Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 01:58:07 Player: Zaros426 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (313) 1565 Value Destroyed (9490) 9490 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1206) 1206 TOTAL SCORE: 19261 Bonus ------- High Alert Combat Kills 728 Follower Combat Kills 888 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1310 Cogmind --------- Core Integrity 0/1000 Matter 46/300 Energy 26/100 System Corruption 27% Temperature Cool (27) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Advanced ECM Suite Improved Reaction Control System Advanced Shield Generator Long-range Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System Phase Shifter Cloaking Device Hacking Drone Bay > --- WEAPON ----------- Compact Ion Cannon Heavy Flail > --- INVENTORY -------- Advanced Terrain Scan Processor Long-range Missile Launcher Micro-nuke Launcher Micro-nuke Launcher [Rating: 86] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Layered Medium Armor Plating Weapon Heavy Flail Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Battle Cannon Launcher Precision Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . 2 . . . . . . . . . 1 . . Utility 6 | . . . 2 . 2 . . . . . 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 313 | 6 11 1 28 35 49 15 25 9 8 15 52 1 14 . 4 17 2 21 Power 21 | 1 1 . 3 4 4 . 1 . . . 4 . 1 . . . . 2 Engine 20 | 1 1 . 3 4 4 . 1 . . . 4 . 1 . . . . 1 Core . | . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 62 | 2 1 . 5 8 8 2 4 3 . 7 10 . 1 . . 5 . 6 Treads 29 | 2 1 . 5 7 6 1 3 3 . . 1 . . . . . . . Leg 14 | . . . . . . . . . . 5 8 . 1 . . . . . Wheel 4 | . . . . . 2 1 1 . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 . . . . . . . . Flight 13 | . . . . 1 . . . . . . 1 . . . . 5 . 6 Utility 118 | 2 4 1 12 5 23 7 8 2 7 2 19 1 1 . . 10 2 12 Device 59 | 1 1 . 4 1 6 3 6 1 4 . 14 . 1 . . 8 1 8 Storage 7 | 1 2 . . 1 . . . . . . 1 . . . . 1 . 1 Processor 8 | . . 1 . . 4 2 . . . . . . . . . 1 . . Hackware 2 | . . . . . . . . . . . 2 . . . . . . . Protection 42 | . 1 . 8 3 13 2 2 1 3 2 2 1 . . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 112 | 1 5 . 8 18 14 6 12 4 1 6 19 . 11 . 4 2 . 1 Energy Gun 27 | . 2 . 4 7 6 2 4 2 . . . . . . . . . . Energy Cannon 16 | . 2 . 3 1 1 . . . . 1 4 . 2 . 1 1 . . Ballistic Gun 11 | 1 1 . . 6 1 . 1 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . Launcher 34 | . . . 1 4 1 . 4 1 . 4 8 . 7 . 2 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . . . . 5 . 2 . 1 . . . Slashing Weapon 11 | . . . . . 5 4 2 . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . 1 1 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 4 3 1 . 1 . 2 2 2 . . . . 1 . 2 Parts Lost 86 | . 1 1 7 10 13 2 10 . . 5 4 . 2 . 1 9 . 21 Power 9 | . . . 1 2 1 . . . . . 1 . . . . 2 . 2 Propulsion 28 | . . . 1 3 3 . 5 . . 3 1 . . . . 3 . 9 Utility 31 | . 1 . 3 3 6 1 1 . . 1 1 . 1 . 1 4 . 8 Weapon 18 | . . 1 2 2 3 1 4 . . 1 1 . 1 . . . . 2 Highest Loss Streak 13 | . 1 1 5 3 5 1 5 . . 3 2 . 2 . 1 7 . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 88 99 99 97 95 91 83 97 99 96 93 100 99 100 99 72 94 83 Engine 9 | . 14 14 10 9 8 7 7 7 7 7 12 13 12 13 13 4 9 8 Treads 13 | . 28 28 21 21 14 15 16 29 30 13 . . . . . . . . Leg 7 | . . . . . . . . . . 6 23 26 25 26 26 11 . . Wheel 1 | . . . . . 3 11 4 . . . . . . . . . . . Device 11 | . 4 9 4 10 10 4 15 7 6 7 16 20 19 20 19 15 25 15 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 4 5 10 Processor 12 | . . 4 11 11 13 23 15 15 15 15 13 13 13 13 13 11 11 10 Protection 9 | . . . 17 11 19 4 3 12 14 15 6 6 6 6 6 2 3 2 Energy Gun 2 | . 5 . 1 10 6 9 1 5 2 . . . . . . . . . Energy Cannon 3 | . 16 27 20 1 . . . . . . 1 . 4 6 4 3 1 . Ballistic Gun 1 | . 3 . . 8 1 . 1 5 7 . . . . . . . . . Launcher 2 | . . . . 1 . . . . . 5 6 6 1 . 3 . . . Impact Weapon 1 | . . . . . . . . . . . 3 6 5 6 4 5 5 4 Slashing Weapon 1 | . . . . . 7 5 5 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 4 6 . . . . . . . . Naked Turns 4 | . . . . . . . . . . . . . . . . . . 4 Heaviest Build 85 | 13 38 34 42 40 77 52 55 52 51 53 73 72 85 69 81 74 31 31 Greatest Support 90 | 40 40 40 46 46 40 20 68 90 90 90 72 72 72 72 72 72 29 43 Greatest Overweight (x) 7 | . . . 1 1 7 5 5 . . 4 1 . 1 . 1 2 1 3 Average Overweight (x) . | . . . . . 2 3 2 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 10 9 Most Carried 15 | 1 9 9 15 15 15 11 15 15 15 15 15 15 15 15 15 15 10 10 Average Carried 13 | . 5 8 12 14 13 9 13 14 14 14 14 14 14 15 15 11 8 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 5 Final Carried 15 | 1 8 9 12 15 10 10 14 15 15 15 15 15 15 15 15 7 10 5 Class Distribution -------------------- 48% | Mutant 20% | Scavenger-Mutant 15% | Assassin 5% | Scavenger-Assassin 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Infiltrator-Mutant | -5/Factory Infiltrator-Sprinter | -5/Waste Infiltrator-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Matter Collected 6306 | 342 272 10 296 753 736 141 476 299 28 878 882 254 399 . 237 118 108 77 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11344 | 147 621 103 1465 1584 2494 454 628 145 . 965 1076 358 351 . . 671 124 158 Parts 574 | 22 49 9 92 117 139 28 21 6 . 27 35 5 8 . . 13 . 3 Haulers Intercepted 14 | . 1 . 3 3 3 1 1 . . . 1 . . . . . . 1 Recyclers Shooed 9 | . . . 1 1 4 . . . . . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . 12 4 . 38 . 1 3 . . . . . Prevented 18 | . . . . . . . 4 . . 10 . 4 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 198 | . 12 1 25 24 33 10 17 4 . 14 20 9 16 . 2 8 . 3 Melee 33 | . . . . . 15 2 2 . . 2 6 1 2 . . 2 . 1 Guns 47 | . 6 . 2 18 12 6 2 1 . . . . . . . . . . Cannons 26 | . 5 1 15 2 . . . 1 . 2 . . . . . . . . AOE 77 | . . . 6 4 4 1 13 2 . 7 12 6 13 . 2 5 . 2 Classes Destroyed 21 | 1 6 1 3 . 4 1 1 1 . 2 . . 1 . . . . . Worker 28 | . 1 . 3 7 11 . . . . . 5 . . . . 1 . . Builder 22 | . 2 . 5 3 5 1 . . . . 6 . . . . . . . Tunneler 13 | 8 . 1 1 1 . 2 . . . . . . . . . . . . Hauler 14 | . 1 . 3 3 3 1 1 . . . 1 . . . . . . 1 Recycler 11 | . . 1 1 2 3 . . . . . 1 . . . . 3 . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . Mechanic 5 | . . . 1 1 . . . . . . 2 . 1 . . . . . Operator 4 | . . . 1 . 2 . . . . . 1 . . . . . . . Drone 6 | . . . . . . . . . . 6 . . . . . . . . Watcher 16 | . 3 . 4 2 3 . . . . . 4 . . . . . . . Swarmer 37 | . 3 1 4 4 . 7 4 . . . 4 6 1 . . . . 3 Grunt 95 | . 9 . 17 9 22 . 10 2 . 1 11 2 7 . . 5 . . Brawler 8 | . . . . . 1 . . 1 . 2 . 1 3 . . . . . Duelist 3 | . . . . . 1 . . . . 1 . . 1 . . . . . Protector 5 | . . . . . 1 . . . . 3 . . . . . 1 . . Sentry 26 | . . . 4 11 7 . 1 . . 2 . . 1 . . . . . Demolisher 5 | . . . . . . . . . . 5 . . . . . . . . Hunter 6 | . . . . . 1 1 1 1 . . . . . . 2 . . . Programmer 9 | . . . . . . 2 . . . . 5 . . . . 2 . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . Thief 3 | . . . . . . . . . . . . . 3 . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 15 | 2 5 1 10 6 15 4 9 3 . 2 11 4 10 . 2 5 . 2 Combat Bots Only 10 | . 3 1 6 4 4 3 9 3 . 2 6 4 10 . 2 5 . 2 Max Kills in Single Turn 7 | 1 2 1 3 2 3 2 3 1 . 2 3 2 7 . 1 2 . 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . Exploded 7 | . . . 1 2 2 1 3 1 . 2 2 2 7 . 1 2 . 1 Melee 1 | . . . . . 1 1 1 . . 1 1 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 1294 | . 62 17 100 121 246 54 121 20 . 14 156 18 26 . 40 69 . 230 Missed 391 | . 11 3 20 38 60 16 40 4 . . 64 8 7 . 11 17 . 92 Damage Taken 15009 | . 658 280 1084 1214 2932 639 1017 214 . 828 1387 125 521 . 375 1181 . 2554 Core 2403 | . 89 89 129 102 400 79 160 17 . 50 73 . 133 . 71 196 . 815 Absorbed by Shields 348 | . . . . . . . . . . . 128 40 60 . 108 12 . . Ignored by Resistances 181 | . . . . . 181 . . . . . . . . . . . . . Regen/Repaired (Parts) 227 | . . . . . . . . . . . 202 . . . . . 25 . Core Remaining (%) 53 | 100 . 28 . 42 27 . . . . 56 . . . . 67 . . . Volleys Fired 610 | 48 53 8 68 122 90 18 33 17 . 73 43 5 9 . 10 5 . 8 Largest 2 | 1 2 2 2 2 2 2 2 2 . 1 2 1 2 . 1 1 . 1 Hottest 121 | 20 112 112 121 121 100 100 110 108 . 69 79 36 98 . 49 90 . 49 Shots Fired 863 | 48 71 16 132 189 144 32 35 35 . 73 44 5 15 . 11 5 . 8 Gun 452 | 48 43 . 7 150 137 32 10 25 . . . . . . . . . . Cannon 250 | . 28 16 122 22 4 . 16 6 . 30 2 . 1 . 1 2 . . Launcher 161 | . . . 3 17 3 . 9 4 . 43 42 5 14 . 10 3 . 8 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 248 | 48 35 . . 101 30 . 17 17 . . . . . . . . . . Thermal 32 | . . . 7 7 . . . 14 . . . . 1 . 1 2 . . Explosive 156 | . . . 3 17 3 . 9 4 . 43 37 5 14 . 10 3 . 8 Electromagnetic 427 | . 36 16 122 64 111 32 9 . . 30 7 . . . . . . . Robot Hit Streak 27 | 8 11 6 19 22 24 9 15 14 . 16 24 27 5 . 3 5 . 2 Robot Miss Streak 5 | 3 3 1 3 4 5 4 1 2 . 2 1 1 2 . 2 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 776 | 29 43 11 85 123 186 40 42 30 . 63 63 12 13 . 6 19 2 9 Core Hits 531 | 8 23 3 51 74 96 20 36 22 . 68 61 9 35 . 4 13 . 8 Critical Kills 2 | . . . . . . . . . . . 1 . 1 . . . . . Critical Parts Destroyed 12 | . . . . 1 . . . . . . 5 1 . . . 4 . 1 Critical Strikes 30 | . 1 . 3 1 6 1 1 . . 3 6 1 2 . . 4 . 1 Destroy 1 | . . . . 1 . . . . . . . . . . . . . . Corrupt 6 | . 1 . 3 . . . . . . 2 . . . . . . . . Smash 14 | . . . . . . . . . . . 6 1 2 . . 4 . 1 Sever 8 | . . . . . 6 1 1 . . . . . . . . . . . Impale 1 | . . . . . . . . . . 1 . . . . . . . . Melee Attacks 374 | . . . . . 93 16 74 . 2 16 52 42 21 . 5 26 2 25 Impact 173 | . . . . . . . . . . . 52 42 21 . 5 26 2 25 Slashing 183 | . . . . . 93 16 74 . . . . . . . . . . . Piercing 18 | . . . . . . . . . 2 16 . . . . . . . . Sneak Attacks 34 | . . . . . 10 1 3 . . 3 10 1 . . . 5 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 14 | . . . . . 11 3 . . . . . . . . . . . . Damage Inflicted 34729 | 367 886 246 2653 2591 5690 1163 2651 842 . 5076 5174 1018 2624 . 717 1848 226 957 Guns 5725 | 367 346 . 96 1850 2058 412 189 407 . . . . . . . . . . Cannons 3787 | . 440 245 1921 271 44 . 198 75 . 539 28 . . . . 26 . . Explosions 15777 | . 100 . 636 470 581 184 1531 360 . 3608 3288 493 2443 . 717 733 . 633 Melee 9373 | . . . . . 3007 567 733 . . 929 1792 525 181 . . 1089 226 324 Ramming 67 | . . 1 . . . . . . . . 66 . . . . . . . Kinetic 2559 | 367 272 . . 1156 294 . 198 272 . . . . . . . . . . Thermal 1620 | . 100 . 517 264 252 184 34 210 . 33 . . . . . 26 . . Explosive 14036 | . . . 215 312 329 . 1497 360 . 3575 2809 493 2443 . 717 653 . 633 Electromagnetic 7074 | . 514 245 1921 859 1808 412 189 . . 539 507 . . . . 80 . . Impact 4137 | . . . . . . . . . . . 1792 525 181 . . 1089 226 324 Slashing 4307 | . . . . . 3007 567 733 . . . . . . . . . . . Piercing 929 | . . . . . . . . . . 929 . . . . . . . . Highest Corruption 27 | . . . 2 3 . 3 3 3 3 1 4 . 2 2 2 10 10 27 Average Corruption 3 | . . . 2 2 . 2 3 3 3 1 3 . 2 2 2 8 10 14 Corruption Purged 4 | . . . . . . . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 253 | . . . 2 35 . 10 44 26 6 23 30 . 13 2 13 8 8 33 Message Errors 68 | . . . . 8 . 5 13 3 1 8 9 . 2 . 4 4 3 8 Matter Fused 56 | . . . 2 4 . 2 12 6 2 2 6 . 4 1 2 2 . 11 Heat Flow Errors 24 | . . . . 2 . . 6 2 . 2 3 . . . 2 1 4 2 Energy Discharges 28 | . . . . 10 . . 3 3 1 2 3 . 1 1 3 . . 1 Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . 1 Parts Fused 5 | . . . . 1 . . . 1 . 2 . . 1 . . . . . Data Loss (minor) 34 | . . . . 7 . 2 5 2 2 4 5 . 4 . 1 . 1 1 Data Loss (major) 13 | . . . . . . . 2 4 . 2 4 . . . . . . 1 Misfires 5 | . . . . . . . 1 2 . . . . 1 . 1 . . . Alerts 4 | . . . . 1 . . 1 2 . . . . . . . . . . Misdirections 9 | . . . . . . . . . . . . . . . . 1 . 8 Weapon Failures 5 | . . . . 2 . 1 1 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3037 | . 18 1 62 37 198 137 36 18 . 319 936 246 47 . 37 565 103 277 Projectiles 58 | . 18 1 39 . . . . . . . . . . . . . . . Explosions 565 | . . . 23 37 6 . 13 18 . 170 112 . 35 . 37 36 . 78 Melee 2414 | . . . . . 192 137 23 . . 149 824 246 12 . . 529 103 199 Knockbacks 26 | . . . . . . . . 2 . . 11 2 1 . . 8 2 . Impact 23 | . . . . . . . . . . . 11 2 1 . . 7 2 . Kinetic 2 | . . . . . . . . 2 . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 580 | . 50 . 111 72 21 64 52 . . 61 66 . 9 . 25 11 . 38 Shots 22 | . 1 . 4 4 1 2 2 . . 2 2 . 1 . 1 1 . 1 Rammed 1 | . . 1 . . . . . . . . . . . . . . . . Targets Rammed 11 | . . 1 . . . . . . . . 10 . . . . . . . Kicked 10 | . . . . . . . . . . . 10 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . 288 102 386 167 456 75 236 252 . 271 269 . 160 . 198 165 397 299 Average Temperature 109 | . 74 36 126 39 165 28 57 95 . 87 58 . 56 . 55 50 167 107 Received Heat Transfer 3243 | . 348 . 396 366 1467 . 285 9 . 18 93 7 101 . . 18 . 135 Effects 11 | . . . 2 . 7 . . . . . . . . . . . 1 1 Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . 3 . . . . . . . . . . . . 1 Interference 2 | . . . 1 . . . . . . . . . . . . . 1 . Matter Decay 2 | . . . . . 2 . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . 1 . 5 1 2 1 . . . 3 1 . . . . . . . Combat Hostiles 10 | . 1 . 2 . 2 1 . . . 3 1 . . . . . . . Parts Fried 79 | . 2 . 14 5 11 2 . . . 11 18 1 . . . 9 5 1 Impact Corruptions 70 | . . . . . . . . . . . 35 10 2 . . 17 3 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . 1 . . . . . 1 . . . . . . . Heat Transferred 2234 | . 100 . 780 335 300 200 50 407 . 25 . . . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . 2 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . 1 . 8 2 4 3 1 . . 1 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Peak Influence 890 | 40 209 138 622 635 761 547 . . . . 890 . . . . 288 100 703 Initial 345 | . . 11 17 204 167 345 . . . . 5 . . . . . 100 70 Average 322 | 21 57 50 221 424 422 394 . . . . 471 . . . . 125 100 265 Maximum Alert Level 3 | . 1 . 2 2 3 2 . . . . 3 . . . . 1 . 3 Low Security (%) 34 | 100 97 100 63 . 16 . . . . . 5 . . . . 54 100 49 Level 1 21 | . 2 . 18 38 30 53 . . . . 10 . . . . 45 . 31 Level 2 42 | . . . 18 61 50 46 . . . . 80 . . . . . . 17 Level 3 1 | . . . . . 2 . . . . . 3 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 . 5 2 8 3 . . . . 14 . 1 . . 2 . 5 Investigation 15 | . 2 . 3 . 5 . . . . . 2 . . . . . . 3 Extermination 9 | . . . . . . 1 . . . . 6 . . . . 1 . 1 Reinforcement 15 | . 1 . 2 2 2 2 . . . . 4 . . . . 1 . 1 Assault 3 | . . . . . 1 . . . . . 1 . 1 . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . . . . . . 3 . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Distress Signals 26 | . 1 . 1 1 1 2 . . . 16 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 360 | . 16 18 34 34 57 10 17 4 . 22 32 11 17 . 7 14 . 67 Peak Tracking Total 16 | . 5 11 7 5 6 3 5 3 . 4 5 5 8 . 5 6 . 16 Tactical Retreats 40 | . . 2 3 1 12 1 1 . . . 2 2 . . . 2 . 14 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Traps Triggered 11 | . 1 . 1 3 . 2 . . . . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Machines Disabled 42 | . . . 6 3 . . 1 . . 6 15 1 3 . . 3 . 4 Max in Single Turn 7 | . . . 1 1 . . 1 . . 2 7 1 2 . . 2 . 2 Garrison Access 4 | . . . . . 1 1 . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Machines Accessed 55 | . 6 . 9 10 10 2 . 1 . . 8 1 1 4 . . . 3 Terminals 34 | . 6 . 8 9 9 1 . . . . 1 . . . . . . . Fabricators 5 | . . . . . . . . . . . 3 . . . . . . 2 Repair Stations 3 | . . . . . . . . . . . 3 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access 4 | . . . . 1 1 1 . . . . . . . . . . . 1 Total Hacks 177 | . 31 . 29 23 33 3 . 1 . . 19 1 1 30 . . . 6 Successful 106 | . 10 . 22 13 11 1 . 1 . . 13 1 1 30 . . . 3 Failed 70 | . 20 . 7 10 22 2 . . . . 6 . . . . . . 3 Catastrophic 11 | . 2 . 2 2 3 1 . . . . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 105 | . 13 . 12 6 29 1 . . 1 . 18 . . . . 4 . 21 Terminals 115 | . 31 . 28 21 32 2 . . . . 1 . . . . . . . Fabricators 12 | . . . . . . . . . . . 7 . . . . . . 5 Repair Stations 7 | . . . . . . . . . . . 7 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 4 . . . . . . . Garrison Access 5 | . . . . 2 1 1 . . . . . . . . . . . 1 Terminal Hacks 84 | . 9 . 19 13 9 . . 1 . . 1 1 1 30 . . . . Record 17 | . . . 3 . 3 . . . . . . . . 11 . . . . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . Robot Analysis 7 | . 3 . 2 . 2 . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 2 3 1 . . . . . . . . 3 . . . . Open Door 5 | . . . . 2 . . . 1 . . . 1 1 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . 1 . 1 1 1 . . . . . . . . . . . . . Emergency Access Points 3 | . 1 . 2 . . . . . . . . . . . . . . . Alert Level 6 | . . . 2 3 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . . . Locate Traps 4 | . 1 . 2 . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . Zone Layout 6 | . 3 . 2 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 4 . . . . . . 2 Load Schematic 3 | . . . . . . . . . . . 2 . . . . . . 1 Build 3 | . . . . . . . . . . . 2 . . . . . . 1 Repair Station Hacks 6 | . . . . . . . . . . . 6 . . . . . . . Scan Component 3 | . . . . . . . . . . . 3 . . . . . . . Repair 3 | . . . . . . . . . . . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . 1 Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . 1 Unauthorized Hacks 5 | . 1 . 3 . 1 . . . . . . . . . . . . . Terminals 4 | . 1 . 2 . 1 . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . Botnet 3 | . 1 . 1 . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 . 8 7 9 1 . . . . 4 . . . . . . 2 Full Trace Events 17 | . 2 . 5 1 7 . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 4 . . . . 5 . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . Time 222 | . . . . . . . . . . . 222 . . . . . . . Total Robot Build Rating 27 | . . . . . . . . . . . 27 . . . . . . . Part Schematics Acquired 52 | . . . . . . . . . 15 . 26 . . 11 . . . . Parts Built 2 | . . . . . . . . . . . 1 . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . 67 . . . . . . 134 Total Part Build Rating 8 | . . . . . . . . . . . 4 . . . . . . 4 Parts Repaired 3 | . . . . . . . . . . . 3 . . . . . . . Time 107 | . . . . . . . . . . . 107 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Total Allies 50 | . . 1 . 10 . . . . 11 . 3 . . . . . 20 5 Largest Group 20 | . . 1 . 10 . . . . 11 11 3 . . . . . 20 3 Highest-Rated Group 711 | . . 31 . 88 . . . . 476 476 174 . . . . . 711 210 Highest-Rated Ally 96 | . . 31 . 16 . . . . 96 96 58 . . . . . 50 85 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . . 1 Total Orders 15 | . . . . 1 6 4 . 1 . . 3 . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . EXPLORE 11 | . . . . . 5 4 . 1 . . 1 . . . . . . . RETURN 3 | . . . . . 1 . . . . . 2 . . . . . . . Ally Attacks 172 | . . 15 . 14 . . . . . 104 23 . . . . . . 16 Total Damage 4198 | . . 250 . 90 . . . . . 2063 1168 . . . . . . 627 Kills 39 | . . 5 . 3 . . . . . 14 12 . . . . . . 5 Allies Corrupted 4 | . . . . . 2 . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 6 | . 3 . 2 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . 3 3 2 1 . 2 2 . 1 . . . Drone Launches 19 | . . . . . 8 5 . 2 . . 4 . . . . . . . Drone Recoveries 9 | . . . . . 4 3 . . . . 2 . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . . 4 . . . . . . 4 Emergency Access 1 | . . . . . . . . . . . 1 . . . . . . . Guard Positions 2 | . . . . . . . . . . . 1 . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . 1 . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Turns Passed 27406 | 400 1233 740 1497 2056 2910 596 2670 1513 1807 3518 2675 2313 1417 146 789 332 202 592 Spaces Moved 16743 | 186 658 427 694 998 1079 294 1636 829 1120 1784 1629 1821 1044 122 557 121 459 1285 Core 6 | 2 . . . . . . . . . . . . . . . . . 4 Treads 6832 | 184 658 427 694 998 568 . 494 829 1120 860 . . . . . . . . Legs 5912 | . . . . . . . . . . 661 1629 1821 1044 122 557 78 . . Wheels 1947 | . . . . . 511 294 1142 . . . . . . . . . . . Hover 263 | . . . . . . . . . . 263 . . . . . . . . Flight 1783 | . . . . . . . . . . . . . . . . 43 459 1281 Fastest Speed 5 | 50 160 160 160 160 110 95 110 158 158 120 120 120 120 120 120 23 23 5 Average Speed 137 | 158 160 160 165 161 187 126 140 161 158 182 136 120 121 120 134 130 25 22 Slowest Speed 400 | 160 160 160 240 240 240 155 240 163 158 400 190 120 190 120 190 260 92 200 Overloaded Moves 189 | . . . . . . . . . . . . . . . . . . 189 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 2 . . . . . . . . 1 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 68 | 7 95 58 64 96 77 16 97 93 91 97 37 98 98 75 60 4 97 37 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 15 | . . . 1 1 . . . . 1 . . 1 1 1 . . . 9 Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . . . . 3 2 1 4 . 9 3 . . . . . Spaces Dug 320 | . . . . 40 5 . 53 . . 52 55 33 14 . 18 . . 50 Terrain Destroyed 1250 | . 2 . 49 81 46 11 142 44 . 195 263 64 133 . 85 46 . 89 Melee 138 | . . . . . 5 . 53 . . . 12 33 14 . 4 . . 17 Projectile 1 | . . . . . . . . . . . . . 1 . . . . . AOE 1111 | . 2 . 49 81 41 11 89 44 . 195 251 31 118 . 81 46 . 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Total 19670 | 240 765 467 912 1243 1679 459 1846 971 1154 1931 1944 1881 1147 121 579 250 539 1542 Wait 1352 | . 32 30 90 61 337 109 59 103 16 21 108 11 55 . 4 68 68 180 Move 16718 | 185 657 426 693 997 1078 293 1635 824 1119 1783 1628 1820 1043 121 556 121 456 1283 Hop 4 | . . . . . . . . 2 . . . . . . . . 1 1 Pick Up 143 | 1 6 1 18 17 21 6 12 8 . 11 19 1 3 . . 5 5 9 Fast Attach 88 | 6 6 . 4 4 11 2 5 1 7 9 20 . 2 . . 5 . 6 Attach 85 | . 1 . 8 9 15 6 10 4 1 2 9 . 3 . . 7 . 10 Detach 17 | . . . . . 3 . 4 . 2 . 2 . 1 . . 1 1 3 Swap 140 | . 4 1 16 22 23 7 10 4 . 4 23 1 9 . 4 5 2 5 Drop 146 | . 6 . 15 11 23 5 4 8 7 12 30 1 1 . . 7 4 12 Fire 610 | 48 53 8 68 122 90 18 33 17 . 73 43 5 9 . 10 5 . 8 Melee 356 | . . . . . 78 13 74 . 2 16 52 42 21 . 5 26 2 25 Ram . | . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . 10 . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 401 | -11/Scrapyard | Entered Materials 402 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 5) 796 | -10/Materials | Discovered new exit (range 16) 902 | -10/Materials | Discovered new exit (range 12) 1018 | -10/Materials | Identified exit to Mines 1018 | -10/Materials | Central database locked down 1021 | -10/Materials | Discovered new exit (range 10) 1445 | -10/Materials | Discovered new exit (range 16) 1634 | -10/Materials | Entered Mines 1716 | -10/Mines | Received a Mining Laser from a helpful Derelict 1917 | -10/Mines | Discovered new exit (range 14) 1973 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1976 | -10/Mines | Found Prototype Device 2087 | -10/Mines | Discovered new exit (range 15) 2112 | -10/Mines | Identified exit to Subcaves 2234 | -10/Mines | Identified exit to Materials 2308 | -10/Mines | Assembled infested the area 2313 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2358 | -10/Mines | Core integrity fell below 50% 2374 | -10/Mines | Entered Materials 2374 | -9/Materials | Evolved 2 slots: Utility x2 2375 | -9/Materials | Identified exit to Storage 2817 | -9/Materials | Identified Exp. Sensor Array 3111 | -9/Materials | Discovered new exit (range 16) 3208 | -9/Materials | Identified exit to Mines 3718 | -9/Materials | Lost 5 parts (3u2w) 3871 | -9/Materials | Entered Storage 4603 | -9/Storage | Learned location of Armory (-3) 4895 | -9/Storage | Core integrity fell below 50% 5326 | -9/Storage | Discovered new exit (range 5) 5363 | -9/Storage | Identified exit to Recycling 5365 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5665 | -9/Storage | Build established: Commander-Mutant 5673 | -9/Storage | Lost 3 parts (1p2u) 5868 | -9/Storage | Identified exit to Materials 5927 | -9/Storage | Entered Materials 5927 | -8/Materials | Evolved 2 slots: Utility x2 6179 | -8/Materials | Build established: Mutant 7149 | -8/Materials | Build established: Scavenger-Mutant 7701 | -8/Materials | Build established: Mutant 7914 | -8/Materials | Discovered new exit (range 45) 8007 | -8/Materials | Discovered new exit (range 58) 8095 | -8/Materials | Identified exit to Factory 8121 | -8/Materials | Build established: Gladiator 8327 | -8/Materials | First assault squad dispatched 8432 | -8/Materials | Core integrity fell below 50% 8516 | -8/Materials | Lost 5 parts (1p2n2u) 8837 | -8/Materials | Entered Factory 8837 | -7/Factory | Evolved 2 slots: Propulsion x2 9414 | -7/Factory | Discovered new exit (range 14) 9428 | -7/Factory | Build established: Scavenger-Mutant 9428 | -7/Factory | Identified exit to Lower Caves 9433 | -7/Factory | Entered Lower Caves 9474 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9498 | -7/Lower Caves | Destroyed 9 combat bots 9537 | -7/Lower Caves | Lost 5 parts (4n1w) 9741 | -7/Lower Caves | Build established: Mutant 9745 | -7/Lower Caves | Found Imp. Powered Armor 10208 | -7/Lower Caves | Build established: Scavenger-Assassin 10662 | -7/Lower Caves | Learned Factory emergency access door positions 10800 | -7/Lower Caves | Learned 4 Factory zone layouts 11048 | -7/Lower Caves | Spotted B-75 Beast 11091 | -7/Lower Caves | Learned Factory stockpile data 11284 | -7/Lower Caves | Lost 3 parts (1n1u1w) 11338 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11681 | -7/Lower Caves | Build established: Scavenger-Mutant 11898 | -7/Lower Caves | Discovered new exit (range 12) 11918 | -7/Lower Caves | Identified exit to Lower Caves 12103 | -7/Lower Caves | Entered another Lower Caves area 12178 | -7/Lower Caves | Discovered new exit (range 12) 12205 | -7/Lower Caves | Identified exit to Factory 12873 | -7/Lower Caves | Encountered a Warlord checkpoint 13248 | -7/Lower Caves | Identified exit to Zion 13253 | -7/Lower Caves | Learned Factory terminal intel 13272 | -7/Lower Caves | Learned 8 Factory zone layouts 13354 | -7/Lower Caves | Found Prototype Device 13616 | -7/Lower Caves | Entered Zion 13629 | -7/Zion | Learned 4 Factory zone layouts 13640 | -7/Zion | Build established: Mutant 13678 | -7/Zion | Gained Derelict followers 13716 | -7/Zion | Discovered new exit (range 10) 13748 | -7/Zion | Given A8's code to call for help 13871 | -7/Zion | System corruption cleaned by Quarantine Array 14255 | -7/Zion | Learned location of Quarantine (-3) 14369 | -7/Zion | Found Unknown Piercing Weapon 14369 | -7/Zion | Identified CR-A16's Pointy Stick 14377 | -7/Zion | Identified Heart of Steel 14542 | -7/Zion | Given the Hacking Drone Bay 14543 | -7/Zion | Found Prototype Device 14543 | -7/Zion | Identified Hacking Drone Bay 14606 | -7/Zion | Gained Derelict followers 14732 | -7/Zion | Learned Factory trap positions 14819 | -7/Zion | Imprinted 14822 | -7/Zion | Declared Zion's savior 15348 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15350 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15406 | -7/Zion | Identified exit to Proximity Caves 15423 | -7/Zion | Entered Proximity Caves 15423 | -6/Proximity Caves | Accompanied by 11 allies 15482 | -6/Proximity Caves | Spotted B-75 Beast 15500 | -6/Proximity Caves | Allies destroyed B-75 Beast 15812 | -6/Proximity Caves | Learned location of 2 exits from Factory 16065 | -6/Proximity Caves | Lost 11 allies 16072 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 16534 | -6/Proximity Caves | Discovered exit to Factory (range 15) 16719 | -6/Proximity Caves | Build established: Scavenger-Mutant 18941 | -6/Proximity Caves | Entered Factory 18941 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18942 | -6/Factory | Identified exit to Lower Caves 18942 | -6/Factory | Identified exit to Factory 18944 | -6/Factory | Loaded intel: 107 trap records 18947 | -6/Factory | Loaded intel: 26 terminal locations 18955 | -6/Factory | Identified exit to DSF 19076 | -6/Factory | Garrison activated, responded to threat 19212 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 19339 | -6/Factory | Build established: Mutant 19550 | -6/Factory | Retrieved Zion intel report: Guard Positions 19658 | -6/Factory | Retrieved Zion intel report: Emergency Access 19895 | -6/Factory | Discovered exit to Factory (range 31) 19977 | -6/Factory | Retrieved Zion intel report: Component Schematics 20073 | -6/Factory | Repaired Carbon-fiber Leg 20232 | -6/Factory | Fabricated Cld. VTOL Module? 20266 | -6/Factory | Build established: Skirmisher 20370 | -6/Factory | Terminal network hard line cut 20639 | -6/Factory | Fabricated G-73 Enforcer? 20647 | -6/Factory | Build established: Assassin 20877 | -6/Factory | Repaired Flexi-carbon Leg 21061 | -6/Factory | Repaired Hardlight Generator 21616 | -6/Factory | Entered Lower Caves 21997 | -6/Lower Caves | Discovered new exit (range 15) 22012 | -6/Lower Caves | Identified exit to Lower Caves 22138 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 22985 | -6/Lower Caves | Encountered a Warlord checkpoint 23196 | -6/Lower Caves | Learned Factory terminal intel 23929 | -6/Lower Caves | Entered another Lower Caves area 23940 | -6/Lower Caves | Learned location of 1 exit from Factory 23950 | -6/Lower Caves | Discovered exit to Factory (range 10) 24219 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 24248 | -6/Lower Caves | Destroyed 10 combat bots 24277 | -6/Lower Caves | Crushed by falling debris 24568 | -6/Lower Caves | Build established: Mutant 24852 | -6/Lower Caves | Learned location of Extension (-5) 24862 | -6/Lower Caves | Discovered new exit (range 10) 24873 | -6/Lower Caves | Identified exit to Data Miner 25346 | -6/Lower Caves | Entered Data Miner 25346 | -6/Data Miner | Discovered new exit (range 6) 25352 | -6/Data Miner | Identified exit to Proximity Caves 25373 | -6/Data Miner | Met Data Miner 25423 | -6/Data Miner | Learned location of Section 7 (-2) 25423 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25445 | -6/Data Miner | Received God Mode back door access code from Data Miner 25492 | -6/Data Miner | Entered Proximity Caves 25527 | -5/Proximity Caves | Learned Factory emergency access door positions 26259 | -5/Proximity Caves | Discovered exit to Factory (range 14) 26281 | -5/Proximity Caves | Entered Factory 26281 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26282 | -5/Factory | Identified exit to Factory 26284 | -5/Factory | Loaded intel: 28 terminal locations 26435 | -5/Factory | System corruption reached 10% 26481 | -5/Factory | Lost 7 parts (2p3n2u) 26613 | -5/Factory | Manually triggered Chute Trap 26613 | -5/Factory | Sucked down chute 26613 | -5/Factory | Entered Waste 26614 | -5/Waste | Joined by Warlord forces that had cleared the area 26750 | -5/Waste | Discovered new exit (range 15) 26753 | -5/Waste | Identified exit to Factory 26815 | -5/Waste | Entered Factory 26971 | -5/Factory | Retrieved Zion intel report: Active Terminals 27038 | -5/Factory | Discovered exit to Factory (range 5) 27045 | -5/Factory | Noticed a derelict Sapper rigging charges 27061 | -5/Factory | Fabricated Cld. VTOL Module? 27201 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 27201 | -5/Factory | Discovered exit to Factory (range 14) 27207 | -5/Factory | Retrieved Zion intel report: Guard Positions 27208 | -5/Factory | Zion Light squad teleported in 27243 | -5/Factory | Zion Heavy squad teleported in 27256 | -5/Factory | Lost 5 parts (1p3n1u) 27294 | -5/Factory | Lost 5 allies 27316 | -5/Factory | Retrieved Zion intel report: Trap Installations 27317 | -5/Factory | Zion Recon squad teleported in 27382 | -5/Factory | Core integrity fell below 50% 27405 | -5/Factory | Core integrity fell below 20% 27407 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 27381_ Cld. Cesium-ion Thruster destroyed. 27384_ System corrupted: Nuclear Pulse Array rejected. 27388_ Destroyed VTOL Module. 27388_ S-27 Virus system corrupted by crushing effect. 27392_ P-70 Sage resets S-27 Virus, system corruption cleaned. 27393_ Hvy. Flail destroyed. 27395_ Adv. Signal Interpreter destroyed. 27395_ Cld. Nuclear Pulse Thruster destroyed. 27399_ System corrupted: Matter fused (-6). 27401_ S-27 Virus destroyed. 27401_ Cld. Cesium-ion Thruster destroyed. 27401_ Penetrated by Slug. 27401_ Adv. Targeting Computer destroyed. 27403_ Dropped Med. Storage Unit. 27403_ Cld. Cesium-ion Thruster destroyed. 27404_ Penetrated by Slug. 27404_ Subcomponent Replicator disabled. 27404_ Dropped Imp. Energy Well. 27405_ Acquired Lrn. Missile Launcher. 27407_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????^?? | | ?????????????????????? ?????????????????????????? | | ??????????????????### ?????????????????????????? | | ??????????????????? """"?????????????????????? | | ???????????????????# """"?????????????????????? | | ??????????????#????# ?????????????????????? | | ?????????????? ??# ?????????????????????? | | ??????????????? ?# #?????????????????????? | | ???????????????? # #?????????????????????? | | ?????????????????? +^^ ??????????????????????? | | ???????????????????#^^ ??????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????# ?##????????????????????? | | ???????????????????# "#"###########??????????+ | | ???????????????????# # ! # ?????????? | | ???????????????????#gg + # "?????????? | | ???????????????????#s * # """ """ # ""??? #???? | | ???????????????????# p% # """ """ # """ #???# | | ??????????????????## ps # """ """ # +??? | | ??????????????????# s # ?# """ #???# | | ??????????????????#T s#########?# """ ????# | | ??????????????????## !Y########### """ ??????# | | ???????????????????# @ !!! # ????????# | | ???????????????????## ! !!! ##+########### | | ???????????????????## ! ! | | ???????????#########; ! | | ???????????# # tp | | ???????????# """"" # """""" ##/############ | | ???????????# """" # """""" # ""?????????? | | ???????????# """ # """""" ### """"???????? | | ???????????# # """""" ## """"??????? | | ???????????# """"" + """"" # """"" ????? | | ???????????# """"" # """""" # ##??? | | ???????????# """ # """"" # #??? | | ???????????? # """"" # #??? | | ???????????########## """""" ##??? | | ???????????########## ## # #??? | | ???????????# # """"" # # #??? | | ???????????# + """"" # #??? | | ???????????# # """"" #??? | | ???????????# # """""" ##?? | | ???????????# ?# """"" % #?? | | ???????????# ?# """"" # #???? | | ???????????# ??# """""" #???? | | ???????????# ??# """""" # = #?????? | | ???????????# ???# """""" # ! ##?????? | | ???????????######???# #"### #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 30 Resistance: EX 50 Resistance: EM 15 Phase Shifting 5 Evasion (%) 80 Targeting Accuracy 8 Melee Accuracy 10 Target Analysis 5 Recoil Reduction 4 Matter Filtering 50 Authchip Count 2 Item Schematics ----------------- Component Analysis Suite | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Force Booster | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Gravity Neutralizer | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Exp. Utility Shielding | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Proton Missile Launcher | -6/Factory | Z-intel Phase Cannon | -6/Factory | Z-intel Hvy. Particle Cannon | -6/Factory | Z-intel Chainsword | -6/Factory | Z-intel Flexi-carbon Leg | -6/Factory | Z-intel Imp. Shield Generator | -6/Factory | Z-intel Gravmag Array | -6/Factory | Z-intel Imp. VSS Leg | -6/Factory | Z-intel Falx | -6/Factory | Z-intel Imp. Datajack | -6/Factory | Z-intel Gravmag System | -6/Factory | Z-intel Powered Hammer | -6/Factory | Z-intel Med. Treads | -6/Factory | Z-intel Armor Integrity Analyzer | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory G-73 Enforcer | x3 | -6/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Explorer Help From High Places Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed MetaAccelerationMonowheel Manual? 0 Play Time 05:07:41 Cumulative 82.9 hours Start 2024.04.30 @ 03:37:59 End 2024.05.26 @ 01:58:07 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dcb87bb6-429a-48fa-b3b8-06055146ac00