Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.20 @ 19:07:58 Player: HybriD Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (29) 145 Value Destroyed (952) 952 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (692) 692 TOTAL SCORE: 6809 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 686 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Neutrino Core Cooled Nuclear Pulse Thruster Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Impulse Thruster Impulse Thruster Impulse Thruster Diametric Drive > --- UTILITY ---------- Experimental Cooling System Improved Melee Analysis Suite Core Analyzer Advanced Force Booster Advanced Phase Shifter > --- WEAPON ----------- Heavy Flail Thunder Hammer Power Sword > --- INVENTORY -------- Light Nuclear Core Neutrino Core Cooled Nuclear Pulse Thruster Remote Datajack Heavy Flail [Rating: 109] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Core Analyzer Device Microactuators Storage Medium Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Heavy Flail Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . 2 . 2 2 2 2 2 . Power 2 | . . . . 1 . . 1 . . Propulsion 4 | . . 1 . . . 1 1 1 . Utility 5 | . . 1 . 1 2 . . 1 . Weapon 1 | . . . . . . 1 . . . Parts Attached 87 | 6 3 4 9 1 21 5 5 5 28 Power 25 | 1 . 1 3 1 3 3 1 2 10 Engine 11 | 1 . 1 3 1 3 2 . . . Core 11 | . . . . . . 1 1 2 7 Reactor 3 | . . . . . . . . . 3 Propulsion 30 | 2 1 . 5 . 6 2 2 3 9 Treads . | . . . . . . . . . . Leg 5 | . . . 5 . . . . . . Wheel 3 | 2 1 . . . . . . . . Hover 2 | . . . . . 2 . . . . Flight 20 | . . . . . 4 2 2 3 9 Utility 20 | 1 . 2 1 . 10 . 1 . 5 Device 10 | . . . 1 . 4 . . . 5 Storage 2 | 1 . 1 . . . . . . . Processor 3 | . . . . . 3 . . . . Hackware . | . . . . . . . . . . Protection 5 | . . 1 . . 3 . 1 . . Artifact . | . . . . . . . . . . Weapon 12 | 2 2 1 . . 2 . 1 . 4 Energy Gun 1 | . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 5 | . . . . . 2 . . . 3 Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 9 | . . . 2 . 1 . . . 6 Parts Lost 35 | . 1 2 9 1 1 1 2 8 10 Power 8 | . . 1 1 . . . . 3 3 Propulsion 16 | . 1 . 5 1 1 . 2 3 3 Utility 8 | . . . 1 . . 1 . 2 4 Weapon 3 | . . 1 2 . . . . . . Highest Loss Streak 4 | . 1 2 3 1 1 1 2 4 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 69 | . 84 66 70 25 57 82 84 65 72 Engine 5 | . 14 10 11 6 6 6 5 2 . Core 3 | . . . . . . 1 5 4 9 Reactor 1 | . . . . . . . . . 3 Leg 2 | . . . 22 6 . . . . . Wheel 3 | . 27 22 2 . . . . . . Hover 1 | . . . . . 10 . . . . Flight 13 | . . . . . 5 21 25 22 23 Device 8 | . . . 8 7 11 18 11 4 9 Storage 3 | . 14 11 11 6 . . . . . Processor 8 | . . . . . 8 20 17 15 10 Ballistic Gun 3 | . 20 13 12 . . . . . . Impact Weapon 7 | . . . . . 12 13 11 10 9 Slashing Weapon 2 | . . . . . . . 3 5 4 Naked Turns 60 | . . . . 21 12 . . . 27 Heaviest Build 49 | 10 11 18 23 19 20 25 28 24 49 Greatest Support 38 | 26 26 20 35 10 24 25 29 25 38 Greatest Overweight (x) 6 | . . . 6 6 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 5 5 5 5 5 Average Capacity 6 | 7 8 9 10 8 5 5 5 5 5 Most Carried 6 | 5 5 5 6 3 5 5 4 5 5 Average Carried 4 | 2 3 3 4 3 4 4 2 3 4 Final Capacity 10 | 8 8 10 10 5 5 5 5 5 5 Final Carried 5 | 2 4 3 4 3 4 5 3 3 4 Class Distribution -------------------- 47% | Mutant 24% | Sprinter 20% | Commander-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Commander-Mutant | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Arm Matter Collected 1096 | 268 33 39 39 . . 234 . 102 381 Remotely . | . . . . . . . . . . Salvage Created 981 | 74 92 60 22 . . 258 . 227 248 Parts 48 | . 2 5 7 . . 11 . 15 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 25 | . 2 1 1 . . 11 . 5 5 Melee 16 | . . . . . . 7 . 5 4 Guns 4 | . 2 1 1 . . . . . . Classes Destroyed 8 | 1 1 1 1 . . 2 . . 2 Worker 1 | . . . . . . 1 . . . Recycler 2 | 1 . . . . . . . 1 . Watcher 1 | . . . . . . . . . 1 Swarmer 17 | . . . . . . 11 . 5 1 Grunt 2 | . 2 . . . . . . . . Protector 1 | . . . 1 . . . . . . Sentry 2 | . . 1 . . . . . . 1 Programmer 3 | . . . . . . . . . 3 Best Kill Streak 7 | 1 2 1 1 . . 7 . 6 1 Combat Bots Only 6 | . 2 1 1 . . 6 . 5 1 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Arm Damage Taken 5025 | . 178 179 1035 365 130 295 89 793 1961 Core 1939 | . 43 44 215 307 53 58 . 262 957 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 78 | 100 82 . 35 44 92 93 100 . . Volleys Fired 36 | 4 8 8 10 . . . . . 6 Largest 2 | 2 2 2 2 . . . . . 1 Hottest 60 | 40 60 60 40 . . . . . 5 Shots Fired 63 | 8 16 16 17 . . . . . 6 Gun 57 | 8 16 16 17 . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 6 | . . . . . . . . . 6 Kinetic 42 | 8 8 9 17 . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 15 | . 8 7 . . . . . . . Robot Hit Streak 10 | 8 10 6 6 . . . . . 1 Robot Miss Streak 2 | . 1 1 2 . . . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 101 | 8 16 13 11 . . 15 . 11 27 Core Hits 29 | 2 4 3 4 . . 5 . 5 6 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 7 | . . . . . . 2 . . 5 Critical Strikes 8 | . . . . . . 2 . . 6 Smash 8 | . . . . . . 2 . . 6 Melee Attacks 91 | . 6 . . . . 31 . 21 33 Impact 63 | . . . . . . 31 . 6 26 Slashing 22 | . . . . . . . . 15 7 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 12 | . . . . . . 6 . 3 3 Damage Inflicted 3349 | 65 124 131 107 . . 793 . 517 1612 Guns 419 | 65 124 131 99 . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 2893 | . . . . . . 793 . 517 1583 Ramming 37 | . . . 8 . . . . . 29 Kinetic 274 | 65 60 50 99 . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 145 | . 64 81 . . . . . . . Impact 2260 | . . . . . . 793 . 107 1360 Slashing 633 | . . . . . . . . 410 223 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 Average Corruption 3 | . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . . . . . 6 Message Errors 1 | . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 944 | . . . . . . 230 . 27 687 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 944 | . . . . . . 230 . 27 687 Knockbacks 7 | . . . . . . . . 2 5 Impact 7 | . . . . . . . . 2 5 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . . 13 Shots . | . . . . . . . . . . Rammed 5 | . . . . . . . . . 5 Targets Rammed 8 | . . . 3 . . . . . 5 Kicked 3 | . . . 3 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 146 | . 64 55 87 . . . 30 1 146 Average Temperature 32 | . 31 30 58 . . . 12 1 78 Received Heat Transfer 1071 | . 72 72 585 153 18 6 . 18 147 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . 1 . . . 5 . . . Impact Corruptions 29 | . . . . . . 11 . 1 17 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged 11 | . . . . . . . . . 11 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Arm Peak Influence 463 | 5 73 100 196 75 126 463 286 260 415 Initial 226 | . 3 30 42 55 33 68 226 140 107 Average 143 | 1 30 51 136 59 79 214 243 177 203 Maximum Alert Level 2 | . . . . . . 2 1 1 2 Low Security (%) 68 | 100 100 100 100 100 100 51 . 63 38 Level 1 29 | . . . . . . 34 100 36 60 Level 2 1 | . . . . . . 13 . . 1 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 . 4 1 1 . 1 . 5 Investigation 1 | . 1 . . . . . . . . Extermination 3 | . . . . . 1 . . . 2 Reinforcement 6 | . . . 1 1 . . 1 . 3 Assault 2 | . . . 2 . . . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Arm Distress Signals 7 | . . . 1 1 . 1 . 1 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 3 2 25 11 8 19 8 16 43 Peak Tracking Total 20 | . 4 2 15 10 5 10 7 12 20 Tactical Retreats 8 | . . 1 . . 1 2 2 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Arm Traps Triggered 3 | . 2 . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Arm Machines Disabled 2 | . 1 . . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Arm Machines Accessed 21 | . 2 . 1 . 4 1 5 3 5 Terminals 13 | . 1 . 1 . 3 1 3 2 2 Fabricators 5 | . . . . . 1 . 1 . 3 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 44 | . 5 . 5 . 9 1 11 5 8 Successful 17 | . 2 . 1 . 5 . 3 1 5 Failed 27 | . 3 . 4 . 4 1 8 4 3 Catastrophic 4 | . . . 1 . 2 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . 1 . . . Terminals 31 | . 3 . 5 . 8 1 6 3 5 Fabricators 5 | . . . . . 1 . 1 . 3 Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 2 . . . . . 4 . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 13 | . 2 . 1 . 4 . 1 1 4 Record 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . Alert Level 5 | . . . 1 . 1 . . 1 2 Unreport Threat 1 | . . . . . . . . . 1 Locate Traps 2 | . . . . . 1 . . . 1 Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . 1 Network Status 1 | . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . Retrieve Matter 1 | . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 2 . 1 . 3 1 4 3 4 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 40 | . . . . . . . . . 40 Total Robot Build Rating 1 | . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . 1 . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . parse_system 1 | . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 Allies Hacked 3 | . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Arm Total Allies 7 | . . . 2 . . . . . 5 Largest Group 5 | . . . 2 . . . . . 5 Highest-Rated Group 234 | . . . 62 . . . . . 234 Highest-Rated Ally 56 | . . . 31 . . . . . 56 Total Orders . | . . . . . . . . . . Ally Attacks 110 | . . . 30 . . . . . 80 Total Damage 3613 | . . . 507 . . . . . 3106 Kills 19 | . . . 8 . . . . . 11 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Arm Turns Passed 2258 | 79 180 122 243 86 362 204 107 121 754 Spaces Moved 3134 | 69 159 115 154 74 688 476 394 265 740 Core 125 | 19 . . 1 43 19 . . . 43 Treads . | . . . . . . . . . . Legs 160 | . . . 129 31 . . . . . Wheels 348 | 50 159 115 24 . . . . . . Hover 409 | . . . . . 409 . . . . Flight 2092 | . . . . . 260 476 394 265 697 Fastest Speed 23 | 50 80 80 80 50 29 26 23 23 28 Average Speed 54 | 78 85 80 123 112 45 28 25 26 73 Slowest Speed 350 | 90 90 80 350 350 102 29 26 101 178 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . . . 2 . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 19 | 4 28 11 31 14 25 19 11 9 40 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac Arm Total 3534 | 86 184 130 195 77 738 531 401 294 898 Wait 112 | . 6 . 4 . 1 21 . 5 75 Move 3118 | 68 158 114 153 73 687 475 389 264 737 Hop 3 | . . . . . . . 2 . 1 Pick Up 58 | 8 3 3 11 . 16 3 2 4 8 Fast Attach 18 | . . . . . 6 1 . . 11 Attach 53 | 6 1 3 7 1 15 3 5 5 7 Detach 12 | . . . . . 5 2 2 1 2 Swap 16 | . 2 1 2 . . 1 . . 10 Drop 30 | . . 1 5 3 8 1 1 . 11 Fire 36 | 4 8 8 10 . . . . . 6 Melee 70 | . 6 . . . . 24 . 15 25 Ram 5 | . . . . . . . . . 5 Kick 3 | . . . 3 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 80 | -11/Junkyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 15) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 324 | -9/Materials | Discovered new exit (range 15) 382 | -9/Materials | Entered Storage 387 | -9/Storage | Met a pair of Derelict thieves 420 | -9/Storage | Garrison activated, responded to threat 457 | -9/Storage | Lost 3 parts (2n1u) 603 | -9/Storage | Discovered new exit (range 16) 618 | -9/Storage | Core integrity fell below 50% 625 | -9/Storage | Entered Materials 625 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 651 | -8/Materials | Lost 3 parts (1p2n) 703 | -8/Materials | Discovered new exit (range 15) 711 | -8/Materials | Entered Factory 711 | -7/Factory | Evolved 2 slots: Utility x2 1060 | -7/Factory | Discovered new exit (range 16) 1073 | -7/Factory | Entered another Factory area 1073 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1272 | -6/Factory | Discovered new exit (range 13) 1277 | -6/Factory | Entered another Factory area 1277 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1301 | -5/Factory | Build established: Sprinter 1379 | -5/Factory | Discovered new exit (range 7) 1384 | -5/Factory | Entered another Factory area 1384 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1481 | -4/Factory | Lost 4 parts (2p2u) 1500 | -4/Factory | Discovered new exit (range 15) 1505 | -4/Factory | Entered Armory 1535 | -4/Armory | Lost 4 parts (1p3n) 1590 | -4/Armory | Found Adv. Force Booster 1751 | -4/Armory | Lost 3 parts (1p1n1u) 1882 | -4/Armory | Build established: Commander-Mutant 1906 | -4/Armory | Fabricated T-07 Excavator (x1) 1917 | -4/Armory | Spotted B-86 Titan 2126 | -4/Armory | Lost 3 parts (2n1u) 2246 | -4/Armory | Core integrity fell below 50% 2253 | -4/Armory | Core integrity fell below 20% 2254 | -4/Armory | Lost 3 parts (2p1u) 2259 | -4/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 02232_ Hvy. Flail crushed and broken. 02232_ E-15 Imp destroyed. 02233_ Slammed into E-15 Imp. 02236_ E-15 Imp destroyed. 02238_ AC8Y0>B2URRGA A0A2:5A 02238_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02243_ Penetrated by Slug. 02244_ I-47 Archangel sends out distress signal. 02250_ I-47 Archangel knocked back. 02251_ Critical hit (Burn: +37). 02252_ Slammed into H-71 Marshal. 02253_ System corrupted: Component data lost. 02254_ H-71 Marshal calls for reinforcements. 02254_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02255_ Knocked back. 02256_ Penetrated by Slug. 02256_ Knocked back. 02256_ Component Storage disabled. 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""" ########## "***" | | ???????????????? """ """ c #????????# """"" | | ?????????? """ """ ##???????# | | ?????????? c #???????# | | ?????????? @ % ##???????# | | ?????????? ######## #??????# | | ??????????????? ???????????# #??????####### | | ???????????????????????????# #????????????# | | ???????????????????????????######+###????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????#! ! | | ?????????????????????????????????????????????# " | | ?????????????????????????????????????????????# ! " | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 79 Melee Accuracy 6 Core Analysis 9 Force Boost 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -4/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingVortexClaymores Manual? 0 Play Time 00:57:32 Cumulative 109.5 hours Start 2023.03.20 @ 18:00:50 End 2023.03.20 @ 19:07:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 58 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25182593-b999-47c8-8d98-7056f451a30d