Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 14:17:09 Player: ZEROAFFEX Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (743) 743 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1978 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 245/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Treads Light Treads Hardened Light Armor Plating Decoy Drone Bay Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Large Storage Unit Heavy EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 49 | 6 10 17 16 Power 7 | 1 2 2 2 Engine 7 | 1 2 2 2 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 2 6 3 Treads 9 | 2 . 4 3 Leg 4 | . 2 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 6 1 Device . | . . . . Storage 3 | 1 . 2 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 20 | 2 5 3 10 Energy Gun 9 | . 4 1 4 Energy Cannon . | . . . . Ballistic Gun 7 | 2 1 1 3 Ballistic Cannon . | . . . . Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 1 2 15 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 3 | . . 2 1 Weapon 9 | . 1 . 8 Highest Loss Streak 10 | . 1 2 10 Average Slot Usage (%) 93 | . 89 98 96 Engine 12 | . 14 11 10 Treads 24 | . 18 27 32 Leg 5 | . 9 5 . Storage 16 | . 14 13 22 Processor 4 | . 4 8 . Protection 5 | . . 9 9 Energy Gun 8 | . 7 10 9 Ballistic Gun 14 | . 20 11 10 Naked Turns . | . . . . Heaviest Build 50 | 12 13 50 50 Greatest Support 63 | 40 40 63 63 Greatest Overweight (x) 10 | 1 . 5 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 6 16 16 Average Capacity 9 | 5 6 8 16 Most Carried 12 | 4 6 10 12 Average Carried 6 | 2 5 6 9 Final Capacity 16 | 6 6 16 16 Final Carried 10 | 4 6 10 5 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 837 | 248 88 313 188 Remotely . | . . . . Salvage Created 879 | . 266 472 141 Parts 56 | . 16 25 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 24 | . 9 8 7 Guns 19 | . 9 5 5 AOE 5 | . . 3 2 Classes Destroyed 7 | . 2 3 2 Worker 1 | . . 1 . Builder 1 | . . . 1 Recycler 1 | . . 1 . Swarmer 8 | . 4 . 4 Grunt 9 | . 5 3 1 Duelist 2 | . . . 2 Sentry 5 | . . 5 . Best Kill Streak 4 | . 4 4 4 Combat Bots Only 4 | . 4 4 4 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2862 | . 430 639 1793 Core 491 | . 73 89 329 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 70 . . Volleys Fired 74 | . 19 23 32 Largest 2 | . 2 2 2 Hottest 130 | . 85 68 130 Shots Fired 130 | . 36 43 51 Gun 118 | . 36 38 44 Cannon . | . . . . Launcher 12 | . . 5 7 Special . | . . . . Kinetic 75 | . 29 20 26 Thermal 21 | . 5 . 16 Explosive 12 | . . 5 7 Electromagnetic 22 | . 2 18 2 Robot Hit Streak 22 | . 22 20 17 Robot Miss Streak 6 | . 6 2 4 Penetration Max . | . . . . Secondary Targets 7 | . 3 1 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 98 | . 29 35 34 Core Hits 47 | . 17 18 12 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1605 | . 293 620 692 Guns 1082 | . 291 376 415 Cannons . | . . . . Explosions 519 | . . 242 277 Melee . | . . . . Ramming 4 | . 2 2 . Kinetic 612 | . 239 145 228 Thermal 257 | . 52 43 162 Explosive 476 | . . 199 277 Electromagnetic 256 | . . 231 25 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . 4 Average Corruption 3 | . 3 . 4 Corruption Purged . | . . . . Effects 11 | . 11 . . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 5 | . 5 . . Data Loss (minor) 1 | . 1 . . Targeting Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 265 | . . 24 241 Shots 9 | . . 2 7 Rammed . | . . . . Targets Rammed 2 | . 1 1 . Kicked 1 | . 1 . . Crushed 1 | . . 1 . Highest Temperature 288 | . 221 126 288 Average Temperature 82 | . 48 53 122 Received Heat Transfer 716 | . 156 234 326 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 573 | . 153 50 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 248 | . 195 248 157 Initial 47 | . . 18 47 Average 81 | . 77 106 75 Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 97 100 Level 1 . | . . 2 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 24 16 29 Peak Tracking Total 23 | . 7 8 23 Tactical Retreats 5 | . 4 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 8 | . 3 4 1 Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 5 8 1 Successful 8 | . 2 5 1 Failed 6 | . 3 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 13 | . 5 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 5 1 Record 3 | . 1 2 . Open Door 1 | . . . 1 Emergency Access Points 1 | . . 1 . Locate Traps 2 | . 1 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1955 | 82 810 520 543 Spaces Moved 1035 | 45 500 252 238 Core 4 | 2 . 1 1 Treads 782 | 43 292 210 237 Legs 249 | . 208 41 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 150 | 156 143 154 161 Slowest Speed 550 | 160 160 300 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 5 82 25 53 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 68 | . . 22 46 Melee . | . . . . Projectile . | . . . . AOE 68 | . . 22 46 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1305 | 54 564 342 345 Wait 103 | . 14 31 58 Move 1032 | 44 499 251 238 Hop . | . . . . Pick Up 24 | 4 10 9 1 Fast Attach 15 | 6 3 6 . Attach 14 | . 3 3 8 Detach . | . . . . Swap 20 | . 4 8 8 Drop 21 | . 11 10 . Fire 74 | . 19 23 32 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 13) 673 | -10/Materials | Discovered new exit (range 3) 878 | -10/Materials | Discovered new exit (range 14) 893 | -10/Materials | Entered another Materials area 893 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1362 | -9/Materials | Discovered new exit (range 16) 1412 | -9/Materials | Build established: Scavenger-Mutant 1413 | -9/Materials | Entered Mines 1430 | -9/Mines | Found the Drone Emporium 1436 | -9/Mines | Learned Materials interactive machine intel 1458 | -9/Mines | Found Prototype Device 1743 | -9/Mines | Lost 4 parts (4w) 1929 | -9/Mines | Assembled infested the area 1934 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1939 | -9/Mines | Core integrity fell below 50% 1955 | -9/Mines | Core integrity fell below 20% 1956 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01945_ as-41604 destroyed. 01945_ as-64077 destroyed. 01945_ T-07 Excavator destroyed. 01946_ as-50580 destroyed. 01946_ as-73609 destroyed. 01946_ as-47818 destroyed. 01946_ as-87039 destroyed. 01946_ as-52321 destroyed. 01946_ Imp. Ion Engine destroyed. 01946_ System corrupted by crushing effect (+4). 01946_ G-34 Mercenary destroyed. 01947_ Lgt. Treads destroyed. 01948_ as-11861 destroyed. 01949_ G-34 Mercenary destroyed. 01950_ as-54388 destroyed. 01950_ as-07419 destroyed. 01950_ as-25604 destroyed. 01952_ Lgt. Treads destroyed. 01955_ The unstable cave ceiling collapses. 01955_ Acquired 61 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ????????????????????????## ##?####??????????????? | | ???????????????????#????# $ ## ???????????????# | | ???????????????????# #### ????????????????# | | ?????????? %??????# # #????????????????# | | ??????????# ????# # #?????????????????# | | ?????????## ????## #??????????????????# | | ?????????? ! ???# @ ##???? ??????????# | | ???????????#%= ??### ### #???????????# | | ????????????# ### d #????????????# | | ?????????????# # d ##????????????# | | ????????????# % #?????????????# | | ????????????# % #### ##?????????????# | | ???????????# ##???? #??????????????# | | ???????????# #???? #??????????????# | | ???????????## #???? #??????????????# | | ????????????# #???? #??????????????# | | ????????????# #???? ###????????????# | | ????????????## = ## ##??## ##???????????? | | ????????????# = ######???# #???????????? | | ???????????## *#????????# #???????????? | | ???????????# *%%########## #???????????? | | ???????????# = # # ## #????????????? | | ???????????# # #???????????????? | | ???????????# #?????????######## | | ???????????## #?????????# | | ????????????###### ### #= ##????????# ###### | | ?????????????????# ## ##???????# #????? | | ?????????????????# #### #???????# #????? | | ?????????????????# #??## ##??????# #????? | | ????????????????? ???# # #??????# #????? | | ????????????????? ???#### ##?????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionMetafieldDesublimator Manual? 0 Play Time 00:27:20 Cumulative 25.8 hours Start 2021.10.23 @ 13:48:05 End 2021.10.23 @ 14:17:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 26 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4505f03d-b389-4fb8-8d70-d43242987def