . 157 399 110 27 Thermal 5586 | . 300 353 15 . 1333 1193 1641 751 Explosive 1096 | . . . . . 250 311 . 535 Electromagnetic 654 | . . . . . . 132 440 82 Impact . | . . . . . . . . . Slashing 195 | . . . . . . . 195 . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . 9 13 . 3 . Average Corruption 6 | . . . . 9 11 . 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . . 7 32 . 17 . Message Errors 21 | . . . . 4 13 . 4 . Matter Fused 12 | . . . . 2 5 . 5 . Heat Flow Errors 3 | . . . . . 2 . 1 . Energy Discharges 5 | . . . . . 3 . 2 . Parts Rejected 2 | . . . . . . . 2 . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 4 | . . . . 1 1 . 2 . Data Loss (major) 4 | . . . . . 3 . 1 . Misfires 1 | . . . . . 1 . . . Alerts 3 | . . . . . 3 . . . Overload Shots . | . . . . . . . . . Overflow Damage 734 | . 14 . . . 146 158 272 144 Projectiles 371 | . 14 . . . 20 78 242 17 Explosions 333 | . . . . . 126 80 . 127 Melee 30 | . . . . . . . 30 . Knockbacks 6 | . . . . . 2 4 . . Impact 1 | . . . . . 1 . . . Kinetic 5 | . . . . . 1 4 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 776 | . . . . . 46 188 177 365 Shots 14 | . . . . . 1 3 4 6 Rammed 3 | . . . 1 . 2 . . . Targets Rammed 3 | . . . 1 . 2 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 486 | . 278 238 51 . 148 111 486 252 Average Temperature 82 | . 80 66 16 . 47 36 135 115 Received Heat Transfer 1539 | . 228 123 . . 162 288 171 567 Effects 5 | . . 1 . . . . 4 . Shutdowns 1 | . . . . . . . 1 . Interference 1 | . . 1 . . . . . . Matter Decay 1 | . . . . . . . 1 . Damage (major) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . 2 1 . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . 1 1 1 . Combat Hostiles 3 | . . . . . 1 1 1 . Parts Melted 6 | . 2 2 . . 1 1 . . Heat Transferred 5753 | . 629 777 37 . 1280 880 1390 760 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 5 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Peak Influence 503 | 20 130 309 69 . 208 503 418 271 Initial 228 | . 13 53 69 . . 31 228 204 Average 154 | 6 75 127 38 . 127 227 294 117 Maximum Alert Level 2 | . . 1 . . 1 2 2 1 Low Security (%) 60 | 100 100 86 100 . 70 38 3 67 Level 1 35 | . . 13 . . 29 42 87 32 Level 2 3 | . . . . . . 18 8 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 2 . . . . 2 5 6 Investigation 2 | . . . . . . 1 1 . Extermination 3 | . . . . . . . 2 1 Reinforcement 10 | . 2 . . . . 1 2 5 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . 1 . . . . 1 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 14 23 3 . 13 20 20 19 Peak Tracking Total 7 | . 3 7 2 . 3 4 3 5 Tactical Retreats 6 | . 2 1 . . . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . . . . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . 4 . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 20 | . . 2 . . 2 5 7 4 Max in Single Turn 4 | . . 1 . . 1 1 4 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 23 | . 5 5 1 5 . 3 1 3 Terminals 11 | . 4 4 1 . . 1 . 1 Fabricators 2 | . . . . . . . 1 1 Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . 1 1 . . . . . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access . | . . . . . . . . . Total Hacks 118 | . 18 15 3 50 . 17 4 11 Successful 100 | . 13 10 1 50 . 15 3 8 Failed 18 | . 5 5 2 . . 2 1 3 Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 20 | . 5 8 2 3 . 1 . 1 Terminals 37 | . 14 14 3 . . 3 . 3 Fabricators 5 | . . . . . . . 4 1 Repair Stations 7 | . . . . . . . . 7 Recycling Units 5 | . 4 1 . . . . . . Scanalyzers 14 | . . . . . . 14 . . Garrison Access . | . . . . . . . . . Terminal Hacks 70 | . 10 7 1 50 . 1 . 1 Record 49 | . . . . 49 . . . . Robot Analysis 4 | . 2 2 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . Alert Level 4 | . 2 . . . . 1 . 1 Locate Traps 5 | . 3 2 . . . . . . Disarm Traps 1 | . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . 3 1 Network Status 1 | . . . . . . . . 1 Load Schematic 2 | . . . . . . . 2 . Build 1 | . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . . . 6 Scan Component 3 | . . . . . . . . 3 Repair 3 | . . . . . . . . 3 Recycling Unit Hacks 3 | . 2 1 . . . . . . Report Inventory 2 | . 1 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 13 | . . . . . . 13 . . Insert Component 6 | . . . . . . 6 . . Analyze 7 | . . . . . . 7 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 1 2 . . . 1 . . Terminals 4 | . 1 2 . . . 1 . . Botnet 4 | . 1 2 . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 5 4 1 . . 2 1 1 Full Trace Events 3 | . . 1 . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 6 . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 51 | . . . . . . . 51 . Total Part Build Rating 2 | . . . . . . . 2 . Parts Repaired 3 | . . . . . . . . 3 Time 108 | . . . . . . . . 108 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . Parts Scanalyzed 6 | . . . . . . 6 . . Part Schematics Acquired 6 | . . . . . . 6 . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 . . . . . Highest-Rated Group 40 | . . . 40 . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . 4 . . . . . Total Damage 27 | . . . 27 . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total 4 | . 2 2 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 8256 | 165 773 851 795 1153 1001 688 1596 1234 Spaces Moved 3679 | 94 373 396 463 708 532 290 528 295 Core 60 | 4 . . . . . . . 56 Treads 3068 | . . 308 463 708 532 290 528 239 Legs 551 | 90 373 88 . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 152 158 242 Average Speed 188 | 117 135 167 160 160 169 168 259 346 Slowest Speed 1850 | 120 190 240 160 160 240 240 325 1850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . 1 1 . . . Exploration Rate (%) 46 | 5 55 45 71 95 96 26 18 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . . . Spaces Dug 12 | . . . . 2 1 . 6 3 Terrain Destroyed 541 | . . . . 2 119 207 105 108 Melee 12 | . . . . 2 1 . 6 3 Projectile 8 | . . . . . 3 2 1 2 AOE 521 | . . . . . 115 205 98 103 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 4576 | 121 561 514 512 725 581 421 662 479 Wait 419 | . 127 43 29 . . 41 49 130 Move 3670 | 93 372 395 462 707 530 289 527 295 Hop . | . . . . . . . . . Pick Up 55 | 6 6 7 5 4 5 10 5 7 Fast Attach 29 | 7 . 4 1 . . 9 5 3 Attach 56 | . . 5 . 3 4 12 13 19 Detach 24 | . . . . . 3 6 11 4 Swap 44 | . 6 10 4 4 5 5 6 4 Drop 42 | . 3 13 7 5 1 12 . 1 Fire 211 | 15 47 37 3 . 26 37 33 13 Melee 20 | . . . . 2 4 . 11 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . 1 . 2 . . . Escape Stasis 3 | . . . . . 1 . 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 9) 923 | -10/Materials | Discovered new exit (range 5) 939 | -10/Materials | Entered another Materials area 939 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1227 | -9/Materials | Build established: Tank 1355 | -9/Materials | Discovered new exit (range 11) 1775 | -9/Materials | Discovered new exit (range 10) 1790 | -9/Materials | Entered Mines 1802 | -9/Mines | Met a Derelict bent on vengeance 1845 | -9/Mines | Discovered new exit (range 3) 1909 | -9/Mines | Discovered new exit (range 7) 2115 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2189 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2284 | -9/Mines | Assembled infested the area 2433 | -9/Mines | Lost 3 allies 2488 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2579 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2579 | -9/Mines | Discovered new exit (range 5) 2585 | -9/Mines | Entered Exiles 2635 | -9/Exiles | Discovered new exit (range 14) 2688 | -9/Exiles | Met 8R-AWN 2726 | -9/Exiles | Met EX-HEX 2888 | -9/Exiles | Met EX-BIN 2926 | -9/Exiles | Aligned with FarCom system 2928 | -9/Exiles | Given EX-Vault access code 3021 | -9/Exiles | Opened EX-Vault 3029 | -9/Exiles | Found Cloak of Protection 3034 | -9/Exiles | Found Superbattery 3042 | -9/Exiles | Found YOLO Cannon 3078 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3133 | -9/Exiles | Learned location of Zion (-7) 3163 | -9/Exiles | Met EX-DEC 3225 | -9/Exiles | Visited The Gauntlet 3477 | -9/Exiles | Crushed by falling debris 3717 | -9/Exiles | Discovered new exit (range 14) 3738 | -9/Exiles | Stole three prototypes: Superbattery, Cloak of Protection, YOLO Cannon 3738 | -9/Exiles | Entered Mines 3757 | -8/Mines | System corruption reached 10% 3776 | -8/Mines | Core integrity fell below 50% 4150 | -8/Mines | Build established: Skirmisher 4402 | -8/Mines | Crushed by falling debris 4403 | -8/Mines | Core integrity fell below 20% 4729 | -8/Mines | Discovered new exit (range 4) 4739 | -8/Mines | Entered Materials 4739 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5192 | -8/Materials | Destroyed 7 combat bots 5198 | -8/Materials | Lost 3 parts (1u2w) 5388 | -8/Materials | Discovered new exit (range 9) 5427 | -8/Materials | Entered Factory 5427 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5428 | -7/Factory | Identified exit to Lower Caves 5429 | -7/Factory | FarCom data flow suspended 5583 | -7/Factory | Fabricated Hammer (x2) 5736 | -7/Factory | Build established: Tank 6895 | -7/Factory | Build established: Mutant 6960 | -7/Factory | Cargo convoy interrupted 6997 | -7/Factory | Discovered new exit (range 12) 7023 | -7/Factory | Entered another Factory area 7023 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7322 | -6/Factory | Build established: Tank 7420 | -6/Factory | Repaired Arm. Treads 7459 | -6/Factory | Repaired Imp. Grenade Launcher 7491 | -6/Factory | Repaired Weight Redist. System 7841 | -6/Factory | Lost 13 parts (2p3n3u5w) 8225 | -6/Factory | Core integrity fell below 50% 8249 | -6/Factory | Core integrity fell below 20% 8257 | -6/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 08190_ U-05 Engineer lays Concrete. 08192_ U-05 Engineer builds a Wall. 08194_ U-05 Engineer lays Concrete. 08196_ U-05 Engineer builds a Wall. 08201_ U-05 Engineer lays Concrete. 08217_ U-05 Engineer destroyed. 08221_ Superbattery destroyed. 08228_ Hvy. Plasma Cannon destroyed. 08231_ U-05 Engineer destroyed. 08234_ K-01 Serf collects debris. 08247_ Med. Matter Pod destroyed. 08247_ K-01 Serf collects debris. 08248_ Critical hit (Burn: +37). 08250_ R-10 Processor collects Welding Torch. 08251_ K-01 Serf collects debris. 08252_ Cold Fusion Reactor destroyed. 08253_ R-10 Processor collects Structural Scanner. 08254_ K-01 Serf collects debris. 08256_ R-10 Processor collects Wheel. 08257_ Powered Hammer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????? ???# ?????????????????? | | ??????????????????? ?# ?????????????????? | | ??????????????????? # ?????????????????? | | ??????????????????? # ?????????????????? | | ######????????????? + ?????????????????? | | ############# # ?????????????????? | | # """ # # #+#### #????????????????? | | + "T" #### ### #???????????????? | | # % #???????????????? | | " # H #???????????????? | | # # % "##?????????????? | | # # # % ####### # ##????????????? | | # # ### "######### #????????????? | | # # % + " "" # #????????????? | | # # % # #^""T # #????????????? | | # # # #x%k %!% # #????????????? | | # # # #%Rg ! # ##???????????? | | # # # # # #???????????? | | # # # # # #???????????? | | # + # + # #???????????? | | # # # #x # #???????????? | | # ####"""""### # g # ##???????????? | | #??### ##??# # #% #???????????? | | #????#?????# /g # ##???????????? | | ###+############## # # #???????????? | | + ####@######### ##???????????? | | | ###########??### #????????????? | | #??????????????#### ######????????????? | | #?????????????????##??????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ############?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 17 Energy Capacity 1775 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 6 Armor Coverage 825 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Hammer | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Med. Matter Pod | -8/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hammer | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Librarian Challenges ------------ None Game ------ Seed PrecisionSuspensionPlatform Manual? 0 Play Time 02:41:48 Cumulative 20.0 hours Start 2024.12.22 @ 16:23:44 End 2024.12.23 @ 00:29:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a5cd3a5-063c-461c-879f-3d5c1cc54a98