Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 13:06:48 Player: Olafz Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (7906) 7906 TOTAL SCORE: 15266 Bonus ------- Pacifist 7906 Cogmind --------- Core Integrity 0/1600 Matter 25/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Hacking Suite Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Field Propulsion Array Diametric Drive Diametric Drive Diametric Drive Diametric Drive > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Signal Interpreter Terrain Scan Processor Terrain Scan Processor Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Antimatter Reactor Nuclear Pulse Array Diametric Drive Hacking Suite [Rating: 99] Favorites ----------- Power Light Quantum Reactor Reactor Light Quantum Reactor Propulsion Diametric Drive Hover Unit Combat Gravmag System Flight Unit Diametric Drive Utility Terrain Scan Processor Device Advanced Weight Redist. System Processor Terrain Scan Processor Hackware Hacking Suite Weapon Ionic Axe Slashing Weapon Ionic Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 . . 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 1 . . 1 . . 1 1 1 1 1 Utility 10 | . . 2 1 1 . . 1 . . 1 1 1 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 43 | . 2 . 3 . . . . . 1 4 4 5 13 11 Power 5 | . . . . . . . . . . . . 1 2 2 Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 1 2 2 Propulsion 20 | . . . . . . . . . . 2 3 3 5 7 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 1 2 . . . Flight 17 | . . . . . . . . . . 1 1 3 5 7 Utility 17 | . 2 . 3 . . . . . 1 2 1 1 6 1 Device 4 | . . . 1 . . . . . 1 1 1 . . . Storage . | . . . . . . . . . . . . . . . Processor 8 | . 2 . 1 . . . . . . . . 1 3 1 Hackware 5 | . . . 1 . . . . . . 1 . . 3 . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . 1 2 Parts Lost 31 | . . . 2 . . . . . . . 5 2 1 21 Power 2 | . . . . . . . . . . . . . . 2 Propulsion 16 | . . . . . . . . . . . 3 1 1 11 Utility 12 | . . . 2 . . . . . . . 2 1 . 7 Weapon 1 | . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . . 2 . . . . . . . 3 1 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 33 | . 24 22 24 23 23 23 20 20 26 36 43 26 40 44 Flight 6 | . . . . . . . . . . 4 4 5 17 13 Device 2 | . . . 3 . . . . . 6 9 8 1 . . Processor 19 | . 24 22 19 23 23 23 20 20 20 17 15 14 14 23 Hackware 2 | . . . 2 . . . . . . 2 5 . 6 5 Peak Build Rating 99 | . 4 4 8 7 7 7 7 7 12 33 34 45 92 99 Average Rating 33 | . 3 4 5 7 7 7 7 7 10 23 33 33 60 66 On Entrance 16 | . . 4 4 7 7 7 7 7 7 12 33 20 43 92 Naked Turns 9 | . 9 . . . . . . . . . . . . . Heaviest Build 18 | . . . 1 . . . . . 1 1 2 18 18 15 Greatest Support 50 | 3 3 3 3 3 3 3 3 3 3 6 6 30 50 50 Greatest Overweight (x) 2 | . . . . . . . . . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 2 2 2 2 2 2 2 3 4 4 5 5 Average Carried 2 | . . . . 2 2 2 2 2 2 2 2 2 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . . . 2 2 2 2 2 2 2 3 2 2 4 2 Class Distribution -------------------- 77% | Mutant 12% | Hacker-Sprinter 6% | Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Res Acc Matter Collected 181 | 72 . . . . 21 . . 58 . . . . . 30 Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 424 | . 2 22 34 . 8 . . 24 . 3 32 64 37 198 Missed 189 | . 1 8 10 . 3 . . 7 . 1 15 26 21 97 Damage Taken 5259 | . 17 158 376 . 92 . . 256 . 25 445 653 396 2841 Core 3072 | . 17 147 320 . 92 . . 256 . . 264 287 70 1619 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 93 63 41 . . 86 . . 69 100 77 77 95 . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 42 | . . . 34 . 4 . . . . 4 . . . . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 42 | . . . 34 . 4 . . . . 4 . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 1 . . . . . . . 1 . 2 17 Average Corruption 5 | . . . 1 . . . . . . . 1 . 1 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . . 1 . 2 8 Message Errors 3 | . . . . . . . . . . . 1 . 1 1 Matter Fused 2 | . . . . . . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . . 1 2 Energy Discharges 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 18 | . . . 14 . 2 . . . . 2 . . . . Shots . | . . . . . . . . . . . . . . . Rammed 12 | . . . 8 . 1 . . . . 1 . 2 . . Targets Rammed 12 | . . . 8 . 1 . . . . 1 . 2 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 257 | . . . 5 . . . . . . . . . 214 257 Average Temperature 97 | . . . 5 . . . . . . . . . 106 101 Received Heat Transfer 652 | . 9 84 207 . 45 . . . . . 55 9 54 189 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Res Acc Peak Influence 580 | . 20 92 116 43 . . 35 . . 40 29 35 279 580 Initial 167 | . . 8 38 43 . . 35 . . 25 19 . 19 167 Average 163 | . 1 26 70 43 . . 35 . . 38 19 5 100 398 Maximum Alert Level 2 | . . . . . . . . . . . . . 1 2 Low Security (%) 69 | 100 100 100 100 100 . . 100 . . 100 100 100 88 14 Level 1 9 | . . . . . . . . . . . . . 11 23 Level 2 21 | . . . . . . . . . . . . . . 62 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 1 2 . . . . . . 3 1 . 1 6 Investigation 6 | . . 1 1 . . . . . . 1 . . . 3 Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 7 | . . . 1 . . . . . . 2 1 . 1 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Res Acc Distress Signals 8 | . . 1 3 . . . . . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 131 | . 3 11 12 . 3 . . 6 . 5 11 7 17 56 Peak Tracking Total 18 | . 2 8 12 . 3 . . 6 . 4 7 8 10 18 Tactical Retreats 19 | . . 1 . . 1 . . 1 . . 3 . 2 11 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Res Acc Traps Triggered 6 | . . . . . . . 1 . . . . 1 . 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Res Acc Machines Accessed 15 | . 1 2 3 . . . 1 . . 2 1 1 . 4 Terminals 15 | . 1 2 3 . . . 1 . . 2 1 1 . 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 41 | . 4 7 8 . . . 2 . . 5 3 2 . 10 Successful 13 | . 1 3 3 . . . 1 . . 1 1 2 . 1 Failed 28 | . 3 4 5 . . . 1 . . 4 2 . . 9 Catastrophic 8 | . 1 1 1 . . . . . . 1 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 36 | . 4 6 8 . . . 2 . . 5 3 2 . 6 Terminals 41 | . 4 7 8 . . . 2 . . 5 3 2 . 10 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 2 | . . 1 . . . . . . . . . 1 . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 2 3 . . . 1 . . 1 1 1 . 1 Terminals 11 | . 1 2 3 . . . 1 . . 1 1 1 . 1 Botnet 11 | . 1 2 3 . . . 1 . . 1 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 2 2 . . . 1 . . 2 1 1 . 4 Full Trace Events 6 | . . 1 1 . . . . . . 1 . . . 3 Feedback Events 3 | . . . . . . . . . . . . . . 3 Corruption 2 | . . . . . . . . . . . . . . 2 Hackware Fried 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Res Acc Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Res Acc Turns Passed 1394 | 9 40 65 85 15 130 24 34 108 19 137 113 94 143 378 Spaces Moved 3146 | 18 73 129 141 29 257 48 38 216 34 311 267 178 383 1024 Core 1097 | 18 73 129 141 29 257 48 38 216 34 48 5 60 . 1 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2049 | . . . . . . . . . . 263 262 118 383 1023 Fastest Speed 16 | 50 50 50 50 50 50 50 50 50 50 40 40 37 16 23 Average Speed 39 | 50 50 50 50 50 50 50 50 50 50 41 40 41 29 31 Slowest Speed 200 | 50 50 50 50 50 50 50 50 50 50 50 50 120 40 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . . . . . 7 2 8 26 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 19 | 4 20 29 20 2 50 11 2 53 10 12 10 8 19 40 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . . . . 1 . . 2 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Res Acc Total 3229 | 17 74 128 153 28 257 47 52 215 34 316 264 191 398 1055 Wait 49 | . . . . . . . . . . . . 8 6 35 Move 3051 | 17 72 128 140 28 256 47 37 215 33 311 252 174 368 973 Hop 40 | . . . . . . . . . . . 7 2 6 25 Pick Up 9 | . . . 2 . . . . . . 1 . 1 3 2 Fast Attach 31 | . 2 . 3 . . . . . 1 4 2 4 9 6 Attach 10 | . . . . . . . . . . . 2 1 3 4 Detach 2 | . . . . . . . . . . . 1 . 1 . Swap 2 | . . . . . . . . . . . . . 1 1 Drop 3 | . . . . . . . . . . . . . 1 2 Fire . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ram 10 | . . . 8 . 1 . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . 15 . . . . . . 7 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 3) 50 | -10/Materials | Entered another Materials area 50 | -9/Materials | Evolved 2 slots: Utility x2 108 | -9/Materials | Discovered new exit (range 13) 115 | -9/Materials | Entered another Materials area 115 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 186 | -8/Materials | Core integrity fell below 50% 190 | -8/Materials | Discovered new exit (range 14) 200 | -8/Materials | Entered Factory 200 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 211 | -7/Factory | Discovered new exit (range 7) 215 | -7/Factory | Entered Lower Caves 278 | -7/Lower Caves | Learned Factory terminal intel 298 | -7/Lower Caves | Learned Factory non-interactive machine intel 307 | -7/Lower Caves | Build established: Mutant 340 | -7/Lower Caves | Discovered new exit (range 10) 345 | -7/Lower Caves | Entered another Lower Caves area 361 | -7/Lower Caves | Discovered new exit (range 15) 369 | -7/Lower Caves | Entered Factory 369 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 370 | -6/Factory | Loaded intel: 202 non-interactive machine locations 371 | -6/Factory | Loaded intel: 26 terminal locations 377 | -6/Factory | Discovered new exit (range 16) 403 | -6/Factory | Entered Lower Caves 404 | -6/Lower Caves | Encountered a Warlord checkpoint 465 | -6/Lower Caves | Learned location of Extension (-4) 509 | -6/Lower Caves | Discovered new exit (range 6) 511 | -6/Lower Caves | Entered another Lower Caves area 511 | -6/Lower Caves | Discovered new exit (range 17) 530 | -6/Lower Caves | Entered Factory 530 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 665 | -5/Factory | Discovered new exit (range 5) 667 | -5/Factory | Entered another Factory area 667 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 778 | -4/Factory | Discovered new exit (range 7) 780 | -4/Factory | Entered Research 780 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 803 | -3/Research | Identified exit to Research 809 | -3/Research | Lost 3 parts (2n1u) 874 | -3/Research | Entered another Research area 874 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 959 | -2/Research | Spotted B-90 Cyclops 1015 | -2/Research | Discovered new exit (range 9) 1017 | -2/Research | Identified exit to Access 1017 | -2/Research | Entered Access 1017 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1155 | -1/Access | Lost 5 parts (3n2u) 1165 | -1/Access | System Shield fried by hacking feedback 1171 | -1/Access | Found Prototype Processor 1171 | -1/Access | Identified Exp. Target Analyzer 1233 | -1/Access | Lost 4 parts (1p2n1u) 1290 | -1/Access | Lost 6 parts (1p3n1u1w) 1300 | -1/Access | System corruption reached 10% 1309 | -1/Access | Search patrols dispatched 1375 | -1/Access | Core integrity fell below 50% 1391 | -1/Access | Core integrity fell below 20% 1393 | -1/Access | Spotted B-99 Colossus 1395 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Field strength at 8. ALERT: Security rotation in progress. Stasis field depleted. System corrupted: Heat flow error (+124). Door malfunctions. Critical hit (Burn: +37). W-44 Eye sends out distress signal. Connecting with Terminal... ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. Field Propulsion Array destroyed. P-80 Master resets P-80 Master, system corruption cleaned. CRZTFJ4U7NO7BVQL&1RM4>/TNW4ALNSK3MKZ Q-thruster destroyed. Adv. Visual Processing Unit destroyed. G-73 Enforcer knocked back. Adv. Visual Processing Unit destroyed. Terminal disabled. P-80 Master resets G-73 Enforcer, system corruption cleaned. Faulty Exp. Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????"""#??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????" #??????????????????????? | | ???????????????????????" #??????????????????????? | | ???????????????????????" #??????????????????????? | | ???????????????????????" #??????????????????????? | | ???????????????????????" #????????????? #??? | | ????????????????????"""" #??????????? #??? | | ????????????????????? #???????? #??? | | ??????????????????????? %#???????? ]] #??? | | ???????????????""""""""""@"???????? ]] #??? | | ???????????????#"" #???????? #?## | | ???????????????#"" #?????? #?# | | ???????????????#"" #??????"" #?# | | ???????????????#T #?????#"" #?# | | ???????????????#"" gp #?????#"Y #?# | | ???????????????#"" ppgg#?????#"" #?# | | ??????????????##" %H g #######"" #?# | | ????? H gB #?# | | ???? B #?# | | ??????########################## #?# | | ???????????????????????????????# #######+###?# | | ???????????????????????????????# #???????????# | | ???????????????????????????????# #???????????# | | ?????????????????????######????# #???????????# | | ?????????????????????#"""T""???# #???????????## | | ????????????????????##""" """### #???????????# | | ????????????????????# #???????????# | | ????????????????????# #???????????# | | ????????????????????# #???????????# | | ????????????????????# " #???????????# | | ????????????????????# """ #???????????# | | ????????????????????# """ ############# | | ????????????????????# " | | ????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 340 Matter Stores 240 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 160 ECM Strength 1 Corruption Block 20 Evasion (%) 65 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaMappingReplica Manual? 0 Play Time 00:25:31 Cumulative 250.1 hours Start 2024.08.25 @ 12:43:55 End 2024.08.25 @ 13:06:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 452 Rogue 450 Adventurer 2 Explorer 0 Win Type - Total 13 Types 10/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae7093a5-52a2-4026-8a93-d66761123dee