Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 01:19:56 Player: Darcyisverycute Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (276) 1380 Value Destroyed (14860) 14860 Prototype IDs (370) 7400 Alien Tech Used (14) 2800 Bonus (67589) 67589 TOTAL SCORE: 103929 Bonus ------- Triggered Max Security 4000 High Alert Combat Kills 4728 Follower Combat Kills 315 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -54 Cogmind --------- Core Integrity 423/1600 Matter 295/300 Energy 715/1200 System Corruption 0% +Membrane Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Hybrid Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Weapon Mount Experimental Core Analyzer Advanced Reaction Control System Advanced Phase Shifter AEGIS Remote Shield > --- WEAPON (3) ------- Sigix Sheargun Modified Sigix Sheargun Modified Sigix Sheargun > --- INVENTORY (5) ---- Experimental Coolant Injector Experimental Energy Well (600) Advanced Weapon Cycler Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Coolant Injector Weapon Mount Experimental Core Analyzer Experimental Core Analyzer Advanced Weapon Cycler AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Matter Drive Experimental Energy Well Experimental Energy Well Transdimensional Reconstructor Guided Remote Datajack [Rating: 262] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Constructs Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Constructs Flight Unit Improved Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Layered Medium Armor Plating Artifact LC Capacitor Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Warp Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Constructs Launcher Long-range Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . 4 . . 4 . . . . 2 . . . . 2 . . 2 . . 2 . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . 2 . . 2 . . . . 1 . . . . 2 . . 1 . . 1 . 2 . . Weapon 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . Parts Attached 226 | 9 7 4 8 9 25 10 18 4 . 10 4 8 . 2 1 . 6 12 8 5 4 13 12 10 9 18 10 Power 15 | 1 1 . 1 1 3 . . . . 2 . 1 . . . . . . . . . 1 . 1 1 2 . Engine 8 | 1 1 . 1 1 3 . . . . . . 1 . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 1 2 . Propulsion 30 | 2 2 1 . 4 8 3 . . . 1 1 1 . . . . . 1 1 3 1 1 . . . . . Treads 11 | 2 . . . 3 4 2 . . . . . . . . . . . . . . . . . . . . . Leg 7 | . 2 1 . . 1 . . . . 1 1 1 . . . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . 1 . . . . . . . . . . . . 1 1 3 1 1 . . . . . Flight 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Utility 126 | 3 2 1 3 2 4 6 14 2 . 6 3 5 . 1 . . 5 7 4 2 2 8 11 6 8 14 7 Device 70 | 2 1 1 2 1 2 3 6 1 . 3 2 2 . 1 . . 3 6 1 . 1 2 9 5 3 10 3 Storage 13 | 1 1 . 1 . 2 1 2 . . . . . . . . . . . 1 1 . . . . 1 2 . Processor 25 | . . . . 1 . 2 2 . . . 1 3 . . . . . . . . 1 5 2 1 4 2 1 Hackware 6 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 . . . . 2 Protection 11 | . . . . . . . 3 1 . 3 . . . . . . 1 1 1 . . . . . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon 55 | 3 2 2 4 2 10 1 4 2 . 1 . 1 . 1 1 . 1 4 3 . 1 3 1 3 . 2 3 Energy Gun 16 | 2 . . . 1 4 . 1 . . . . . . . . . 1 1 . . . 1 1 1 . 1 2 Energy Cannon 10 | . . . 2 . 1 . 1 . . 1 . 1 . . . . . . 2 . . 1 . 1 . . . Ballistic Gun 6 | 1 . . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . 2 1 2 . . . . . . . . . . . . . . 3 . . . . . . . . . Launcher 7 | . . . . . 2 . 2 . . . . . . . . . . . . . . 1 . 1 . 1 . Special Weapon 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . 1 11 1 2 . . . . 1 . . 1 . . 1 6 1 2 4 1 3 . 9 4 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Parts Lost 62 | . 5 3 1 6 4 . 8 . 2 5 3 1 . . . . . 6 . 1 2 15 . . . . . Power 6 | . 1 1 . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . Propulsion 21 | . 1 1 1 1 3 . . . 1 1 2 . . . . . . 2 . 1 1 6 . . . . . Utility 14 | . 1 . . 1 1 . 2 . 1 1 1 . . . . . . 1 . . 1 4 . . . . . Weapon 21 | . 2 1 . 3 . . 4 . . 2 . 1 . . . . . 3 . . . 5 . . . . . Highest Loss Streak 6 | . 2 3 1 4 1 . 3 . 1 3 3 1 . . . . . 5 . 1 1 6 . . . . . To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Backups 13 | 1 7 12 9 13 24 21 20 14 15 14 14 14 14 14 14 15 14 13 3 5 8 6 9 8 8 4 3 Power . | . . . . . 2 1 . . . . . . . . . . . . . . 1 1 . . . . . Propulsion 2 | . 1 . . . 9 8 . 1 2 . . . . . . . . . . . 1 . . . . . . Utility 7 | . 4 6 4 5 4 6 15 11 11 12 12 12 12 12 13 14 13 11 1 2 3 2 3 2 2 2 3 Weapon 2 | . 1 5 4 7 7 4 3 1 2 1 1 2 2 2 . . . . . . . . 1 2 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 73 | . 2 . 1 3 7 14 21 2 . 3 . 3 . 1 1 . 1 9 1 . . 2 . . . 1 1 Power 4 | . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . Propulsion 17 | . 2 . . . 1 9 2 . . 1 . 1 . . . . . 1 . . . . . . . . . Utility 36 | . . . . 1 2 3 12 2 . 2 . 2 . . 1 . 1 8 1 . . . . . . . 1 Weapon 14 | . . . 1 2 3 1 6 . . . . . . 1 . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 70 | . 89 97 73 66 89 80 53 52 51 55 73 71 64 69 70 70 72 67 51 55 61 56 78 79 77 83 82 Engine 2 | . 12 11 2 6 8 5 1 . . . . . 5 5 2 . . . . . . . . . . . . Core 1 | . . . . . . 3 4 . . . . . . . . . . . . . 4 2 . . . . . Reactor 2 | . . . . . . . . . . 5 13 6 . . 2 5 5 5 5 3 . 2 9 9 4 7 7 Treads 6 | . 15 . . 18 24 21 . . . 5 4 . . 1 5 5 5 1 4 4 . . . . . . . Leg 4 | . 12 27 14 1 . . . . . 1 8 11 11 8 5 5 5 . . . . 4 9 9 7 7 7 Hover 1 | . . . . . . 1 3 6 6 . . . . . . . . . 1 6 16 6 . . . . . Flight 1 | . . . . 4 8 2 1 . . . . . . . . . . 3 . . . . . . . . . Device 15 | . 6 14 14 5 6 13 12 16 20 15 18 22 17 17 17 17 21 23 16 6 5 10 13 8 10 27 36 Storage 7 | . 14 14 12 8 13 9 6 6 6 6 6 5 5 5 5 5 5 4 3 2 4 4 9 9 7 1 . Processor 5 | . . . . 4 9 5 5 7 4 . 1 5 11 11 11 11 10 5 3 . . 3 11 18 23 15 7 Hackware 1 | . . . . . . . 4 . . . . . . . . . 4 5 5 8 6 2 . . . . . Protection 1 | . . . . . . . 1 1 . 7 6 . . . . . . 2 1 4 4 2 . . . . . Energy Gun 7 | . 6 . . 4 10 15 2 . . . 5 4 . 3 . . 4 5 . . . 5 26 26 23 22 19 Energy Cannon 1 | . . . 2 . . . . 1 . 3 . 2 . . . . . . 5 9 9 6 . . . . . Ballistic Gun 1 | . 7 . . 6 6 1 1 4 6 1 . 2 5 . . . . . . . . . . . . . . Ballistic Cannon 4 | . 11 26 25 6 . . 1 . . . . . . 1 5 5 5 5 . . . . . . . . . Peak Build Rating 262 | 7 8 10 14 23 37 54 76 72 71 92 95 102 82 91 94 94 111 127 172 191 211 226 241 241 253 262 259 Average Rating 94 | 6 6 8 11 16 31 44 65 70 67 75 89 90 77 85 92 94 108 114 114 179 204 180 236 237 246 259 252 On Entrance 105 | . 7 8 10 14 23 33 54 71 71 64 92 91 78 77 91 94 94 110 118 172 190 208 213 240 237 248 254 Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . Heaviest Build 111 | 14 93 93 101 101 98 98 98 38 37 80 84 74 52 66 66 65 74 87 95 105 111 111 68 56 53 65 63 Greatest Support 117 | 40 40 20 20 60 60 84 73 49 49 88 105 117 90 105 105 105 105 105 49 72 92 114 60 60 69 60 60 Greatest Overweight (x) 31 | . 4 4 10 10 31 1 1 . . 2 2 . . 1 . . . 2 2 4 1 2 1 . . 1 1 Average Overweight (x) . | . . 4 2 1 1 . . . . . . . . . . . . . . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 5 10 10 10 10 10 10 10 5 Average Capacity 14 | 7 13 25 10 24 25 24 20 15 15 15 15 15 15 15 15 15 15 13 5 7 9 9 10 9 10 5 5 Most Carried 25 | 3 12 13 16 20 25 25 25 15 15 15 15 15 15 15 15 15 15 15 5 9 10 10 10 10 10 10 5 Average Carried 13 | 1 7 12 9 14 24 21 20 14 15 14 14 14 14 14 14 15 14 13 3 5 9 6 9 9 9 5 3 Final Capacity 25 | 8 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 5 5 Final Carried 25 | 3 12 11 16 19 25 23 14 15 15 15 15 14 15 15 15 15 15 5 5 9 10 7 10 10 9 4 3 Scrap Engine Consumption 181 | . . . . . . 44 48 2 . 8 9 15 4 7 2 . 3 21 2 5 9 2 . . . . . Constructs Created 9 | . . . . . . 3 2 . . 1 1 1 . . . . . 1 . . . . . . . . . Constructs Modified 68 | . . . . . . 10 21 1 . 1 3 5 2 4 1 . . 9 3 2 3 3 . . . . . Class Distribution -------------------- 35% | Mutant 23% | Construct 14% | Alien-Sigix 8% | Scavenger-Mutant 6% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Mutant | -6/Data Miner Construct | -5/Proximity Caves Mutant | -5/Factory Assassin | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Armory Mutant | -4/Lab Hacker-Gunner | -3/Research Alien-Mutant | -3/Quarantine Alien-Gunner | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 6292 | 313 207 . 790 154 867 205 1055 242 . 414 151 132 93 40 . 30 107 293 79 264 45 255 60 90 66 165 175 Remotely 151 | 151 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16532 | 139 274 . 158 223 829 606 2542 87 6 371 244 170 190 276 332 . 331 613 79 648 1036 1193 909 95 314 3975 892 Parts 817 | 11 17 . 7 22 43 23 138 5 . 15 11 12 4 3 . . 19 28 6 35 33 56 43 3 18 186 79 Haulers Intercepted 5 | . . . . 1 2 . 1 . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 14 | . 1 . . 1 . . 8 . . . . . . . . . . . . . 1 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . 7 . . . . 2 . . 7 . . 3 . . . . . . . . . . . . . Prevented 9 | . . . . . . . . . . . . . 1 8 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 207 | . 6 . 6 7 11 9 35 1 2 4 6 6 2 . . . 6 16 1 6 12 19 15 1 3 26 7 Melee 8 | . . . . . . . . 1 . 4 . . . . . . . 2 . . . 1 . . . . . Guns 99 | . 6 . . 2 11 9 4 . . . 4 2 . . . . 4 3 . . . 2 15 1 3 26 7 Cannons 45 | . . . 6 5 . . 8 . . . . 1 . . . . 2 2 . 4 5 12 . . . . . AOE 35 | . . . . . . . 20 . 2 . 2 3 . . . . . 6 . . . 2 . . . . . Classes Destroyed 23 | 2 3 . 2 4 . 4 2 1 . . . . . . . . . 2 . . . 2 . . . 1 . Worker 23 | . 1 . . . 1 . 13 . . . . . . . . . 1 . . 1 1 1 . . 3 1 . Builder 15 | . . . . 3 3 1 6 . . . . . . . . . . . . . . 2 . . . . . Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 5 | . . . . 1 2 . 1 . . . . . . . . . 1 . . . . . . . . . . Recycler 11 | 1 . . . . 1 . 3 . . . . . . . . . . . . 1 1 2 . . . 2 . Operator 4 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . Watcher 7 | . . . . . . . 3 . . . . . . . . . . . . . 1 1 . . . 2 . Swarmer 40 | . . . . 4 1 . 3 . 2 . . 4 . . . . 4 4 . . . 6 8 . . 4 . Saboteur 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Grunt 46 | . 6 . . . 7 3 8 . . . 4 2 . . . . . 2 . . 6 . . . . 8 . Brawler 4 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . 1 . . . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protector 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Sentry 23 | . . . 1 2 3 1 6 1 . . . . 1 . . . . 3 . 1 . 1 1 . . 2 . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Hunter 22 | . . . . 1 . . 9 . . . 2 . 1 . . . . . . . 3 2 . . 2 2 . Programmer 24 | . . . . . . 1 4 . . . . . . . . . 2 2 . 5 2 2 2 . 1 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 Enhanced Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Subdweller 6 | . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 14 | 2 3 . 2 4 4 4 14 1 2 1 4 4 1 . . . 7 7 1 3 8 9 5 1 6 11 2 Combat Bots Only 11 | . 3 . 2 4 2 4 11 1 2 1 4 4 1 . . . 6 7 1 3 7 7 5 1 3 9 2 Max Kills in Single Turn 6 | 1 2 . 1 2 2 2 4 1 2 1 2 3 1 1 . . 2 6 1 1 1 2 3 1 2 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Exploded 6 | . . . . . . . 3 . 2 . 2 3 . . . . . 6 . . . 1 . . . . . Melee 1 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . 1 . . . . . Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 5 A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 2521 | . 70 . 16 108 59 23 361 60 20 36 75 30 13 . . . 61 148 6 34 77 283 219 49 76 235 462 Missed 956 | . 15 . 4 18 18 4 133 21 11 7 17 14 4 . . . 16 51 1 11 29 77 57 32 39 76 301 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hits 1565 | . 55 . 12 90 41 19 228 39 9 29 58 16 9 . . . 45 97 5 23 48 206 162 17 37 159 161 Melee 11 | . . . . . . . . . . . . . . . . . . 3 . . 1 2 . 2 . . 3 Projectile 1554 | . 55 . 12 90 41 19 228 39 9 29 58 16 9 . . . 45 94 5 23 47 204 162 15 37 159 158 AOE 13 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . 9 . Critical Strikes 76 | . . . 3 1 . . 5 . 1 . 3 2 1 . . . 4 7 . 3 4 8 4 . . 10 20 Actively Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage Taken 24106 | . 652 625 497 825 616 398 3593 291 262 1041 797 364 142 . . . 687 1970 128 555 816 5339 971 210 230 1844 1253 Core 3972 | . 110 90 41 117 210 34 450 98 58 70 132 36 25 . . . 81 235 . . 22 755 276 59 70 568 435 Absorbed by Shields 3998 | . . . . . . 8 81 . . 12 . 60 35 . . . 203 118 . . . . 936 . 198 1165 1182 Redirected to Shielding 105 | . . . . . . . 105 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 10086 | . . . . . . . . . . 278 282 18 . . . . 48 150 . . . 1062 1975 216 447 3094 2516 Regen/Repaired (Parts) 4433 | . . . . . . 82 1565 48 . 295 135 163 13 . 47 . . 433 216 209 613 614 . . . . . Core Remaining (%) 45 | 100 . . 3 . . 34 . . . . 4 . . . . 93 . . 67 . . 10 . 76 . . 26 Volleys Fired 934 | 33 48 4 40 29 54 24 114 6 2 . 22 9 11 . . . 21 26 16 37 55 91 34 10 22 91 135 Largest 3 | 1 2 1 2 2 2 2 2 1 1 . 1 2 1 . . . 2 3 1 1 1 2 3 3 3 3 3 Hottest 300 | 20 80 100 120 94 122 122 117 33 43 . 85 150 60 . . . 157 225 100 100 100 300 300 300 300 300 300 Shots Fired 1601 | 33 62 4 63 54 90 47 161 6 3 . 21 17 11 . . . 33 42 14 37 54 111 98 15 47 254 324 Gun 1137 | 33 60 . . 18 89 46 34 . . . 17 15 9 . . . 21 22 . . . 42 98 15 47 254 317 Cannon 382 | . 2 1 63 36 . . 79 6 . . . 1 . . . . 12 18 12 36 53 63 . . . . . Launcher 68 | . . . . . 1 1 48 . 3 . 4 1 2 . . . . 2 . . . 6 . . . . . Special 14 | . . 3 . . . . . . . . . . . . . . . . 2 1 1 . . . . . 7 Kinetic 320 | 33 43 1 54 53 25 13 56 6 . . . . . . . . 12 18 6 . . . . . . . . Thermal 367 | . . 3 9 1 49 33 45 . . . 17 9 . . . . 21 22 6 36 53 63 . . . . . Explosive 31 | . . . . . 1 1 11 . 3 . 4 1 2 . . . . 2 . . . 6 . . . . . Electromagnetic 99 | . 19 . . . 15 . 49 . . . . 7 9 . . . . . . . . . . . . . . Slashing 773 | . . . . . . . . . . . . . . . . . . . . . . 42 98 15 47 254 317 Robot Hit Streak 102 | 5 10 . 7 6 10 11 11 16 1 . 7 13 3 . . . 7 7 10 36 71 102 9 4 8 19 16 Robot Miss Streak 10 | 3 3 . 2 10 4 2 7 . 1 . 4 1 1 . . . 1 3 . . . 5 5 . 1 3 4 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . 1 1 1 Secondary Targets 14 | . . . . . 1 . . . . . . . . . . . . . . . . 1 6 . 1 4 1 Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 1 1 Shots Hit Robots 986 | 20 46 . 25 20 59 30 114 10 1 32 15 9 8 6 6 . 16 47 4 26 36 48 51 3 11 168 175 Core Hits 582 | 8 16 . 10 12 26 21 169 2 1 16 13 7 1 1 . . 9 24 1 8 16 28 24 2 7 89 71 Critical Kills 20 | . . . 2 1 1 . . . . . . . . . . . . 1 1 2 7 5 . . . . . Critical Parts Destroyed 28 | . 1 . 2 . . 1 2 . . . . . . 1 1 . . 6 . . . 14 . . . . . Critical Strikes 68 | . 1 . 4 1 4 4 2 . . 7 . . . 1 1 . 2 10 1 2 7 19 . . 1 1 . Burn 7 | . . . . . 1 3 . . . . . . . . . . 2 1 . . . . . . . . . Meltdown 12 | . . . . . . . . . . . . . . . . . . . 1 2 7 2 . . . . . Destroy 27 | . 1 . 4 1 1 1 2 . . . . . . . . . . . . . . 17 . . . . . Corrupt 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Smash 11 | . . . . . . . . . . . . . . 1 1 . . 9 . . . . . . . . . Sever 9 | . . . . . . . . . . 7 . . . . . . . . . . . . . . 1 1 . Melee Attacks 148 | . . . . . . . . 4 . 63 . 3 5 7 6 1 14 39 . . 6 . . . . . . Impact 63 | . . . . . . . . . . . . . . 3 6 1 14 39 . . . . . . . . . Slashing 85 | . . . . . . . . 4 . 63 . 3 5 4 . . . . . . 6 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 2 . 1 . . 1 1 . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54062 | 164 583 . 668 598 1478 671 7183 434 331 1187 885 470 232 464 598 . 684 2514 68 1604 2051 7296 3316 135 1026 10995 8427 Guns 29540 | 164 472 . . 179 1458 671 448 . . . 548 211 152 . . . 303 274 . . . 905 3213 135 985 10995 8427 Cannons 12192 | . 20 . 668 419 . . 1763 167 . . . 28 . . . . 158 225 68 1604 1999 5073 . . . . . Explosions 8029 | . 67 . . . . . 4972 . 331 . 337 231 . . . . . 731 . . . 1257 103 . . . . Melee 4155 | . . . . . . . . 267 . 1187 . . 80 464 598 . 223 1284 . . 52 . . . . . . Ramming 146 | . 24 . . . 20 . . . . . . . . . . . . . . . . 61 . . 41 . . Kinetic 4918 | 164 280 . 544 578 297 258 2247 167 . . . . . . . . 158 225 . . . . . . . . . Thermal 12116 | . 67 . 124 20 669 413 824 . . . 548 130 . . . . 303 274 68 1604 1999 5073 . . . . . Explosive 4866 | . . . . . . . 1876 . 331 . 337 231 . . . . . 731 . . . 1257 103 . . . . Electromagnetic 3201 | . 212 . . . 492 . 2236 . . . . 109 152 . . . . . . . . . . . . . . Impact 2302 | . . . . . . . . . . . . . . 197 598 . 223 1284 . . . . . . . . . Slashing 26513 | . . . . . . . . 267 . 1187 . . 80 267 . . . . . . 52 905 3213 135 985 10995 8427 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . 13 13 . 2 2 15 12 12 12 12 . . . . . 1 5 7 8 8 9 . . . . . Average Corruption 6 | . . 12 13 . 2 2 3 12 12 12 12 . . . . . 1 1 5 4 1 6 . . . . . Corruption Purged 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 369 | . . 3 88 . 17 42 36 13 9 57 22 . . . . . 1 11 45 2 . 23 . . . . . Message Errors 94 | . . 2 19 . 7 7 3 6 4 15 10 . . . . . . 4 13 1 . 3 . . . . . Matter Fused 92 | . . . 26 . 5 5 10 1 2 16 6 . . . . . . 2 11 . . 8 . . . . . Heat Flow Errors 41 | . . . 7 . 1 9 5 4 1 7 1 . . . . . 1 . 1 . . 4 . . . . . Energy Discharges 50 | . . . 11 . 2 8 7 . 1 8 2 . . . . . . 1 8 . . 2 . . . . . Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Parts Fused 5 | . . . . . . . 1 . . . . . . . . . . . 3 . . 1 . . . . . Data Loss (minor) 38 | . . . 10 . 2 4 4 1 . 6 1 . . . . . . 2 5 . . 3 . . . . . Data Loss (major) 24 | . . 1 7 . . 3 3 1 . 4 1 . . . . . . . 2 1 . 1 . . . . . Misfires 8 | . . . 5 . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . Alerts 8 | . . . 2 . . 5 1 . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 6 | . . . 1 . . . 1 . . . 1 . . . . . . . 2 . . 1 . . . . . Overload Shots 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Overflow Damage 3130 | . 10 . . . . . 99 77 53 9 . 32 67 263 263 . 59 356 . 165 47 1625 4 . 1 . . Projectiles 1572 | . . . . . . . 8 . . . . . . . . . . . . 165 47 1352 . . . . . Explosions 467 | . 10 . . . . . 91 . 53 . . 32 . . . . . 4 . . . 273 4 . . . . Melee 1091 | . . . . . . . . 77 . 9 . . 67 263 263 . 59 352 . . . . . . 1 . . Knockbacks 21 | . 2 . 1 3 . . 8 . . . . . . . . . 2 3 . . . 1 . . 1 . . Impact 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . Kinetic 16 | . 1 . 1 2 . . 8 . . . . . . . . . 2 2 . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 949 | . 39 . . . 11 9 281 . 116 . . . . . . . . . . . . 449 44 . . . . Shots 25 | . 1 . . . 1 1 12 . 3 . . . . . . . . . . . . 6 1 . . . . Rammed 10 | . 7 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 9 . . . 3 . . . . . . . . . . . . . . . . 2 . . 1 . . Kicked 5 | . 2 . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 629 | . 194 40 244 15 395 262 242 263 210 261 346 48 50 . . . 324 629 204 396 56 432 196 96 168 360 216 Average Temperature 103 | . 76 17 100 8 64 79 35 132 121 92 156 33 25 . . . 139 187 87 136 19 132 77 64 66 117 97 Received Heat Transfer 2555 | . 336 . 54 54 243 71 406 66 27 . 424 63 9 . . . 60 262 . 36 106 118 92 9 4 86 29 Effects 22 | . . . . . 1 . . . . . 2 . . . . . . 10 . 2 . 7 . . . . . Shutdowns 4 | . . . . . 1 . . . . . . . . . . . . 2 . . . 1 . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Interference 10 | . . . . . . . . . . . 2 . . . . . . 1 . 2 . 5 . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . 4 . . . . . 2 1 2 . 1 3 . . . . . . 1 . . Combat Hostiles 10 | . . . . . . . 3 . . . . . 2 . 2 . . 3 . . . . . . . . . Parts Fried 18 | . 1 . . . 3 . 7 . . . . 1 2 1 . . 1 . . . . . . . 2 . . Impact Corruptions 35 | . . . . . . . . . . . . . . 11 12 . 2 9 . . . . . . 1 . . Robots Melted 12 | . . . . . . . . . . . . . . . . . . . 1 2 7 2 . . . . . Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . 1 2 7 2 . . . . . Parts Melted 34 | . . . . . . 2 . . . . . . . . . . 3 3 5 6 12 2 . . . 1 . Heat Transferred 8010 | . 50 . 259 37 1332 971 349 . . . . 37 . . . . 650 550 38 1073 1591 1073 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . 4 . . . . . . . . . . 2 . . 1 5 5 5 5 5 . Low Security (%) 58 | 100 100 100 . 100 100 100 2 . . . . 100 . . . . 100 7 . 100 78 10 . . . . . Level 1 16 | . . . . . . . 77 . . . . . . . . . . 76 . . 21 22 . . . . . Level 2 2 | . . . . . . . 4 . . . . . . . . . . 15 . . . 28 . . . . . Level 3 2 | . . . . . . . 9 . . . . . . . . . . . . . . 12 . . . . . Level 4 3 | . . . . . . . 5 . . . . . . . . . . . . . . . . 82 62 10 . Level 5 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 89 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . 26 99 17 37 . . Peak Influence 2499 | 5 85 2 . 141 138 121 1183 . . . . 103 . . . . 154 434 . 78 236 1907 2499 1641 1925 1697 . Initial 1349 | . . . . . 7 45 325 . . . . . . . . . . 64 . . 34 108 1100 1349 1100 1232 . Average 288 | . 25 . . 61 43 28 397 . . . . 34 . . . . 21 274 . 21 115 805 2009 1501 1392 1476 . Influence Increases 11242 | 20 233 3 20 264 393 362 1928 35 175 . 170 197 50 120 15 . 215 709 . 202 417 1431 999 257 679 1055 1293 Destroy 0b10 Robot/C 3900 | . 120 . 20 140 220 140 740 20 40 . 120 120 40 . . . 120 400 . 120 240 380 300 20 80 520 . Destroy 0b10 Robot/NC 415 | 20 10 . . 20 35 20 150 . . . . . . 15 15 . 10 . . 15 15 30 10 . 15 35 . Destroy Leader 754 | . 30 . . 42 44 . 190 . . . 20 . 10 . . . 22 70 . 30 32 80 80 . 20 84 . Allied During Kill 90 | . . . . . . . 25 . . . . . . . . . . 62 . . . . 3 . . . . Successful Hack 121 | . 7 . . . 7 . . . . . . . . . . . 5 5 . 27 14 35 . . 21 . . Select Force Hacks 210 | . 30 . . . . 180 . . . . . . . . . . . . . . . . . . . . . Disable Machine 975 | . . . . 15 30 . 225 . . . . 15 . . . . 15 30 . . 30 330 45 15 45 60 120 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . . . . 150 150 . . Destroy Structure 2692 | . 6 3 . 17 12 22 178 . . . . 32 . . . . 28 112 . 10 26 246 381 57 153 281 1128 Advance Influence 300 | . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . Partial Spotted 195 | . . . . . . . 45 . . . . . . . . . . . . . . 75 . . 15 15 45 Lose Combat Pursuer 1290 | . 30 . . 30 45 . 75 15 135 . 30 30 . 105 . . 15 30 . . 60 255 180 15 180 60 . Influence Decreases 11767 | 20 233 3 20 246 295 415 814 607 226 554 170 185 58 124 15 . 83 588 253 140 286 513 1042 1110 787 843 2137 Entered New Map 7047 | . . . . . 11 71 38 437 116 554 . . 5 2 . . . 68 253 . 28 85 842 1050 657 693 2137 Time Decay 3673 | 20 193 3 20 200 264 320 636 170 90 . 140 148 53 122 15 . 83 270 . 130 238 278 . 60 70 150 . Lost Part 486 | . 40 . . 46 20 . 80 . 20 . 30 10 . . . . . 60 . 10 20 150 . . . . . Lost Ally 360 | . . . . . . . 60 . . . . . . . . . . 40 . . . . 200 . 60 . . Purge Threat 201 | . . . . . . 24 . . . . . 27 . . . . . 150 . . . . . . . . . Squads Dispatched 95 | . 4 . . . 2 . 16 . . . . 1 . 1 . . 1 3 . 2 3 16 23 8 9 6 . Investigation 4 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Extermination 11 | . . . . . . . 4 . . . . . . . . . 1 1 . 1 1 1 . . 1 1 . Reinforcement 15 | . 2 . . . 1 . 6 . . . . 1 . . . . . 1 . 1 1 . . . . 2 . Assault 53 | . . . . . . . 2 . . . . . . 1 . . . . . . . 12 20 8 8 2 . Garrison 5 | . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . 1 3 3 . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 45 | . 1 1 . 3 3 . 6 . . . . 1 . . . . . 1 . . 1 2 . . 3 23 . Communications Jammed 11 | . . . . . . . . . . . . . . . . . 9 2 . . . . . . . . . Distress Signals 11 | . . . . . . . . . . . . . . . . . 9 2 . . . . . . . . . Times Spotted 523 | . 20 . 6 12 23 8 57 2 10 4 7 8 2 2 . . 18 34 1 7 16 64 73 46 26 40 37 Peak Tracking Total 44 | . 4 . 2 5 4 3 14 1 7 2 5 5 1 7 . . 8 9 1 3 6 21 44 42 21 16 11 Tactical Retreats 53 | . 2 . . 3 2 . 5 1 3 1 2 2 . 3 . . 1 1 . . 2 6 5 1 3 2 8 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 20 | . . . 5 . 2 . 4 . . . . . . . . . 2 1 . . . . 3 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 75 | . . . . 1 2 . 15 . . . . 1 . . . . 1 2 3 . 2 26 3 2 4 4 9 Max in Single Turn 3 | . . . . 1 1 . 3 . . . . 1 . . . . 1 1 1 . 1 3 1 1 1 1 1 Garrison Access 7 | . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . 1 1 . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 61 | . 3 . 1 . 5 10 7 . . 3 1 4 . . 3 . 3 1 2 2 2 5 . 3 2 2 2 Terminals 29 | . 2 . . . 4 2 2 . . . 1 3 . . . . 1 1 . 2 1 5 . 2 1 2 . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . 6 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . 1 1 . . Total Hacks 202 | . 3 . 5 . 14 36 14 . . 20 2 10 . . 9 . 7 5 23 10 7 7 . 3 2 4 21 Successful 153 | . 3 . 5 . 5 35 6 . . 20 2 2 . . 9 . 4 4 23 3 3 5 . . 1 2 21 Failed 49 | . . . . . 9 1 8 . . . . 8 . . . . 3 1 . 7 4 2 . 3 1 2 . Catastrophic 11 | . . . . . 3 . 1 . . . . 1 . . . . . . . 1 . 1 . 3 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 1 . . . 5 8 1 . . . . . . . . . . 4 . 8 . 3 . . . . 1 Terminals 64 | . 2 . . . 12 3 4 . . . 2 7 . . . . 4 5 . 10 1 7 . 2 1 4 . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . . . . 6 5 . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 3 . . . . . . . . . . . . . 6 . . . . . . Garrison Access 10 | . . . . . 2 . 2 . . . . 3 . . . . 1 . . . . . . 1 1 . . Terminal Hacks 133 | . 2 . 5 . 4 29 1 . . 20 2 1 . . 9 . 3 3 23 2 1 4 . . 1 2 21 Record 80 | . . . 5 . . 25 . . . 3 2 . . . 5 . . . 22 . . . . . 1 . 17 Part Schematic 11 | . . . . . 1 . . . . 10 . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 9 | . . . . . 1 . . . . 3 . . . . 4 . . 1 . . . . . . . . . Open Door 6 | . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . 1 . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 4 | . . . . . . 1 . . . . . . . . . . 1 1 . 1 . . . . . . . Unreport Threat 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Release Object 3 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . . Seal Access 5 | . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . . Unauthorized Hacks 11 | . 1 . . . . 6 1 . . . . . . . . . . 1 . 1 . 1 . . . . . Terminals 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . Botnet 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . 6 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 . . . 5 2 4 . . . . 3 . . . . 2 . . 2 1 3 . 3 1 2 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . . 10 . . . . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . 4 Non-combat 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . 1 parse_system 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 5 . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 93 | . . . . . . 5 . . . . . . . . . . . 2 . . . . 14 . 20 52 . Largest Group 7 | . . . . . . 5 5 . . . . . . . . . . 2 . . . . 7 . 6 7 . Highest-Rated Group 104 | . . . . . . 104 104 . . . . . . . . . . 93 . . . . 99 . 89 101 . Highest-Rated Ally 47 | . . . . . . 34 34 . . . . . . . . . . 47 . . . . 15 . 15 15 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 95 | . . . . . . 1 31 . . . . . . . . . . 25 . . . . 27 . 11 . . Total Damage 1617 | . . . . . . 40 643 . . . . . . . . . . 481 . . . . 370 . 83 . . Kills 12 | . . . . . . 1 6 . . . . . . . . . . 4 . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 10039 | 91 322 386 2186 284 1075 676 1709 179 102 47 . 393 425 406 251 296 453 401 . . 153 194 6 1 2 1 . Optics 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sensors 5965 | . . . . 212 1071 676 1531 110 97 47 . 265 425 406 251 296 404 173 . . . . . 1 . . . Terrain 2396 | . . 221 21 . . . . 3 35 . . 148 411 404 247 296 400 208 . . . . 2 . . . . Seismic 2176 | 91 109 . 1970 . 4 . . . . . . . . . . . . . . . . . . . 2 . . Machine Analysis 541 | . . . . . . . 361 69 . . . 111 . . . . . . . . . . . . . . . Cloaking 345 | . . . . . . . . . . . . . . . . . . . . . 153 192 . . . . . Jamming 832 | . . . . . . . . . . . . . . . . . 452 375 . . . . 4 . . 1 . ECM 645 | . 213 165 195 72 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 152 | . . . . . . . . . . 151 . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . 2 . . 2 . 2 2 . 1 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 23887 | 190 677 386 2358 492 1626 3364 2244 354 193 1574 623 413 491 406 251 296 470 588 1851 430 518 833 393 167 230 1699 770 Spaces Moved 16391 | 74 260 86 780 130 532 1187 1504 457 273 605 344 344 376 351 223 268 354 274 1005 153 303 817 389 354 462 3066 1420 Core 37 | 3 . . . 2 1 . . . . . . . . . . . . . . . . 31 . . . . . Treads 4869 | 71 143 . . 120 527 775 337 . . 475 241 . . 158 223 268 354 89 991 97 . . . . . . . Legs 8253 | . 117 86 780 8 . 1 . . . 66 103 344 376 193 . . . . . . . 488 389 354 462 3066 1420 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2343 | . . . . . 4 13 869 457 273 64 . . . . . . . . 6 56 303 298 . . . . . Flight 889 | . . . . . . 398 298 . . . . . . . . . . 185 8 . . . . . . . . Fastest Speed 30 | 50 120 400 120 160 240 71 64 64 64 64 110 95 95 95 101 101 101 101 122 124 110 30 30 30 30 30 30 Average Speed 108 | 155 198 400 265 291 259 187 121 64 64 140 147 98 95 107 101 101 101 145 152 213 120 64 67 30 30 32 30 Slowest Speed 1600 | 160 400 400 820 820 1600 241 219 64 64 260 205 110 95 164 101 101 101 274 220 300 124 196 90 30 30 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 53 | . . . . 1 . . . . . . . . 2 . . . 3 . . 2 . 3 . 2 10 . 30 Cave-ins Triggered 3 | . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 1 Exploration Rate (%) 46 | 5 43 21 49 11 80 97 34 67 58 80 61 9 51 51 60 51 13 24 99 7 42 47 20 51 18 84 65 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 35 | . 1 . 1 . . 6 . 1 . 21 1 . . . 3 1 . . . . . . . . . . . Known Exits Taken 13 | . 1 . . 1 1 . 1 1 . . 1 1 1 1 1 1 1 . . 1 . . . . . . . Unknown Exits Taken 14 | 1 . 1 1 . . 1 . . 1 1 . . . . . . . 1 1 . 1 1 1 1 1 1 . Scrap Searched 11 | . . . 4 . . . . 2 . . 2 . . 2 . 1 . . . . . . . . . . . Spaces Dug 347 | . . 4 1 . 14 11 22 . . . . 3 32 1 . 1 18 9 . 5 12 11 19 19 43 30 92 Terrain Destroyed 1381 | . 6 4 15 17 14 11 190 . 47 . 50 16 48 1 . 1 20 55 . 6 12 104 147 23 70 167 357 Melee 24 | . . . . . . . . . . . . 3 4 1 . 1 9 2 . . 4 . . . . . . Projectile 859 | . . 4 15 17 . . . . . . 2 4 . . . . 11 11 . 6 8 58 115 23 61 167 357 AOE 498 | . 6 . . . 14 11 190 . 47 . 48 9 44 . . . . 42 . . . 46 32 . 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 21246 | 119 361 120 1006 187 690 2294 1783 507 288 1263 433 395 492 370 236 291 409 407 1316 217 389 1010 466 403 525 3646 1623 Wait 2769 | 1 13 24 152 . 20 895 55 28 13 561 54 14 95 4 . 23 2 11 253 15 7 64 9 1 13 413 29 Move 16363 | 73 259 85 779 129 531 1186 1503 456 272 604 343 343 375 350 222 267 353 273 1004 152 302 816 388 353 461 3065 1419 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 209 | 2 15 2 16 16 20 21 34 4 . 7 3 3 1 2 2 . 4 8 10 4 5 11 4 6 1 5 3 Fast Attach 181 | 8 4 . 3 9 22 8 12 1 . 9 1 5 . 2 2 . 2 9 7 3 6 12 8 12 7 19 10 Attach 67 | . 4 2 2 2 1 . 11 1 . 4 2 . 1 . . . 2 1 5 1 1 8 4 2 5 5 3 Detach 78 | 1 3 . . . 5 8 8 2 . 4 . . 1 . . . . 2 6 1 3 3 8 2 7 10 4 Swap 109 | 1 1 2 6 . 6 6 11 3 1 1 4 9 3 2 1 . 8 12 . 3 . 2 . 4 2 11 10 Drop 237 | . 5 1 8 2 28 36 35 2 . 10 4 9 . 3 3 . 3 12 15 1 4 1 6 13 6 20 10 Fire 934 | 33 48 4 40 29 54 24 114 6 2 . 22 9 11 . . . 21 26 16 37 55 91 34 10 22 91 135 Melee 148 | . . . . . . . . 4 . 63 . 3 5 7 6 1 14 39 . . 6 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . 2 . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Crush 10 | . 7 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Rewire 131 | . . . . . . 110 . . . . . . . . . . . 14 . . . . . . . 7 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / Rec) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 191 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 443 | -10/Materials | Identified exit to Mines 616 | -10/Materials | Discovered new exit (range 3) 868 | -10/Materials | Entered Mines 1024 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1145 | -10/Mines | Assembled infested the area 1193 | -10/Mines | Crushed by falling debris 1193 | -10/Mines | Core integrity fell below 50% 1198 | -10/Mines | Crushed by falling debris 1198 | -10/Mines | System corruption reached 10% 1229 | -10/Mines | Lost 3 parts (1p1n1w) 1234 | -10/Mines | Discovered new exit (range 6) 1254 | -10/Mines | Entered Subcaves 1255 | -10/Subcaves | Identified exit to Recycling 1487 | -10/Subcaves | Core integrity fell below 20% 1763 | -10/Subcaves | Learned location of Zion (-7) 1763 | -10/Subcaves | Met a Zionite searching for "candidates" 1854 | -10/Subcaves | Visited Clippyterm 1862 | -10/Subcaves | Learned Factory fabricator intel 1862 | -10/Subcaves | Learned Factory emergency access door positions 2939 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3039 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3149 | -10/Subcaves | Discovered new exit (range 16) 3153 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3170 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3178 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3612 | -10/Subcaves | Entered Materials 3612 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3726 | -8/Materials | Lost 4 parts (1p1n1u1w) 3935 | -8/Materials | Discovered new exit (range 7) 3949 | -8/Materials | Identified exit to Storage 4104 | -8/Materials | Entered Storage 4110 | -8/Storage | Build established: Scavenger-Mutant 4351 | -8/Storage | Met 01-MTF 4801 | -8/Storage | Found Prototype Energy Gun 4801 | -8/Storage | Identified 01-MTF's Shockpuncher 4845 | -8/Storage | Build established: Mutant 4878 | -8/Storage | Garrison activated, responded to threat 5088 | -8/Storage | Discovered new exit (range 15) 5549 | -8/Storage | Core integrity fell below 50% 5710 | -8/Storage | Used back door to open Recycling access 5710 | -8/Storage | Discovered exit to Recycling (range 5) 5730 | -8/Storage | Entered Recycling 5730 | -8/Recycling | Accompanied by 1 ally (01-MTF) 6358 | -8/Recycling | Entered Scraplab 6414 | -8/Recycling | Found Prototype Device 6414 | -8/Recycling | Identified Scrap Engine 6443 | -8/Recycling | Build established: Scavenger-Mutant 7732 | -8/Recycling | Build established: Construct 8051 | -8/Recycling | Build established: Commander-Construct 8855 | -8/Recycling | Discovered new exit (range 15) 9094 | -8/Recycling | Entered Factory 9094 | -6/Factory | Accompanied by 5 allies 9094 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9096 | -6/Factory | Loaded intel: 6 fabricator locations 9554 | -6/Factory | Build established: Construct 10648 | -6/Factory | Discovered new exit (range 10) 10659 | -6/Factory | Identified exit to Factory 10740 | -6/Factory | Garrison activated, responded to threat 10928 | -6/Factory | Garrison activated, responded to threat 11088 | -6/Factory | Cargo convoy interrupted 11134 | -6/Factory | Lost 3 parts (1p2w) 11136 | -6/Factory | Destroyed 11 combat bots 11194 | -6/Factory | First assault squad dispatched 11245 | -6/Factory | Discovered new exit (range 9) 11250 | -6/Factory | Identified exit to Lower Caves 11281 | -6/Factory | Core integrity fell below 50% 11281 | -6/Factory | System corruption reached 10% 11338 | -6/Factory | Entered Lower Caves 11342 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11533 | -6/Lower Caves | Spotted B-75 Beast 11545 | -6/Lower Caves | Learned Factory terminal intel 11666 | -6/Lower Caves | Discovered new exit (range 8) 11670 | -6/Lower Caves | Identified exit to Lower Caves 11692 | -6/Lower Caves | Entered another Lower Caves area 11725 | -6/Lower Caves | Attracted the attention of an 0b10 base 11877 | -6/Lower Caves | Discovered new exit (range 12) 11885 | -6/Lower Caves | Entered Data Miner 11885 | -6/Data Miner | Discovered new exit (range 7) 11898 | -6/Data Miner | Met Data Miner 11911 | -6/Data Miner | Learned location of Section 7 (-3) 11923 | -6/Data Miner | Received God Mode back door access code from Data Miner 12160 | -6/Data Miner | Interfaced with the Data Conduit 12319 | -6/Data Miner | Found Exp. Thermal Shield 12335 | -6/Data Miner | Lost 3 parts (1u2w) 12631 | -6/Data Miner | Build established: Scavenger-Mutant 12932 | -6/Data Miner | Build established: Mutant 13115 | -6/Data Miner | Found Exp. Thermal Shield 13459 | -6/Data Miner | Entered Proximity Caves 13514 | -5/Proximity Caves | Core integrity fell below 20% 13805 | -5/Proximity Caves | Learned Factory terminal intel 13814 | -5/Proximity Caves | Build established: Construct 13903 | -5/Proximity Caves | Lost 3 parts (2n1u) 14027 | -5/Proximity Caves | Discovered exit to Factory (range 8) 14082 | -5/Proximity Caves | Entered Factory 14082 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14083 | -5/Factory | Loaded intel: 262 machine locations 14084 | -5/Factory | Loaded intel: 26 terminal locations 14297 | -5/Factory | Discovered new exit (range 10) 14392 | -5/Factory | Discovered new exit (range 15) 14434 | -5/Factory | Identified exit to Factory 14469 | -5/Factory | Identified exit to Upper Caves 14495 | -5/Factory | Entered Upper Caves 14855 | -5/Upper Caves | Build established: Assassin 14908 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14914 | -5/Upper Caves | Encountered a Warlord checkpoint 14964 | -5/Upper Caves | Discovered new exit (range 14) 14976 | -5/Upper Caves | Identified exit to Upper Caves 14986 | -5/Upper Caves | Entered another Upper Caves area 15087 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15239 | -5/Upper Caves | Identified exit to Zhirov 15392 | -5/Upper Caves | Entered Zhirov 15392 | -5/Zhirov | Discovered new exit (range 4) 15411 | -5/Zhirov | Met Zhirov 15439 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15445 | -5/Zhirov | Build established: Construct 15521 | -5/Zhirov | Found Alien Artifact 15521 | -5/Zhirov | Identified Integrated Reactor 15521 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15536 | -5/Zhirov | Found Alien Artifact 15642 | -5/Zhirov | Identified exit to Proximity Caves 15643 | -5/Zhirov | Entered Proximity Caves 15933 | -4/Proximity Caves | Discovered exit to Factory (range 5) 15939 | -4/Proximity Caves | Entered Factory 15939 | -4/Factory | Evolved 2 slots: Utility x2 15940 | -4/Factory | Identified exit to Upper Caves 15940 | -4/Factory | Identified exit to Armory 15941 | -4/Factory | Loaded intel: 240 machine locations 15942 | -4/Factory | Loaded intel: 27 terminal locations 16212 | -4/Factory | Spotted B-86 Titan 16409 | -4/Factory | Entered Armory 16410 | -4/Armory | Loaded intel: 82 machine locations 16479 | -4/Armory | Destroyed 7 combat bots 16644 | -4/Armory | Energy Cycler disabled 16656 | -4/Armory | Found Adv. Force Booster 16658 | -4/Armory | Found Adv. Force Booster 16660 | -4/Armory | Found Adv. Force Booster 16914 | -4/Armory | Identified Transdimensional Reconstructor 16914 | -4/Armory | Warped through subspace to slip node 16914 | -4/Armory | Discovered new exit (range 1) 16942 | -4/Armory | Lost 5 parts (2n1u2w) 16997 | -4/Armory | Entered Lab 16997 | -4/Lab | Discovered new exit (range 9) 17019 | -4/Lab | Hidden lab's door opened automatically 17019 | -4/Lab | Sensor layout match revealed 17020 | -4/Lab | Gained access to the hidden lab's interior 17183 | -4/Lab | Found Alien Artifact 17234 | -4/Lab | Found Prototype Energy Cannon 17234 | -4/Lab | Identified Warp Cannon 17239 | -4/Lab | Found Warp Cannon 17247 | -4/Lab | Found Prototype Protection 17300 | -4/Lab | Found Alien Artifact 17308 | -4/Lab | Identified Core Expander 17308 | -4/Lab | Installed Core Expander, added new Propulsion slot 17309 | -4/Lab | Identified Integrated Mediator 17309 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 17349 | -4/Lab | Build established: Mutant 17450 | -4/Lab | Found Prototype Hackware 17671 | -4/Lab | Found Alien Artifact 17679 | -4/Lab | Found Transdimensional Reconstructor 17722 | -4/Lab | Decrypted terminal 17722 | -4/Lab | Acquired modification code for an L2 power cell 17957 | -4/Lab | Identified Hvy. Regenerative Plating 18057 | -4/Lab | Found Prototype Special Weapon 18057 | -4/Lab | Identified Gui. Remote Datajack 18171 | -4/Lab | Detected by scanners 18177 | -4/Lab | Confronted by A5 18181 | -4/Lab | Destroyed A5 18311 | -4/Lab | Decrypted terminal 18606 | -4/Lab | Decrypted terminal 18608 | -4/Lab | Found Alien Artifact 18608 | -4/Lab | Identified LC Capacitor 18743 | -4/Lab | Build established: Gunner 18848 | -4/Lab | Entered Research 18848 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18849 | -3/Research | Loaded intel: 116 machine locations 18892 | -3/Research | Identified Quantum Router 18893 | -3/Research | Identified exit to Quarantine 19181 | -3/Research | Build established: Hacker-Gunner 19278 | -3/Research | Entered Quarantine 19279 | -3/Quarantine | Loaded intel: 63 machine locations 19284 | -3/Quarantine | Identified Core Reset Matrix 19284 | -3/Quarantine | Used Core Reset Matrix 19288 | -3/Quarantine | Detected hypermatrix surge 19288 | -3/Quarantine | Sensed 14 artifacts in vicinity 19310 | -3/Quarantine | Found Core Cannon 19335 | -3/Quarantine | Found Sigix Broadsword 19548 | -3/Quarantine | Destroyed 7 combat bots 19565 | -3/Quarantine | Warp Cannon suddenly broke down 19711 | -3/Quarantine | Spotted Fortress 19792 | -3/Quarantine | Discovered new exit (range 5) 19792 | -3/Quarantine | Discovered new exit (range 6) 19794 | -3/Quarantine | Intercept squad dispatched 19796 | -3/Quarantine | Entered Section 7 19797 | -3/Section 7 | Detected hypermatrix surge 19797 | -3/Section 7 | Sensed 23 artifacts in vicinity 19822 | -3/Section 7 | Build established: Alien-Mutant 20018 | -3/Section 7 | Spotted S7 Guard 20023 | -3/Section 7 | Crushed by falling debris 20030 | -3/Section 7 | Found Core Membrane 20030 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 20045 | -3/Section 7 | Destroyed S7 Guard 20071 | -3/Section 7 | Lost 4 parts (1n2u1w) 20124 | -3/Section 7 | Found Integrated Mediator 20124 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 20125 | -3/Section 7 | Destroyed 7 combat bots 20152 | -3/Section 7 | Spotted Alpha 7 20152 | -3/Section 7 | Spotted Alpha 7 20197 | -3/Section 7 | Found Unknown Launcher 20197 | -3/Section 7 | Identified Fusion Bomb Launcher 20208 | -3/Section 7 | Spotted Executioner 20217 | -3/Section 7 | Spotted Executioner 20218 | -3/Section 7 | Build established: Alien-Gunner 20263 | -3/Section 7 | Destroyed Executioner 20275 | -3/Section 7 | Intercept squad dispatched 20294 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 20296 | -3/Section 7 | Found Transdimensional Reconstructor 20299 | -3/Section 7 | Spotted Tracker 20302 | -3/Section 7 | Spotted Tracker 20311 | -3/Section 7 | Destroyed Tracker 20317 | -3/Section 7 | Destroyed Tracker 20327 | -3/Section 7 | Spotted Combat Programmer 20335 | -3/Section 7 | Found Terrabomb 20337 | -3/Section 7 | Found Terrabomb 20338 | -3/Section 7 | Destroyed Combat Programmer 20343 | -3/Section 7 | Found Terrabomb 20359 | -3/Section 7 | Spotted Combat Programmer 20374 | -3/Section 7 | Warped through subspace 20375 | -3/Section 7 | Core integrity fell below 50% 20390 | -3/Section 7 | Released all parts (7) 20403 | -3/Section 7 | Used Terrabomb 20407 | -3/Section 7 | Integrated with Sigix Exoskeleton 20409 | -3/Section 7 | Spotted Executioner 20409 | -3/Section 7 | Spotted Executioner 20420 | -3/Section 7 | Lost 6 parts (2n2u2w) 20440 | -3/Section 7 | Destroyed Executioner 20448 | -3/Section 7 | Destroyed Executioner 20451 | -3/Section 7 | Found Prototype Processor 20451 | -3/Section 7 | Identified Exp. Targeting Computer 20453 | -3/Section 7 | Found Prototype Processor 20453 | -3/Section 7 | Identified Exp. Core Analyzer 20461 | -3/Section 7 | Found Exp. Core Analyzer 20463 | -3/Section 7 | Found Exp. Core Analyzer 20480 | -3/Section 7 | Spotted Striker 20480 | -3/Section 7 | Spotted Striker 20508 | -3/Section 7 | Found Sigix Sheargun 20509 | -3/Section 7 | Found Sigix Sheargun 20513 | -3/Section 7 | Spotted Striker 20513 | -3/Section 7 | Spotted Striker 20531 | -3/Section 7 | Destroyed Striker 20532 | -3/Section 7 | Warped through subspace 20533 | -3/Section 7 | Core integrity fell below 20% 20577 | -3/Section 7 | Used Terrabomb 20580 | -3/Section 7 | Found Matter Drive 20585 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 20585 | -3/Section 7 | Spotted Striker 20620 | -3/Section 7 | Discovered new exit (range 18) 20629 | -3/Section 7 | Entered Research 20629 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 20634 | -2/Research | Emitted hypermatrix ping 20639 | -2/Research | Assembled emerged from beneath the floor 20658 | -2/Research | Found Prototype Processor 20658 | -2/Research | Identified Spectral Analyzer 20699 | -2/Research | Build established: Alien-Sigix 20880 | -2/Research | Intercept squad dispatched 20898 | -2/Research | Spotted Tracker 20899 | -2/Research | Spotted Tracker 20910 | -2/Research | Destroyed Tracker 20915 | -2/Research | Destroyed Tracker 20929 | -2/Research | Found Corrupted Exp. Targeting Computer 20943 | -2/Research | Spotted Combat Programmer 20950 | -2/Research | Destroyed Combat Programmer 20954 | -2/Research | Spotted Combat Programmer 20972 | -2/Research | Destroyed Combat Programmer 20986 | -2/Research | Sigix Exoskeleton integrity reduced to 60% 20998 | -2/Research | Found Prototype Launcher 21003 | -2/Research | Discovered new exit (range 18) 21009 | -2/Research | Assembled emerged from beneath the floor 21013 | -2/Research | Spotted Executioner 21022 | -2/Research | Entered Testing 21023 | -2/Testing | Sensed 1 artifact in vicinity 21024 | -2/Testing | Identified Gui. Micro-nuke Launcher 21046 | -2/Testing | Lost 5 allies 21103 | -2/Testing | Found Unknown Device 21103 | -2/Testing | Identified Quantum Capacitor 21144 | -2/Testing | Found Prototype Energy Cannon 21144 | -2/Testing | Identified Cld. Nova Cannon 21150 | -2/Testing | Discovered new exit (range 15) 21164 | -2/Testing | Spotted Executioner 21164 | -2/Testing | Spotted Executioner 21189 | -2/Testing | Entered Access 21189 | -1/Access | Evolved 2 slots: Utility x2 21191 | -1/Access | Energy Cycler disabled 21194 | -1/Access | Emitted hypermatrix ping 21199 | -1/Access | Assembled emerged from beneath the floor 21268 | -1/Access | Assembled emerged from beneath the floor 21347 | -1/Access | Spotted B-99 Colossus 21352 | -1/Access | Assembled emerged from beneath the floor 21355 | -1/Access | Discovered new exit (range 18) 21419 | -1/Access | Entered Command 21424 | -1/Command | Emitted hypermatrix ping 21429 | -1/Command | Assembled emerged from beneath the floor 21515 | -1/Command | Spotted Combat Programmer 21515 | -1/Command | Spotted Combat Programmer 21526 | -1/Command | Destroyed Combat Programmer 21531 | -1/Command | Destroyed Combat Programmer 21535 | -1/Command | Spotted M Guard 21535 | -1/Command | Spotted M Guard 21552 | -1/Command | Destroyed M Guard 21563 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 21568 | -1/Command | Destroyed M Guard 21568 | -1/Command | All MAIN.C guards destroyed 21611 | -1/Command | Destroyed 9 combat bots 21614 | -1/Command | Found Prototype Device 21614 | -1/Command | Identified AEGIS Remote Shield 21621 | -1/Command | Found Prototype Reactor 21621 | -1/Command | Identified Zero-point Reactor 21628 | -1/Command | Found Prototype Device 21628 | -1/Command | Identified Thermal Barrier 21632 | -1/Command | Found Prototype Launcher 21632 | -1/Command | Identified Ragnarok Missile Launcher 21638 | -1/Command | Found Exp. Targeting Computer 21650 | -1/Command | Assembled emerged from beneath the floor 21669 | -1/Command | First assault squad dispatched 21702 | -1/Command | Met MAIN.C 21703 | -1/Command | 0b10 Conduit disabled 21728 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 21728 | -1/Command | Destroyed MAIN.C Shell 21728 | -1/Command | Spotted M Shell/Def 21728 | -1/Command | Spotted M Shell/Atk 21728 | -1/Command | Spotted M Shell/Def 21728 | -1/Command | Spotted M Shell/Atk 21728 | -1/Command | Spotted M Shell/Def 21728 | -1/Command | Spotted M Shell/Atk 21728 | -1/Command | Spotted M Shell/Def 21728 | -1/Command | Spotted M Shell/Atk 21730 | -1/Command | MAIN.C activated Command garrisons 21730 | -1/Command | Used Terrabomb 21733 | -1/Command | Discovered new exit (range 16) 21772 | -1/Command | Destroyed MAIN.C 21774 | -1/Command | Discovered new exit (range 16) 21774 | -1/Command | Discovered new exit (range 127) 21774 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 22431 | -1/Command | Assembled emerged from beneath the floor 22549 | -1/Command | Assembled emerged from beneath the floor 22567 | -1/Command | Assembled emerged from beneath the floor 22594 | -1/Command | Assembled emerged from beneath the floor 22618 | -1/Command | Assembled emerged from beneath the floor 23115 | -1/Command | Warped through subspace to slip node 23115 | -1/Command | Discovered new exit (range 5) 23118 | -1/Command | Entered Access_0 23119 | -1/Access_0 | Sensed 4 artifacts in vicinity 23120 | -1/Access_0 | Met Architect 23120 | -1/Access_0 | Hacked A8 with code downloaded from Data Conduit 23123 | -1/Access_0 | Destroyed A8 23126 | -1/Access_0 | Architect warped through subspace 23142 | -1/Access_0 | Subspace Access Node disabled 23152 | -1/Access_0 | Spotted Enhanced Programmer 23158 | -1/Access_0 | Subspace Access Node disabled 23160 | -1/Access_0 | Spotted Enhanced Programmer 23176 | -1/Access_0 | Architect warped through subspace 23196 | -1/Access_0 | A6 warped into view 23199 | -1/Access_0 | Hacked A6 with code downloaded from Data Conduit 23202 | -1/Access_0 | Destroyed A6 23208 | -1/Access_0 | Architect warped through subspace 23214 | -1/Access_0 | Core integrity fell below 50% 23235 | -1/Access_0 | Subspace Access Node disabled 23266 | -1/Access_0 | Architect warped through subspace 23282 | -1/Access_0 | Spotted Enhanced Programmer 23287 | -1/Access_0 | Destroyed Enhanced Programmer 23294 | -1/Access_0 | Hacked A2 with code downloaded from Data Conduit 23297 | -1/Access_0 | Destroyed A2 23349 | -1/Access_0 | Architect warped through subspace 23354 | -1/Access_0 | Destroyed Enhanced Programmer 23368 | -1/Access_0 | Singularity Gate disabled 23374 | -1/Access_0 | Singularity Gate disabled 23402 | -1/Access_0 | Architect warped through subspace 23421 | -1/Access_0 | Spotted Enhanced Programmer 23433 | -1/Access_0 | Spotted Enhanced Programmer 23437 | -1/Access_0 | Architect warped through subspace 23438 | -1/Access_0 | Destroyed Enhanced Programmer 23460 | -1/Access_0 | A4 warped into view 23488 | -1/Access_0 | Architect warped through subspace 23498 | -1/Access_0 | Subspace Access Node disabled 23533 | -1/Access_0 | Spotted Enhanced Programmer 23677 | -1/Access_0 | Destroyed Architect 23679 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 23683 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 23685 | -1/Access_0 | Found Prototype Hackware 23708 | -1/Access_0 | Spotted Enhanced Programmer 23752 | -1/Access_0 | Identified Architect God Chip A 23755 | -1/Access_0 | Found Exp. Melee Analysis Suite 23793 | -1/Access_0 | Found Prototype Hackware 23793 | -1/Access_0 | Identified Architect God Chip D 23796 | -1/Access_0 | Found Prototype Device 23796 | -1/Access_0 | Identified Desublimator 23801 | -1/Access_0 | Found Exp. Thermal Defense Suite 23805 | -1/Access_0 | Found Prototype Protection 23805 | -1/Access_0 | Identified Centrium Linked Plating 23808 | -1/Access_0 | Found Modified Sigix Sheargun 23811 | -1/Access_0 | Found Modified Sigix Sheargun 23866 | -1/Access_0 | Destroyed A4 23871 | -1/Access_0 | Warped through subspace to slip node 23871 | -1/Access_0 | Discovered new exit (range 8) 23888 | *** | Heading to fleet! Last Messages --------------- 23860_ Quantum Shear penetrates Wall. 23861_ Penetrated by Slug. 23862_ Quantum Shear penetrates Wall. 23864_ Quantum Shear penetrates A4. 23865_ Core Membrane filtered system corruption (1). 23866_ Quantum Shear penetrates A4. 23866_ A4: "A3 is going to put a massive hole in that core of yours. You won't even see it coming..." 23866_ A4 destroyed. 23869_ Acquired 20 matter. 23871_ Warped through subspace, drawn to slip node. 23871_ EXIT=FOUND 23873_ Dropped Adv. Weapon Cycler. 23873_ Acquired Adv. Weapon Cycler. 23876_ Quantum Shear penetrates Wall. 23876_ Quantum Shear penetrates Earth. [Achievement: Data Run] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ???????################# #################?????? | | ???????################ ################??????? | | ???????################ #################??????? | | ???????################# ################??????? | | ???????################ #################?????? | | ???????################ ##################?????? | | ??????################# < ################??????? | | ???????################ ##################?????? | | ???????################# ##################?????? | | ???????#################;;#################??????? | | ???????################ # #################??????? | | ???????################## #################??????? | | ????????################# #################??????? | | ????????#################;#################??????? | | ????????################# ################???????? | | ?????????################ ################???????? | | ?????????################ ################???????? | | ??????????############### ###############????????? | | ???????????############## ##############?????????? | | ???????????############## ##############?????????? | | ????????????############# #############??????????? | | ?????????????############ ############???????????? | | ??????????????########### ###########????????????? | | ????????????????######### #########??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Coolant Potential 120 Energy Generation 85 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 40 Core Analysis 12 Recoil Reduction 5 Energy Filtering 50 Particle Charging 25 Kinecelleration 40 Force Boost 40 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 39 Authchip Count 11 Item Schematics ----------------- Exp. Heat Sink | -3/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Integrated Mediator LC Capacitor Core Reset Matrix Sigix Broadsword Core Cannon Core Membrane Terrabomb Sigix Exoskeleton Sigix Sheargun High-powered Transdimensional Reconstructor Modified Sigix Sheargun Achievements -------------- Behind The Curtain Corridor Of Doom Data Run Meet Your Maker No Explosion For You Perfect Aim The Bigger They Are void main() Challenges ------------ None Game ------ Seed ImprinterOmegaTether Manual? 0 Play Time 07:18:03 Cumulative 189.8 hours Start 2025.05.13 @ 01:40:15 End 2025.05.14 @ 01:19:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 94 Adventurer 8 Explorer 0 Win Type 2 Total 5 Types 2/0/2/1/0/0/0/0/0/0 Lore% 74 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f410e71-55ea-49a2-998d-da050bd70e24