Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 11:39:45 Player: kareds Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (80) 400 Value Destroyed (3261) 3261 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (4048) 4048 TOTAL SCORE: 17669 Bonus ------- Follower Combat Kills 148 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 51/300 Energy 157/280 System Corruption 0% Temperature Cool (21) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (10) -- Centrium Leg Cooled Nuclear Pulse Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Quantum Capacitor Improved Transmission Jammer Hacking Suite System Shield > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Light Particle Reactor Light Quantum Reactor Experimental Reaction Control System Fusion Bomb Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Quantum Capacitor Improved Thermal Shield System Guard > --- WEAPON ----------- Phase Gun Firepult > --- INVENTORY -------- Experimental Heat Sink Transdimensional Reconstructor Quantum Rifle Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 170] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Long-range Terrain Scanner Device Long-range Terrain Scanner Storage Large Storage Unit Processor System Guard Hackware System Shield Protection Hardened Light Armor Plating Weapon Makeshift Sword Energy Gun Wave Gun Energy Cannon Firepult Ballistic Gun Shotgun Ballistic Cannon Battle Cannon Launcher Missile Launcher Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 8 | . . . . . 2 . . . . . 2 . . . . . 1 1 1 1 Utility 8 | . . . . . 2 2 . . . . . 2 . . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 139 | 7 3 1 . 1 11 4 2 13 . 14 10 13 . . 8 2 3 11 27 9 Power 24 | 1 . . . . 2 . . 2 . 2 2 1 . . 1 1 2 3 3 4 Engine 7 | 1 . . . . 1 . . 1 . 2 1 1 . . . . . . . . Core 5 | . . . . . 1 . . 1 . . 1 . . . . 1 1 . . . Reactor 12 | . . . . . . . . . . . . . . . 1 . 1 3 3 4 Propulsion 35 | 2 . . . . 3 . 1 3 . 6 3 1 . . 3 . . 3 9 1 Treads 4 | 2 . . . . 2 . . . . . . . . . . . . . . . Leg 7 | . . . . . 1 . . 2 . 3 . . . . . . . . . 1 Wheel 2 | . . . . . . . 1 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . . . . Flight 21 | . . . . . . . . . . 3 2 1 . . 3 . . 3 9 . Utility 55 | 2 1 . . . 5 3 . 6 . 4 3 9 . . 4 1 1 5 9 2 Device 30 | 1 . . . . 1 2 . 1 . 3 2 7 . . 1 1 . 4 5 2 Storage 5 | 1 1 . . . 1 . . 1 . . . . . . 1 . . . . . Processor 6 | . . . . . . . . . . . 1 . . . 1 . 1 1 2 . Hackware 3 | . . . . . . 1 . . . . . . . . . . . . 2 . Protection 11 | . . . . . 3 . . 4 . 1 . 2 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 2 1 . 1 1 1 1 2 . 2 2 2 . . . . . . 6 2 Energy Gun 10 | 2 . . . . 1 1 . . . 1 2 1 . . . . . . 2 . Energy Cannon 4 | . . . . 1 . . . . . . . 1 . . . . . . 1 1 Ballistic Gun 2 | . 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 1 . . . . 1 . . . . . . . . . . . 1 . Launcher 3 | . . . . . . . . 2 . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . 1 . . . 1 . 1 . . 6 . . 2 2 . Parts Lost 30 | . . . . . . . 1 6 . 12 . . . . . . . 3 7 1 Power 3 | . . . . . . . . 1 . 2 . . . . . . . . . . Propulsion 14 | . . . . . . . . 4 . 5 . . . . . . . . 5 . Utility 11 | . . . . . . . 1 1 . 4 . . . . . . . 3 1 1 Weapon 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Highest Loss Streak 6 | . . . . . . . 1 3 . 6 . . . . . . . 2 5 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 5 8 8 9 9 12 12 11 14 11 3 3 4 4 4 4 3 4 4 4 Power 1 | . 1 1 1 1 1 2 2 1 1 . 1 1 2 2 2 2 1 1 . 1 Propulsion 1 | 1 2 3 3 3 1 2 3 2 3 2 . . 1 1 . . . . . . Utility 2 | . 1 4 4 4 5 5 4 3 5 4 1 . . . . . . . . 1 Weapon 1 | . . . . 1 1 3 3 3 5 4 1 1 1 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . . . . . 2 1 1 1 . 1 . 4 . . 1 . . 2 2 2 Power 5 | . . . . . 1 . . . . . . 3 . . . . . . . 1 Propulsion 3 | . . . . . . . 1 . . . . . . . 1 . . 1 . . Utility 5 | . . . . . 1 1 . 1 . 1 . . . . . . . . . 1 Weapon 4 | . . . . . . . . . . . . 1 . . . . . 1 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 92 94 91 90 76 92 79 86 92 94 94 91 94 89 76 75 78 Engine 4 | . 14 14 14 14 8 . . . 7 5 5 4 5 5 5 5 . . . . Core 1 | . . . . . . 7 7 6 . . . . . . . . 5 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . 4 6 7 8 Treads 10 | . 28 28 28 28 33 30 28 1 . . . . . . . . . . . . Leg 1 | . . . . . 1 . . 1 15 10 . . . . . . . . . 3 Wheel 1 | . . . . . . . . 7 7 3 . . . . . . . . . . Flight 14 | . . . . . . . . . . 5 27 29 29 29 29 29 26 27 28 27 Device 19 | . 14 14 14 14 8 15 15 8 7 6 20 33 41 41 41 41 34 22 15 17 Storage 5 | . 14 14 14 14 9 7 7 12 15 13 2 . . . . . . . . . Processor 3 | . . . . . . . . . . . 3 4 . . . 5 6 12 13 9 Hackware 2 | . . . . . . 6 7 7 7 4 . . . . . . . . 1 8 Protection 5 | . . . . . 15 7 6 14 15 13 9 5 5 5 1 . . . . . Energy Gun 4 | . 16 . . . 2 9 13 . . 1 4 4 5 5 5 5 5 . 1 . Ballistic Gun 2 | . 11 26 14 7 5 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 2 14 7 8 4 . 6 7 5 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 6 5 5 5 5 5 5 . . . Peak Build Rating 170 | 7 10 10 12 26 25 35 41 52 52 55 72 94 94 94 105 105 112 147 170 168 Average Rating 67 | 5 8 10 10 20 19 31 35 39 52 45 62 85 94 94 96 104 111 136 151 156 On Entrance 60 | . 7 10 10 12 26 25 35 35 52 52 41 72 94 94 94 105 104 112 147 137 Avg Prop Armor Cover (%) 2 | . . . . . 3 . 9 7 8 7 3 2 1 1 1 2 1 1 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 13 22 22 22 38 53 53 55 54 53 53 27 38 37 37 37 30 37 57 71 55 Greatest Support 80 | 40 40 40 40 40 80 80 80 38 28 65 35 42 39 39 45 33 41 57 67 57 Greatest Overweight (x) 2 | . . . . . . . 1 1 1 2 . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 8 10 10 10 14 15 15 15 15 12 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 3 8 8 10 10 15 14 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 2 5 8 8 9 10 13 13 12 15 12 4 4 5 5 4 5 4 4 4 4 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 8 8 10 10 15 14 13 15 15 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 54% | Mutant 13% | Derelict-Mutant 12% | Derelict-Scout 11% | Scout 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Derelict-Scout | -6/Factory Derelict-Scout | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Sprinter | -5/Zhirov Mutant | -4/Proximity Caves Ninja | -4/Factory Scout | -3/Research Scout | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 2589 | 270 . . . 9 225 144 193 409 . 335 205 125 53 115 100 30 . 155 178 43 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3897 | 153 134 . . . 163 . 188 645 . 82 167 . . . 366 . . 1289 529 181 Parts 121 | 17 12 . . . 10 . 6 17 . 1 5 . . . 4 . . 13 31 5 Haulers Intercepted 4 | . . . . . . . . 1 . . . . . . . . . 3 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 3 11 . 2 . . . . 2 . . . . . Prevented 3 | . . . . . . . 3 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 58 | . 5 . . . 3 . 4 21 . 6 . . . . . . . 12 7 . Melee 2 | . . . . . . . . . . . . . . . . . . . 2 . Guns 9 | . 5 . . . . . 4 . . . . . . . . . . . . . Cannons 14 | . . . . . 3 . . 5 . 4 . . . . . . . . 2 . AOE 18 | . . . . . . . . 14 . 1 . . . . . . . 1 2 . Classes Destroyed 17 | 1 3 . . . 2 . 1 3 . 2 1 . . . . . . 2 2 . Worker 4 | . . . . . . . . . . . 2 . . . . . . 1 1 . Tunneler 7 | 7 . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . . . . 1 . . . . . . . . . 3 . . Recycler 4 | . . . . . 1 . . . . . 1 . . . . . . . 1 1 Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . Watcher 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Swarmer 8 | . 3 . . . . . 1 3 . . . . . . . . . 1 . . Cutter 5 | . . . . . . . . . . . . . . . . . . . 5 . Grunt 21 | . 2 . . . 1 . 1 8 . 4 . . . . . . . 5 . . Brawler 1 | . . . . . . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . . Sentry 6 | . . . . . 2 . 1 . . . . . . . . . . 3 . . Hunter 2 | . . . . . . . . 2 . . . . . . . . . . . . Programmer 6 | . . . . . . . 1 2 . . . . . . . . . 1 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . Thug 5 | . . . . . . . . 5 . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | 3 3 . . . 3 . 3 7 . 3 2 . . . . . . 5 3 2 Combat Bots Only 7 | . 3 . . . 1 . 3 7 . 3 . . . . . . . 4 3 . Max Kills in Single Turn 4 | 1 2 . . . 1 . 1 3 . 1 1 . . . . . . 4 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . 1 . . . . . . . 1 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 485 | . 40 . . 8 20 19 110 81 . 100 . 2 12 9 . 7 5 24 46 2 Missed 174 | . 12 . . 2 5 13 38 26 . 35 . 1 5 4 . 3 3 16 11 . Hits 311 | . 28 . . 6 15 6 72 55 . 65 . 1 7 5 . 4 2 8 35 2 Melee 14 | . . . . . . . . . . 3 . . . . . . . 1 10 . Projectile 297 | . 28 . . 6 15 6 72 55 . 62 . 1 7 5 . 4 2 7 25 2 AOE 4 | . . . . . . . . . . . . . . . . . . . 4 . Critical Strikes 15 | . . . . . 1 . 3 2 . 2 . . . . . 1 . 1 5 . Part Disruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . Damage Taken 6328 | . 247 . . 51 213 63 754 990 . 1590 . 20 137 94 . 62 39 537 1419 112 Core 1041 | . 46 . . 15 30 . 68 180 . 362 . 20 21 22 . 12 . 109 156 . Absorbed by Shields 32 | . . . . . . . 32 . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . 78 . 24 . . . . . . . . . . Ignored by Resistances 17 | . . . . . . . . . . . . . . . . . . 17 . . Core Remaining (%) 84 | 100 . . . 75 94 . . . . 12 100 . . . . 92 100 91 82 100 Volleys Fired 301 | 11 14 . . . 22 2 12 32 . 49 21 3 3 3 . . . 23 46 60 Largest 2 | 2 2 . . . 1 2 2 2 . 2 1 1 1 1 . . . 1 1 1 Hottest 250 | 80 80 . . . 33 113 113 250 . 250 75 81 81 81 . . . 250 250 120 Shots Fired 366 | 22 28 . . . 22 4 25 46 . 59 21 3 3 4 . . . 23 46 60 Gun 112 | 22 28 . . . . 4 25 . . 2 21 3 3 4 . . . . . . Cannon 227 | . . . . . 22 . . 29 . 47 . . . . . . . 23 46 60 Launcher 27 | . . . . . . . . 17 . 10 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 105 | . 12 . . . 22 . . 27 . 44 . . . . . . . . . . Thermal 219 | 22 16 . . . . 2 12 2 . 5 21 3 3 4 . . . 23 46 60 Explosive 27 | . . . . . . . . 17 . 10 . . . . . . . . . . Electromagnetic 15 | . . . . . . 2 13 . . . . . . . . . . . . . Robot Hit Streak 18 | 6 4 . . . 3 3 18 9 . 7 3 1 3 . . . . 6 3 2 Robot Miss Streak 13 | 2 13 . . . 7 1 2 2 . 7 6 2 1 . . . . 4 12 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . Capacitor 108 | . . . . . . . . . . . . . . . . . . 2 46 60 Shots Hit Robots 201 | 12 12 . . . 9 3 21 34 . 35 11 1 2 . 7 . . 21 25 8 Core Hits 163 | 7 9 . . . 7 2 11 44 . 20 5 1 . . 5 . . 34 16 2 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . 1 1 . 2 . . . . . . . . 1 . Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . Blast 3 | . . . . . . . . 1 . 2 . . . . . . . . . . Melee Attacks 42 | . . . . . . . . . . . 8 3 . 9 7 . 1 . 14 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . 8 3 . 9 7 . 1 . 2 . Piercing 12 | . . . . . . . . . . . . . . . . . . . 12 . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9195 | 134 174 . . 5 200 62 412 2339 . 1457 368 31 50 . 555 . . 1647 1415 346 Guns 985 | 134 174 . . . . 62 363 . . . 171 31 50 . . . . . . . Cannons 3489 | . . . . . 200 . . 685 . 896 . . . . . . . 356 1006 346 Explosions 3686 | . . . . . . . 49 1654 . 561 . . . . . . . 1291 131 . Melee 1030 | . . . . . . . . . . . 197 . . . 555 . . . 278 . Ramming 5 | . . . . 5 . . . . . . . . . . . . . . . . Kinetic 1695 | . 82 . . . 200 . . 632 . 781 . . . . . . . . . . Thermal 4335 | 134 92 . . . . 16 226 238 . 247 171 31 50 . . . . 1647 1137 346 Explosive 1898 | . . . . . . . . 1469 . 429 . . . . . . . . . . Electromagnetic 232 | . . . . . . 46 186 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 752 | . . . . . . . . . . . 197 . . . 555 . . . . . Piercing 278 | . . . . . . . . . . . . . . . . . . . 278 . Highest Corruption 17 | . . . . . . . 4 5 5 17 . . . 1 1 . . . . . Average Corruption 4 | . . . . . . . 3 4 5 8 . . . 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . . . . 8 9 2 26 . . . 7 . . . . . . Message Errors 10 | . . . . . . . 2 . 1 5 . . . 2 . . . . . . Matter Fused 14 | . . . . . . . 3 4 1 5 . . . 1 . . . . . . Heat Flow Errors 11 | . . . . . . . 2 . . 7 . . . 2 . . . . . . Energy Discharges 4 | . . . . . . . . 1 . 3 . . . . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . 3 . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Misfires 4 | . . . . . . . 1 2 . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 418 | . . . . . . . 1 37 . 19 . . . . 138 . . 37 137 49 Projectiles 189 | . . . . . . . . 3 . . . . . . . . . . 137 49 Explosions 91 | . . . . . . . 1 34 . 19 . . . . . . . 37 . . Melee 138 | . . . . . . . . . . . . . . . 138 . . . . . Knockbacks 9 | . . . . . . . . 2 . 7 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . 2 . 7 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 390 | . . . . . . . . 44 . . . . . . . . . 151 129 66 Shots 25 | . . . . . . . . 2 . . . . . . . . . 13 9 1 Rammed 3 | . . . . 2 . 1 . . . . . . . . . . . . . . Targets Rammed 3 | . . . . 2 . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | 90 102 . . . 76 30 200 356 . 293 140 41 137 181 . . . 460 445 241 Average Temperature 90 | 34 40 . . . 26 22 93 125 . 89 45 35 71 82 . . . 156 128 84 Received Heat Transfer 930 | . 30 . . . 117 27 163 254 . 309 . . 9 . . . 12 . 9 . Effects 6 | . . . . . . . . . . . . . . . . . . 3 3 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . 2 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 17 | . . . . . . . . 2 . 1 . . . . . . . 13 1 . Combat Hostiles 15 | . . . . . . . . 2 . 1 . . . . . . . 11 1 . Parts Melted 63 | 1 . . . . . . 3 7 . 1 . . . . . . . 43 8 . Heat Transferred 14228 | 300 200 . . . . 37 494 1200 . 1040 296 37 74 . . . . 8640 1614 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . Low Security (%) 96 | 100 100 100 . 100 100 100 . . . . 100 100 . . . . 100 71 100 100 Level 1 3 | . . . . . . . . . . . . . . . . . . 28 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 293 | 10 60 19 . . 46 . . . . . 16 82 . . . . 40 293 171 121 Initial 164 | . . 19 . . . . . . . . . . . . . . . 21 164 81 Average 37 | 1 10 4 . . 7 . . . . . 2 24 . . . . 11 93 122 40 Influence Increases 2267 | 35 138 . . . 89 . 90 325 . 162 72 141 75 60 15 . 60 498 297 210 Destroy 0b10 Robot/C 1100 | . 100 . . . 60 . 80 300 . 120 . 60 . . . . . 240 140 . Destroy 0b10 Robot/NC 140 | 35 5 . . . 5 . . 5 . . 30 . . . 15 . . 20 15 10 Destroy Leader 224 | . 12 . . . 20 . 10 20 . 20 4 30 . . . . . 76 30 2 Allied During Kill 34 | . . . . . . . . . . 7 6 21 . . . . . . . . Successful Hack 81 | . 6 . . . . . . . . . 14 9 . . . . . . 28 24 Disable Machine 30 | . . . . . . . . . . . . . . . . . 15 . . 15 Destroy Structure 268 | . . . . . 4 . . . . . 18 6 . . . . . 12 69 159 Partial Spotted 75 | . . . . . . . . . . . . 15 . . . . . 45 15 . Lose Combat Pursuer 315 | . 15 . . . . . . . . 15 . . 75 60 . . 45 105 . . Influence Decreases 2156 | 35 88 50 . . 89 . 90 280 45 162 72 137 24 115 10 5 20 245 453 236 Entered New Map 299 | . . 31 . . . . . . 45 . . . 3 11 . 5 . 19 129 56 Time Decay 1673 | 35 88 19 . . 89 . 86 230 . 132 72 137 21 104 10 . 20 206 254 170 Lost Part 184 | . . . . . . . 4 50 . 30 . . . . . . . 20 70 10 Squads Dispatched 21 | . 1 . . . . . . . . . 3 1 . . . . 1 5 9 1 Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . Extermination 6 | . . . . . . . . . . . . 1 . . . . . 2 2 1 Reinforcement 14 | . 1 . . . . . . . . . 2 . . . . . 1 3 7 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 10 | . 2 . . . 3 2 . . . . . . . . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 137 | . 12 . . 4 4 9 9 20 . 8 6 1 6 4 . 4 4 24 16 6 Peak Tracking Total 7 | . 4 . . 4 2 2 5 7 . 3 3 1 5 2 . 4 3 6 3 3 Tactical Retreats 11 | . 1 . . . . . . . . 1 . . 1 2 . . 2 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 6 | . . . . . . . . . . . . . . . . . 2 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 28 | . 1 . 1 . . . . . 4 . 2 2 . 1 5 . . 6 4 2 Terminals 9 | . 1 . . . . . . . . . 1 1 . . . . . 2 2 2 Fabricators 3 | . . . . . . . . . . . 1 . . . . . . 2 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . 1 . . . . . 1 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 82 | . 3 . 1 . . . . . 33 . 3 6 . 1 18 . . 7 7 3 Successful 66 | . 1 . 1 . . . . . 33 . 2 4 . 1 18 . . 2 3 1 Failed 14 | . 2 . . . . . . . . . 1 1 . . . . . 5 3 2 Catastrophic 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Database Lockouts 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Manual 6 | . 3 . 1 . . . . . . . 1 . . . . . . . 1 . Terminals 16 | . 3 . . . . . . . . . 1 3 . . . . . 2 4 3 Fabricators 5 | . . . . . . . . . . . 2 . . . . . . 3 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . 3 . . . . . 1 2 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 59 | . 1 . 1 . . . . . 33 . . 2 . 1 18 . . . 2 1 Record 17 | . . . . . . . . . 11 . . . . . 6 . . . . . Part Schematic 17 | . . . . . . . . . 13 . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . . . 2 . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . . . 2 . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 2 . . . . . . 1 . Retrieve Study 3 | . . . . . . . . . . . . 2 . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 16 | . 1 . . . . . . . . . 2 1 . . . . . 6 4 2 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 13 . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . 2 . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 1 | . . . . . . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . . . . . . 1 1 1 1 . . . . . . . Highest-Rated Group 96 | . . . . . . . . . . 96 96 96 96 . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 96 96 96 . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . 2 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 42 | . . . . . . . . . . 23 10 7 2 . . . . . . . Total Damage 1701 | . . . . . . . . . . 967 274 365 95 . . . . . . . Kills 6 | . . . . . . . . . . . 3 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Active Infowar (turns) 4786 | 16 318 125 417 35 359 . . . . 94 483 413 99 517 110 319 74 497 554 356 Optics 1228 | . . . . . . . . . . . . . . . . . . 318 554 356 IFF 1124 | . . . . . . . . . . . . 1 99 517 110 319 74 4 . . Terrain 3052 | . . . . . . . . . . 94 483 413 99 517 110 310 74 497 455 . Seismic 1270 | 16 318 125 417 35 359 . . . . . . . . . . . . . . . Cloaking 557 | . . . . . . . . . . . . . . . . 309 74 174 . . Jamming 306 | . . . . . . . . . . . . . . . . . . . . 306 ECM 2 | . . . . . . . . . . . . 2 . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 1 . 1 . . . 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . 3 . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . 3 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 7299 | 238 318 125 417 35 519 324 676 499 110 616 483 413 99 517 110 319 74 497 554 356 Spaces Moved 9244 | 123 164 78 261 19 275 171 393 331 96 479 681 863 227 844 225 598 186 1301 1272 657 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . Treads 1407 | 119 164 78 261 19 275 171 320 . . . . . . . . . . . . . Legs 58 | . . . . . . . . . . 58 . . . . . . . . . . Wheels 708 | . . . . . . . 73 331 96 208 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 7067 | . . . . . . . . . . 213 681 863 227 844 225 598 186 1301 1272 657 Fastest Speed 13 | 50 160 160 160 160 160 160 115 105 115 44 38 33 39 39 26 27 26 20 13 20 Average Speed 57 | 156 160 160 160 160 160 160 151 114 115 86 41 36 39 39 34 33 26 25 19 24 Slowest Speed 270 | 160 160 160 160 160 160 160 160 115 115 270 44 44 39 39 39 34 29 28 100 30 Overloaded Moves 22 | . . . . . . . . . . . . . . . . . . 22 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . 11 2 . . . . . 8 2 . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 35 | 4 39 25 62 9 28 8 51 57 70 63 12 13 40 70 62 49 5 35 24 10 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . . . 1 1 . . . . 3 . . . . . Known Exits Taken 7 | . . . . . . . . 1 . . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . 1 1 . . 1 1 1 . . . . . Scrap Searched 9 | . . . . . . . 2 2 . 2 . . 1 . . 2 . . . . Spaces Dug 45 | . . . . . . . . . . 2 5 3 . 9 . . . . 8 18 Terrain Destroyed 357 | . . . . . 4 . 2 122 . 123 5 3 . 9 . . . . 20 69 Melee 20 | . . . . . . . . . . . 5 3 . 9 . . . . 3 . Projectile 76 | . . . . . 4 . . 3 . 13 . . . . . . . . 17 39 AOE 261 | . . . . . . . 2 119 . 110 . . . . . . . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 10861 | 143 191 78 261 24 333 217 450 402 95 619 835 956 234 1019 249 711 207 1444 1543 850 Wait 954 | . 5 . . . 2 37 38 7 . 59 124 56 5 164 . 111 17 64 145 120 Move 9180 | 122 163 77 260 19 274 170 392 330 95 478 659 858 226 843 224 597 185 1285 1267 656 Hop 21 | . . . . . . . . . . . 10 2 . . . . . 7 2 . Pick Up 55 | 3 5 . 1 . 11 1 2 7 . 4 1 6 . . 1 . . 6 7 . Fast Attach 65 | 7 . . . 1 2 . . 6 . 5 4 5 . . 5 . 1 8 17 4 Attach 39 | . . . . . 6 2 1 6 . 11 1 1 . . . . 1 1 7 2 Detach 19 | . . . . 2 3 . 1 3 . 2 . 1 . . . . . 1 4 2 Swap 71 | . 3 1 . . 6 2 1 6 . 3 5 9 . . 5 3 2 6 15 4 Drop 83 | . 1 . . 1 7 2 3 5 . 8 2 12 . . 7 . . 13 20 2 Fire 301 | 11 14 . . . 22 2 12 32 . 49 21 3 3 3 . . . 23 46 60 Melee 41 | . . . . . . . . . . . 8 3 . 9 7 . 1 . 13 . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . . . . . . 30 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res / *Arm) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 15) 557 | -10/Materials | Entered Mines 657 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 674 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 676 | -10/Mines | Discovered new exit (range 5) 682 | -10/Mines | Entered Exiles 721 | -10/Exiles | Met 8R-AWN 748 | -10/Exiles | Met EX-HEX 804 | -10/Exiles | Met EX-BIN 892 | -10/Exiles | Aligned with FarCom system 894 | -10/Exiles | Given EX-Vault access code 937 | -10/Exiles | Opened EX-Vault 946 | -10/Exiles | Found Firepult 979 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1003 | -10/Exiles | Exiles lab attacked by MAIN.C 1082 | -10/Exiles | Discovered new exit (range 14) 1099 | -10/Exiles | Left Exiles lab with Firepult 1099 | -10/Exiles | Entered Mines 1126 | -9/Mines | Discovered new exit (range 6) 1134 | -9/Mines | Entered Materials 1134 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1575 | -8/Materials | Met 7R-MNS 1638 | -8/Materials | Discovered new exit (range 10) 1653 | -8/Materials | Entered Factory 1653 | -7/Factory | Evolved 2 slots: Utility x2 1654 | -7/Factory | Caught up to 7R-MNS 1943 | -7/Factory | Discovered new exit (range 16) 1977 | -7/Factory | Entered Lower Caves 2116 | -7/Lower Caves | Learned 4 Factory zone layouts 2118 | -7/Lower Caves | Learned Factory terminal intel 2503 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2633 | -7/Lower Caves | Spotted B-75 Beast 2646 | -7/Lower Caves | Discovered new exit (range 6) 2653 | -7/Lower Caves | Entered another Lower Caves area 2685 | -7/Lower Caves | Identified exit to Data Miner 2718 | -7/Lower Caves | Ambushed by research squad 2779 | -7/Lower Caves | Destroyed 7 combat bots 2787 | -7/Lower Caves | Lost 3 parts (2n1u) 3032 | -7/Lower Caves | Attacked by a faux Warlord 3152 | -7/Lower Caves | Entered Data Miner 3152 | -7/Data Miner | Discovered new exit (range 6) 3174 | -7/Data Miner | Met Data Miner 3208 | -7/Data Miner | Learned location of Section 7 (-3) 3208 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3227 | -7/Data Miner | Received God Mode back door access code from Data Miner 3262 | -7/Data Miner | Entered Proximity Caves 3314 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 3624 | -6/Proximity Caves | Spotted B-75 Beast 3679 | -6/Proximity Caves | Crushed by falling debris 3679 | -6/Proximity Caves | Core integrity fell below 50% 3679 | -6/Proximity Caves | System corruption reached 10% 3683 | -6/Proximity Caves | Escorted by Enhanced Grunt 3712 | -6/Proximity Caves | Core integrity fell below 20% 3726 | -6/Proximity Caves | Destroyed B-75 Beast 3736 | -6/Proximity Caves | Lost 6 parts (3n2u1w) 3772 | -6/Proximity Caves | Learned location of Zion (-6) 3834 | -6/Proximity Caves | Discovered new exit (range 13) 3878 | -6/Proximity Caves | Entered Factory 3878 | -6/Factory | Accompanied by 1 ally 3878 | -6/Factory | Evolved 2 slots: Propulsion x2 3880 | -6/Factory | Loaded intel: 26 terminal locations 3970 | -6/Factory | Incoming investigation squad redirected 3996 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 4096 | -6/Factory | Discovered new exit (range 15) 4107 | -6/Factory | Identified exit to Lower Caves 4192 | -6/Factory | Build established: Derelict-Scout 4354 | -6/Factory | Discovered new exit (range 6) 4357 | -6/Factory | Identified exit to Factory 4361 | -6/Factory | Entered another Factory area 4361 | -5/Factory | Accompanied by 1 ally 4361 | -5/Factory | Evolved 2 slots: Utility x2 4675 | -5/Factory | Discovered new exit (range 5) 4677 | -5/Factory | Identified exit to Factory 4712 | -5/Factory | Central database locked down 4726 | -5/Factory | Discovered new exit (range 9) 4729 | -5/Factory | Identified exit to Upper Caves 4774 | -5/Factory | Entered Upper Caves 4774 | -5/Upper Caves | Accompanied by 1 ally 4868 | -5/Upper Caves | Discovered new exit (range 15) 4873 | -5/Upper Caves | Entered another Upper Caves area 4892 | -5/Upper Caves | Learned Factory terminal intel 4928 | -5/Upper Caves | Spotted B-75 Beast 4970 | -5/Upper Caves | Discovered exit to Factory (range 10) 5061 | -5/Upper Caves | Build established: Derelict-Mutant 5388 | -5/Upper Caves | Discovered new exit (range 7) 5390 | -5/Upper Caves | Entered Zhirov 5390 | -5/Zhirov | Discovered new exit (range 3) 5398 | -5/Zhirov | Met Zhirov 5406 | -5/Zhirov | Learned location of Quarantine (-3) 5406 | -5/Zhirov | Learned location of Testing (-2) 5406 | -5/Zhirov | Learned location of Command (-1) 5415 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5430 | -5/Zhirov | Found Alien Artifact 5430 | -5/Zhirov | Identified Integrated Dissipator 5430 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5438 | -5/Zhirov | Found Alien Artifact 5500 | -5/Zhirov | Entered Proximity Caves 5791 | -4/Proximity Caves | Build established: Mutant 5804 | -4/Proximity Caves | Discovered exit to Factory (range 18) 5819 | -4/Proximity Caves | Entered Factory 5819 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5820 | -4/Factory | Loaded intel: 27 terminal locations 5855 | -4/Factory | Discovered new exit (range 8) 5893 | -4/Factory | Identified exit to Research 5893 | -4/Factory | Entered Research 5893 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6065 | -3/Research | Found Fusion Bomb Launcher 6066 | -3/Research | Found Fusion Bomb Launcher 6106 | -3/Research | Discovered new exit (range 5) 6107 | -3/Research | Identified exit to Armory 6189 | -3/Research | Build established: Scout 6282 | -3/Research | Found Quantum Capacitor 6385 | -3/Research | Discovered new exit (range 12) 6387 | -3/Research | Identified exit to Research 6390 | -3/Research | Entered another Research area 6390 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6394 | -2/Research | Identified exit to Testing 6691 | -2/Research | Identified Transdimensional Reconstructor 6691 | -2/Research | Warped through subspace 6723 | -2/Research | Lost 5 parts (3n1u1w) 6859 | -2/Research | Found Quantum Capacitor 6870 | -2/Research | Central database locked down 6913 | -2/Research | Discovered new exit (range 18) 6944 | -2/Research | Identified exit to Access 6944 | -2/Research | Entered Access 6944 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7135 | -1/Access | Build established: Scavenger-Sprinter 7159 | -1/Access | Identified exit to Surface 7297 | -1/Access | Energy Cycler disabled 7300 | *** | Escaped! Last Messages --------------- 07203_ ALERT: Security rotation in progress. 07216_ Connecting with Terminal... 07218_ U-05 Engineer builds a Wall. 07276_ Destroyed Imp. Ion Engine. 07277_ R-10 Processor destroyed. 07278_ K-01 Serf cleans the Terminal. 07280_ Destroyed Antigrav System. 07280_ Destroyed Lgt. Antimatter Reactor. 07280_ W-44 Eye destroyed. 07282_ Acquired 43 matter. 07285_ Dropped Mic. Fission Core. 07292_ K-01 Serf cleans the Terminal. 07297_ ALERT: Power surge detected, dispatching additional patrols. [Achievement: Explosive Keycard] 07297_ Energy Cycler explodes. 07298_ Exp. Cooling System destroyed. 07299_ The Access Shell folds into the floor. 07299_ U-05 Engineer lays Concrete. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????###?? | | ?????????????????????????????????????????????# ?? | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????? ? | | ?????????????????????????????????????????????? "? | | ?????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ? | | ????????????????????????????Y?????????????????? ? | | ?????????????????????????????????????????#######"# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ???????????????????????????????????????### | | ?????????????????????BB????BB??????????+ + | | ?????????????????????BB????BB??????????# # | | ????????????????????????????????######## # | | ????????????????????????????????# # # ! | | ????????????????????????????????# # # ! | | ????????????????????????????????# # # ! | | ???????????????????#""""""""""#?# # # | | ???????????????????# ### # # | | ???????????????????# # " " #######+# | | ???????????????????# # " " p | | ???????????????????# "" # " " | | ???????????????????# "@ # " ""###### | | ???????????????????# # " "##????# | | ???????????????????# # " " #????# | | ???????????????????# # " " #????# | | ???????????????????# # " "#??#### | | ??????????????????# ;" "#??# | | ??????????????????##"" #;;"""""###??# | | ???????????????????#"" # ######????# | | ???????????????????#"" ; ##?????????# | | ???????????????????#T ###??????????# | | ???????????????????#"" #????????????# | | ?????????????????###"" #????????????# | | ##################"#"" ############## | | =%* kk w k | | !!== | | #######+####""################################ | | ??# ###????????????????###"############ " | | ??# = #???????????????????## # # | | ??# #????????????????????# # " | | ??# #????????????????????# + + | | ??# * #????????????????????# # # | | ??# #????????????????????# ! # # | | ??#] #????????????????????# # # | | ??# #????????????????????# # # | | ??###########????????????????????# !!! # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 47 Energy Capacity 800 Matter Stores 407 Matter Capacity 450 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Corruption Containment 8 Armor Coverage 750 Resistance: KI 20 Resistance: TH 25 Weapon Shielding 66 Evasion (%) 79 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free Fabricated ------------ Nuclear Pulse Array | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Nuclear Pulse Array | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Can't Catch Me Denied? Dodgeball, But With Guns Epsilon Run Explosive Keycard Part-time Excavator Rockin' Loadout Challenges ------------ None Game ------ Seed ConcussiveGrapheneWell Manual? 0 Play Time 02:13:47 Cumulative 49.7 hours Start 2026.05.23 @ 10:11:52 End 2026.05.25 @ 11:39:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 38 Adventurer 16 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49cc78f7-c34d-4b73-ae34-269f7a27ea53