Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 17:08:04 Player: PANZER_VOR! Result: Destroyed self with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (739) 739 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1259 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 201/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Spiked Treads Spiked Treads > --- UTILITY (2) ------ Small Storage Unit Subdweller Optics > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Shrapnel Launcher > --- INVENTORY (8) ---- Subdweller Monowheel Signal Interpreter Cobbler Unit Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Battle Cannon Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Subdweller Optics > --- WEAPON ----------- Battle Rifle Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Spiked Treads Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Battle Cannon Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 7 1 21 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 9 | 2 . 7 Treads 4 | 2 . 2 Leg . | . . . Wheel 5 | . . 5 Hover . | . . . Flight . | . . . Utility 6 | 1 . 5 Device 5 | . . 5 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 3 1 7 Energy Gun 2 | 2 . . Energy Cannon 1 | . . 1 Ballistic Gun 6 | 1 . 5 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 To Critical Strikes 1 | . . 1 Average Backups 7 | 1 6 7 Power . | . 1 . Propulsion 1 | . 2 1 Utility . | . . . Weapon 4 | . 3 4 Tool/Special . | . . . Unused Backups 11 | . . 11 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 6 | . . 6 Tool/Special . | . . . Average Slot Usage (%) 92 | . 85 94 Engine 11 | . 14 11 Treads 18 | . 28 16 Wheel 7 | . . 9 Device 11 | . . 13 Storage 14 | . 14 14 Energy Gun 10 | . 22 8 Ballistic Gun 15 | . . 18 Launcher 1 | . 5 . Peak Build Rating 14 | 6 6 14 Average Rating 10 | 4 6 11 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) 8 | . . 8 Naked Turns . | . . . Heaviest Build 24 | 14 15 24 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 4 7 8 Average Carried 7 | 2 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 7 8 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 839 | 270 82 487 Remotely . | . . . Salvage Created 926 | 113 197 616 Parts 74 | 8 22 44 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 8 13 Guns 12 | . . 12 AOE 9 | . 8 1 Classes Destroyed 7 | 2 2 3 Tunneler 1 | 1 . . Recycler 2 | 1 1 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Artisan 1 | . . 1 Cobbler 1 | . . 1 Subdweller 13 | . . 13 Best Kill Streak 7 | 1 7 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 73 | . 13 60 Missed 19 | . 4 15 Hits 54 | . 9 45 Projectile 54 | . 9 45 Critical Strikes 2 | . . 2 Damage Taken 1121 | . 86 1035 Core 252 | . 19 233 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 99 | 3 12 84 Largest 2 | 2 2 2 Hottest 80 | 80 80 80 Shots Fired 161 | 6 16 139 Gun 147 | 6 8 133 Cannon 1 | . . 1 Launcher 13 | . 8 5 Special . | . . . Kinetic 99 | . . 99 Thermal 1 | . . 1 Explosive 12 | . 8 4 Electromagnetic 49 | 6 8 35 Robot Hit Streak 25 | 5 1 25 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 89 | 5 1 83 Core Hits 49 | 2 13 34 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1775 | 66 310 1399 Guns 1372 | 66 . 1306 Cannons . | . . . Explosions 403 | . 310 93 Melee . | . . . Ramming . | . . . Kinetic 1047 | . . 1047 Thermal . | . . . Explosive 403 | . 310 93 Electromagnetic 325 | 66 . 259 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . 15 . Projectiles . | . . . Explosions 15 | . 15 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 68 | . . 68 Shots 2 | . . 2 Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 54 | 36 54 . Average Temperature 20 | 18 21 . Received Heat Transfer 183 | . 30 153 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 190 | 5 190 . Initial . | . . . Average 71 | . 102 . Influence Increases 290 | 10 280 . Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 15 | 10 5 . Destroy Leader 30 | . 30 . Successful Hack 12 | . 12 . Select Force Hacks 30 | . 30 . Destroy Structure 43 | . 43 . Influence Decreases 290 | 10 120 160 Entered New Map 77 | . . 77 Time Decay 213 | 10 120 83 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 9 13 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 2 2 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 7 3 Successful 6 | . 3 3 Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Record 1 | . . 1 Open Door 1 | . . 1 Scanalyzer Index 1 | . 1 . Transport Status 1 | . 1 . Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1139 | . . 1139 Optics 1139 | . . 1139 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2017 | 134 307 1576 Spaces Moved 1169 | 74 165 930 Core 7 | 6 . 1 Treads 729 | 68 165 496 Legs . | . . . Wheels 433 | . . 433 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 95 Average Speed 140 | 151 160 136 Slowest Speed 250 | 160 160 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 25 45 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 74 | . 56 18 Melee . | . . . Projectile 1 | . . 1 AOE 73 | . 56 17 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1383 | 87 189 1107 Wait 29 | . 5 24 Move 1167 | 73 164 930 Hop . | . . . Pick Up 24 | 3 3 18 Fast Attach 13 | 7 . 6 Attach 5 | . . 5 Detach 2 | 1 . 1 Swap 21 | . 3 18 Drop 20 | . . 20 Fire 99 | 3 12 84 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 1 | . . 1 Route ------- -11/Scrapyard -10/Materials -10/Subcaves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 13) 442 | -10/Materials | Entered Subcaves 443 | -10/Subcaves | Approached by a straggling Scientist 495 | -10/Subcaves | Learned Materials terminal intel 787 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 843 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 940 | -10/Subcaves | Core integrity fell below 50% 980 | -10/Subcaves | Lost 3 parts (1n2w) 1081 | -10/Subcaves | Lost 3 parts (1p2n) 1300 | -10/Subcaves | Learned Materials emergency access door positions 1535 | -10/Subcaves | Build established: Scavenger-Mutant 1625 | -10/Subcaves | Core integrity fell below 20% 1795 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1973 | -10/Subcaves | Released subatomizers from SUBCON Basin 2018 | -10/Subcaves | Destroyed self with Subdweller Shrapnel Launcher Last Messages --------------- 01938_ Acquired Sub. Shrapnel Launcher. 01965_ Connecting with UFD SUBCON Station... 01965_ Current location identified: Subcaves >>Open Door Sealed Heavy Doors opened. 01973_ Connecting with SUBCON Basin Controls... >>Record "Subatomizer Containment" Subatomizers are really quite dangerous, especially when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 01973_ Released subatomizers from SUBCON Basin. 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