Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.03 @ 22:34:37 Player: M4NZ Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1654) 1654 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 3691 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Cooled Ion Engine Cooled Ion Engine High-capacity Matter Pod (200) Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Heavy Particle Cannon Heavy Ion Cannon Improved Light Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Ion Cannon Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Wheel High-capacity Matter Pod Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Heavy Particle Cannon Improved Light Cannon [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 70 | 7 6 40 17 Power 8 | 1 1 5 1 Engine 8 | 1 1 5 1 Core . | . . . . Reactor . | . . . . Propulsion 21 | 2 . 11 8 Treads 11 | . . 5 6 Leg . | . . . . Wheel 10 | 2 . 6 2 Hover . | . . . . Flight . | . . . . Utility 19 | 1 3 11 4 Device 10 | . 1 7 2 Storage 2 | 1 1 . . Processor 6 | . 1 4 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 22 | 3 2 13 4 Energy Gun 7 | 1 2 4 . Energy Cannon 5 | . . 3 2 Ballistic Gun 9 | 2 . 6 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 26 | . . 18 8 Power 2 | . . 2 . Propulsion 10 | . . 6 4 Utility 9 | . . 7 2 Weapon 5 | . . 3 2 Highest Loss Streak 8 | . . 8 8 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 93 | . 92 94 93 Engine 10 | . 14 10 8 Treads 10 | . . 8 20 Wheel 12 | . 28 12 1 Device 11 | . 1 15 9 Storage 10 | . 14 11 9 Processor 15 | . 6 13 25 Energy Gun 5 | . 14 5 . Energy Cannon 7 | . . 8 9 Ballistic Gun 8 | . 14 7 8 Naked Turns . | . . . . Heaviest Build 31 | 11 20 28 31 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 3 | . . 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 2 10 10 10 Average Carried 9 | 1 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 10 10 Class Distribution -------------------- 52% | Scavenger-Mutant 29% | Mutant 16% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1626 | 269 236 845 276 Remotely . | . . . . Salvage Created 2787 | . 398 1690 699 Parts 160 | . 23 92 45 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 6 | . 1 3 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 41 | . 7 26 8 Guns 26 | . 7 15 4 Cannons 15 | . . 11 4 Classes Destroyed 9 | . 5 4 . Worker 6 | . 2 3 1 Builder 4 | . . 2 2 Hauler 2 | . . 1 1 Recycler 8 | . 1 4 3 Watcher 5 | . 2 1 2 Swarmer 5 | . 2 . 3 Grunt 25 | . 5 17 3 Brawler 2 | . . 1 1 Sentry 9 | . . 8 1 Best Kill Streak 6 | . 4 6 6 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3382 | 3 296 1489 1594 Core 838 | . 82 199 557 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 67 50 . Volleys Fired 191 | . 36 105 50 Largest 2 | . 2 2 2 Hottest 140 | . 70 124 140 Shots Fired 353 | . 72 193 88 Gun 239 | . 72 126 41 Cannon 114 | . . 67 47 Launcher . | . . . . Special . | . . . . Kinetic 142 | . 36 63 43 Thermal 211 | . 36 130 45 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | . 8 21 6 Robot Miss Streak 4 | . 3 4 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 229 | . 48 125 56 Core Hits 95 | . 21 50 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 12 | . 3 9 . Burn 12 | . 3 9 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4030 | 7 609 2314 1100 Guns 2344 | . 609 1391 344 Cannons 1679 | . . 923 756 Explosions . | . . . . Melee . | . . . . Ramming 7 | 7 . . . Kinetic 1281 | . 311 569 401 Thermal 2742 | . 298 1745 699 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 29 | . . 29 . Average Corruption 28 | . . 28 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 31 | . . 31 . Message Errors 6 | . . 6 . Matter Fused 5 | . . 5 . Heat Flow Errors 7 | . . 7 . Energy Discharges 2 | . . 2 . Data Loss (minor) 4 | . . 4 . Alerts 2 | . . 2 . Misdirections 2 | . . 2 . Weapon Failures 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 29 | . . 11 18 Projectiles 29 | . . 11 18 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | 3 . . . Shots . | . . . . Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 539 | . 126 539 120 Average Temperature 76 | . 39 107 34 Received Heat Transfer 1224 | . 156 618 450 Effects 11 | . . 11 . Energy Bleed 1 | . . 1 . Interference 4 | . . 4 . Matter Decay 2 | . . 2 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Damage (major) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 10 | . 3 6 1 Heat Transferred 6330 | . 1039 4107 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 437 | . 240 437 319 Initial 144 | . . 101 144 Average 211 | . 90 252 218 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 46 | 100 89 38 30 Level 1 52 | . 10 59 69 Level 2 1 | . . 2 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 7 | . 3 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 14 42 18 Peak Tracking Total 7 | . 4 7 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 2 | . . 2 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 8 | . 4 2 2 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 6 5 5 Successful 10 | . 5 3 2 Failed 6 | . 1 2 3 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 4 5 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 3 2 Locate Traps 3 | . 1 1 1 Reprogram Traps 1 | . . 1 . Dispatch Records 1 | . . . 1 Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 1 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2304 | 52 375 1267 610 Spaces Moved 1306 | 50 300 689 267 Core 10 | 5 . 2 3 Treads 503 | . . 245 258 Legs . | . . . . Wheels 793 | 45 300 442 6 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 116 | 77 80 117 162 Slowest Speed 250 | 80 80 200 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 54 63 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile 4 | . . . 4 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1744 | 59 365 960 360 Wait 81 | . 4 76 1 Move 1304 | 50 299 688 267 Hop . | . . . . Pick Up 48 | 2 12 24 10 Fast Attach 26 | 6 3 10 7 Attach 25 | . . 19 6 Detach 9 | . 1 6 2 Swap 19 | 1 3 11 4 Drop 41 | . 7 21 13 Fire 191 | . 36 105 50 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 53 | -11/Junkyard | Entered Materials 325 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 16) 413 | -10/Materials | Discovered new exit (range 13) 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Utility x2 596 | -9/Materials | Lost 7 parts (1p4n1u1w) 646 | -9/Materials | Discovered new exit (range 8) 657 | -9/Materials | Identified exit to Mines 813 | -9/Materials | Build established: Scavenger-Mutant 1195 | -9/Materials | System corruption reached 10% 1237 | -9/Materials | Lost 8 parts (1p2n4u1w) 1689 | -9/Materials | Discovered new exit (range 4) 1693 | -9/Materials | Identified exit to Materials 1695 | -9/Materials | Entered another Materials area 1695 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2286 | -8/Materials | Core integrity fell below 50% 2293 | -8/Materials | Core integrity fell below 20% 2305 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02264_ Acquired Gauss Cannon. 02266_ Penetrated by Slug. 02270_ Gauss Cannon blasted off. 02272_ Arm. Treads destroyed. 02272_ Critical hit (Burn: +37). 02287_ Hvy. Ion Cannon destroyed. 02290_ Dropped Imp. Heat Sink. 02290_ U-05 Engineer builds a Wall. 02291_ U-05 Engineer destroyed. 02291_ Imp. Sensor Array destroyed. 02291_ Critical hit (Burn: +37). 02294_ Acquired Gauss Cannon. 02296_ Acquired Hvy. Ion Cannon. 02297_ Acquired 24 matter. 02298_ Acquired 9 matter. 02298_ Acquired 7 matter. 02300_ Wheel destroyed. 02300_ Acquired 1 matter. 02302_ Acquired 11 matter. 02304_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????? #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #???????????? ?? | | ??????????????????????######### ############ ??? | | ??????????????????????# % g ^ ??? | | ????????????????####### % % % g % ?? | | ???????? /k @ % ! g ??? | | ????????????????####+###+##### %* H;;#??????????? | | ???????????????????# =# !] "# #?????? | | ???????????????????# # ]]]!!##???????????? | | ???????#+??????????# #] ]!!#????????????? | | ???????# ??????????# ########????????????? | | ?????### ###???????# #???????????????????? | | ###### #???????# ! #???????????????????? | | ! =######### #???????????????????? | | =%[!=%!% !*%+ #???????????????????? | | *%###!###############???????????????????? | | ###### ][#?#*#?????????????????????????????????? | | ?????### ###?#*#?????????????????????????????????? | | ????####+#####=#?????????????????????????????????? | | ????# ! [ #%###???????????????????????????????? | | ????# +%* +???????????????????????????????? | | ????# #= #???????????????????????????????? | | ????# """ # #???????????????????????????????? | | ????# """"" # #???????????????????????????????? | | ????#" """"" # +???????????????????????????????? | | ????#T """"" # #???????????????????????????????? | | ????#" """ + #???????????????????????????????? | | ????# # #???????????????????????????????? | | ############## #???????????????????????????????? | | * *########### #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearNeutrinoWheel Manual? 0 Play Time 00:39:00 Cumulative 102.8 hours Start 2024.02.03 @ 21:55:01 End 2024.02.03 @ 22:34:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 44 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 392c899a-3aa7-4621-a068-15aa8a211a35