Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.21 @ 16:23:18 Player: sbr Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1130) 1130 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (577) 577 TOTAL SCORE: 3307 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 371 Entered Garrisons 200 Friendly Fire -21 Cogmind --------- Core Integrity 18/400 Matter 169/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (3) ------- Improved Medium Laser Improved Medium Laser Advanced Beam Cannon > --- INVENTORY (10) --- Ion Engine Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Small Storage Unit Drone Bay Drone Bay Beam Rifle Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 47 | 6 9 6 17 9 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 3 . 2 . Treads . | . . . . . Leg 3 | 2 1 . . . Wheel 4 | . 2 . 2 . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 . 7 1 Device 7 | . 1 . 6 . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 25 | 2 3 6 6 8 Energy Gun 8 | . 2 3 . 3 Energy Cannon 5 | . . . 3 2 Ballistic Gun 8 | 2 . 3 . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . 1 . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 2 . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 9 | . . . . 9 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 94 84 94 81 Engine 11 | . 14 11 10 7 Leg 3 | . 15 . . . Wheel 23 | . 12 22 28 23 Device 7 | . 8 11 8 . Storage 11 | . 13 11 11 11 Hackware 1 | . . . 2 6 Energy Gun 5 | . 11 15 . 4 Energy Cannon 15 | . . . 26 20 Ballistic Gun 8 | . 15 10 4 4 Special Melee Weapon 1 | . . . 1 2 Naked Turns . | . . . . . Heaviest Build 36 | 14 22 25 33 36 Greatest Support 40 | 20 24 24 40 40 Greatest Overweight (x) 10 | 1 4 1 1 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | . 5 7 10 10 Average Carried 7 | . 2 5 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | . 5 7 10 6 Class Distribution -------------------- 39% | Gunner 34% | Mutant 11% | Commander-Mutant 5% | Tank 4% | Hacker-Gunner 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Hacker-Gunner | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 828 | 195 188 187 233 25 Remotely . | . . . . . Salvage Created 1498 | . 188 249 726 335 Parts 104 | . 11 17 55 21 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 36 | . 4 10 13 9 Guns 18 | . 4 9 1 4 Cannons 17 | . . . 12 5 Classes Destroyed 7 | . 1 2 3 1 Recycler 2 | . . . 2 . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 12 | . . 6 4 2 Grunt 15 | . 4 3 2 6 Duelist 1 | . . . . 1 Sentry 8 | . . 1 7 . Best Kill Streak 8 | . 2 8 5 4 Combat Bots Only 8 | . 2 8 4 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 244 | . 32 38 50 124 Missed 54 | . 9 6 18 21 Damage Taken 1861 | . 259 266 286 1050 Core 393 | . 11 42 52 288 Absorbed by Shields . | . . . . . Ignored by Resistances 532 | . 77 81 85 289 Regen/Repaired (Parts) 124 | . . . 124 . Core Remaining (%) 97 | 100 95 . . . Volleys Fired 94 | . 20 23 28 23 Largest 3 | . 2 3 3 3 Hottest 204 | . 156 168 204 204 Shots Fired 235 | . 40 55 82 58 Gun 123 | . 38 48 12 25 Cannon 102 | . . . 69 33 Launcher . | . . . . . Special 10 | . 2 7 1 . Kinetic 89 | . 34 30 12 13 Thermal 146 | . 6 25 70 45 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 8 14 20 8 Robot Miss Streak 6 | . 2 2 6 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 2 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 141 | . 24 37 49 31 Core Hits 51 | . 7 12 19 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Burn 1 | . . 1 . . Melee Attacks 8 | . . . 8 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2266 | . 316 541 826 583 Guns 1254 | . 316 541 121 276 Cannons 999 | . . . 692 307 Explosions . | . . . . . Melee . | . . . . . Ramming 13 | . . . 13 . Kinetic 887 | . 302 338 121 126 Thermal 1366 | . 14 203 692 457 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 6 | . . . 6 . Shots . | . . . . . Rammed 2 | . . . 2 . Targets Rammed 3 | 1 . . 2 . Kicked 1 | 1 . . . . Crushed . | . . . . . Highest Temperature 712 | . 20 143 270 712 Average Temperature 162 | . 4 60 95 286 Received Heat Transfer 1068 | . 213 120 117 618 Effects 29 | . . . . 29 Shutdowns 5 | . . . . 5 Energy Bleed 3 | . . . . 3 Interference 6 | . . . . 6 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 3 | . . . . 3 Damage (major) 8 | . . . . 8 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 8 | . . 3 3 2 Heat Transferred 2775 | . 37 592 1258 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 427 | . 140 332 416 427 Initial 236 | . . 1 119 236 Average 196 | . 67 109 255 345 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 47 | 100 100 73 23 . Level 1 50 | . . 26 73 88 Level 2 2 | . . . 2 11 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 2 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 6 15 19 17 Peak Tracking Total 6 | . 3 5 4 6 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . . . 2 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 18 | . 6 1 11 . Terminals 13 | . 5 1 7 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 58 | . 18 4 36 . Successful 37 | . 11 3 23 . Failed 21 | . 7 1 13 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 6 | . 1 1 4 . Terminals 45 | . 15 4 26 . Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units 6 | . 3 . 3 . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 28 | . 9 3 16 . Record 5 | . 2 2 1 . Part Schematic 4 | . . . 4 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . 2 . . . Open Door 2 | . . . 2 . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Disarm Traps 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Surveillance Status 1 | . 1 . . . Investigation Status 2 | . 1 . 1 . Recall Extermination 1 | . . . 1 . Registered Prototypes 2 | . 1 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 11 | . 3 1 7 . Full Trace Events 5 | . . 1 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat . | . . . . . Combat 1 | . . . 1 . Robot Hacks Applied 1 | . . . 1 . parse_system 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 8 Highest-Rated Group 88 | . . . 88 64 Highest-Rated Ally 16 | . . . 16 8 Total Orders 4 | . . . 4 . FOLLOW 1 | . . . 1 . AID 1 | . . . 1 . EXPLORE 2 | . . . 2 . Ally Attacks 93 | . . . 43 50 Total Damage 874 | . . . 400 474 Kills 16 | . . . 7 9 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches 3 | . . . 3 . Drone Recoveries 1 | . . . 1 . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2220 | 97 531 230 1062 300 Spaces Moved 1579 | 85 426 135 813 120 Core 43 | 23 1 . . 19 Treads . | . . . . . Legs 249 | 62 187 . . . Wheels 1287 | . 238 135 813 101 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 93 Average Speed 102 | 102 103 99 97 133 Slowest Speed 550 | 120 250 105 110 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 54 11 82 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug 10 | . 2 7 1 . Terrain Destroyed 10 | . 2 7 1 . Melee . | . . . . . Projectile 10 | . 2 7 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1963 | 91 473 171 1017 211 Wait 172 | . . 3 119 50 Move 1575 | 84 425 134 812 120 Hop . | . . . . . Pick Up 22 | . 6 4 12 . Fast Attach 22 | 6 7 . 8 1 Attach 6 | . . 1 2 3 Detach 8 | . 5 . 3 . Swap 19 | . 2 5 7 5 Drop 24 | . 8 1 14 1 Fire 94 | . 20 23 28 23 Melee 8 | . . . 8 . Ram 2 | . . . 2 . Kick 1 | 1 . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 12) 629 | -10/Materials | Entered another Materials area 629 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 772 | -9/Materials | Discovered new exit (range 14) 859 | -9/Materials | Entered Storage 868 | -9/Storage | Destroyed 8 combat bots 1001 | -9/Storage | Build established: Gunner 1081 | -9/Storage | Repaired Ion Engine 1447 | -9/Storage | Identified exit to Recycling 1560 | -9/Storage | Repaired Arm. Wheel 1633 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1910 | -9/Storage | Identified exit to Garrison 1921 | -9/Storage | Entered Garrison 1921 | -9/Garrison | Accompanied by 8 allies 1948 | -9/Garrison | Triggered checkpoint 1980 | -9/Garrison | Triggered checkpoint 1994 | -9/Garrison | Triggered checkpoint 2017 | -9/Garrison | Triggered checkpoint 2054 | -9/Garrison | Lost 7 allies 2115 | -9/Garrison | Core integrity fell below 50% 2141 | -9/Garrison | Core integrity fell below 20% 2165 | -9/Garrison | Lost 6 parts (1p2n2u1w) 2214 | -9/Garrison | Lost 3 parts (1n2w) 2221 | -9/Garrison | Self-destructed Last Messages --------------- 02126_ Overheating: Energy bleed (-31). 02126_ G-34 Mercenary destroyed. 02126_ Switching to secondary target: G-34 Mercenary. 02128_ Overheating: Energy bleed (-58). 02130_ Hvy. Assault Rifle destroyed. 02131_ Power failure, Imp. Ion Engine shutdown. 02132_ Overheating: Energy bleed (-34). 02134_ Overheating: Hvy. Assault Rifle damaged (-30). 02134_ Overheating: Imp. Ion Engine damaged (-1). 02134_ Imp. Ion Engine destroyed. 02134_ Med. Armor Plating destroyed. 02164_ Acquired 15 matter. 02167_ Hvy. Assault Rifle destroyed. 02169_ Identified Imp. Medium Laser. 02169_ Hvy. Assault Rifle destroyed. 02183_ Broken Arm. Wheel destroyed. 02197_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#???????? | | ???????????????????????????????????????? ???????? | | ???????????????????????????????????????? ???????? | | ???????????????????????????????????????? #???????? | | ???????????????????????????????????????? #???????? | | ???????????????????????????????????????? ???????? | | ???????????????????????????????????????? #???????? | | ???????????????????????????????????????? #???????? | | ?????????????????????????????????????###+####### | | ?????????????????????????????????????#==[ | | ?????????????????????????????????????#!*! | | ?????????????????????????????????????#%==[ | | ?????????????????????????????????????#*%=######??? | | ?????????????????????????????????????#=%*#???????? | | ??????????????????????????????####???# !=#???????? | | ??????????????????????????????? #???# #???????? | | ???????????????????????????????# #???# #???????? | | ???????????????????????????????#[##### #???????? | | ???????????????????????????????#*%*%## #???????? | | ??????????????????????????###### [%=## #???????? | | ??????????????# ########## == % #???????? | | ??????????????# %= #???????? | | ??????????????# @ #???????? | | ???????????????############ ## ## #???????? | | ????????????????????????### ## ## #???????? | | ????????????????????????# % ^ "???????? | | ????????????????????????# [ %! 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Wheel | -9/Storage | Hacked Adv. ECM Suite | -9/Storage | Hacked Visual Processing Unit | -9/Storage | Hacked VSS Leg | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysOpticalMount Manual? 0 Play Time 00:46:25 Cumulative 13.1 hours Start 2024.04.04 @ 17:50:47 End 2024.06.21 @ 16:23:18 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 7 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17c9611c-267d-4984-93b4-e841b555146b