Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 08:37:24 Player: Cameron Result: Destroyed by JI-5LP(E) with Heavy Battle Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2065) 2065 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 4703 Bonus ------- High Alert Combat Kills 33 Registered with UFD 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Personal Teleporter v0.10 (0/15) CPS Tube (2) CPS Tube (2) Flamer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Aluminum Leg Improved Flight Unit Light Armor Plating Improved Medium Laser Improved Medium Laser Improved Medium Laser Mining Claw [Rating: 19] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 52 | 6 12 3 6 24 1 . Power 7 | 1 2 . 1 3 . . Engine 6 | 1 1 . 1 3 . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 26 | 2 6 3 5 10 . . Treads . | . . . . . . . Leg 25 | 2 6 3 5 9 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 9 | 1 2 . . 5 1 . Device 2 | . 1 . . 1 . . Storage 2 | 1 . . . 1 . . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 4 | . 1 . . 2 1 . Artifact . | . . . . . . . Weapon 10 | 2 2 . . 6 . . Energy Gun 7 | 2 1 . . 4 . . Energy Cannon 2 | . 1 . . 1 . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 5 . . Parts Lost 12 | . 1 . 2 6 . 3 Power 3 | . 1 . 1 1 . . Propulsion 5 | . . . . 2 . 3 Utility 2 | . . . 1 1 . . Weapon 2 | . . . . 2 . . Highest Loss Streak 3 | . 1 . 1 2 . 3 To Critical Strikes 3 | . . . . 2 . 1 Average Backups 8 | 2 7 8 6 9 10 9 Power 1 | . . 1 . 1 2 1 Propulsion 3 | 1 4 4 2 2 3 2 Utility 1 | . 1 2 2 1 2 1 Weapon 2 | . . 1 1 3 3 3 Tool/Special . | . . . . . . . Unused Backups 22 | . 7 . 1 1 . 13 Power 4 | . . . 1 1 . 2 Propulsion 7 | . 5 . . . . 2 Utility 2 | . 1 . . . . 1 Weapon 4 | . 1 . . . . 3 Tool/Special 5 | . . . . . . 5 Average Slot Usage (%) 99 | . 99 100 97 97 100 99 Engine 9 | . 11 . 2 10 11 11 Core 2 | . 2 14 8 . . . Leg 37 | . 28 28 43 41 44 43 Device 6 | . 10 14 9 7 . . Storage 12 | . 14 14 11 11 11 11 Protection 5 | . 3 . . 1 11 11 Energy Gun 13 | . 17 14 11 15 11 11 Energy Cannon 5 | . 10 14 11 3 . . Slashing Weapon 4 | . . . . 2 11 11 Peak Build Rating 19 | 6 13 13 15 19 15 16 Average Rating 13 | 4 10 13 13 14 15 15 On Entrance 10 | . 6 13 13 10 15 15 Avg Prop Armor Cover (%) 1 | . . . . 1 . . Naked Turns 1 | . . . . . . 1 Heaviest Build 26 | 13 19 17 17 26 26 26 Greatest Support 40 | 20 20 20 40 40 40 40 Greatest Overweight (x) 2 | 2 . . . 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 9 Most Carried 10 | 5 8 8 8 10 10 10 Average Carried 8 | 3 7 8 6 9 10 9 Final Capacity 10 | 8 8 8 8 10 10 5 Final Carried 10 | 5 8 8 8 10 10 5 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 781 | 202 178 10 60 321 . 10 Remotely . | . . . . . . . Salvage Created 2880 | . 576 231 576 1327 170 . Parts 158 | . 31 10 34 69 14 . Haulers Intercepted 4 | . . . . 4 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 59 | . 15 5 13 23 3 . Melee 7 | . . . . 4 3 . Guns 26 | . 7 2 5 12 . . Cannons 25 | . 8 3 8 6 . . Classes Destroyed 9 | . 5 . 2 2 . . Worker 2 | . . . . 2 . . Hauler 4 | . . . . 4 . . Recycler 3 | . 1 1 . 1 . . Operator 3 | . 1 . 1 1 . . Watcher 2 | . 2 . . . . . Swarmer 13 | . 6 3 . 4 . . Grunt 31 | . 9 2 10 10 . . Brawler 2 | . . . 1 1 . . Sentry 13 | . . . 2 8 3 . Best Kill Streak 7 | . 4 3 7 6 1 . Combat Bots Only 7 | . 3 3 7 4 1 . Max Kills in Single Turn 2 | . 1 1 1 2 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 308 | . 70 24 60 136 2 16 Missed 78 | . 9 6 16 41 1 5 Hits 230 | . 61 18 44 95 1 11 Melee 1 | . . . . 1 . . Projectile 229 | . 61 18 44 94 1 11 Critical Strikes 10 | . 2 . 1 6 . 1 Damage Taken 2931 | . 657 147 570 1368 13 176 Core 594 | . 172 20 146 203 . 53 Absorbed by Shields . | . . . . . . . Core Remaining (%) 61 | 100 . 23 . . . . Volleys Fired 164 | . 44 14 36 70 . . Largest 2 | . 2 2 2 2 . . Hottest 125 | . 125 125 125 125 . . Shots Fired 305 | . 88 28 72 117 . . Gun 177 | . 52 14 36 75 . . Cannon 128 | . 36 14 36 42 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 305 | . 88 28 72 117 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . 8 17 7 23 . . Robot Miss Streak 7 | . 2 3 7 5 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 208 | . 53 18 41 93 3 . Core Hits 87 | . 22 7 18 37 3 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 2 . . 5 . . Burn 7 | . 2 . . 5 . . Melee Attacks 19 | . . . . 15 3 1 Impact . | . . . . . . . Slashing 19 | . . . . 15 3 1 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 3 2 . Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3779 | . 920 299 671 1769 120 . Guns 1821 | . 514 142 356 809 . . Cannons 1508 | . 406 157 315 630 . . Explosions . | . . . . . . . Melee 450 | . . . . 330 120 . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 3329 | . 920 299 671 1439 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 450 | . . . . 330 120 . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . 1 1 . Average Corruption 1 | . 1 2 . 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . 1 4 . 3 1 . Message Errors 3 | . . 2 . . 1 . Matter Fused 1 | . . . . 1 . . Energy Discharges 3 | . 1 1 . 1 . . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 27 | . 10 . . 17 . . Projectiles 10 | . 10 . . . . . Explosions . | . . . . . . . Melee 17 | . . . . 17 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 412 | . 412 162 230 270 . . Average Temperature 71 | . 87 73 78 51 . . Received Heat Transfer 924 | . 174 18 219 489 . 24 Effects 3 | . 1 . . 2 . . Shutdowns 1 | . 1 . . . . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 16 | . 8 1 2 5 . . Heat Transferred 7895 | . 2234 666 1517 3478 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . 1 2 . . Low Security (%) 73 | 100 100 100 75 18 100 . Level 1 21 | . . . 24 65 . . Level 2 4 | . . . . 15 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 453 | . 136 85 305 453 192 . Initial 172 | . . 34 29 124 172 . Average 136 | . 63 16 155 286 106 . Influence Increases 1839 | . 432 140 416 760 91 . Destroy 0b10 Robot/C 1180 | . 300 100 260 460 60 . Destroy 0b10 Robot/NC 70 | . 20 5 5 40 . . Destroy Leader 292 | . 74 20 60 138 . . Successful Hack 80 | . 5 . . 44 31 . Disable Machine 135 | . 30 15 60 30 . . Destroy Structure 7 | . 3 . 1 3 . . Partial Spotted 30 | . . . 15 15 . . Lose Combat Pursuer 45 | . . . 15 30 . . Influence Decreases 1839 | . 344 153 196 611 486 49 Entered New Map 592 | . . 54 46 171 272 49 Time Decay 1157 | . 334 99 130 380 214 . Lost Part 90 | . 10 . 20 60 . . Squads Dispatched 12 | . 4 . 4 4 . . Investigation 6 | . 3 . 2 1 . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 2 2 . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 19 5 16 39 1 2 Peak Tracking Total 6 | . 4 3 5 6 . 3 Tactical Retreats 3 | . . . 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 10 | . 4 . 1 5 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 10 | . 2 1 4 2 . 1 Max in Single Turn 1 | . 1 1 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 21 | . 5 . 1 6 5 4 Terminals 16 | . 5 . 1 6 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 74 | . 14 . 3 25 12 20 Successful 40 | . 3 . 1 9 7 20 Failed 34 | . 11 . 2 16 5 . Catastrophic 13 | . 5 . . 5 3 . Database Lockouts . | . . . . . . . Manual 19 | . 6 . . 12 1 . Terminals 53 | . 14 . 3 25 11 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 40 | . 3 . 1 9 7 20 Record 20 | . . . . . 1 19 Part Schematic 1 | . . . . 1 . . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . Terminal Index 2 | . 1 . . 1 . . Alert Level 1 | . . . . 1 . . Dispatch Records 1 | . . . . 1 . . Reinforcement Status 1 | . . . . . 1 . Recall Investigation 1 | . . . . 1 . . Hauler Manifests 2 | . . . . 1 1 . Registered Components 3 | . 1 . . 1 1 . Zone Layout 4 | . 1 . . 2 1 . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 17 | . 5 . 1 7 4 . Full Trace Events 3 | . 1 . 1 1 . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 3984 | 64 970 372 264 894 451 969 Spaces Moved 2707 | 43 653 267 118 464 368 794 Core 10 | 10 . . . . . . Treads . | . . . . . . . Legs 2697 | 33 653 267 118 464 368 794 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 120 | 119 120 120 120 120 120 120 Slowest Speed 190 | 190 120 120 120 190 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 4 97 59 15 72 61 63 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . . . 3 Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . . . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 3108 | 53 761 290 170 653 372 809 Wait 68 | . 20 6 3 37 . 2 Move 2701 | 42 652 266 117 463 367 794 Hop . | . . . . . . . Pick Up 48 | 5 16 . 4 17 . 6 Fast Attach 16 | 6 1 . . 9 . . Attach 8 | . 1 . 3 4 . . Detach . | . . . . . . . Swap 36 | . 10 3 4 18 1 . Drop 47 | . 17 1 3 19 1 6 Fire 164 | . 44 14 36 70 . . Melee 19 | . . . . 15 3 1 Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 10) 296 | -10/Materials | Discovered new exit (range 7) 338 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 5) 533 | -10/Materials | Discovered new exit (range 11) 719 | -10/Materials | Discovered new exit (range 6) 724 | -10/Materials | Build established: Scavenger-Mutant 869 | -10/Materials | Core integrity fell below 50% 899 | -10/Materials | Discovered new exit (range 16) 1028 | -10/Materials | Build established: Mutant 1035 | -10/Materials | Entered Mines 1333 | -10/Mines | Learned location of Storage (-9) 1371 | -10/Mines | Discovered new exit (range 7) 1407 | -10/Mines | Entered Materials 1407 | -9/Materials | Evolved 2 slots: Propulsion x2 1408 | -9/Materials | Identified exit to Storage 1561 | -9/Materials | Discovered exit to Storage (range 16) 1671 | -9/Materials | Entered Storage 1673 | -9/Storage | Destroyed 7 combat bots 1966 | -9/Storage | Build established: Scavenger-Mutant 2072 | -9/Storage | Core integrity fell below 50% 2179 | -9/Storage | Used back door to open Recycling access 2179 | -9/Storage | Discovered new exit (range 5) 2466 | -9/Storage | Core integrity fell below 20% 2471 | -9/Storage | First assault squad dispatched 2565 | -9/Storage | Entered Recycling 2977 | -9/Recycling | Scanned before Scraplab entrance 2995 | -9/Recycling | Entered Scraplab 3015 | -9/Recycling | Discovered new exit (range 2) 3016 | -9/Recycling | Entered Scraptown 3016 | -9/Scraptown | System corruption cleaned by C-Scrubber 3295 | -9/Scraptown | Discovered new exit (range 13) 3388 | -9/Scraptown | Visited Spacefarers 3459 | -9/Scraptown | Visited Science Testing Area 3471 | -9/Scraptown | Visited Fellowship of the Rings 3547 | -9/Scraptown | Visited Cyclists 3586 | -9/Scraptown | Visited TADAMA 3811 | -9/Scraptown | Visited UFD Registry 3813 | -9/Scraptown | Registered with UFD as "Pipestep" 3839 | -9/Scraptown | Entered Cyclist Reading Room 3843 | -9/Scraptown | Learned location of Exiles (-9) 3843 | -9/Scraptown | Learned location of Zion (-6) 3899 | -9/Scraptown | Visited Science Guys 3931 | -9/Scraptown | Attacked by Scraptown defenders 3937 | -9/Scraptown | Found Personal Teleporter v0.10 3964 | -9/Scraptown | Visited LU-1G1's Boring Crew 3984 | -9/Scraptown | Released all parts (6) 3985 | -9/Scraptown | Destroyed by JI-5LP(E) with Heavy Battle Rifle Last Messages --------------- Regenerative Guardplate Interdictor 741C Chamberscale Vortex Pulse Array Cloaking Wrap 03931_ Machine disabled. 03931_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 03936_ Dropped Imp. Medium Laser. 03937_ Acquired Personal Teleporter v0.10. 03975_ Machine disabled. 03975_ Aluminum Leg destroyed. 03982_ Critical hit (Destroy). 03982_ Aluminum Leg destroyed. 03984_ Released Mining Claw. 03984_ Released Aluminum Leg. 03984_ Released Cld. Ion Engine. 03984_ Released Med. Storage Unit. 03984_ Released Imp. Medium Laser. 03984_ Released Lgt. Armor Plating. 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"#????????????? | | [=| "#????????????? | | *@[[ #????????????? | | !!| E #???????????? | | "" """"""""""" """"""""""" "" """ ##???????????? | | ## ########### ########### ###### #????????????? | | ## #??????"""????????????????????? | | "## # # #?????? ???????????????????? | | "" "&#??# #???????? ??????????????????? | | "" " #??# #???????? ??????????????????? | | &#??#######???????? ?????????????????? | | " ""#?????????????????? ?#?????????????????? | | """"#??????????????????# ??????????????????? | | [ ""#??????????????????? #??????????????????? | | """"#???????????????????# ???????????????????? | | "" X """#????????????????????????????????????????? | | """"""""#????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Challenges ------------ None Game ------ Seed GaussHardcellRipteeth Manual? 0 Play Time 00:42:09 Cumulative 54.8 hours Start 2025.11.04 @ 22:09:58 End 2025.11.07 @ 08:37:24 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ddcf2c7-7c62-4cd6-a2d7-3504c4106eb5